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synced 2024-11-21 16:46:41 -08:00
libs/vkd3d: Implement CopyTextureRegion() for texture to texture.
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@ -1813,6 +1813,31 @@ static void vk_buffer_image_copy_from_d3d12(VkBufferImageCopy *buffer_image_copy
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buffer_image_copy->imageExtent.depth = footprint->Footprint.Depth;
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}
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static void vk_image_copy_from_d3d12(VkImageCopy *image_copy,
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unsigned int src_sub_resource_idx, unsigned int dst_sub_resource_idx,
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const D3D12_RESOURCE_DESC *src_desc, const D3D12_RESOURCE_DESC *dst_desc,
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const struct vkd3d_format *src_format, const struct vkd3d_format *dst_format,
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const D3D12_BOX *src_box, unsigned int dst_x, unsigned int dst_y, unsigned int dst_z)
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{
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image_copy->srcSubresource.aspectMask = src_format->vk_aspect_mask;
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image_copy->srcSubresource.mipLevel = src_sub_resource_idx % src_desc->MipLevels;
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image_copy->srcSubresource.baseArrayLayer = src_sub_resource_idx / src_desc->MipLevels;
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image_copy->srcSubresource.layerCount = 1;
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image_copy->srcOffset.x = src_box ? src_box->left : 0;
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image_copy->srcOffset.y = src_box ? src_box->top : 0;
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image_copy->srcOffset.z = src_box ? src_box->front : 0;
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image_copy->dstSubresource.aspectMask = dst_format->vk_aspect_mask;
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image_copy->dstSubresource.mipLevel = dst_sub_resource_idx % dst_desc->MipLevels;
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image_copy->dstSubresource.baseArrayLayer = dst_sub_resource_idx / dst_desc->MipLevels;
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image_copy->dstSubresource.layerCount = 1;
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image_copy->dstOffset.x = dst_x;
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image_copy->dstOffset.y = dst_y;
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image_copy->dstOffset.z = dst_z;
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image_copy->extent.width = src_box ? (src_box->right - src_box->left) : src_desc->Width;
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image_copy->extent.height = src_box ? (src_box->bottom - src_box->top) : src_desc->Height;
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image_copy->extent.depth = src_box ? (src_box->back - src_box->front) : src_desc->DepthOrArraySize;
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}
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static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12GraphicsCommandList *iface,
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const D3D12_TEXTURE_COPY_LOCATION *dst, UINT dst_x, UINT dst_y, UINT dst_z,
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const D3D12_TEXTURE_COPY_LOCATION *src, const D3D12_BOX *src_box)
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@ -1821,7 +1846,8 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12Graphic
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struct d3d12_resource *dst_resource, *src_resource;
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const struct vkd3d_vk_device_procs *vk_procs;
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VkBufferImageCopy buffer_image_copy;
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const struct vkd3d_format *format;
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VkImageCopy image_copy;
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const struct vkd3d_format *src_format, *dst_format;
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TRACE("iface %p, dst %p, dst_x %u, dst_y %u, dst_z %u, src %p, src_box %p.\n",
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iface, dst, dst_x, dst_y, dst_z, src, src_box);
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@ -1840,19 +1866,19 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12Graphic
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assert(d3d12_resource_is_buffer(dst_resource));
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assert(!d3d12_resource_is_buffer(src_resource));
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if (!(format = vkd3d_format_from_d3d12_resource_desc(&src_resource->desc,
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if (!(dst_format = vkd3d_format_from_d3d12_resource_desc(&src_resource->desc,
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dst->u.PlacedFootprint.Footprint.Format)))
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{
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WARN("Invalid format %#x.\n", dst->u.PlacedFootprint.Footprint.Format);
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return;
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}
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if ((format->vk_aspect_mask & VK_IMAGE_ASPECT_DEPTH_BIT)
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&& (format->vk_aspect_mask & VK_IMAGE_ASPECT_STENCIL_BIT))
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FIXME("Depth-stencil format %#x not fully supported yet.\n", format->dxgi_format);
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if ((dst_format->vk_aspect_mask & VK_IMAGE_ASPECT_DEPTH_BIT)
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&& (dst_format->vk_aspect_mask & VK_IMAGE_ASPECT_STENCIL_BIT))
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FIXME("Depth-stencil format %#x not fully supported yet.\n", dst_format->dxgi_format);
