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libs/vkd3d-shader: Implement relative addressing for constant buffers.
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parent
853068c84d
commit
586e1cc532
@ -2175,9 +2175,6 @@ static void vkd3d_dxbc_compiler_get_register_info(struct vkd3d_dxbc_compiler *co
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assert(reg->type != VKD3DSPR_IMMCONST);
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if (reg->idx[0].rel_addr || reg->idx[1].rel_addr)
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FIXME("Relative indexing not implemented.\n");
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if (reg->type == VKD3DSPR_TEMP)
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{
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assert(reg->idx[0].offset < compiler->temp_count);
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@ -2200,9 +2197,10 @@ static void vkd3d_dxbc_compiler_get_register_info(struct vkd3d_dxbc_compiler *co
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uint32_t indexes[] =
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{
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vkd3d_dxbc_compiler_get_constant_uint(compiler, symbol->info.reg.member_idx),
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vkd3d_dxbc_compiler_get_constant_uint(compiler, reg->idx[1].offset),
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vkd3d_dxbc_compiler_emit_register_addressing(compiler, ®->idx[1]),
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};
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assert(!reg->idx[0].rel_addr);
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type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_FLOAT, VKD3D_VEC4_SIZE);
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ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, register_info->storage_class, type_id);
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register_info->id = vkd3d_spirv_build_op_access_chain(builder, ptr_type_id,
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@ -2218,6 +2216,10 @@ static void vkd3d_dxbc_compiler_get_register_info(struct vkd3d_dxbc_compiler *co
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register_info->id = vkd3d_spirv_build_op_access_chain(builder, ptr_type_id,
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register_info->id, indexes, ARRAY_SIZE(indexes));
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}
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else if (reg->idx[0].rel_addr || reg->idx[1].rel_addr)
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{
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FIXME("Relative addressing not implemented.\n");
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}
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}
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static uint32_t vkd3d_dxbc_compiler_get_register_id(struct vkd3d_dxbc_compiler *compiler,
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