libs/vkd3d-shader: Translate ld instructions.

This commit is contained in:
Józef Kucia 2017-08-16 13:11:52 +02:00
parent f5515c46df
commit 1857fdc1bc

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@ -1192,6 +1192,13 @@ static uint32_t vkd3d_spirv_build_op_sampled_image(struct vkd3d_spirv_builder *b
SpvOpSampledImage, result_type, image_id, sampler_id);
}
static uint32_t vkd3d_spirv_build_op_image(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t sampled_image_id)
{
return vkd3d_spirv_build_op_tr1(builder, &builder->function_stream,
SpvOpImage, result_type, sampled_image_id);
}
static uint32_t vkd3d_spirv_build_op_image_sample_implicit_lod(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t sampled_image_id, uint32_t coordinate_id,
uint32_t image_operands, const uint32_t *operands, unsigned int operand_count)
@ -1212,6 +1219,26 @@ static uint32_t vkd3d_spirv_build_op_image_sample_implicit_lod(struct vkd3d_spir
SpvOpImageSampleImplicitLod, result_type, w, i);
}
static uint32_t vkd3d_spirv_build_op_image_fetch(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t image_id, uint32_t coordinate_id,
uint32_t image_operands, const uint32_t *operands, unsigned int operand_count)
{
unsigned int i = 0, j;
uint32_t w[10];
w[i++] = image_id;
w[i++] = coordinate_id;
if (image_operands)
{
assert(i + 1 + operand_count <= ARRAY_SIZE(w));
w[i++] = image_operands;
for (j = 0; j < operand_count; ++j)
w[i++] = operands[j];
}
return vkd3d_spirv_build_op_trv(builder, &builder->function_stream,
SpvOpImageFetch, result_type, w, i);
}
static void vkd3d_spirv_build_op_image_write(struct vkd3d_spirv_builder *builder,
uint32_t image_id, uint32_t coordinate_id, uint32_t texel_id,
uint32_t image_operands, const uint32_t *operands, unsigned int operand_count)
@ -1411,6 +1438,14 @@ struct vkd3d_symbol_resource
unsigned int idx;
};
struct vkd3d_symbol_resource_data
{
enum vkd3d_component_type sampled_type;
uint32_t type_id;
unsigned int coordinate_component_count;
enum vkd3d_shader_resource_type type;
};
struct vkd3d_symbol
{
struct rb_entry entry;
@ -1435,12 +1470,7 @@ struct vkd3d_symbol
SpvStorageClass storage_class;
uint32_t member_idx;
} reg;
struct
{
enum vkd3d_component_type sampled_type;
uint32_t type_id;
unsigned int coordinate_component_count;
} resource;
struct vkd3d_symbol_resource_data resource;
} info;
};
@ -1575,6 +1605,7 @@ struct vkd3d_dxbc_compiler
} *output_info;
uint32_t private_output_variable[MAX_REG_OUTPUT];
uint32_t output_setup_function_id;
uint32_t default_sampler_id;
};
struct vkd3d_dxbc_compiler *vkd3d_dxbc_compiler_create(const struct vkd3d_shader_version *shader_version,
@ -1993,7 +2024,7 @@ static uint32_t vkd3d_dxbc_compiler_get_register_id(struct vkd3d_dxbc_compiler *
}
static uint32_t vkd3d_dxbc_compiler_emit_swizzle(struct vkd3d_dxbc_compiler *compiler,
uint32_t val_id, DWORD swizzle, DWORD write_mask)
uint32_t val_id, enum vkd3d_component_type component_type, DWORD swizzle, DWORD write_mask)
{
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
unsigned int i, component_idx, component_count;
@ -2003,7 +2034,7 @@ static uint32_t vkd3d_dxbc_compiler_emit_swizzle(struct vkd3d_dxbc_compiler *com
return val_id;
component_count = vkd3d_write_mask_component_count(write_mask);
type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_FLOAT, component_count);
type_id = vkd3d_spirv_get_type_id(builder, component_type, component_count);
if (component_count == 1)
{
@ -2100,7 +2131,8 @@ static uint32_t vkd3d_dxbc_compiler_emit_load_reg(struct vkd3d_dxbc_compiler *co
type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_FLOAT, VKD3D_VEC4_SIZE);
val_id = vkd3d_spirv_build_op_load(builder, type_id, src_id, SpvMemoryAccessMaskNone);
val_id = vkd3d_dxbc_compiler_emit_swizzle(compiler, val_id, swizzle, write_mask);
