Józef Kucia
3340cafdc4
libs/vkd3d-shader: Avoid potential stack smashing.
2017-10-25 22:55:39 +02:00
Józef Kucia
f04389d90b
libs/vkd3d-shader: Use more sensible default descriptor binding assignment.
2017-10-25 14:34:44 +02:00
Józef Kucia
e959686f12
libs/vkd3d-shader: Make sure that OpVariables are first instructions in main function.
...
The SPIR-V spec says:
"All OpVariable instructions in a function must be in the first block
in the function. These instructions, together with any immediately
preceding OpLine instructions, must be the first instructions in that
block."
2017-10-25 09:58:14 +02:00
Józef Kucia
b65c42e6f9
libs/vkd3d-shader: Avoid OpVectorShuffle on scalars.
...
The SPIR-V spec states:
"Vector 1 and Vector 2 must both have vector types, with the same
Component Type as Result Type."
2017-10-24 21:26:48 +02:00
Józef Kucia
2b21fbf6b8
libs/vkd3d: Add VKD3D_SHADER_DUMP_PATH environment variable for dumping shaders.
...
A similar functionality was helpful numerous number of times when
developing libvkd3d-shader.
2017-10-24 15:22:01 +02:00
Józef Kucia
f2b37c732a
libs/vkd3d: Use if-else in d3d12_command_list_get_fb_extent().
2017-10-24 12:10:48 +02:00
Józef Kucia
c70a023aeb
libs/vkd3d: Remove FIXME comment from vk_barrier_parameters_from_d3d12_resource_state().
2017-10-24 12:10:48 +02:00
Józef Kucia
b211df683e
libs/vkd3d: Implement copying between depth/stencil and color textures.
...
This could be implemented more efficiently, but ideally we would get
a Vulkan extension for copying between depth/stencil and color textures.
2017-10-20 18:27:17 +02:00
Józef Kucia
a4bd0c1c90
libs/vkd3d: Allocate GPU virtual addresses in d3d12_committed_resource_init().
2017-10-20 18:27:17 +02:00
Józef Kucia
a63b81858c
libs/vkd3d: Limit buffer usage flags based on heap type.
2017-10-20 18:27:17 +02:00
Józef Kucia
310335f748
libs/vkd3d-shader: Branch directly to merge block when switch default block is absent.
2017-10-20 18:27:17 +02:00
Józef Kucia
137b5d694b
libs/vkd3d-shader: Move inside_block field to vkd3d_control_flow_info.
2017-10-18 19:02:46 +02:00
Józef Kucia
c112f2ed46
libs/vkd3d-shader: Get rid of VKD3D_BLOCK_ELSE.
2017-10-18 19:02:46 +02:00
Józef Kucia
9f831b938a
libs/vkd3d-shader: Avoid emitting empty else branches.
...
We have to patch SpvOpBranchConditional instruction when emitting the
else block because we do not know if an else block is present in
advance.
2017-10-18 19:02:46 +02:00
Józef Kucia
646385e871
libs/vkd3d-shader: Get rid of VKD3D_BLOCK_MAIN.
2017-10-18 19:02:46 +02:00
Józef Kucia
8a047a8eb7
libs/vkd3d-shader: Rename control flow union member for if instructions.
2017-10-18 19:02:46 +02:00
Józef Kucia
0369f39a47
libs/vkd3d-shader: Generate correct SPIR-V for rcp with multiple components.
2017-10-18 12:21:24 +02:00
Józef Kucia
7fa3f2ed1a
libs/vkd3d: Add FIXME comment for GPU VA allocator.
2017-10-18 11:54:56 +02:00
Józef Kucia
c5e400fa30
libs/vkd3d-shader: Document hacks introduced for Nvidia driver.
...
See 70f5b24f92
.
2017-10-12 17:47:53 +02:00
Józef Kucia
2171ba6d32
libs/vkd3d-shader: Decrement OpAtomicIDecrement result.
2017-10-12 13:10:26 +02:00
Józef Kucia
94a33020d3
libs/vkd3d-shader: Use switch statement in shader_parse_root_parameters().
2017-10-10 16:57:36 +02:00
Józef Kucia
4522a80de8
libs/vkd3d-shader: Use switch statement in shader_write_root_parameters().
2017-10-10 16:57:36 +02:00
Józef Kucia
18b285328e
libs/vkd3d-shader: Add version argument to vkd3d_shader_serialize_root_signature().
2017-10-10 16:57:36 +02:00
Józef Kucia
f4cfebcd7e
libs/vkd3d: Remove hack for creating root signatures from description.
2017-10-10 16:02:09 +02:00
Józef Kucia
5b5cffcf84
libs/vkd3d: Implement creating root signature from bytecode.
2017-10-10 16:02:09 +02:00
Józef Kucia
4629cbdf8a
libs/vkd3d: Implement D3D12SerializeRootSignature().
2017-10-10 16:02:09 +02:00
Józef Kucia
6b43a5fe38
libs/vkd3d-shader: Implement root signature serialization.
2017-10-10 16:02:09 +02:00
Henri Verbeet
53654baab9
libs/vkd3d: Support D3D12_FEATURE_FORMAT_SUPPORT in d3d12_device_CheckFeatureSupport().
2017-10-10 13:09:32 +02:00
Józef Kucia
586e1cc532
libs/vkd3d-shader: Implement relative addressing for constant buffers.
2017-10-06 17:06:31 +02:00
Józef Kucia
853068c84d
libs/vkd3d: Get rid of host writes memory dependency for intial state transitions.
2017-10-06 17:06:31 +02:00
Józef Kucia
97bfba1167
libs/vkd3d: Avoid read access bits in source access masks.
...
A memory dependency is used to make memory writes available
and visible.
2017-10-06 17:06:31 +02:00
Józef Kucia
5479ac7011
libs/vkd3d-shader: Always emit default block for OpSwitch.
...
The default block is required in SPIR-V.
2017-10-05 15:58:51 +02:00
Józef Kucia
9feb7a3956
libs/vkd3d-shader: Recognize nop instruction.
2017-10-05 15:58:51 +02:00
Józef Kucia
67aed755ab
libs/vkd3d: Implement d3d12_command_list_ClearUnorderedAccessViewUint() for R32_UINT buffer views.
...
Ideally, we would store additional informations only in CPU descriptors.
2017-10-04 13:55:33 +02:00
Józef Kucia
fecc94cebc
libs/vkd3d: Add helpers for dereferencing descriptor handles.
2017-10-04 13:55:33 +02:00
Józef Kucia
b002cc4cae
libs/vkd3d: Use BC1 formats with alpha.
2017-09-26 11:48:03 +02:00
Józef Kucia
e7aa2a7bcf
libs/vkd3d-shader: Emit NonReadable decoration for image variables.
...
Fixes image writes for UNORM formats on Anv. Anv uses special surface
state for write-only storage image descriptors.
The SPIR-V spec doesn't state that the NonReadable decoration is
required for images used with StorageImageWriteWithoutFormat. On the
other hand, glslang requires the 'writeonly' keyword for images without
format, and it emits the NonReadable decoration.
2017-09-26 10:37:41 +02:00
Józef Kucia
5a020d6673
libs/vkd3d-shader: Implement shader visibility for descriptors.
2017-09-22 16:42:07 +02:00
Józef Kucia
14d975da8d
libs/vkd3d: Unroll descriptor copies for SRVs and UAVs.
...
Consecutive binding updates need to have the same descriptor type
according to validation layers.
2017-09-22 16:42:07 +02:00
Józef Kucia
6ef1961ed0
libs/vkd3d: Avoid recording invalid vkCmdCopyImage() commands.
2017-09-21 15:12:13 +02:00
Józef Kucia
8cb004bdc4
libs/vkd3d: Create single default sampler per device.
2017-09-21 15:12:13 +02:00
Józef Kucia
cfa827b2f8
libs/vkd3d: Call compute_input_layout_offsets() unconditionally.
2017-09-21 15:12:13 +02:00
Józef Kucia
54cd424daf
libs/vkd3d: Implement d3d12_command_list_SetGraphicsRootShaderResourceView().
2017-09-19 17:29:20 +02:00
Józef Kucia
eb8eba02bd
libs/vkd3d: Implement d3d12_command_list_SetComputeRootShaderResourceView().
2017-09-19 17:29:20 +02:00
Józef Kucia
90cf804d9b
libs/vkd3d: Use Vulkan pipeline cache for graphics pipelines.
2017-09-19 10:58:04 +02:00
Józef Kucia
d2e7fcdf77
libs/vkd3d: Add environment variable for disabling Vulkan extensions.
...
It's useful for testing, e.g. VKD3D_DISABLE_EXTENSIONS=VK_KHR_push_descriptor
2017-09-18 15:40:42 +02:00
Józef Kucia
acfd64c20e
libs/vkd3d: Avoid copying descriptors for dirty root descriptor tables.
2017-09-18 15:40:42 +02:00
Józef Kucia
67641a8999
libs/vkd3d: Initialize device feature options in vkd3d_init_device_caps().
2017-09-14 15:38:19 +02:00
Józef Kucia
554d07df06
libs/vkd3d: Warn about unmet feature level 11_0 requirements.
...
This isn't necessarily exhaustive.
2017-09-14 15:38:19 +02:00
Józef Kucia
602f9780f8
libs/vkd3d-shader: Implement "sample" interpolation qualifier.
2017-09-14 15:38:19 +02:00
Józef Kucia
2ea8ffb554
libs/vkd3d: Avoid vkCmdCopyQueryPoolResults() for not issued queries.
...
The Vulkan spec states:
* "If the query does not become available in a finite amount of time
(e.g. due to not issuing a query since the last reset), a
VK_ERROR_DEVICE_LOST error may occur."
* "If queries will never finish (e.g. due to being reset but not
issued), then vkGetQueryPoolResults may not return in finite time."
2017-09-14 14:57:09 +02:00
Józef Kucia
334c532401
libs/vkd3d: Implement d3d12_command_list_CopyResource() for buffers.
2017-09-14 14:57:09 +02:00
Józef Kucia
6b757f3002
libs/vkd3d-shader: Subtract BaseInstance from InstanceIndex.
...
Depends on SPV_KHR_shader_draw_parameters extension.
2017-09-12 17:42:42 +02:00
Józef Kucia
a77376121d
libs/vkd3d: Require VK_KHR_shader_draw_parameters device extension.
2017-09-12 17:42:42 +02:00
Józef Kucia
2425e2939a
libs/vkd3d: Match input layout elements with vertex shader inputs.
2017-09-11 22:35:16 +02:00
Józef Kucia
b19fe74284
libs/vkd3d-shader: Export shader signature parsing.
2017-09-11 22:35:16 +02:00
Józef Kucia
b61c785bd0
libs/vkd3d-shader: Implement SV_InstanceID.
2017-09-11 22:35:16 +02:00
Józef Kucia
cd99601b3c
libs/vkd3d: Implement offset computation for D3D12_APPEND_ALIGNED_ELEMENT.
2017-09-11 22:35:16 +02:00
Józef Kucia
8e802ed0af
libs/vkd3d: Update descriptor table ranges only with matching descriptor types.
2017-09-11 22:35:16 +02:00
Józef Kucia
a78fe60ef8
Revert "libs/vkd3d: Skip unbound UAV counters."
...
This reverts commit d9bc635d1a
.
We should not need to handle this invalid behavior. It was triggered
by the bug in d3d12_command_list_update_descriptor_table().
2017-09-11 22:35:16 +02:00
Józef Kucia
1cde37d341
libs/vkd3d: Fix updating descriptor sets for descriptor tables with gaps.
...
Fixes 9afaed918d
.
2017-09-11 22:35:16 +02:00
Józef Kucia
32966338df
libs/vkd3d: Get rid of UAV counter count from d3d12_pipeline_state.
2017-09-08 15:30:48 +02:00
Józef Kucia
e8868affc0
libs/vkd3d: Clear UAV counters dirty mask after updating descriptors.
2017-09-08 15:30:48 +02:00
Józef Kucia
d9bc635d1a
libs/vkd3d: Skip unbound UAV counters.
2017-09-08 15:04:30 +02:00
Józef Kucia
9afaed918d
libs/vkd3d: Bind descriptor set for UAV counters.
2017-09-08 15:04:30 +02:00
Józef Kucia
19dc6c412e
libs/vkd3d: Constify root signature pointers.
2017-09-08 15:04:30 +02:00
Józef Kucia
0d28036d2a
libs/vkd3d: Add UAV counter support for compute pipelines.
...
UAV counter descriptors are stored in a separate VkDescriptorSet.
