libs/vkd3d: Implement d3d12_device_CopyDescriptorsSimple().

This commit is contained in:
Józef Kucia 2017-08-30 16:41:15 +02:00
parent 7c67665032
commit f8ef6630df

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@ -1148,10 +1148,13 @@ static void STDMETHODCALLTYPE d3d12_device_CopyDescriptorsSimple(ID3D12Device *i
const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset,
D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type)
{
FIXME("iface %p, descriptor_count %u, dst_descriptor_range_offset %#lx, "
"src_descriptor_range_offset %#lx, descriptor_heap_type %#x stub!\n",
TRACE("iface %p, descriptor_count %u, dst_descriptor_range_offset %#lx, "
"src_descriptor_range_offset %#lx, descriptor_heap_type %#x.\n",
iface, descriptor_count, dst_descriptor_range_offset.ptr, src_descriptor_range_offset.ptr,
descriptor_heap_type);
d3d12_device_CopyDescriptors(iface, 1, &dst_descriptor_range_offset, &descriptor_count,
1, &src_descriptor_range_offset, &descriptor_count, descriptor_heap_type);
}
static D3D12_RESOURCE_ALLOCATION_INFO * STDMETHODCALLTYPE d3d12_device_GetResourceAllocationInfo(