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https://gitlab.winehq.org/wine/vkd3d.git
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libs/vkd3d: Implement d3d12_device_CreateRenderTargetView().
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3cc207c28e
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1b8be72657
@ -761,8 +761,11 @@ static void STDMETHODCALLTYPE d3d12_device_CreateRenderTargetView(ID3D12Device *
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ID3D12Resource *resource, const D3D12_RENDER_TARGET_VIEW_DESC *desc,
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D3D12_CPU_DESCRIPTOR_HANDLE descriptor)
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{
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FIXME("iface %p, resource %p, desc %p, descriptor %#lx stub!\n",
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TRACE("iface %p, resource %p, desc %p, descriptor %#lx.\n",
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iface, resource, desc, descriptor.ptr);
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d3d12_rtv_desc_create_rtv((struct d3d12_rtv_desc *)descriptor.ptr,
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impl_from_ID3D12Device(iface), unsafe_impl_from_ID3D12Resource(resource), desc);
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}
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static void STDMETHODCALLTYPE d3d12_device_CreateDepthStencilView(ID3D12Device *iface,
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@ -591,6 +591,14 @@ static const struct ID3D12ResourceVtbl d3d12_resource_vtbl =
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d3d12_resource_GetHeapProperties,
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};
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struct d3d12_resource *unsafe_impl_from_ID3D12Resource(ID3D12Resource *iface)
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{
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if (!iface)
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return NULL;
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assert(iface->lpVtbl == &d3d12_resource_vtbl);
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return impl_from_ID3D12Resource(iface);
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}
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static HRESULT d3d12_committed_resource_init(struct d3d12_resource *resource, struct d3d12_device *device,
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const D3D12_HEAP_PROPERTIES *heap_properties, D3D12_HEAP_FLAGS heap_flags,
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const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state,
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@ -671,6 +679,70 @@ HRESULT d3d12_committed_resource_create(struct d3d12_device *device,
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return S_OK;
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}
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/* RTVs */
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static void d3d12_rtv_desc_destroy(struct d3d12_rtv_desc *rtv, struct d3d12_device *device)
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{
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const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
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if (rtv->magic != VKD3D_DESCRIPTOR_MAGIC_RTV)
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return;
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VK_CALL(vkDestroyImageView(device->vk_device, rtv->vk_view, NULL));
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memset(rtv, 0, sizeof(*rtv));
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}
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void d3d12_rtv_desc_create_rtv(struct d3d12_rtv_desc *rtv_desc, struct d3d12_device *device,
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struct d3d12_resource *resource, const D3D12_RENDER_TARGET_VIEW_DESC *desc)
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{
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const struct vkd3d_vk_device_procs *vk_procs;
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struct VkImageViewCreateInfo view_desc;
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DXGI_FORMAT format;
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VkResult vr;
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vk_procs = &device->vk_procs;
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d3d12_rtv_desc_destroy(rtv_desc, device);
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if (!resource)
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{
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FIXME("NULL resource RTV not implemented.\n");
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return;
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}
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if (resource->desc.Dimension != D3D12_RESOURCE_DIMENSION_TEXTURE2D)
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{
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FIXME("Resource dimension %#x not implemented.\n", resource->desc.Dimension);
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return;
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}
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format = desc ? desc->Format : resource->desc.Format;
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view_desc.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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view_desc.pNext = NULL;
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view_desc.flags = 0;
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view_desc.image = resource->u.vk_image;
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view_desc.viewType = VK_IMAGE_VIEW_TYPE_2D;
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view_desc.format = vk_format_from_dxgi_format(format);
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view_desc.components.r = VK_COMPONENT_SWIZZLE_R;
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view_desc.components.g = VK_COMPONENT_SWIZZLE_G;
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view_desc.components.b = VK_COMPONENT_SWIZZLE_B;
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view_desc.components.a = VK_COMPONENT_SWIZZLE_A;
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view_desc.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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view_desc.subresourceRange.baseMipLevel = desc ? desc->u.Texture2D.MipSlice : 0;
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view_desc.subresourceRange.levelCount = 1;
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view_desc.subresourceRange.baseArrayLayer = desc ? desc->u.Texture2D.PlaneSlice : 0;
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view_desc.subresourceRange.layerCount = 1;
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if ((vr = VK_CALL(vkCreateImageView(device->vk_device, &view_desc, NULL, &rtv_desc->vk_view))) < 0)
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{
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WARN("Failed to create Vulkan image view, vr %d.\n", vr);
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return;
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}
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rtv_desc->format = view_desc.format;
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rtv_desc->width = resource->desc.Width;
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rtv_desc->height = resource->desc.Height;
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rtv_desc->magic = VKD3D_DESCRIPTOR_MAGIC_RTV;
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}
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/* ID3D12DescriptorHeap */
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static inline struct d3d12_descriptor_heap *impl_from_ID3D12DescriptorHeap(ID3D12DescriptorHeap *iface)
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{
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@ -719,6 +791,17 @@ static ULONG STDMETHODCALLTYPE d3d12_descriptor_heap_Release(ID3D12DescriptorHea
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if (!refcount)
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{
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struct d3d12_device *device = heap->device;
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unsigned int i;
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if (heap->desc.Type == D3D12_DESCRIPTOR_HEAP_TYPE_RTV)
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{
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struct d3d12_rtv_desc *rtvs = (struct d3d12_rtv_desc *)heap->descriptors;
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for (i = 0; i < heap->desc.NumDescriptors; ++i)
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{
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d3d12_rtv_desc_destroy(&rtvs[i], device);
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}
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}
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vkd3d_free(heap);
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@ -34,6 +34,7 @@
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#include <assert.h>
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#define VKD3D_DESCRIPTOR_MAGIC_FREE 0x00000000u
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#define VKD3D_DESCRIPTOR_MAGIC_RTV 0x00565452u
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struct d3d12_command_list;
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struct d3d12_device;
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@ -84,6 +85,7 @@ HRESULT d3d12_committed_resource_create(struct d3d12_device *device,
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const D3D12_HEAP_PROPERTIES *heap_properties, D3D12_HEAP_FLAGS heap_flags,
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const D3D12_RESOURCE_DESC *desc, D3D12_RESOURCE_STATES initial_state,
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const D3D12_CLEAR_VALUE *optimized_clear_value, struct d3d12_resource **resource) DECLSPEC_HIDDEN;
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struct d3d12_resource *unsafe_impl_from_ID3D12Resource(ID3D12Resource *iface) DECLSPEC_HIDDEN;
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struct d3d12_cbv_srv_uav_desc
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{
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@ -98,8 +100,15 @@ struct d3d12_sampler_desc
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struct d3d12_rtv_desc
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{
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uint32_t magic;
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VkFormat format;
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uint64_t width;
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unsigned int height;
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VkImageView vk_view;
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};
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void d3d12_rtv_desc_create_rtv(struct d3d12_rtv_desc *rtv_desc, struct d3d12_device *device,
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struct d3d12_resource *resource, const D3D12_RENDER_TARGET_VIEW_DESC *desc) DECLSPEC_HIDDEN;
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struct d3d12_dsv_desc
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{
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uint32_t magic;
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