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libs/vkd3d: Add support for compute command allocators.
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@ -912,6 +912,9 @@ static HRESULT d3d12_command_allocator_init(struct d3d12_command_allocator *allo
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case D3D12_COMMAND_LIST_TYPE_DIRECT:
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command_pool_info.queueFamilyIndex = device->direct_queue_family_index;
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break;
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case D3D12_COMMAND_LIST_TYPE_COMPUTE:
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command_pool_info.queueFamilyIndex = device->compute_queue_family_index;
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break;
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case D3D12_COMMAND_LIST_TYPE_COPY:
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command_pool_info.queueFamilyIndex = device->copy_queue_family_index;
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break;
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