A VkPipelineLayout created for compute pipeline is compatible for all
other descriptor sets with the VkPipelineLayout created for the root
signature. This ensures that only UAV counter bindings in the last
descriptor set may be disturbed when switching between pipelines with
compatible root signatures.
The implementation of vkd3d_popcount() is based on
https://graphics.stanford.edu/~seander/bithacks.html
2017-09-08 15:04:30 +02:00
Józef Kucia
37f4c9d2a3
libs/vkd3d: Print only TRACE() messages for not initialized descriptors.
...
A descriptor do not have to be initialized if it is not used by shaders.
2017-09-07 17:48:43 +02:00
Józef Kucia
30cd4cc59f
libs/vkd3d-shader: Always declare format for raw/structured image variables.
2017-09-07 17:48:43 +02:00
Józef Kucia
6dfb4ad520
libs/vkd3d-shader: Mark imm_atomic_alloc as UAV read instruction.
2017-09-07 17:48:43 +02:00
Józef Kucia
4af15035df
libs/vkd3d-shader: Improve some debug messages.
2017-09-07 17:48:43 +02:00
Józef Kucia
3191e1eaa9
libs/vkd3d-shader: Implement UAV counters instructions.
2017-09-07 17:15:54 +02:00
Józef Kucia
5ef6f71996
libs/vkd3d-shader: Emit declarations for UAV counters.
2017-09-07 17:15:54 +02:00
Józef Kucia
7416c83ae2
libs/vkd3d-shader: Rename vkd3d_descriptor_type to vkd3d_shader_descriptor_type.
2017-09-07 17:15:54 +02:00
Józef Kucia
efdf2ec691
libs/vkd3d-shader: Rename vkd3d_shader_push_constant to vkd3d_shader_push_constant_buffer.
...
This should be clearer. Multiple constant buffers can be assigned to
a single push constant range.
2017-09-07 17:15:54 +02:00
Józef Kucia
bd0c886281
libs/vkd3d: Store push constant ranges in root signatures.
...
In prep for UAV counters support.
2017-09-07 17:15:54 +02:00
Józef Kucia
ce8a0290b4
libs/vkd3d: Factor out vkd3d_create_pipeline_layout() function.
2017-09-07 17:15:54 +02:00
Józef Kucia
22b019137b
libs/vkd3d: Factor out vkd3d_create_descriptor_set_layout() function.
2017-09-07 17:15:53 +02:00
Józef Kucia
f587670445
libs/vkd3d: Drop support for SPIR-V shaders.
2017-09-07 17:15:53 +02:00
Józef Kucia
495bd6fddc
libs/vkd3d: Create Vulkan buffer views for UAV counter resources.
2017-09-07 17:15:53 +02:00
Józef Kucia
23150f6050
libs/vkd3d: Update Vulkan descriptor sets just before draw call.
2017-09-05 11:53:55 +02:00
Józef Kucia
36d7578093
libs/vkd3d: Move descriptor set functions closer to top of file.
...
In prep for the next commit.
2017-09-05 11:53:55 +02:00
Józef Kucia
9eee65c3ab
libs/vkd3d: Validate root signature size.
2017-09-05 11:53:55 +02:00
Józef Kucia
603a44fb46
libs/vkd3d: Implement d3d12_device_CopyDescriptors().
...
There is no easy way to duplicate or copy Vulkan views and samplers.
Therefore, we use reference counting for Vulkan views and samplers when
copying them between descriptor heaps.
2017-09-04 18:33:09 +02:00
Józef Kucia
a780b7a11c
libs/vkd3d: Implement reference counting for Vulkan views and samplers.
2017-09-04 18:33:09 +02:00
Józef Kucia
ea8e5eaaba
libs/vkd3d-shader: Introduce vkd3d_dxbc_compiler_emit_store_dst_swizzled() helper function.
2017-09-04 18:33:09 +02:00
Józef Kucia
3a4a71905e
libs/vkd3d-shader: Implement texel offset for gather4.
2017-09-04 12:46:52 +02:00
Józef Kucia
293ce313ac
libs/vkd3d-shader: Translate gather4 instructions.
2017-09-04 12:46:52 +02:00
Józef Kucia
5bdc928908
libs/vkd3d-shader: Export shader scan function.
...
For UAV counters support in libvkd3d.
2017-09-01 11:27:58 +02:00
Józef Kucia
e11b5fd566
libs/vkd3d-shader: Implement scanning for UAV counters.
2017-09-01 11:27:58 +02:00
Józef Kucia
df0e4bf9cd
libs/vkd3d: Fix default SRVs for 2D array textures.
2017-09-01 11:27:58 +02:00
Józef Kucia
62bd4e6e63
libs/vkd3d: Add support for OffsetInDescriptorsFromTableStart.
2017-08-31 11:21:34 +02:00
Józef Kucia
39a2c0e5f1
libs/vkd3d: Fix width and height for DSV descriptors.
2017-08-31 09:42:50 +02:00
Józef Kucia
7917b84ce9
libs/vkd3d: Fix width and height for RTV descriptors.
2017-08-31 09:42:50 +02:00
Józef Kucia
d8847aa462
libs/vkd3d: Fix texture region copying for miplevels other than 0.
2017-08-31 09:42:50 +02:00
Józef Kucia
0dca9909d9
libs/vkd3d: Copy single layer for array textures in d3d12_command_list_CopyTextureRegion().
2017-08-31 09:42:50 +02:00
Józef Kucia
660ee7b090
libs/vkd3d: Do not use PlaneSlice as layer index.
2017-08-31 09:42:50 +02:00
Józef Kucia
f3862db04d
libs/vkd3d: Use VK_PIPELINE_BIND_POINT_RANGE_SIZE.
2017-08-31 09:29:02 +02:00
Józef Kucia
72b109d380
libs/vkd3d-shader: Factor out vkd3d_spirv_build_image_instruction() function.
2017-08-31 09:29:02 +02:00
Józef Kucia
d42f46cab6
libs/vkd3d: Use d3d12_resource_is_buffer() in d3d12_command_list_ResolveQueryData().
2017-08-31 09:29:02 +02:00
Józef Kucia
904858f4a9
libs/vkd3d: Introduce d3d12_resource_is_texture() helper function.
...
Makes some code easier to read.
2017-08-30 18:31:52 +02:00
Henri Verbeet
f1aa742569
libs/vkd3d: Support D3D12_FEATURE_D3D12_OPTIONS in d3d12_device_CheckFeatureSupport().
2017-08-30 18:11:38 +02:00
Henri Verbeet
6f14c77a7a
libs/vkd3d: Explicitly initialise the queue timestamp bits variables in vkd3d_create_vk_device().
...
Avoids -Wmaybe-uninitialized warnings with gcc 4.9.2. More recent
versions of gcc are able to figure it out by themselves.
2017-08-30 18:11:34 +02:00
Józef Kucia
489abe870c
libs/vkd3d: Implement d3d12_resource_GetHeapProperties().
2017-08-30 17:57:23 +02:00
Sven Hesse
4aa534914b
libs/vkd3d: Implement CopyTextureRegion() for texture to texture.
2017-08-30 16:53:29 +02:00
Józef Kucia
f8ef6630df
libs/vkd3d: Implement d3d12_device_CopyDescriptorsSimple().
2017-08-30 16:41:41 +02:00
Józef Kucia
7c67665032
libs/vkd3d-shader: Implement ld_{raw, structured} for UAVs.
2017-08-30 16:41:41 +02:00
Józef Kucia
87a2fec426
libs/vkd3d-shader: Translate discard instructions.
2017-08-30 16:41:41 +02:00
Józef Kucia
99b72d4db1
libs/vkd3d-shader: Implement sample_l.
2017-08-30 16:41:41 +02:00
Józef Kucia
5b8d1fbdd5
libs/vkd3d-shader: Implement sample_c_lz.
2017-08-30 16:41:41 +02:00
Henri Verbeet
3019a3e8f1
libs/vkd3d: Support both native and Win32 wchar_t.
2017-08-29 16:36:05 +02:00
Sven Hesse
1f51eebe12
libs/vkd3d: Fail in GetTimestampFrequency() for queues without timestamp support.
2017-08-29 15:17:39 +02:00
Sven Hesse
5b6bd40464
libs/vkd3d: Cache the number of valid bits in queue timestamp queries.
2017-08-29 15:16:41 +02:00
Sven Hesse
4bfa651561
libs/vkd3d: Reset the queries before use.
2017-08-29 14:05:49 +02:00
Sven Hesse
531875d924
libs/vkd3d: Add a FIXME for binary occlusion queries.
2017-08-29 13:38:39 +02:00
Sven Hesse
027cc05209
libs/vkd3d: Set VK_QUERY_CONTROL_PRECISE_BIT for occlusion queries.
2017-08-29 13:38:39 +02:00
Józef Kucia
6800dc8e40
libs/vkd3d: Use switch instead of multiple ifs in vk_write_descriptor_set_from_d3d12_desc().
2017-08-29 12:43:04 +02:00
Józef Kucia
7864ac4d67
libs/vkd3d: Merge if statements in vk_write_descriptor_set_from_d3d12_desc().
2017-08-29 12:43:04 +02:00
Józef Kucia
61044c462b
libs/vkd3d: Add FIXME() for ignored max command count.
2017-08-29 10:32:24 +02:00
Henri Verbeet
a624787479
libs/vkd3d: Simplify d3d12_command_list_ResolveQueryData().
2017-08-28 20:38:17 +02:00
Henri Verbeet
040082d965
libs/vkd3d: Simplify d3d12_command_list_EndQuery().
2017-08-28 20:38:05 +02:00
Henri Verbeet
9af2876958
libs/vkd3d: Simplify d3d12_command_list_BeginQuery().
2017-08-28 20:37:51 +02:00
Henri Verbeet
7e5af314f1
libs/vkd3d: Validation should happen in the d3d12/Vulkan validation layers.
...
Unless we have tests that say otherwise.
2017-08-28 20:37:17 +02:00
Henri Verbeet
e228d776be
libs/vkd3d: Fix the d3d12_query_heap_create() argument order.
2017-08-28 20:37:03 +02:00
Henri Verbeet
da54bd0278
libs/vkd3d: Implement indirect dispatches.
2017-08-28 19:29:35 +02:00
Henri Verbeet
b000952e4f
libs/vkd3d: Implement indirect draws.
2017-08-28 19:26:31 +02:00
Henri Verbeet
b4d6aa0dbd
libs/vkd3d: Explicitly handle VK_ERROR_DEVICE_LOST in hresult_from_vk_result().
2017-08-28 19:21:17 +02:00
Józef Kucia
9b8260a246
libs/vkd3d-shader: Translate ld_uav_typed instructions.
2017-08-28 19:10:23 +02:00
Józef Kucia
d107538df8
libs/vkd3d: Implement UAVs for 2D array textures.
2017-08-28 19:10:23 +02:00
Sven Hesse
3001ad5a4f
libs/vkd3d: Implement ResolveQueryData() for QUERY_TYPE_PIPELINE_STATISTICS.
2017-08-28 15:15:26 +02:00
Sven Hesse
08c5b5ec2e
libs/vkd3d: Implement EndQuery() for QUERY_TYPE_PIPELINE_STATISTICS.
2017-08-28 15:13:41 +02:00
Sven Hesse
5d5587b917
libs/vkd3d: Implement BeginQuery() for QUERY_TYPE_PIPELINE_STATISTICS.
2017-08-28 15:13:01 +02:00
Józef Kucia
8f8eb71ff8
libs/vkd3d: Avoid calling vkGetPhysicalDeviceProperties() in d3d12_command_queue_GetTimestampFrequency().
2017-08-28 13:03:37 +02:00
Józef Kucia
b8c31b771d
libs/vkd3d: Add missing return statement in d3d12_command_list_ResolveQueryData().
2017-08-28 13:03:37 +02:00
Józef Kucia
faf86ebc58
libs/vkd3d: Add missing trace messages.
2017-08-28 13:03:37 +02:00
Józef Kucia
b5c89fa89f
libs/vkd3d-shader: Implement atomic compare exchange instructions.
2017-08-28 11:01:23 +02:00
Józef Kucia
482af89416
libs/vkd3d-shader: Implement remaining binary atomic instructions.
2017-08-28 11:01:23 +02:00
Sven Hesse
f8b7b26372
libs/vkd3d: Implement ResolveQueryData() for QUERY_TYPE_TIMESTAMP.
2017-08-25 15:16:06 +02:00
Sven Hesse
988e1a96de
libs/vkd3d: Implement EndQuery() for QUERY_TYPE_TIMESTAMP.
2017-08-25 15:16:05 +02:00
Sven Hesse
67587f81e4
libs/vkd3d: Remember the Query Heap creation properties.
