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https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
libs/vkd3d-shader: Translate dcl_sampler instructions.
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1c79831873
commit
a47724ce3a
@ -553,6 +553,11 @@ static uint32_t vkd3d_spirv_build_op_type_struct(struct vkd3d_spirv_builder *bui
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SpvOpTypeStruct, members, member_count);
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}
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static uint32_t vkd3d_spirv_build_op_type_sampler(struct vkd3d_spirv_builder *builder)
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{
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return vkd3d_spirv_build_op_r(builder, &builder->global_stream, SpvOpTypeSampler);
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}
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static uint32_t vkd3d_spirv_build_op_type_function(struct vkd3d_spirv_builder *builder,
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uint32_t return_type, uint32_t *param_types, unsigned int param_count)
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{
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@ -1042,6 +1047,7 @@ struct vkd3d_dxbc_compiler
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uint32_t options;
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struct rb_tree symbol_table;
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uint32_t sampler_type_id;
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uint32_t temp_id;
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unsigned int temp_count;
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@ -1125,6 +1131,13 @@ static void vkd3d_dxbc_compiler_put_symbol(struct vkd3d_dxbc_compiler *compiler,
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}
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}
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static uint32_t vkd3d_dxbc_compiler_get_sampler_type_id(struct vkd3d_dxbc_compiler *compiler)
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{
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if (!compiler->sampler_type_id)
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compiler->sampler_type_id = vkd3d_spirv_build_op_type_sampler(&compiler->spirv_builder);
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return compiler->sampler_type_id;
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}
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static uint32_t vkd3d_dxbc_compiler_get_pointer_type(struct vkd3d_dxbc_compiler *compiler,
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uint32_t type_id, SpvStorageClass storage_class)
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{
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@ -1200,6 +1213,9 @@ static bool vkd3d_dxbc_compiler_get_register_name(char *buffer, unsigned int buf
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{
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switch (reg->type)
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{
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case VKD3DSPR_SAMPLER:
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snprintf(buffer, buffer_size, "s%u", reg->idx[0].offset);
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break;
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case VKD3DSPR_CONSTBUFFER:
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snprintf(buffer, buffer_size, "cb%u_%u", reg->idx[0].offset, reg->idx[1].offset);
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break;
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@ -2036,6 +2052,34 @@ static void vkd3d_dxbc_compiler_emit_dcl_immediate_constant_buffer(struct vkd3d_
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vkd3d_dxbc_compiler_put_symbol(compiler, ®_symbol);
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}
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static void vkd3d_dxbc_compiler_emit_dcl_sampler(struct vkd3d_dxbc_compiler *compiler,
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const struct vkd3d_shader_instruction *instruction)
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{
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const struct vkd3d_shader_register *reg = &instruction->declaration.dst.reg;
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const SpvStorageClass storage_class = SpvStorageClassUniformConstant;
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struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
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uint32_t type_id, ptr_type_id, var_id;
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struct vkd3d_symbol reg_symbol;
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unsigned int sampler_idx;
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sampler_idx = reg->idx[0].offset;
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type_id = vkd3d_dxbc_compiler_get_sampler_type_id(compiler);
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ptr_type_id = vkd3d_dxbc_compiler_get_pointer_type(compiler, type_id, storage_class);
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var_id = vkd3d_spirv_build_op_variable(builder, &builder->global_stream,
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ptr_type_id, storage_class, 0);
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vkd3d_spirv_build_op_decorate1(builder, var_id, SpvDecorationDescriptorSet, 0);
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vkd3d_spirv_build_op_decorate1(builder, var_id, SpvDecorationBinding, sampler_idx);
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vkd3d_dxbc_compiler_emit_register_debug_name(builder, var_id, reg);
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vkd3d_symbol_make_register(®_symbol, reg);
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reg_symbol.id = var_id;
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reg_symbol.info.storage_class = storage_class;
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vkd3d_dxbc_compiler_put_symbol(compiler, ®_symbol);
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}
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static void vkd3d_dxbc_compiler_emit_dcl_input(struct vkd3d_dxbc_compiler *compiler,
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const struct vkd3d_shader_instruction *instruction)
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{
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@ -2647,6 +2691,9 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler
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case VKD3DSIH_DCL_IMMEDIATE_CONSTANT_BUFFER:
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vkd3d_dxbc_compiler_emit_dcl_immediate_constant_buffer(compiler, instruction);
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break;
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case VKD3DSIH_DCL_SAMPLER:
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vkd3d_dxbc_compiler_emit_dcl_sampler(compiler, instruction);
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break;
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case VKD3DSIH_DCL_INPUT:
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vkd3d_dxbc_compiler_emit_dcl_input(compiler, instruction);
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break;
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