val_id = vkd3d_dxbc_compiler_emit_swizzle(compiler,
val_id, VKD3D_TYPE_FLOAT, swizzle, write_mask);
if (reg->data_type != VKD3D_DATA_FLOAT)
{
@ -2452,7 +2484,8 @@ static uint32_t vkd3d_dxbc_compiler_emit_input(struct vkd3d_dxbc_compiler *compi
}
if (val_id && input_component_count != component_count)
val_id = vkd3d_dxbc_compiler_emit_swizzle(compiler, val_id, VKD3DSP_NOSWIZZLE, write_mask);
val_id = vkd3d_dxbc_compiler_emit_swizzle(compiler,
val_id, VKD3D_TYPE_FLOAT, VKD3DSP_NOSWIZZLE, write_mask);
vkd3d_symbol_make_register(&reg_symbol, reg);
@ -2782,6 +2815,32 @@ static void vkd3d_dxbc_compiler_emit_dcl_sampler(struct vkd3d_dxbc_compiler *com
vkd3d_dxbc_compiler_put_symbol(compiler, &reg_symbol);
}
static uint32_t vkd3d_dxbc_compiler_get_default_sampler_id(struct vkd3d_dxbc_compiler *compiler)
{
const struct vkd3d_shader_interface *shader_interface = &compiler->shader_interface;
const SpvStorageClass storage_class = SpvStorageClassUniformConstant;
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
uint32_t type_id, ptr_type_id, var_id;
if (compiler->default_sampler_id)
return compiler->default_sampler_id;
type_id = vkd3d_spirv_get_op_type_sampler(builder);
ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, storage_class, type_id);
var_id = vkd3d_spirv_build_op_variable(builder, &builder->global_stream,
ptr_type_id, storage_class, 0);
vkd3d_spirv_build_op_decorate1(builder, var_id,
SpvDecorationDescriptorSet, shader_interface->default_sampler.set);
vkd3d_spirv_build_op_decorate1(builder, var_id,
SpvDecorationBinding, shader_interface->default_sampler.binding);
vkd3d_spirv_build_op_name(builder, var_id, "default_sampler");
compiler->default_sampler_id = var_id;
return compiler->default_sampler_id;
}
static const struct vkd3d_spirv_resource_type
{
enum vkd3d_shader_resource_type resource_type;
@ -2885,6 +2944,7 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp
resource_symbol.info.resource.sampled_type = sampled_type;
resource_symbol.info.resource.type_id = type_id;
resource_symbol.info.resource.coordinate_component_count = resource_type_info->coordinate_component_count;
resource_symbol.info.resource.type = resource_type;
vkd3d_dxbc_compiler_put_symbol(compiler, &resource_symbol);
}
@ -3925,7 +3985,8 @@ static void vkd3d_dxbc_compiler_emit_control_flow_instruction(struct vkd3d_dxbc_
static uint32_t vkd3d_dxbc_compiler_prepare_image(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_register *resource_reg, enum vkd3d_component_type *sampled_type,
unsigned int *coordinate_component_count)
unsigned int *coordinate_component_count, enum vkd3d_shader_resource_type *resource_type,
uint32_t *image_type)
{
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
const struct vkd3d_symbol *resource_symbol;
@ -3945,37 +4006,89 @@ static uint32_t vkd3d_dxbc_compiler_prepare_image(struct vkd3d_dxbc_compiler *co
*sampled_type = resource_symbol->info.resource.sampled_type;
if (coordinate_component_count)
*coordinate_component_count = resource_symbol->info.resource.coordinate_component_count;
if (resource_type)
*resource_type = resource_symbol->info.resource.type;
if (image_type)
*image_type = resource_symbol->info.resource.type_id;
return image_id;
}
static uint32_t vkd3d_dxbc_compiler_emit_sampled_image(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_register *resource_reg, uint32_t sampler_var_id,
enum vkd3d_component_type *sampled_type, unsigned int *coordinate_component_count,
enum vkd3d_shader_resource_type *resource_type, uint32_t *type_id)
{
uint32_t image_id, sampler_id, sampled_image_type_id, sampled_image_id, image_type_id;
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
image_id = vkd3d_dxbc_compiler_prepare_image(compiler, resource_reg,