2017-08-25 15:16:03 +02:00
Sven Hesse
65f63d14fa
libs/vkd3d: Implement d3d12_command_queue_GetTimestampFrequency().
2017-08-25 15:16:02 +02:00
Józef Kucia
4e300ab1d4
libs/vkd3d-shader: Translate imm_atomic_iadd instructions.
2017-08-24 17:00:16 +02:00
Józef Kucia
cb166fbd5a
libs/vkd3d-shader: Translate atomic_umax instructions.
2017-08-24 17:00:16 +02:00
Józef Kucia
d464c9033f
libs/vkd3d-shader: Translate atomic_umin instructions.
2017-08-24 17:00:16 +02:00
Józef Kucia
a836cc2fe3
libs/vkd3d-shader: Translate atomic_or instructions.
2017-08-24 17:00:16 +02:00
Józef Kucia
1c4b9be079
libs/vkd3d-shader: Implement store_{raw,structured} for TGSM.
2017-08-24 15:13:38 +02:00
Józef Kucia
f7f7c6d889
libs/vkd3d-shader: Implement ld_raw.
2017-08-24 15:13:38 +02:00
Józef Kucia
a94751398b
libs/vkd3d-shader: Add support for atomic instructions on TGSM.
2017-08-24 15:13:38 +02:00
Józef Kucia
61dd701284
libs/vkd3d-shader: Translate imm_atomic_exch instructions.
2017-08-24 15:13:38 +02:00
Józef Kucia
eba87fa55b
libs/vkd3d-shader: Implement ld_structured for TGSM.
2017-08-24 15:13:38 +02:00
Józef Kucia
cf5fb3fbc2
libs/vkd3d-shader: Fix swizzle for raw/structured instructions.
2017-08-24 15:13:38 +02:00
Józef Kucia
4bfd0456e5
libs/vkd3d-shader: Refactor raw/structured buffer addressing.
...
In prep for TGSM support.
2017-08-24 15:13:38 +02:00
Józef Kucia
4d0b4f4f71
libs/vkd3d-shader: Add vkd3d_spirv_build_op_composite_extract1() function.
2017-08-24 11:11:16 +02:00
Józef Kucia
cef35c7c76
libs/vkd3d-shader: Translate dcl_tgsm_structured instructions.
2017-08-24 11:11:16 +02:00
Józef Kucia
9ed0feed12
libs/vkd3d-shader: Translate dcl_tgsm_raw instructions.
2017-08-24 11:11:16 +02:00
Józef Kucia
19c1b81a71
libs/vkd3d-shader: Translate sync instructions.
2017-08-24 11:11:16 +02:00
Sven Hesse
3a966cf38e
libs/vkd3d: Mark D3D12_QUERY_HEAP_TYPE_SO_STATISTICS with a FIXME()
2017-08-23 17:31:12 +02:00
Sven Hesse
79cbc900bc
libs/vkd3d: Create Vulkan Query Pools for D3D12 Query Heaps.
2017-08-23 16:18:15 +02:00
Józef Kucia
6c5d8da24d
libs/vkd3d-shader: Store structure stride in symbol table.
2017-08-22 14:53:33 +02:00
Józef Kucia
eb5e7a4412
libs/vkd3d-shader: Implement ld_structured for SRVs.
2017-08-22 12:39:56 +02:00
Józef Kucia
d5697448eb
libs/vkd3d-shader: Translate dcl_resource_structured instructions.
2017-08-22 12:39:56 +02:00
Józef Kucia
77e47eddb9
libs/vkd3d-shader: Translate dcl_resource_raw instructions.
2017-08-22 12:39:56 +02:00
Józef Kucia
d443e0eb00
libs/vkd3d: Add support for buffer SRVs.
2017-08-22 12:39:56 +02:00
Józef Kucia
6ffe54b9ec
libs/vkd3d-shader: Translate round_z instructions.
2017-08-22 12:39:56 +02:00
Józef Kucia
694c20b1da
libs/vkd3d: Implement structured UAVs.
2017-08-21 16:30:33 +02:00
Józef Kucia
0f7c86e2bd
libs/vkd3d-shader: Translate store_structured instructions.
2017-08-21 16:30:33 +02:00
Józef Kucia
fbc5861728
libs/vkd3d: Track resource usage for UAV clears.
2017-08-21 12:41:07 +02:00
Józef Kucia
03e189386a
libs/vkd3d-shader: Translate atomic_iadd instructions.
2017-08-21 12:41:07 +02:00
Józef Kucia
d287591889
libs/vkd3d-shader: Set image format for UAV typed reads and atomic instructions.
2017-08-21 12:41:07 +02:00
Józef Kucia
a90c7c5f12
libs/vkd3d-shader: Add basic shader scan functionality.
2017-08-21 12:41:07 +02:00
Józef Kucia
49a877df86
libs/vkd3d: Allow creating UAVs with no desc for textures.
2017-08-21 12:41:07 +02:00
Józef Kucia
92bb7969a5
libs/vkd3d: Create push descriptor set only if needed.
2017-08-18 17:08:56 +02:00
Józef Kucia
b3d2b36afb
libs/vkd3d: Prohibit compressed formats for buffer views.
2017-08-18 17:08:56 +02:00
Józef Kucia
08284f0f85
libs/vkd3d: Fix draw calls with no framebuffer attachments.
2017-08-18 17:08:56 +02:00
Józef Kucia
41b7c46c3e
libs/vkd3d-shader: Translate dcl_uav_structured instructions.
2017-08-18 14:52:40 +02:00
Józef Kucia
cc0cce7d8e
libs/vkd3d: Add DXGI_FORMAT_R32_SINT format.
2017-08-18 14:52:40 +02:00
Józef Kucia
1f22a9bb6b
libs/vkd3d: Fix draws with no render targets.
2017-08-18 14:52:40 +02:00
Józef Kucia
8f631c8b0c
libs/vkd3d-shader: Make bytecode parser responsible for setting scalar register write masks.
2017-08-18 14:52:40 +02:00
Józef Kucia
ca9cc355b4
libs/vkd3d-shader: Recognize oDepth register.
2017-08-18 14:52:40 +02:00
Józef Kucia
dc7f65122d
libs/vkd3d-shader: Silence push constant size mismatch FIXMEs().
...
This generally doesn't mean anything. It may only be an issue
for out of bounds accesses.
2017-08-17 12:13:50 +02:00
Józef Kucia
ef2f490b20
libs/vkd3d-shader: Do not try to find matching signature element for system-value inputs.
...
Silences false-positive FIXME() messages.
2017-08-17 12:13:50 +02:00
Józef Kucia
242ef52d8b
libs/vkd3d-shader: Translate sample_c instructions.
...
Nvidia expects that the D_ref is packed together with texture
coordinates. The D_ref parameter is ignored.
This isn't a problem for glslang because in GLSL D_ref is generally
passed together with texture coordinates.
2017-08-16 17:38:33 +02:00
Józef Kucia
2527f820cd
libs/vkd3d-shader: Cleanup vkd3d_dxbc_compiler_prepare[_sampled]_image() functions.
2017-08-16 17:38:33 +02:00
Józef Kucia
c9426e939e
libs/vkd3d: Reduce width of format tables.
2017-08-16 17:38:33 +02:00
Józef Kucia
39ff9e4829
libs/vkd3d: Add more depth/stencil formats.
2017-08-16 17:38:33 +02:00
Józef Kucia
1d5b8b7d32
libs/vkd3d: Implement depth/stencil resource views.
2017-08-16 17:38:33 +02:00
Józef Kucia
67697f2b8f
libs/vkd3d: Factor out vkd3d_enable_extensions() function.
2017-08-16 17:38:33 +02:00
Józef Kucia
043d4d0acf
libs/vkd3d: Factor out vkd3d_check_extensions() function.
2017-08-16 17:38:33 +02:00
Józef Kucia
1857fdc1bc
libs/vkd3d-shader: Translate ld instructions.
2017-08-16 13:11:52 +02:00
Józef Kucia
f5515c46df
libs/vkd3d: Create default sampler for each root signature.
...
We need a sampler for SpvOpImageFetch aka texelFetch().
2017-08-16 13:11:52 +02:00
Józef Kucia
e3d6bac31b
libs/vkd3d-shader: Introduce vkd3d_shader_interface structure.
2017-08-16 13:11:52 +02:00
Józef Kucia
e6f6d01489
libs/vkd3d-shader: Implement resinfo for SRVs.
2017-08-16 13:11:52 +02:00
Józef Kucia
dc081f6f9e
libs/vkd3d: Set VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT only for typeless formats.
2017-08-15 13:10:05 +02:00
Henri Verbeet
26edc3c545
libs/vkd3d: Add typeless formats.
2017-08-15 13:10:05 +02:00
Józef Kucia
f82a90ff78
libs/vkd3d-shader: Fix write mask for vPrim register.
2017-08-15 11:25:10 +02:00
Józef Kucia
32e69fa945
libs/vkd3d: Use KHR_push_descriptor for root descriptors.
...
Thanks to KHR_push_descriptor, we do not have to allocate descriptor
sets for subsequent root descriptor parameters updates.
2017-08-11 13:58:04 +02:00
Józef Kucia
4a767a8f11
libs/vkd3d: Enable VK_KHR_get_physical_device_properties2 instance extension.
...
Required for VK_KHR_push_descriptor. Validation layers complain when
required extensions are not enabled.
2017-08-11 13:58:04 +02:00
Józef Kucia
9b54e0df17
libs/vkd3d: Add VK_KHR_push_descriptor extension.
2017-08-11 13:58:04 +02:00
Józef Kucia
5a9b625522
libs/vkd3d: Factor out d3d12_root_signature_init_root_descriptor_tables() function.
2017-08-11 13:58:04 +02:00
Józef Kucia
cc0cfb5a81
libs/vkd3d: Factor out d3d12_root_signature_init_root_descriptors() function.
...
Root descriptors are going to be assigned to a separate descriptor set
in order to be used with VK_KHR_push_descriptor.
2017-08-11 13:58:04 +02:00
Józef Kucia
e3cdf5226f
libs/vkd3d: Factor out d3d12_root_signature_init_static_samplers() function.
2017-08-11 13:58:04 +02:00
Józef Kucia
1261c7ea0f
libs/vkd3d: Do not update bound descriptor sets.
2017-08-11 13:58:04 +02:00
Józef Kucia
6ae3f1ee29
libs/vkd3d: Introduce vkd3d_pipeline_bindings structure.
2017-08-11 13:58:04 +02:00
Józef Kucia
9c2b126f38
libs/vkd3d: Factor out d3d12_root_signature_init_descriptor_pool_size().
2017-08-11 13:58:04 +02:00
Józef Kucia
17e49dc6c6
libs/vkd3d-shader: Translate store_raw instructions.
2017-08-11 13:58:04 +02:00
Józef Kucia
5aefd2c9e4
libs/vkd3d-shader: Translate dcl_uav_raw instructions.
2017-08-11 13:58:04 +02:00
Józef Kucia
69745d1c08
libs/vkd3d: Fix mapping for SRV/UAV root descriptors.
2017-08-11 13:58:04 +02:00
Józef Kucia
3b854a0023
libs/vkd3d: Get rid of bool parameter to d3d12_command_allocator_free_resources().
2017-08-11 13:58:04 +02:00
Józef Kucia
e01cc64d82
libs/vkd3d: Fix d3d12_device_GetCopyableFootprints() for 3D textures.
2017-08-09 19:38:06 +02:00
Józef Kucia
624699f5e6
libs/vkd3d: Add FIXME comment about sharing D3D12_RESOURCE_DESC validation code.
2017-08-09 19:38:06 +02:00
Józef Kucia
0075c87a38
libs/vkd3d: Drop VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT.
...
We do not use input attachments.
2017-08-09 18:44:16 +02:00
Józef Kucia
b0e47baebf
libs/vkd3d: Implement d3d12_command_list_Set{Compute,Graphics}RootUnorderedAccessView().
2017-08-09 18:44:16 +02:00
Sven Hesse
4d540d5b45
libs/vkd3d: Delete DXGI_FORMAT_UNKNOWN from the formats table again.
...
Put it into a local in GetCopyableFootprints() instead.
2017-08-09 17:15:05 +02:00
Sven Hesse
ae63b4f0a5
libs/vkd3d: Implement GetCopyableFootprints for DIMENSION_TEXTURE3D.
2017-08-09 15:16:08 +02:00
Sven Hesse
eebad15d62
libs/vkd3d: Implement GetCopyableFootprints for DIMENSION_TEXTURE1D.
