libs/vkd3d: Fix width and height for DSV descriptors.

This commit is contained in:
Józef Kucia 2017-08-31 09:42:50 +02:00
parent 7917b84ce9
commit 39a2c0e5f1

View File

@ -1338,6 +1338,7 @@ void d3d12_dsv_desc_create_dsv(struct d3d12_dsv_desc *dsv_desc, struct d3d12_dev
struct d3d12_resource *resource, const D3D12_DEPTH_STENCIL_VIEW_DESC *desc)
{
const struct vkd3d_format *format;
uint32_t miplevel_idx;
d3d12_dsv_desc_destroy(dsv_desc, device);
@ -1368,13 +1369,14 @@ void d3d12_dsv_desc_create_dsv(struct d3d12_dsv_desc *dsv_desc, struct d3d12_dev
if (desc && desc->Flags)
FIXME("Ignoring flags %#x.\n", desc->Flags);
miplevel_idx = desc ? desc->u.Texture2D.MipSlice : 0;
if (vkd3d_create_texture_view(device, resource, format, VK_IMAGE_VIEW_TYPE_2D,
desc ? desc->u.Texture2D.MipSlice : 0, 1, 0, 1, &dsv_desc->vk_view) < 0)
miplevel_idx, 1, 0, 1, &dsv_desc->vk_view) < 0)
return;
dsv_desc->format = format->vk_format;
dsv_desc->width = resource->desc.Width;
dsv_desc->height = resource->desc.Height;
dsv_desc->width = d3d12_resource_desc_get_width(&resource->desc, miplevel_idx);
dsv_desc->height = d3d12_resource_desc_get_height(&resource->desc, miplevel_idx);
dsv_desc->magic = VKD3D_DESCRIPTOR_MAGIC_DSV;
dsv_desc->resource = resource;
}