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vk_buffer_image_copy_from_d3d12(&buffer_image_copy, &dst->u.PlacedFootprint,
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src->u.SubresourceIndex, &src_resource->desc, format, dst_x, dst_y, dst_z);
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src->u.SubresourceIndex, &src_resource->desc, dst_format, dst_x, dst_y, dst_z);
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VK_CALL(vkCmdCopyImageToBuffer(list->vk_command_buffer,
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src_resource->u.vk_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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dst_resource->u.vk_buffer, 1, &buffer_image_copy));
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@ -1863,23 +1889,54 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12Graphic
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assert(!d3d12_resource_is_buffer(dst_resource));
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assert(d3d12_resource_is_buffer(src_resource));
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if (!(format = vkd3d_format_from_d3d12_resource_desc(&dst_resource->desc,
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if (!(src_format = vkd3d_format_from_d3d12_resource_desc(&dst_resource->desc,
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src->u.PlacedFootprint.Footprint.Format)))
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{
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WARN("Invalid format %#x.\n", src->u.PlacedFootprint.Footprint.Format);
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return;
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}
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if ((format->vk_aspect_mask & VK_IMAGE_ASPECT_DEPTH_BIT)
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&& (format->vk_aspect_mask & VK_IMAGE_ASPECT_STENCIL_BIT))
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FIXME("Depth-stencil format %#x not fully supported yet.\n", format->dxgi_format);
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if ((src_format->vk_aspect_mask & VK_IMAGE_ASPECT_DEPTH_BIT)
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&& (src_format->vk_aspect_mask & VK_IMAGE_ASPECT_STENCIL_BIT))
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FIXME("Depth-stencil format %#x not fully supported yet.\n", src_format->dxgi_format);
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vk_buffer_image_copy_from_d3d12(&buffer_image_copy, &src->u.PlacedFootprint,
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dst->u.SubresourceIndex, &dst_resource->desc, format, dst_x, dst_y, dst_z);
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dst->u.SubresourceIndex, &dst_resource->desc, src_format, dst_x, dst_y, dst_z);
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VK_CALL(vkCmdCopyBufferToImage(list->vk_command_buffer,
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src_resource->u.vk_buffer, dst_resource->u.vk_image,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &buffer_image_copy));
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}
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else if (src->Type == D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX
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&& dst->Type == D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX)
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{
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assert(!d3d12_resource_is_buffer(dst_resource));
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assert(!d3d12_resource_is_buffer(src_resource));
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if (!(dst_format = vkd3d_format_from_d3d12_resource_desc(&dst_resource->desc, DXGI_FORMAT_UNKNOWN)))
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{
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WARN("Invalid format %#x.\n", dst_resource->desc.Format);
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return;
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}
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if (!(src_format = vkd3d_format_from_d3d12_resource_desc(&src_resource->desc, DXGI_FORMAT_UNKNOWN)))
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{
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WARN("Invalid format %#x.\n", src_resource->desc.Format);
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return;
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}
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if ((dst_format->vk_aspect_mask & VK_IMAGE_ASPECT_DEPTH_BIT)
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&& (dst_format->vk_aspect_mask & VK_IMAGE_ASPECT_STENCIL_BIT))
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FIXME("Depth-stencil format %#x not fully supported yet.\n", dst_format->dxgi_format);
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if ((src_format->vk_aspect_mask & VK_IMAGE_ASPECT_DEPTH_BIT)
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&& (src_format->vk_aspect_mask & VK_IMAGE_ASPECT_STENCIL_BIT))
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FIXME("Depth-stencil format %#x not fully supported yet.\n", src_format->dxgi_format);
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vk_image_copy_from_d3d12(&image_copy, src->u.SubresourceIndex, dst->u.SubresourceIndex,
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&src_resource->desc, &dst_resource->desc, src_format, dst_format,
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src_box, dst_x, dst_y, dst_z);
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VK_CALL(vkCmdCopyImage(list->vk_command_buffer, src_resource->u.vk_image,
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VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst_resource->u.vk_image,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &image_copy));
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}
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else
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{
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FIXME("Copy type %#x -> %#x not implemented.\n", src->Type, dst->Type);
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