2017-08-09 15:11:20 +02:00
Sven Hesse
3353643772
libs/vkd3d: Implement GetCopyableFootprints for DIMENSION_BUFFER.
2017-08-09 15:08:52 +02:00
Sven Hesse
1a7cabdde7
libs/vkd3d: Add DXGI_FORMAT_UNKNOWN.
2017-08-09 14:50:00 +02:00
Józef Kucia
2665cbe522
libs/vkd3d: Duplicate Vulkan descriptors for SRVs and UAVs.
...
Vulkan has different descriptor types for buffers and textures.
Therefore, we do not know the exact Vulkan descriptor type for D3D12 SRV
and UAV descriptors up front. This information can be extracted from
shaders when creating PSOs but creating incompatible Vulkan descriptor
set layouts for PSOs with the same root signature would introduce a lot
of complexity.
In order to preserve compatibility between resource bindings for PSOs
with the same root signature we duplicate Vulkan descriptors for SRVs
and UAVs (a buffer view and an image view descriptor). This strategy may
be reasonable for small root signatures.
2017-08-08 17:09:35 +02:00
Józef Kucia
1b02322c1d
libs/vkd3d: Overallocate descriptors for SRV and UAV descriptor ranges.
2017-08-08 17:09:35 +02:00
Józef Kucia
3eb5e59e37
libs/vkd3d: Count buffer SRVs and UAVs separately.
...
SRV and UAV root parameters are buffer views.
2017-08-08 17:09:35 +02:00
Józef Kucia
cb86c9c8d0
libs/vkd3d-shader: Implement resinfo for UAVs.
2017-08-08 17:09:35 +02:00
Józef Kucia
190115d3f8
libs/vkd3d: Implement creating 2D texture UAVs.
2017-08-08 17:09:35 +02:00
Józef Kucia
cdc5cd499f
libs/vkd3d: Avoid potential double free.
2017-08-07 14:53:51 +02:00
Józef Kucia
5825acc3a0
libs/vkd3d: Downgrade some FIXMEs() to WARNs().
...
These should be performance warnings at most.
2017-08-04 17:06:33 +02:00
Józef Kucia
1c69c504f6
libs/vkd3d: Mark d3d12_command_list_SetDescriptorHeaps() as implemented.
2017-08-04 17:06:33 +02:00
Józef Kucia
074513dc4d
libs/vkd3d: Add support for sampler descriptors in root descriptor tables.
2017-08-04 17:06:33 +02:00
Józef Kucia
0a0e29fbbf
libs/vkd3d: Add support for multiple descriptors in root descriptor tables.
2017-08-04 17:06:33 +02:00
Józef Kucia
fa0a2eab21
libs/vkd3d: Store Vulkan bindings for descriptor table root parameters in root signature.
2017-08-04 17:06:33 +02:00
Józef Kucia
db3a112fb5
libs/vkd3d: Add support for CBV descriptors in d3d12_command_list_set_descriptor_table().
2017-08-04 17:06:33 +02:00
Józef Kucia
0859b94833
libs/vkd3d: Implement d3d12_device_CreateConstantBufferView().
2017-08-04 17:06:33 +02:00
Sven Hesse
6de74f6cc3
libs/vkd3d: Don't calculate footprints for unaligned compressed textures.
2017-08-04 14:36:19 +02:00
Sven Hesse
a0675d1ba7
libs/vkd3d: Calculate footprint total size using row count, not height.
2017-08-04 14:35:02 +02:00
Józef Kucia
573460550e
libs/vkd3d: Do not assume CBV root parameter index is equal to Vulkan descriptor binding.
2017-08-02 15:30:15 +02:00
Józef Kucia
fb4e86b292
libs/vkd3d: Implement d3d12_command_list_SetComputeRootConstantBufferView().
2017-08-02 15:30:15 +02:00
Józef Kucia
ef0f90c0c7
libs/vkd3d: Factor out vkd3d_create_buffer_view() function.
2017-08-02 15:30:15 +02:00
Józef Kucia
de2024d235
libs/vkd3d: Do not try to create buffer views for block-compressed formats.
2017-08-02 15:30:15 +02:00
Sven Hesse
6629301ece
libs/vkd3d: Implement GetCopyableFootprints() for compressed formats.
2017-08-02 14:04:31 +02:00
Sven Hesse
47b92c3d37
libs/vkd3d: Add compressed texture formats.
2017-08-02 14:04:26 +02:00
Sven Hesse
1decba1a99
libs/vkd3d: Add block size information to the texture format array.
2017-08-02 14:03:39 +02:00
Józef Kucia
ab63423c80
libs/vkd3d: Factor out vkd3d_create_texture_view() function.
2017-08-01 16:56:44 +02:00
Józef Kucia
eb4c98db17
libs/vkd3d-shader: Add support for switch breaks nested in conditional branches.
2017-08-01 13:55:49 +02:00
Józef Kucia
6b93e6ce99
libs/vkd3d-shader: Add support for switch fall-through blocks.
2017-08-01 13:55:49 +02:00
Józef Kucia
fbeaf0ba95
libs/vkd3d-shader: Make sure that inserted chunks are sorted.
...
The list is expected to be empty or very small so insertion sort should
be fine.
2017-08-01 13:55:49 +02:00
Józef Kucia
3effb4b18c
libs/vkd3d-shader: Get rid of artificial limit for switch case blocks.
2017-08-01 11:38:10 +02:00
Józef Kucia
cd75aab7ba
libs/vkd3d: Factor out d3d12_root_signature_init_push_constants() helper function.
2017-08-01 10:51:45 +02:00
Józef Kucia
40cb21353e
libs/vkd3d: Extract descriptors counting to helper function.
2017-08-01 10:51:45 +02:00
Józef Kucia
ae8d8036c6
libs/vkd3d-shader: Implement switch control flow instructions.
2017-08-01 10:51:45 +02:00
Józef Kucia
5061dbaf0c
libs/vkd3d-shader: Add mechanism for inserting words into SPIR-V streams.
...
Allows inserting SPIR-V instructions at arbitrary locations in SPIR-V
streams.
2017-08-01 10:51:45 +02:00
Józef Kucia
c1c94e248c
libs/vkd3d-shader: Allow multiple push constant buffers.
2017-08-01 10:51:45 +02:00
Józef Kucia
3e91bc7c2d
libs/vkd3d: Fix push constant ranges allocation.
...
Any two push constant ranges must not include the same stage.
2017-08-01 10:51:45 +02:00
Józef Kucia
d75966ab9e
libs/vkd3d: Assign non-overlapping push constant ranges for root constants.
2017-08-01 10:51:45 +02:00
Józef Kucia
fec337a03c
libs/vkd3d-shader: Fix memory leak in vkd3d_dxbc_compiler_destroy().
2017-07-28 12:56:18 +02:00
Józef Kucia
85dc44e4ba
libs/vkd3d: Remove double semicolons.
2017-07-28 12:56:18 +02:00
Józef Kucia
9725eb3763
libs/vkd3d-shader: Remove double semicolons.
2017-07-28 12:56:18 +02:00
Józef Kucia
e074c30dc7
libs/vkd3d: Pass push constants mapping to shader compiler.
2017-07-28 10:19:37 +02:00
Józef Kucia
56b68c486c
libs/vkd3d: Implement d3d12_command_list_SetGraphicsRoot32BitConstants().
2017-07-28 10:19:37 +02:00
Józef Kucia
33eae49eda
libs/vkd3d: Implement d3d12_command_list_SetComputeRoot32BitConstants().
2017-07-28 10:19:37 +02:00
Józef Kucia
21e2633b10
libs/vkd3d: Implement d3d12_command_list_SetGraphicsRoot32BitConstant().
2017-07-28 10:19:37 +02:00
Józef Kucia
72f723522e
libs/vkd3d: Implement d3d12_command_list_SetComputeRoot32BitConstant().
2017-07-28 10:19:37 +02:00
Henri Verbeet
605a02274e
libs/vkd3d: Allocate GPU virtual addresses for resources.
...
Direct3D 12 resources, buffers in particular, are bound to the pipeline
by their GPU virtual address. In Vulkan, these addresses are not visible
to the application. We previously handled this by returning the VkBuffer
handle as virtual address, but this can't work when the application
binds anything other than the resource's base GPU VA. Instead, we
allocate ranges of GPU address space and associate resources with it.
This uses the (naive) approach of simply allocating subsequent ranges,
and never reclaiming them. Eventually we'll have to revisit that.
2017-07-27 16:28:46 +02:00
Henri Verbeet
1acd3d44b1
Implement d3d12_device_CreateQueryHeap().
2017-07-27 16:28:29 +02:00
Henri Verbeet
e9046a81cc
Implement d3d12_device_CreateCommandSignature().
2017-07-27 16:28:24 +02:00
Henri Verbeet
863a8f3f6f
libs/vkd3d: Add DXGI_FORMAT_BC3_UNORM_SRGB.
2017-07-27 16:27:41 +02:00
Henri Verbeet
2a3d121c74
libs/vkd3d: Add DXGI_FORMAT_R8_SNORM.
2017-07-27 16:26:36 +02:00
Henri Verbeet
abff100287
libs/vkd3d: Add DXGI_FORMAT_R16G16B16A16_UINT.
2017-07-27 16:25:34 +02:00
Józef Kucia
92fcb9ffa2
libs/vkd3d-shader: Add support for push constants.
2017-07-27 15:24:38 +02:00
Józef Kucia
7aaa801768
libs/vkd3d: Allow root signatures with no descriptors.
...
A root signature can have no descriptors when it is empty,
or it has only root constants.
2017-07-27 14:19:41 +02:00
Józef Kucia
bb80c759fc
libs/vkd3d: Introduce d3d12_root_signature_cleanup() helper function.
...
Reduces code duplication.
2017-07-27 14:19:41 +02:00
Józef Kucia
e3d3819789
libs/vkd3d: Fix copy-paste error in d3d12_root_signature_init().
2017-07-26 16:09:40 +02:00
Józef Kucia
1589ce7682
libs/vkd3d: Fix Vulkan bindings assignment.
...
Fixes 6d569fcbc6
,
2017-07-26 14:50:39 +02:00
Józef Kucia
a2e38b5672
libs/vkd3d: Set VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT only if width and height are equal.
2017-07-26 13:45:25 +02:00
Józef Kucia
6d569fcbc6
libs/vkd3d: Assign consecutive Vulkan bindings for D3D12 descriptors.
2017-07-26 13:45:25 +02:00
Józef Kucia
edd1e9602d
libs/vkd3d-shader: Implement arbitrary mappings from D3D shader register to Vulkan descriptors.
...
An arbitrary mapping can be passed to vkd3d_shader_compile_dxbc().
2017-07-26 13:45:25 +02:00
Józef Kucia
d39d0e4c9f
libs/vkd3d: Fix memory leak in d3d12_root_signature_init().
2017-07-25 18:47:42 +02:00
Sven Hesse
3328be8c87
libs/vkd3d: Unroll descriptor tables and fill in push constants
2017-07-25 17:41:58 +02:00
Józef Kucia
6c174beb4b
libs/vkd3d-shader: Use component types from input signatures for shader inputs.
...
Fixes Vulkan validation layers errors.
2017-07-25 14:23:27 +02:00
Józef Kucia
5a2ebc62f6
libs/vkd3d-shader: Use component types from output signatures for shader outputs.
...
Fixes Vulkan validation layers errors.
2017-07-25 14:23:27 +02:00
Józef Kucia
bb18c171bf
libs/vkd3d: Implement d3d12_command_list_Dispatch().
2017-07-25 12:50:14 +02:00
Józef Kucia
47cb8ba80f
libs/vkd3d: Bind compute pipeline.
2017-07-25 12:50:14 +02:00
Józef Kucia
982075db60
libs/vkd3d: Partially implement d3d12_command_list_SetComputeRootDescriptorTable().
2017-07-25 12:50:14 +02:00
Józef Kucia
5ac8dbfc64
libs/vkd3d: Implement d3d12_device_CreateUnorderedAccessView().
2017-07-25 12:50:14 +02:00
Józef Kucia
73cdf0164a
libs/vkd3d: Implement d3d12_command_list_SetComputeRootSignature().
2017-07-25 12:50:14 +02:00
Józef Kucia
3f4ef37b88
libs/vkd3d: Introduce d3d12_command_list_allocate_descriptor_set() helper function.
2017-07-25 12:50:14 +02:00
Józef Kucia
055b27da12
libs/vkd3d: Rename current_descriptor_set to graphics_descriptor_set.
2017-07-25 12:50:14 +02:00
Józef Kucia
d0a4238e39
libs/vkd3d: Allocate Vulkan descriptors for UAVs.
