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libs/vkd3d: Always update current root signature in d3d12_command_list_SetGraphicsRootSignature().
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@ -2108,7 +2108,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12
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TRACE("iface %p, root_signature %p.\n", iface, root_signature);
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if (list->root_signature == rs || !rs->pool_size_count)
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{
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list->root_signature = rs;
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return;
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}
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vk_procs = &list->device->vk_procs;
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