sampled_type, coordinate_component_count, resource_type, &image_type_id);
sampler_id = vkd3d_spirv_build_op_load(builder,
vkd3d_spirv_get_op_type_sampler(builder), sampler_var_id, SpvMemoryAccessMaskNone);
sampled_image_type_id = vkd3d_spirv_get_op_type_sampled_image(builder, image_type_id);
sampled_image_id = vkd3d_spirv_build_op_sampled_image(builder,
sampled_image_type_id, image_id, sampler_id);
if (type_id)
*type_id = image_type_id;
return sampled_image_id;
}
static uint32_t vkd3d_dxbc_compiler_prepare_sampled_image(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_register *resource_reg, const struct vkd3d_shader_register *sampler_reg,
enum vkd3d_component_type *sampled_type)
{
uint32_t image_id, sampler_var_id, sampler_id, sampled_image_type_id, sampled_image_id;
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
const struct vkd3d_symbol *resource_symbol;
struct vkd3d_symbol resource_key;
struct rb_entry *entry;
uint32_t sampler_var_id;
vkd3d_symbol_make_resource(&resource_key, resource_reg);
entry = rb_get(&compiler->symbol_table, &resource_key);
assert(entry);
resource_symbol = RB_ENTRY_VALUE(entry, struct vkd3d_symbol, entry);
image_id = vkd3d_spirv_build_op_load(builder,
resource_symbol->info.resource.type_id, resource_symbol->id, SpvMemoryAccessMaskNone);
sampler_var_id = vkd3d_dxbc_compiler_get_register_id(compiler, sampler_reg);
sampler_id = vkd3d_spirv_build_op_load(builder,
vkd3d_spirv_get_op_type_sampler(builder), sampler_var_id, SpvMemoryAccessMaskNone);
return vkd3d_dxbc_compiler_emit_sampled_image(compiler, resource_reg, sampler_var_id,
sampled_type, NULL, NULL, NULL);
}
sampled_image_type_id = vkd3d_spirv_get_op_type_sampled_image(builder,
resource_symbol->info.resource.type_id);
sampled_image_id = vkd3d_spirv_build_op_sampled_image(builder,
sampled_image_type_id, image_id, sampler_id);
static void vkd3d_dxbc_compiler_emit_ld(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_instruction *instruction)
{
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
const struct vkd3d_shader_src_param *src = instruction->src;
struct vkd3d_shader_dst_param dst = *instruction->dst;
uint32_t image_id, type_id, coordinate_id, val_id;
enum vkd3d_shader_resource_type resource_type;
uint32_t sampled_image_id, image_type_id;
unsigned int coordinate_component_count;
enum vkd3d_component_type sampled_type;
SpvImageOperandsMask operands_mask = 0;
unsigned int image_operand_count = 0;
uint32_t image_operands[2];
DWORD coordinate_mask;
*sampled_type = resource_symbol->info.resource.sampled_type;
return sampled_image_id;
if (vkd3d_shader_instruction_has_texel_offset(instruction))
FIXME("Texel offset not supported.\n");
/* OpImageFetch must be used with a sampled image. */
sampled_image_id = vkd3d_dxbc_compiler_emit_sampled_image(compiler, &src[1].reg,
vkd3d_dxbc_compiler_get_default_sampler_id(compiler),
&sampled_type, &coordinate_component_count, &resource_type, &image_type_id);
image_id = vkd3d_spirv_build_op_image(builder, image_type_id, sampled_image_id);
type_id = vkd3d_spirv_get_type_id(builder, sampled_type, VKD3D_VEC4_SIZE);
coordinate_mask = (1u << coordinate_component_count) - 1;
coordinate_id = vkd3d_dxbc_compiler_emit_load_src(compiler, &src[0], coordinate_mask);
if (resource_type != VKD3D_SHADER_RESOURCE_BUFFER)
{
operands_mask |= SpvImageOperandsLodMask;
image_operands[image_operand_count++] = vkd3d_dxbc_compiler_emit_load_src(compiler,
&src[0], VKD3DSP_WRITEMASK_3);
}
val_id = vkd3d_spirv_build_op_image_fetch(builder, type_id,
image_id, coordinate_id, operands_mask, image_operands, image_operand_count);
val_id = vkd3d_dxbc_compiler_emit_swizzle(compiler,
val_id, sampled_type, src[1].swizzle, dst.write_mask);
/* XXX: Fix the result data type. */