2017-07-25 12:50:14 +02:00
Józef Kucia
bd437d547f
libs/vkd3d: Add support for compute command allocators.
2017-07-25 11:22:34 +02:00
Józef Kucia
a0e82064dc
libs/vkd3d-shader: Mask coordinates for OpImageWrite instructions.
2017-07-24 19:43:50 +02:00
Józef Kucia
046afde8db
libs/vkd3d-shader: Store resource type info in table.
2017-07-24 19:43:50 +02:00
Józef Kucia
aa3465ac83
libs/vkd3d-shader: Fix bitcasts for shader inputs.
2017-07-24 19:43:50 +02:00
Józef Kucia
c71d609fb6
libs/vkd3d-shader: Fix write mask for vThreadIDInGroupFlattened.
2017-07-24 19:43:50 +02:00
Józef Kucia
6bbd6c948a
libs/vkd3d-shader: Translate store_uav_typed instructions.
2017-07-24 19:43:50 +02:00
Józef Kucia
4746833a6f
libs/vkd3d-shader: Translate dcl_uav_typed instructions.
2017-07-24 19:43:50 +02:00
Józef Kucia
00606b7dff
libs/vkd3d: Fix logic for choosing compute-only queue family index.
2017-07-21 22:29:12 +02:00
Józef Kucia
d35ffe53ad
libs/vkd3d: Initialize device->compute_queue_family_index.
...
Fixes dadce84a4b
.
2017-07-21 22:29:12 +02:00
Sven Hesse
dadce84a4b
libs/vkd3d: Create a compute queue family.
2017-07-21 15:24:57 +02:00
Józef Kucia
ea6b35ef58
libs/vkd3d-shader: Translate udiv instructions.
2017-07-21 14:14:42 +02:00
Józef Kucia
c73b201110
libs/vkd3d-shader: Do not print FIXMEs for known global flags.
2017-07-21 14:14:42 +02:00
Józef Kucia
95b6b7b91b
libs/vkd3d-shader: Clean up vkd3d_dxbc_compiler_emit_control_flow_instruction().
2017-07-21 14:14:42 +02:00
Józef Kucia
18c06c8022
libs/vk3d-shader: Translate break instructions for loops.
2017-07-20 13:32:40 +02:00
Józef Kucia
1cbf6ebddf
libs/vk3d-shader: Fix return instructions in if/else blocks.
2017-07-20 13:32:40 +02:00
Józef Kucia
2022702858
libs/vkd3d-shader: Translate breakc instructions.
2017-07-20 13:32:40 +02:00
Józef Kucia
98c307cdbc
libs/vkd3d-shader: Implement loops.
2017-07-20 13:32:40 +02:00
Józef Kucia
f6f70d8c02
libs/vkd3d-shader: Add support for nested control flow.
2017-07-20 13:32:40 +02:00
Józef Kucia
1e9a38005b
libs/vkd3d-shader: Use vkd3d_spirv_build_once mechanism for SPIR-V constants.
2017-07-19 14:45:54 +02:00
Józef Kucia
ab78c23170
libs/vkd3d-shader: Translate round_{ni,pi} instructions.
2017-07-19 13:53:59 +02:00
Józef Kucia
fed8155d08
libs/vkd3d-shader: Translate rcp instructions.
2017-07-19 13:53:59 +02:00
Józef Kucia
a4e5d06cac
libs/vkd3d-shader: Translate log instructions.
2017-07-19 13:53:59 +02:00
Józef Kucia
87f34094db
libs/vkd3d-shader: Translate imul instructions.
2017-07-19 13:53:59 +02:00
Józef Kucia
b75022df72
libs/vkd3d-shader: Translate more integer comparison instructions.
2017-07-19 13:53:59 +02:00
Józef Kucia
e8edbac33f
libs/vkd3d-shader: Translate more integer ALU instructions.
2017-07-19 13:53:59 +02:00
Józef Kucia
dddd97f126
libs/vkd3d-shader: Translate imad instructions.
2017-07-19 13:53:59 +02:00
Józef Kucia
be276b4182
libs/vkd3d-shader: Translate frc instructions.
2017-07-19 13:53:59 +02:00
Józef Kucia
aa8ce19b2e
libs/vkd3d-shader: Translate exp instructions.
2017-07-19 13:53:59 +02:00
Józef Kucia
e307beee29
libs/vkd3d-shader: Fix immediate constant buffers.
2017-07-18 17:32:26 +02:00
Józef Kucia
2420fdb3af
libs/vkd3d-shader: Add support for vThreadGroupID register.
2017-07-18 17:32:26 +02:00
Józef Kucia
79e61d95df
libs/vkd3d-shader: Fix shader input register mask handling.
2017-07-18 17:32:26 +02:00
Józef Kucia
78a085199f
libs/vkd3d-shader: Use vkd3d_get_spirv_builtin() directly.
2017-07-18 17:32:26 +02:00
Józef Kucia
9d944ad96c
libs/vkd3d-shader: Store info about SPIR-V built-ins in table.
2017-07-18 17:32:26 +02:00
Józef Kucia
e5a4ad3385
libs/vkd3d-shader: Add support for vThreadIDInGroupFlattened register.
2017-07-18 17:32:26 +02:00
Józef Kucia
caa1f4a37a
libs/vkd3d-shader: Allow compute shader registers as source operands.
2017-07-18 17:32:26 +02:00
Józef Kucia
9d319bbc3d
libs/vkd3d-shader: Translate swapc instructions.
2017-07-18 13:31:46 +02:00
Józef Kucia
3407702d60
libs/vkd3d-shader: Avoid duplicated OpTypeImage instructions.
2017-07-17 18:12:02 +02:00
Józef Kucia
758247de4d
libs/vkd3d-shader: Avoid duplicated OpTypeSampledImage instructions.
2017-07-17 18:12:02 +02:00
Józef Kucia
42d8b97176
libs/vkd3d-shader: Avoid duplicated OpTypePointer instructions.
2017-07-17 18:12:02 +02:00
Józef Kucia
e715a6d1c9
libs/vkd3d-shader: Add more general way to emit SPIR-V instructions once.
2017-07-17 18:12:02 +02:00
Józef Kucia
3dc307bfb8
libs/vkd3d-shader: Make SPIR-V builder responsible for emitting parameterless types once.
2017-07-17 18:12:02 +02:00
Józef Kucia
acb683690b
libs/vkd3d-shader: Make SPIR-V builder responsible for emitting OpTypeSampler once.
2017-07-17 18:12:02 +02:00
Józef Kucia
cc536e72ab
libs/vkd3d-shader: Translate sample instructions.
2017-07-17 16:25:29 +02:00
Józef Kucia
e86f7fc82e
libs/vkd3d-shader: Translate dcl_resource instructions.
2017-07-17 16:25:29 +02:00
Józef Kucia
d1de972430
libs/vkd3d: Allocate Vulkan descriptors for samplers.
2017-07-17 16:25:29 +02:00
Józef Kucia
593a13402d
libs/vkd3d: Add support for static samplers.
...
We still do not implement any reasonable mapping between D3D registers
and Vulkan bindings.
2017-07-17 16:25:29 +02:00
Józef Kucia
02506b24c4
libs/vkd3d: Partially implement d3d12_command_list_SetGraphicsRootDescriptorTable().
...
A very naive implementation. Mainly to unblock some shader translation
work.
2017-07-17 16:25:29 +02:00
Józef Kucia
733775fbad
libs/vkd3d: Implement d3d12_descriptor_heap_GetGPUDescriptorHandleForHeapStart().
2017-07-17 16:25:29 +02:00
Józef Kucia
091ac41f79
libs/vkd3d: Partially handle descriptor table root parameters.
2017-07-17 16:25:29 +02:00
Józef Kucia
4854b74151
libs/vkd3d-shader: Introduce vkd3d_dxbc_compiler_emit_swizzle() helper function.
2017-07-14 17:21:23 +02:00
Józef Kucia
96f5bb3936
libs/vkd3d-shader: Use vkd3d_dxbc_compiler_emit_load_src() for dot product instructions.
...
Fixes source modifiers for dot product instructions.
2017-07-14 17:21:23 +02:00
Józef Kucia
2dfbc88a89
libs/vkd3d: Implement copying from buffers to images.
2017-07-14 13:44:35 +02:00
Józef Kucia
7c606089f1
libs/vkd3d-shader: Add FIXME comment for local function variables.
2017-07-14 13:44:35 +02:00
Józef Kucia
a47724ce3a
libs/vkd3d-shader: Translate dcl_sampler instructions.
2017-07-14 13:44:35 +02:00
Józef Kucia
1c79831873
libs/vkd3d: Implement d3d12_device_CreateShaderResourceView().
2017-07-14 13:44:35 +02:00
Józef Kucia
8bb54c17f3
libs/vkd3d: Simplify d3d12_resource_destroy().
2017-07-14 13:44:35 +02:00
Józef Kucia
f4f803c7bb
libs/vkd3d: Add initial implementation for d3d12_device_GetCopyableFootprints().
2017-07-13 11:56:30 +02:00
Józef Kucia
f3d297574a
libs/vkd3d: Implement d3d12_device_CreateSampler().
2017-07-12 13:10:44 +02:00
Józef Kucia
cd07a50b21
libs/vkd3d-shader: Implement relative addressing for immediate constant buffers.
2017-07-11 17:23:02 +02:00
Józef Kucia
1a8b74549a
libs/vkd3d-shader: Use vkd3d_dxbc_compiler_emit_variable() in vkd3d_dxbc_compiler_emit_dcl_temps().
2017-07-11 17:23:02 +02:00
Józef Kucia
c8d713dc83
libs/vkd3d-shader: Implement immediate constant buffers.
2017-07-11 17:23:02 +02:00
Józef Kucia
d8d5701409
libs/vkd3d-shader: Use appropriate message severity for invalid SPIR-V shaders.
2017-07-11 17:23:02 +02:00
Henri Verbeet
d61b6a3545
include: Add the missing "values" parameter to ID3D12GraphicsCommandList::ClearUnorderedAccessViewFloat().
2017-07-11 12:21:15 +02:00
Henri Verbeet
99d2ba411e
include: Add the missing ClearUnorderedAccessViewUint() method to the ID3D12GraphicsCommandList interface.
2017-07-11 12:21:11 +02:00
Henri Verbeet
0b656c8354
build: Add a pkg-config file for libvkd3d-utils.
2017-07-10 16:32:01 +02:00
Józef Kucia
682e725d6e
libs/vkd3d-shader: Add support for multiple shader outputs packed into single register.
2017-07-10 15:33:34 +02:00
Józef Kucia
7f1242888e
libs/vkd3d-shader: Recognize vThreadIDInGroup register.
2017-07-10 15:33:34 +02:00
Józef Kucia
2e6f80e24c
libs/vkd3d-shader: Pass buffer size to vkd3d_dxbc_compiler_get_register_name().
2017-07-10 15:33:34 +02:00
Józef Kucia
649a814b23
libs/vkd3d-shader: Use ERR() instead of FIXME() in vkd3d_dxbc_compiler_emit_ext_glsl_instruction().
...
vkd3d_dxbc_compiler_emit_ext_glsl_instruction() is called only for
implemented instructions.
2017-07-10 15:33:34 +02:00
Józef Kucia
4c448f0a35
libs/vkd3d-shader: Recognize vThreadID register.
2017-07-10 15:33:34 +02:00
Józef Kucia
bf3896adc4
libs/vkd3d-shader: Decorate shader inputs with Component decoration.
...
Needed when multiple inputs are stored in a single register.
2017-07-10 15:33:34 +02:00
Józef Kucia
c6b6a9d542
libs/vkd3d-shader: Add support for multiple shader inputs packed into single register.
2017-07-10 15:33:34 +02:00
Józef Kucia
3f546c8782
libs/vkd3d: Add DXGI_FORMAT_R32_UINT.
2017-07-10 15:33:34 +02:00
Józef Kucia
f5319efa4b
libs/vkd3d-shader: Translate f32tof16 instruction.
2017-07-06 18:11:57 +02:00
Józef Kucia
83392c92a3
libs/vkd3d-shader: Translate f16tof32 instruction.
2017-07-06 18:11:57 +02:00
Józef Kucia
03ab3d25bc
libs/vkd3d-shader: Upgrade FIXME() to ERR() in vkd3d_dxbc_compiler_emit_alu_instruction().
...
vkd3d_dxbc_compiler_emit_alu_instruction() is called only for
implemented instructions.
2017-07-06 18:11:57 +02:00
Józef Kucia
24134b20fd
libs/vkd3d-shader: Translate xor, or and not instructions.
