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libs/vkd3d: Create VkCommandPool when creating ID3D12CommandAllocator.
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2424137c0b
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6e68570498
@ -70,6 +70,9 @@ static ULONG STDMETHODCALLTYPE d3d12_command_allocator_Release(ID3D12CommandAllo
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if (!refcount)
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{
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struct d3d12_device *device = allocator->device;
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const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
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VK_CALL(vkDestroyCommandPool(device->vk_device, allocator->vk_command_pool, NULL));
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vkd3d_free(allocator);
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@ -152,22 +155,53 @@ static struct d3d12_command_allocator *unsafe_impl_from_ID3D12CommandAllocator(I
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return impl_from_ID3D12CommandAllocator(iface);
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}
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static void d3d12_command_allocator_init(struct d3d12_command_allocator *allocator,
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static HRESULT d3d12_command_allocator_init(struct d3d12_command_allocator *allocator,
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struct d3d12_device *device, D3D12_COMMAND_LIST_TYPE type)
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{
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const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
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VkCommandPoolCreateInfo command_pool_info;
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VkResult vr;
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allocator->ID3D12CommandAllocator_iface.lpVtbl = &d3d12_command_allocator_vtbl;
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allocator->refcount = 1;
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allocator->type = type;
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command_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
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command_pool_info.pNext = NULL;
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command_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
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switch (type)
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{
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case D3D12_COMMAND_LIST_TYPE_DIRECT:
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command_pool_info.queueFamilyIndex = device->direct_queue_family_index;
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break;
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case D3D12_COMMAND_LIST_TYPE_COPY:
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command_pool_info.queueFamilyIndex = device->copy_queue_family_index;
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break;
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default:
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FIXME("Unhandled command list type %#x.\n", type);
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command_pool_info.queueFamilyIndex = device->direct_queue_family_index;
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break;
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}
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if ((vr = VK_CALL(vkCreateCommandPool(device->vk_device, &command_pool_info, NULL,
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&allocator->vk_command_pool))))
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{
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WARN("Failed to create Vulkan command pool, vr %d.\n", vr);
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return hresult_from_vk_result(vr);
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}
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allocator->device = device;
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ID3D12Device_AddRef(&device->ID3D12Device_iface);
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return S_OK;
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}
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HRESULT d3d12_command_allocator_create(struct d3d12_device *device,
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D3D12_COMMAND_LIST_TYPE type, struct d3d12_command_allocator **allocator)
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{
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struct d3d12_command_allocator *object;
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HRESULT hr;
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if (!(D3D12_COMMAND_LIST_TYPE_DIRECT <= type && type <= D3D12_COMMAND_LIST_TYPE_COPY))
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{
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@ -178,7 +212,11 @@ HRESULT d3d12_command_allocator_create(struct d3d12_device *device,
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if (!(object = vkd3d_malloc(sizeof(*object))))
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return E_OUTOFMEMORY;
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d3d12_command_allocator_init(object, device, type);
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if (FAILED(hr = d3d12_command_allocator_init(object, device, type)))
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{
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vkd3d_free(object);
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return hr;
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}
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TRACE("Created command allocator %p.\n", object);
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@ -389,6 +389,11 @@ static HRESULT vkd3d_create_vk_device(struct d3d12_device *device)
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return E_FAIL;
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}
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device->direct_queue_family_index = direct_queue_family_index;
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device->copy_queue_family_index = copy_queue_family_index;
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TRACE("Using queue family %u for direct command queues.\n", direct_queue_family_index);
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TRACE("Using queue family %u for copy command queues.\n", copy_queue_family_index);
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/* Create device */
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VK_CALL(vkGetPhysicalDeviceFeatures(selected_physical_device, &device_features));
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@ -106,6 +106,8 @@ struct d3d12_command_allocator
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D3D12_COMMAND_LIST_TYPE type;
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VkCommandPool vk_command_pool;
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struct d3d12_device *device;
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};
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@ -150,6 +152,9 @@ struct d3d12_device
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VkDevice vk_device;
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struct vkd3d_vk_device_procs vk_procs;
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unsigned int direct_queue_family_index;
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unsigned int copy_queue_family_index;
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struct vkd3d_instance vkd3d_instance;
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};
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