dst.reg.data_type = vkd3d_data_type_from_component_type(sampled_type);
vkd3d_dxbc_compiler_emit_store_dst(compiler, &dst, val_id);
}
static void vkd3d_dxbc_compiler_emit_sample(struct vkd3d_dxbc_compiler *compiler,
@ -3997,7 +4110,8 @@ static void vkd3d_dxbc_compiler_emit_sample(struct vkd3d_dxbc_compiler *compiler
val_id = vkd3d_spirv_build_op_image_sample_implicit_lod(builder, sampled_type_id,
sampled_image_id, coordinate_id, SpvImageOperandsMaskNone, NULL, 0);
val_id = vkd3d_dxbc_compiler_emit_swizzle(compiler, val_id, src[1].swizzle, dst.write_mask);
val_id = vkd3d_dxbc_compiler_emit_swizzle(compiler,
val_id, sampled_type, src[1].swizzle, dst.write_mask);
/* XXX: Fix the result data type. */
dst.reg.data_type = vkd3d_data_type_from_component_type(sampled_type);
vkd3d_dxbc_compiler_emit_store_dst(compiler, &dst, val_id);
@ -4022,7 +4136,7 @@ static void vkd3d_dxbc_compiler_emit_store_raw(struct vkd3d_dxbc_compiler *compi
assert(src[1].reg.data_type == VKD3D_DATA_UINT);
type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_UINT, 1);
image_id = vkd3d_dxbc_compiler_prepare_image(compiler, &dst->reg, NULL, NULL);
image_id = vkd3d_dxbc_compiler_prepare_image(compiler, &dst->reg, NULL, NULL, NULL, NULL);
coordinate_id = vkd3d_dxbc_compiler_emit_load_src(compiler, &src[0], VKD3DSP_WRITEMASK_0);
coordinate_id = vkd3d_spirv_build_op_shift_right_logical(builder, type_id,
coordinate_id, vkd3d_dxbc_compiler_get_constant_uint(compiler, 2));
@ -4065,7 +4179,7 @@ static void vkd3d_dxbc_compiler_emit_store_uav_typed(struct vkd3d_dxbc_compiler
vkd3d_spirv_enable_capability(builder, SpvCapabilityStorageImageWriteWithoutFormat);
image_id = vkd3d_dxbc_compiler_prepare_image(compiler, &dst->reg,
&sampled_type, &coordinate_component_count);
&sampled_type, &coordinate_component_count, NULL, NULL);
coordinate_mask = (1u << coordinate_component_count) - 1;
coordinate_id = vkd3d_dxbc_compiler_emit_load_src(compiler, &src[0], coordinate_mask);
/* XXX: Fix the data type. */
@ -4089,7 +4203,7 @@ static void vkd3d_dxbc_compiler_emit_resinfo(struct vkd3d_dxbc_compiler *compile
vkd3d_spirv_enable_capability(builder, SpvCapabilityImageQuery);
image_id = vkd3d_dxbc_compiler_prepare_image(compiler,
&src[1].reg, NULL, &coord_component_count);
&src[1].reg, NULL, &coord_component_count, NULL, NULL);
type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_UINT, coord_component_count);
if (src[1].reg.type == VKD3DSPR_RESOURCE)
@ -4128,9 +4242,10 @@ static void vkd3d_dxbc_compiler_emit_resinfo(struct vkd3d_dxbc_compiler *compile
{
if (instruction->flags)
FIXME("Unhandled flags %#x.\n", instruction->flags);
val_id = vkd3d_spirv_build_op_convert_utof(builder, type_id, val_id);
val_id = vkd3d_spirv_build_op_convert_utof(builder, type_id, val_id);
}
val_id = vkd3d_dxbc_compiler_emit_swizzle(compiler, val_id, src[1].swizzle, dst->write_mask);
val_id = vkd3d_dxbc_compiler_emit_swizzle(compiler,
val_id, VKD3D_TYPE_FLOAT, src[1].swizzle, dst->write_mask);
vkd3d_dxbc_compiler_emit_store_dst(compiler, dst, val_id);
}
@ -4303,6 +4418,9 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler
case VKD3DSIH_SWITCH:
vkd3d_dxbc_compiler_emit_control_flow_instruction(compiler, instruction);
break;
case VKD3DSIH_LD:
vkd3d_dxbc_compiler_emit_ld(compiler, instruction);
break;
case VKD3DSIH_SAMPLE:
vkd3d_dxbc_compiler_emit_sample(compiler, instruction);
break;
@ -4367,7 +4485,8 @@ static void vkd3d_dxbc_compiler_emit_output_setup_function(struct vkd3d_dxbc_com
if (!param_id[reg_idx])
continue;
val_id = vkd3d_dxbc_compiler_emit_swizzle(compiler, param_id[reg_idx], VKD3DSP_NOSWIZZLE, write_mask);
val_id = vkd3d_dxbc_compiler_emit_swizzle(compiler,
param_id[reg_idx], VKD3D_TYPE_FLOAT, VKD3DSP_NOSWIZZLE, write_mask);
if (compiler->output_info[i].component_type != VKD3D_TYPE_FLOAT)
{