2017-07-06 18:11:57 +02:00
Józef Kucia
cb125d0020
libs/vkd3d-shader: Fix swizzling for non floating-point result values.
...
Avoids incorrect bitcasts.
2017-07-06 18:11:57 +02:00
Józef Kucia
fe522495aa
libs/vkd3d-shader: Get rid of needless temporary variables.
2017-07-06 10:12:22 +02:00
Józef Kucia
f906df13b3
libs/vkd3d-shader: Implement parsing of root signature static samplers.
2017-07-06 10:12:22 +02:00
Józef Kucia
0633cfc55d
libs/vkd3d-shader: Implement "absneg" source modifiers.
2017-06-29 13:40:27 +02:00
Józef Kucia
70f5b24f92
libs/vkd3d-shader: Avoid using GLSL.std450 NMin, NMax and NClamp opcodes.
...
These opcodes were implemented by Mesa just few days ago. In addition
using these opcodes in a shader leads to a crash on Nvidia.
In practice this change doesn't seem to make a difference. We still want
to use NMin, NMax and NClamp for correctness. This commit is meant to be
reverted when problems with these opcodes are resolved.
2017-06-29 13:40:27 +02:00
Józef Kucia
c9b271f3c7
libs/vkd3d-shader: Implement _sat destination modifier.
2017-06-29 13:40:27 +02:00
Józef Kucia
cd1f9118ee
libs/vkd3d-shader: Translate floating-point min/max instructions to NMin/NMax.
...
The semantics of NMin and NMax match special handling required for NaN.
2017-06-29 13:40:27 +02:00
Józef Kucia
f8b25dcea4
libs/vkd3d-shader: Implement "neg" modifier for integers.
2017-06-29 09:02:50 +02:00
Józef Kucia
169b1e7885
libs/vkd3d-shader: Translate movc instruction.
2017-06-29 09:02:50 +02:00
Józef Kucia
0ef0b54eed
libs/vkd3d-shader: Translate SM5 bit instructions.
2017-06-29 09:02:50 +02:00
Józef Kucia
b2f8454a0f
libs/vkd3d-shader: Translate ishl instruction.
2017-06-29 09:02:50 +02:00
Józef Kucia
1e7fc384fc
libs/vkd3d-shader: Translate ishr instruction.
2017-06-29 09:02:50 +02:00
Józef Kucia
4de9405a7b
libs/vkd3d-shader: Allow input declarations with no write mask.
2017-06-29 09:02:50 +02:00
Józef Kucia
c708c56d7b
libs/vkd3d-shader: Translate ushr instruction.
2017-06-28 12:28:09 +02:00
Józef Kucia
32cc44150d
libs/vkd3d-shader: Translate bitfield instructions.
2017-06-28 12:28:09 +02:00
Józef Kucia
dffa2ad80f
libs/vkd3d-shader: Use signed integer format when masking bitfield instruction operands.
...
This shouldn't be strictly needed, but it fixes bfi on Nvidia.
2017-06-28 12:28:09 +02:00
Józef Kucia
2c139bdf81
libs/vkd3d-shader: Mask immediate constant operands for bitfield instructions.
2017-06-28 12:28:09 +02:00
Józef Kucia
e623583048
libs/vkd3d-shader: Translate value preserving conversion instructions.
2017-06-28 12:28:09 +02:00
Józef Kucia
7e71b86031
libs/vkd3d-shader: Track current block for control flow instructions.
2017-06-28 12:28:09 +02:00
Józef Kucia
170168c9cb
libs/vkd3d-shader: Implement more floating-point comparison instructions.
2017-06-28 12:28:09 +02:00
Józef Kucia
3190fbffb7
libs/vkd3d-shader: Translate iadd instruction.
2017-06-27 22:21:43 +02:00
Józef Kucia
6eb2d9cee4
libs/vkd3d-shader: Translate ieq instruction.
2017-06-27 22:21:43 +02:00
Józef Kucia
6fa98eb77c
libs/vkd3d-shader: Implement absolute value source modifier.
2017-06-27 22:21:43 +02:00
Józef Kucia
30018181e0
libs/vkd3d-shader: Translate sqrt instruction.
2017-06-27 22:21:43 +02:00
Józef Kucia
8f6af1125d
libs/vkd3d-shader: Get rid of VKD3D_SHADER_FLIP_Y compiler option.
...
We use negative viewport height to flip Y.
2017-06-27 22:21:43 +02:00
Józef Kucia
0afe0032b0
libs/vkd3d-shader: Add VKD3D_SHADER_STRIP_DEBUG compiler option.
2017-06-27 22:21:43 +02:00
Józef Kucia
dbfa823b42
libs/vkd3d-shader: Translate min/max instructions.
2017-06-27 22:21:43 +02:00
Józef Kucia
3f03cd1ec8
libs/vkd3d-shader: Implement root signature parsing.
2017-06-27 13:16:47 +02:00
Józef Kucia
d220ae4bfb
libs/vkd3d: Add ID3D12RootSignatureDeserializer interface stub.
2017-06-27 13:16:47 +02:00
Józef Kucia
d998cb88c5
libs/vkd3d-shader: Implement constant interpolation mode.
...
For gears demo.
2017-06-27 13:16:47 +02:00
Józef Kucia
00b1a83ef5
libs/vkd3d-shader: Translate if/else/endif instructions.
2017-06-26 17:03:31 +02:00
Józef Kucia
7f4f305225
libs/vkd3d-shader: Introduce vkd3d_spirv_alloc_id() helper function.
2017-06-26 17:03:31 +02:00
Józef Kucia
77b3c5858f
libs/vkd3d-shader: Pass format string to vkd3d_spirv_build_op_name().
2017-06-26 17:03:31 +02:00
Józef Kucia
cb79f2ec65
libs/vkd3d-shader: Implement floating-point comparison instructions.
2017-06-26 17:03:31 +02:00
Józef Kucia
cd8eb358e9
libs/vkd3d-shader: Refactor immediate constants handling.
2017-06-26 17:03:31 +02:00
Józef Kucia
be9849ace4
libs/vkd3d: Avoid race condition when destroying fences.
2017-06-26 17:03:31 +02:00
Józef Kucia
ae8d869013
libs/vkd3d: Use VK_NULL_HANDLE instead of NULL.
...
Fixes a compiler warning for 32-bit builds.
2017-06-26 17:03:31 +02:00
Józef Kucia
becd93c8bd
libs/vkd3d-shader: Emit Offset decoration for uniform buffer struct members.
...
The SPIR-V spec says:
"Composite objects in the UniformConstant, Uniform, and PushConstant Storage
Classes must be explicitly laid out."
Intel Anvil driver uses uninitialized memory for offsets when Offset
decorations are missing.
2017-06-23 22:24:33 +02:00
Józef Kucia
9a59184e9f
libs/vkd3d: Reset current root signature in d3d12_command_list_Reset().
2017-06-23 22:24:33 +02:00
Józef Kucia
532da7d4e1
libs/vkd3d: Clear current descriptor set when descriptor pool is destroyed.
2017-06-23 22:24:33 +02:00
Józef Kucia
fa52702774
libs/vkd3d: Always update current root signature in d3d12_command_list_SetGraphicsRootSignature().
2017-06-23 22:24:33 +02:00
Józef Kucia
c0b5cf3df6
libs/vkd3d: Avoid updating descriptor sets bound to recording command buffer.
...
Fixes GPU memory page faults in gears demo on Nvidia.
The Vulkan spec says:
"The descriptor set contents bound by a call to
vkCmdBindDescriptorSets may be consumed during host execution of the
command, or during shader execution of the resulting draws, or any
time in between. Thus, the contents must not be altered (overwritten
by an update command, or freed) between when the command is recorded
and when the command completes executing on the queue."
2017-06-23 22:24:33 +02:00
Józef Kucia
99d82668a0
libs/vkd3d-shader: Avoid generating 2 OpVectorShuffles per mov instruction.
2017-06-22 13:36:18 +02:00
Józef Kucia
05842705b4
libs/vkd3d-shader: Enforce required component count for builtin shader inputs.
2017-06-22 13:36:18 +02:00
Józef Kucia
4e5fcb5141
libs/vkd3d: Use negative viewport height to flip along y-axis.
...
Requires VK_KHR_maintenance1.
2017-06-21 22:00:19 +02:00
Józef Kucia
d515e3d047
libs/vkd3d: Require VK_KHR_maintenance1 device extension.
2017-06-21 22:00:19 +02:00
Józef Kucia
4ced2e7789
libs/vkd3d-shader: Translate "neg" source modifier.
2017-06-21 22:00:19 +02:00
Józef Kucia
f5e3b248df
libs/vkd3d-shader: Fix SV_Position in pixel shaders.
2017-06-21 22:00:19 +02:00
Józef Kucia
9880d78058
libs/vkd3d-shader: Translate dcl_input_ps_siv instruction.
2017-06-21 22:00:19 +02:00
Józef Kucia
9948abda96
libs/vkd3d: Flip SV_Position.y in last vertex processing shader stage.
...
The handwritten GLSL shaders do this.
2017-06-21 12:22:20 +02:00
Józef Kucia
67a8200933
libs/vkd3d-shader: Implement VKD3D_SHADER_FLIP_Y option.
2017-06-21 12:22:20 +02:00
Józef Kucia
989a80fef7
libs/vkd3d-shader: Fix TRACE() message in vkd3d_spirv_dump().
2017-06-21 12:22:20 +02:00
Józef Kucia
252a2ea353
libs/vkd3d-common: Fix assert() condition.
2017-06-21 12:22:19 +02:00
Józef Kucia
f7e738c27a
libs/vkd3d-common: Terminate string with '\0' unconditionally in vkd3d_debug_sprintf().
2017-06-21 12:22:19 +02:00
Józef Kucia
feb5e8259c
libs/vkd3d-shader: Translate dcl_constantbuffer instruction.
2017-06-20 17:09:39 +02:00
Józef Kucia
8b2b2c1b6b
libs/vkd3d-shader: Translate bfi instruction.
2017-06-20 17:09:39 +02:00
Józef Kucia
95b11ba336
libs/vkd3d-shader: Translate dcl_input instructions.
2017-06-20 17:09:39 +02:00
Józef Kucia
88e20980a8
libs/vkd3d-shader: Translate dot product instructions.
2017-06-20 17:09:39 +02:00
Józef Kucia
ddcc403f73
libs/vkd3d-shader: Add missing vkd3d_free() call.
...
Fixes commit 0761568225
.
2017-06-20 14:59:25 +02:00
Józef Kucia
c9a98c7a13
libs/vkd3d-shader: Add support for GLSL.std.450 extended instruction set.
2017-06-20 14:59:25 +02:00
Józef Kucia
801b4159de
libs/vkd3d-shader: Translate some ALU instructions.
2017-06-20 14:14:44 +02:00
Józef Kucia
2b1396e7e4
libs/vkd3d-shader: Translate mov instruction.
2017-06-20 13:34:44 +02:00
Józef Kucia
18e952aaf4
libs/vkd3d-shader: Translate dcl_output_siv instruction.
2017-06-20 13:34:44 +02:00
Józef Kucia
0761568225
libs/vkd3d-shader: Translate dcl_output instruction.
2017-06-20 13:34:44 +02:00
Józef Kucia
d073652db9
libs/vkd3d-shader: Translate dcl_temps instruction.
...
"symbol_table" is possibly not the most fitting name.
2017-06-20 13:34:44 +02:00
Józef Kucia
c270d9a859
libs/vkd3d: Accept DXBC shaders.
2017-06-19 19:49:11 +02:00
Józef Kucia
d32134da48
libs/vkd3d-shader: Implement SM5 dcl_thread_group instruction.
2017-06-19 19:49:11 +02:00
Józef Kucia
6f6d5c7850
libs/vkd3d: Use depth aspect mask for DXGI_FORMAT_D16_UNORM.
2017-06-19 18:19:19 +02:00
Józef Kucia
786a31ca4e
libs/vkd3d-shader: Use libSPIRV-Tools for tracing and validating generated SPIR-V shaders.
...
SPIRV-Tools are an optional dependency.
We link with stdc++ because libSPIRV-Tools is a static library written
in C++.
2017-06-19 18:05:53 +02:00
Józef Kucia
dd31e5e918
libs/vkd3d-shader: Generate SPIR-V modules.
2017-06-19 18:05:53 +02:00
Józef Kucia
eff8428c71
libs/vkd3d-common: Move vkd3d_array_reserve() from libvkd3d.
2017-06-19 18:05:53 +02:00
Józef Kucia
465fe54a9b
libs/vkd3d-shader: Implement vkd3d_shader_compile_dxbc().
2017-06-19 18:05:53 +02:00
Józef Kucia
1f65d4ccc1
libs/vkd3d-shader: Add stub for SPIR-V generator.
2017-06-19 18:05:53 +02:00
Józef Kucia
97c7bc0a18
libs/vkd3d-common: Provide access to current debug level.
2017-06-19 18:05:53 +02:00
Henri Verbeet
5808c280f7
libs/vkd3d: Add DXGI_FORMAT_D16_UNORM.
2017-06-19 14:44:48 +02:00
Henri Verbeet
fc67a3b7fa
libs/vkd3d: Add DXGI_FORMAT_R8G8B8A8_UNORM_SRGB.
2017-06-19 14:44:41 +02:00
Henri Verbeet
d029dc995c
libs/vkd3d: Add DXGI_FORMAT_R8_UINT.
2017-06-19 14:44:33 +02:00
Henri Verbeet
79d731de8a
libs/vkd3d: Add DXGI_FORMAT_R16_FLOAT.
2017-06-19 14:44:19 +02:00
Henri Verbeet
70dbeed14c
libs/vkd3d: Add DXGI_FORMAT_R8_UNORM.
2017-06-19 14:44:07 +02:00
Henri Verbeet
00f514cf1c
libs/vkd3d: Add DXGI_FORMAT_R16_UNORM.
2017-06-19 14:43:55 +02:00
Henri Verbeet
07f12c2947
libs/vkd3d: Add DXGI_FORMAT_R16G16B16A16_FLOAT.
2017-06-19 14:43:45 +02:00
Józef Kucia
ec4ab656df
libs/vkd3d: Add trailing newline to WARN() message in d3d12_command_list_begin_render_pass().
2017-06-16 23:29:37 +02:00
Józef Kucia
4ab5ced2fc
libs/vkd3d-shader: Import DXBC parser from Wine d3d11 implementation.
2017-06-16 22:38:21 +02:00
Józef Kucia
7be0b64a0f
libs/vkd3d-common: Add debugstr_a() function.
2017-06-16 22:38:21 +02:00
Józef Kucia
31c6bfe24f
libs/vkd3d-shader: Import SM4+ bytecode parser from Wine.
2017-06-16 22:38:21 +02:00
Józef Kucia
93458c8933
libs/vkd3d-shader: Add library.
2017-06-16 22:38:21 +02:00
Józef Kucia
0e55ba8933
libs/vkd3d-common: Use ARRAY_SIZE() macro.
2017-06-16 22:38:21 +02:00
Józef Kucia
84889646f6
Update license to LGPL v2.1.
2017-06-16 22:11:21 +02:00
Henri Verbeet
f604f25aba
libs/vkd3d: Add DXGI_FORMAT_R11G11B10_FLOAT.
2017-06-15 15:16:07 +02:00
Henri Verbeet
39d95dcd7f
libs/vkd3d: Add DXGI_FORMAT_R10G10B10A2_UNORM.
2017-06-15 15:15:57 +02:00
Henri Verbeet
39e8b8de25
libs/vkd3d: Add DXGI_FORMAT_R32G32_FLOAT.
2017-06-15 15:15:46 +02:00
Józef Kucia
a680fdd91b
libs/vkd3d: Implement d3d12_command_list_OMSetStencilRef().
2017-03-05 22:23:37 +01:00
Henri Verbeet
cd4f4a2976
libs/vkd3d: Implement d3d12_command_list_SetGraphicsRootConstantBufferView().
2016-11-13 00:51:52 +01:00
Henri Verbeet
0b2702d96e
libs/vkd3d: Implement d3d12_command_list_SetGraphicsRootSignature().
2016-11-13 00:45:25 +01:00
Henri Verbeet
0f38858996
libs/vkd3d: Implement D3D12_ROOT_PARAMETER_TYPE_CBV root signature parameters.
2016-11-13 00:44:19 +01:00
Henri Verbeet
d97df34093
libs/vkd3d: Implement depth/stencil pipeline state attachments.
2016-11-13 00:42:31 +01:00
Henri Verbeet
fa4072a892
libs/vkd3d: Implement d3d12_command_list_DrawIndexedInstanced().
2016-11-10 16:49:22 +01:00
Henri Verbeet
9bb9e63f23
libs/vkd3d: Implement d3d12_command_list_IASetIndexBuffer().
2016-11-10 16:47:12 +01:00
Henri Verbeet
2213e126cf
libs/vkd3d: Implement d3d12_command_list_ClearDepthStencilView().
2016-11-10 16:43:33 +01:00
Henri Verbeet
f252d6cd31
libs/vkd3d: Implement d3d12_device_CreateDepthStencilView().
2016-11-10 16:42:24 +01:00
Henri Verbeet
2e10db6f8e
libs/vkd3d: Add support for D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA.
2016-11-10 16:41:01 +01:00
Henri Verbeet
4142c477ef
build: Add some standard files.
2016-10-28 12:34:12 +02:00
Józef Kucia
4aab207b56
libs/vkd3d: Fix initial state transtion for swapchain images.
2016-10-25 13:23:18 +02:00
Józef Kucia
b9da47ebe2
libs/vkd3d: Implement naive initial state transition.
...
This is not a complete solution yet. In order to allow recording
multiple command list and executing them in any order we have to fix up
the current image layout when submitting a command list instead of when
a command list is being recorded.
2016-10-25 13:23:18 +02:00
Józef Kucia
b011f0b972
libs/vkd3d: Introduce resource flags.
2016-10-25 13:23:18 +02:00
Józef Kucia
0d1550788e
libs/vkd3d: Rename variables in d3d12_command_list_CopyBufferRegion().
2016-10-25 13:23:18 +02:00
Józef Kucia
ec23554b54
libs/vkd3d: Fix memory leak in d3d12_command_allocator_Release().
2016-10-24 15:43:12 +02:00
Józef Kucia
e42a9da943
libs/vkd3d: Use VK_KHR_*_EXTENSION_NAME defines.
2016-10-24 15:28:08 +02:00
Henri Verbeet
fa5b972371
demos/triangle: Add a demo program.
2016-10-24 13:57:05 +02:00
Henri Verbeet
6cbe8626c2
libs/vkd3d: Add DXGI_FORMAT_B8G8R8A8_UNORM_SRGB.
2016-10-24 13:57:05 +02:00
Henri Verbeet
6babf11214
libs/vkd3d: Export a function to get the Vulkan format from a DXGI format.
2016-10-24 13:57:05 +02:00
Henri Verbeet
b760b52859
libs/vkd3d: Export a function to get the Vulkan physical device from a d3d12 device.
2016-10-24 13:57:05 +02:00
Henri Verbeet
c79584ed92
libs/vkd3d: Export a function to get the Vulkan queue family index from a d3d12 command queue.
2016-10-24 13:57:05 +02:00
Józef Kucia
eea8617b9b
libs/vkd3d: GPU virtual address for texture resources is always 0.
2016-10-24 13:20:09 +02:00
Józef Kucia
a5fbcb28f0
libs/vkd3d: Set initial image layout to VK_IMAGE_LAYOUT_UNDEFINED for CPU inaccessible images.
2016-10-24 13:20:09 +02:00
Józef Kucia
e19e428ed0
libs/vkd3d: Check if device memory is CPU accessible in d3d12_resource_Map().
2016-10-24 13:20:09 +02:00
Józef Kucia
3161f346b6
libs/vkd3d: Try to allocate coherent host visible memory for CUSTOM heap.
2016-10-24 13:20:09 +02:00
Józef Kucia
33ef8688ab
libs/vkd3d: Initialize "resource->external" before possible call to d3d12_resource_destroy().
2016-10-20 16:38:04 +02:00
Józef Kucia
fd9f1abb4f
libs/vkd3d: Fix command list resetting.
...
A command list can be resetted to the same command allocator when it is
in use.
2016-10-20 16:38:04 +02:00
Józef Kucia
2189859532
libs/vkd3d: Command allocator can be used with one command list at a time.
2016-10-20 16:38:04 +02:00
Józef Kucia
384bb26ea5
libs/vkd3d: Naming conventions.
2016-10-20 16:38:04 +02:00
Józef Kucia
52211e6c40
libs/vkd3d: Free command buffers on command allocator reset.
2016-10-20 16:38:04 +02:00
Józef Kucia
278cb0103c
libs/vkd3d: Add support for D3D12_RESOURCE_STATE_RESOLVE_* barriers.
2016-10-20 16:38:04 +02:00
Józef Kucia
c41ad774de
libs/vkd3d: Implement UAV barriers.
2016-10-19 16:39:48 +02:00
Józef Kucia
0944475c6a
libs/vkd3d: Implement transition barriers.
2016-10-19 16:39:48 +02:00
Józef Kucia
f2c980af56
libs/vkd3d: Validate resource state for resource barriers.
2016-10-19 16:39:48 +02:00
Józef Kucia
69cd100d48
libs/vkd3d: Validate initial resource state.
2016-10-19 13:10:12 +02:00
Józef Kucia
f601cbc04a
libs/vkd3d: Validate "optimized_clear_value" for buffer resources.
2016-10-19 13:10:12 +02:00
Józef Kucia
60959ecf3c
libs/vkd3d: Add partial support for D3D12_FEATURE_ARCHITECTURE.
2016-10-19 13:10:12 +02:00
Henri Verbeet
e0ba2fd2d3
libs/vkd3d: Export a function to get the Vulkan queue from a d3d12 command queue.
2016-10-19 10:02:53 +02:00
Henri Verbeet
7568a9793c
libs/vkd3d: Export a function to get the Vulkan device from a d3d12 device.
2016-10-19 10:02:27 +02:00
Henri Verbeet
feacd1af50
libs/vkd3d: Export a function to get the Vulkan instance from a d3d12 device.
2016-10-19 10:02:04 +02:00
Henri Verbeet
2a49173b60
libs/vkd3d: Export a function to create a d3d12 resource from a Vulkan image.
2016-10-19 09:59:42 +02:00
Henri Verbeet
fcc9f9b294
libs/vkd3d: Merge vkd3d_vulkan.h into vkd3d_private.h.
2016-10-19 09:58:53 +02:00
Henri Verbeet
8d668205a4
libs/vkd3d-utils: Return a bool from vkd3d_signal_event().
2016-10-19 09:49:52 +02:00
Henri Verbeet
9d5e4daf84
libs/vkd3d-utils: Get rid of unnecessary WINAPI.
2016-10-19 09:48:26 +02:00
Henri Verbeet
53e0839698
libs/vkd3d-utils: Naming conventions.
2016-10-19 09:47:35 +02:00
Józef Kucia
5f187d9e68
libs/vkd3d: Improve diagnostic message for device memory allocation failures.
2016-10-17 14:24:22 +02:00
Józef Kucia
6b681a4037
libs/vkd3d: Return E_INVALIDARG in d3d12_resource_Map() for textures.
2016-10-17 14:24:22 +02:00
Józef Kucia
1e73f2956a
libs/vkd3d: Return S_OK from d3d12_device_GetDeviceRemovedReason().
2016-10-17 14:24:22 +02:00
Józef Kucia
e3fb82d544
libs/vkd3d: Forbid creating textures on UPLOAD/READBACK heaps.
2016-10-17 14:24:22 +02:00
Józef Kucia
fc1c9d914d
libs/vkd3d: Validate initial resource state for UPLOAD/READBACK heaps.
2016-10-17 14:24:22 +02:00
Józef Kucia
1fad443900
libs/vkd3d: Introduce vkd3d_select_physical_device() helper function.
2016-10-13 12:21:00 +02:00
Józef Kucia
f5ecb635fe
libs/vkd3d: Ignore blending parameters when blending is disabled.
2016-10-12 11:46:57 +02:00
Józef Kucia
f503954a77
libs/vkd3d: Ignore draw calls when pipeline state is not set.
2016-10-11 13:43:04 +02:00
Józef Kucia
a1082ec954
libs/vkd3d: Use "< 0" to test VkResult for errors.
...
For consistency.
2016-10-11 13:43:04 +02:00
Henri Verbeet
4a558d5a4a
libs/vkd3d: Implement d3d12_command_list_DrawInstanced().
2016-10-10 17:26:46 +02:00
Henri Verbeet
5c9ea3ede3
libs/vkd3d: Implement d3d12_device_CreateGraphicsPipelineState().
2016-10-10 17:26:38 +02:00
Henri Verbeet
a0ccb1c581
libs/vkd3d: Implement d3d12_command_list_SetPipelineState().
2016-10-10 17:26:13 +02:00
Henri Verbeet
74fe2ec411
libs/vkd3d: Implement d3d12_command_list_OMSetRenderTargets().
2016-10-10 17:26:03 +02:00
Henri Verbeet
7add62e552
libs/vkd3d: Implement d3d12_command_list_IASetVertexBuffers().
2016-10-10 17:25:55 +02:00
Henri Verbeet
ce509dc70e
libs/vkd3d: Implement d3d12_command_list_IASetPrimitiveTopology().
2016-10-10 17:25:40 +02:00
Henri Verbeet
d24982c5f1
libs/vkd3d: Destroy Vulkan render passes and framebuffers on command allocator reset.
2016-10-10 17:25:36 +02:00
Henri Verbeet
3ba5fd949b
libs/vkd3d: Store Vulkan render passes and framebuffers in the command allocator.
...
We should destroy these on resets, but command list resets don't need to wait
for command list execution to complete.
2016-10-10 17:25:31 +02:00
Józef Kucia
ed033b40d0
libs/vkd3d: Fix InterlockedIncrement() and InterlockedDecrement() signatures.
2016-10-10 11:22:50 +02:00
Józef Kucia
a22b594c0a
libs/vkd3d: Accept D3D12_ROOT_SIGNATURE_DESC directly only when all bits of "bytecode_length" are set.
2016-10-10 11:22:50 +02:00
Józef Kucia
59d466af2d
libs/vkd3d: Use PRIx64 to print 64-bit integers.
2016-10-10 11:22:50 +02:00
Józef Kucia
4153810c00
libs/vkd3d: Partially implement d3d12_command_list_CopyTextureRegion().
2016-10-08 14:31:57 +02:00
Józef Kucia
99efb9abe3
libs/vkd3d: Get rid of vk_format_from_dxgi_format().
...
Use vkd3d_get_format() instead.
2016-10-08 14:31:57 +02:00
Józef Kucia
ab883caaff
libs/vkd3d: Introduce vkd3d_format.
2016-10-08 14:31:57 +02:00
Józef Kucia
b112ec1942
libs/vkd3d: Implement d3d12_command_queue_Signal().
2016-10-08 14:31:57 +02:00
Józef Kucia
2a7b614278
libs/vkd3d: Wait for GPU fences in worker thread.
...
This could be implemented without a worker thread, if event objects
would be tightly coupled with ID3D12Fences.
2016-10-08 14:31:57 +02:00
Józef Kucia
2f76260857
libs/vkd3d: Create fence worker thread per device.
2016-10-08 14:31:57 +02:00
Józef Kucia
858e0c79f1
include: Add public header for libvkd3d-utils.
2016-10-07 13:26:39 +02:00
Józef Kucia
c7d123b122
libs/vkd3d: Move event objects implementation to libvkd3d-utils.
...
The libvkd3d is not the best place for event objects implementation.
2016-10-07 13:26:39 +02:00
Józef Kucia
0c1432e671
libs/vkd3d: Move D3D12CreateDevice() to libvkd3d-utils.
2016-10-07 13:26:39 +02:00
Józef Kucia
ef6a3d78a2
libs/vkd3d: Pass signal event function pointer to vkd3d_create_device().
2016-10-07 13:26:39 +02:00
Józef Kucia
544c2668ca
libs/vkd3d: Introduce vkd3d_create_device().
...
We need to pass additional parameters to libvkd3d during initialization.
2016-10-07 13:26:39 +02:00
Józef Kucia
12ea3309f0
libs/vkd3d-utils: Add library.
2016-10-07 13:26:39 +02:00
Józef Kucia
49cac8005c
libs/vkd3d-common: Add convenience library for shared code.
2016-10-07 13:26:39 +02:00
Józef Kucia
c558118f70
libs/vkd3d: Re-use vkd3d_array_reserve() in d3d12_fence_SetEventOnCompletion().
2016-10-05 19:01:57 +02:00
Józef Kucia
b224b6372c
libs/vkd3d: Fix ID3D12Device reference count leak in d3d12_command_list_init().
2016-10-05 18:40:25 +02:00
Józef Kucia
a763bef615
libs/vkd3d: Do not leak "passes".
2016-10-05 18:40:25 +02:00
Józef Kucia
1cabd851b8
libs/vkd3d: Do not leak "framebuffers".
2016-10-05 18:40:25 +02:00
Henri Verbeet
3fe56457f9
libs/vkd3d: Set the initial pipeline state on command list creation/reset.
2016-10-05 17:53:52 +02:00
Henri Verbeet
4c517454b6
libs/vkd3d: Debug output should go to stderr.
2016-10-05 17:53:36 +02:00
Henri Verbeet
b7d594349f
libs/vkd3d: Delay destroying framebuffers until the command list is destroyed.
...
Like render passes, these should only be destroyed after all submitted
commands referring to them have completed execution.
2016-10-05 17:53:19 +02:00
Henri Verbeet
fb6071d108
libs/vkd3d: Delay destroying render passes until the command list is destroyed.
...
Render passes should only be destroyed after all submitted commands referring
to them have completed execution.
2016-10-05 17:52:45 +02:00
Józef Kucia
8ab2ebdd22
libs/vkd3d: Implement d3d12_fence_SetEventOnCompletion().
2016-10-05 15:56:27 +02:00
Józef Kucia
733f720ee4
libs/vkd3d: Add simple replacement for event objects.
...
This naming convention for exported functions is used to be consistent
with other D3D12* functions().
2016-10-05 15:56:27 +02:00
Józef Kucia
a5e13cf53e
libs/vkd3d: Implement d3d12_fence_Signal().
2016-10-05 15:56:27 +02:00
Józef Kucia
8e2d4dc70f
libs/vkd3d: Implement d3d12_command_list_CopyBufferRegion().
2016-10-05 11:34:07 +02:00
Henri Verbeet
42c1e0c0fb
libs/vkd3d: Implement d3d12_command_list_RSSetScissorRects().
2016-09-30 13:35:07 +02:00
Henri Verbeet
c7f6dc53b3
libs/vkd3d: Implement d3d12_command_list_RSSetViewports().
2016-09-30 13:34:50 +02:00
Henri Verbeet
ad811fb418
libs/vkd3d: Implement d3d12_command_list_ClearRenderTargetView().
2016-09-30 13:34:33 +02:00
Henri Verbeet
1b8be72657
libs/vkd3d: Implement d3d12_device_CreateRenderTargetView().
2016-09-30 13:34:17 +02:00
Henri Verbeet
3cc207c28e
libs/vkd3d: Implement d3d12_descriptor_heap_GetCPUDescriptorHandleForHeapStart().
2016-09-30 13:34:00 +02:00
Henri Verbeet
9262f87249
libs/vkd3d: Allocate CPU memory for descriptors.
2016-09-30 13:33:28 +02:00
Henri Verbeet
7db62fe3d8
libs/vkd3d: Implement d3d12_command_queue_ExecuteCommandLists().
2016-09-29 11:54:44 +02:00
Józef Kucia
b4305f94f0
libs/vkd3d: Fix typo in FIXME() message.
2016-09-29 10:46:42 +02:00
Józef Kucia
31f1d703a9
libs/vkd3d: Add ID3D12Fence interface stub.
2016-09-28 15:24:03 +02:00
Henri Verbeet
5f91e2ded9
libs/vkd3d: Implement d3d12_resource_GetGPUVirtualAddress().
2016-09-28 15:05:13 +02:00
Józef Kucia
623e1a8233
libs/vkd3d: Store VkQueue in d3d12_command_queue.
2016-09-28 09:42:49 +02:00
Józef Kucia
09d24d6934
libs/vkd3d: Implement d3d12_command_list_Reset().
2016-09-28 09:42:49 +02:00
Józef Kucia
335bde6550
libs/vkd3d: Implement d3d12_command_allocator_Reset().
2016-09-28 09:42:49 +02:00
Józef Kucia
00fec8232b
libs/vkd3d: Track command list recording state.
2016-09-28 09:42:49 +02:00
Józef Kucia
f7a54c4653
libs/vkd3d: Rename "VKD3DDEBUG" environment variable to "VKD3D_DEBUG".
2016-09-28 09:42:49 +02:00
Józef Kucia
ef80cdedc3
libs/vkd3d: Make vkd3d debug compatible with MinGW headers.
2016-09-28 09:42:49 +02:00
Józef Kucia
2976d7798d
libs/vkd3d: Implement d3d12_resource_Unmap() for committed buffers.
2016-09-28 09:42:49 +02:00
Józef Kucia
c078e79235
libs/vkd3d: Implement d3d12_resource_Map() for committed buffers.
2016-09-28 09:42:49 +02:00
Józef Kucia
fc1492766e
libs/vkd3d: Implement committed buffer resources.
2016-09-27 12:13:37 +02:00
Józef Kucia
fec147c2cb
libs/vkd3d: Implement committed texture resources.
2016-09-27 12:13:37 +02:00
Józef Kucia
e43af70de1
libs/vkd3d: Disable nameless unions.
2016-09-27 12:13:37 +02:00
Józef Kucia
5e266f70a2
libs/vkd3d: Store VkPhysicalDeviceMemoryProperties in "d3d12_device".
2016-09-27 12:13:37 +02:00
Józef Kucia
7701228cd7
libs/vkd3d: Print "0x" prefix before UINT64 hexadecimal values.
2016-09-27 12:13:37 +02:00
Józef Kucia
8341c975a0
libs/vkd3d: Implement d3d12_command_list_Close().
2016-09-27 12:13:37 +02:00
Józef Kucia
60fc7ee157
libs/vkd3d: Allocate VkCommandBuffer when creating ID3D12CommandList.
2016-09-27 12:13:37 +02:00
Józef Kucia
6e68570498
libs/vkd3d: Create VkCommandPool when creating ID3D12CommandAllocator.
2016-09-27 12:13:37 +02:00
Józef Kucia
2424137c0b
libs/vkd3d: Implement compute pipeline state.
2016-09-26 11:46:45 +02:00
Józef Kucia
fdf8eb775f
libs/vkd3d: Implement empty root signature.
2016-09-26 11:46:45 +02:00
Józef Kucia
a524488c78
libs/vkd3d: Fix memory leak in d3d12_device_create().
2016-09-26 11:46:45 +02:00
Józef Kucia
471a58b4b8
libs/vkd3d: Add ID3D12PipelineState interface stub.
2016-09-26 11:22:33 +02:00
Józef Kucia
aec10bd682
libs/vkd3d: Add ID3D12RootSignature interface stub.
2016-09-26 11:22:33 +02:00
Józef Kucia
13ccddd6e4
libs/vkd3d: Add ID3D12DescriptorHeap interface stub.
2016-09-26 11:22:33 +02:00
Józef Kucia
4175bec471
libs/vkd3d: Add ID3D12Resource interface stub.
2016-09-26 11:22:33 +02:00
Józef Kucia
2a99c21534
libs/vkd3d: Create Vulkan device when creating D3D12 device.
2016-09-22 17:15:41 +02:00
Józef Kucia
f86ca50443
libs/vkd3d: Create Vulkan instance when creating D3D12 device.
...
We link directly to the Vulkan loader library and use few exported
procedures. According to the documentation the loader library
exports all core Vulkan procedures on Windows, Linux and Android.
2016-09-22 16:56:58 +02:00
Józef Kucia
6bdc509e4d
libs/vkd3d: Add ID3D12GraphicsCommandList interface stub.
2016-09-21 17:46:03 +02:00
Józef Kucia
4636663bd5
libs/vkd3d: Add ID3D12CommandAllocator interface stub.
2016-09-21 17:46:03 +02:00
Józef Kucia
4426e099ab
libs/vkd3d: Partially implement d3d12_device_CheckFeatureSupport().
2016-09-21 17:46:03 +02:00
Józef Kucia
aea273550a
libs/vkd3d: Add ID3D12CommandQueue interface stub.
2016-09-21 17:46:03 +02:00
Józef Kucia
0444bb72b5
libs/vkd3d: Introduce debugstr_uint64() to print UINT64 values.
2016-09-21 17:46:03 +02:00
Józef Kucia
4503e8b23a
libs/vkd3d: Add D3D12GetDebugInterface() stub.
2016-09-21 13:16:55 +02:00
Józef Kucia
d6e2fe97a4
libs/vkd3d: Add ID3D12Device interface stub.
2016-09-21 12:57:24 +02:00
Józef Kucia
52164aa79b
libs/vkd3d: Implement simple debug logs.
2016-09-21 12:57:24 +02:00
Józef Kucia
db41f92040
libs/vkd3d: Add vkd3d_common.h.
2016-09-21 12:57:24 +02:00
Józef Kucia
40c42f7237
build: Add pkg-config file.
2016-09-21 12:57:24 +02:00
Józef Kucia
f8090a33dd
libs/vkd3d: Add library.
2016-09-21 12:57:24 +02:00