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libs/vkd3d: Implement d3d12_command_list_SetComputeRoot32BitConstant().
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@ -2337,11 +2337,42 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootDescriptorTable(
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root_parameter_index, base_descriptor);
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}
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static void d3d12_command_list_set_root_constants(struct d3d12_command_list *list,
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struct d3d12_root_signature *root_signature, unsigned int root_parameter_index,
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unsigned int offset, unsigned int count, const void *data)
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{
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const struct vkd3d_vk_device_procs *vk_procs = &list->device->vk_procs;
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struct d3d12_root_constant *constant = NULL;
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unsigned int i;
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for (i = 0; i < root_signature->constant_count; ++i)
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{
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if (root_signature->constants[i].root_parameter_index == root_parameter_index)
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{
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constant = &root_signature->constants[i];
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break;
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}
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}
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if (!constant)
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{
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WARN("Invalid root parameter index %u.\n", root_parameter_index);
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return;
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}
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VK_CALL(vkCmdPushConstants(list->vk_command_buffer, root_signature->vk_pipeline_layout,
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constant->stage_flags, constant->offset + offset * sizeof(uint32_t), count * sizeof(uint32_t), data));
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}
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static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList *iface,
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UINT root_parameter_index, UINT data, UINT dst_offset)
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{
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FIXME("iface %p, root_parameter_index %u, data 0x%08x, dst_offset %u stub!\n",
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struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
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TRACE("iface %p, root_parameter_index %u, data 0x%08x, dst_offset %u.\n",
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iface, root_parameter_index, data, dst_offset);
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d3d12_command_list_set_root_constants(list, list->compute_root_signature,
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root_parameter_index, dst_offset, 1, &data);
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}
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static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList *iface,
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@ -74,6 +74,8 @@ static void d3d12_root_signature_cleanup(struct d3d12_root_signature *root_signa
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if (root_signature->descriptor_mapping)
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vkd3d_free(root_signature->descriptor_mapping);
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if (root_signature->constants)
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vkd3d_free(root_signature->constants);
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for (i = 0; i < root_signature->static_sampler_count; ++i)
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{
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@ -335,6 +337,7 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
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root_signature->pool_sizes = NULL;
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root_signature->vk_set_layout = VK_NULL_HANDLE;
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root_signature->descriptor_mapping = NULL;
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root_signature->constants = NULL;
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root_signature->static_sampler_count = 0;
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root_signature->static_samplers = NULL;
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@ -396,6 +399,13 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
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hr = E_OUTOFMEMORY;
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goto fail;
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}
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root_signature->constant_count = push_count;
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if (!(root_signature->constants = vkd3d_calloc(root_signature->constant_count,
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sizeof(*root_signature->constants))))
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{
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hr = E_OUTOFMEMORY;
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goto fail;
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}
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/* Map root constants to push constants. */
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for (i = 0, j = 0; i < desc->NumParameters; ++i)
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@ -414,7 +424,12 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
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push_constants[j].stageFlags = stage_flags_from_visibility(p->ShaderVisibility);
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push_constants[j].offset = 0;
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push_constants[j].size = 4 * p->u.Constants.Num32BitValues;
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push_constants[j].size = p->u.Constants.Num32BitValues * sizeof(uint32_t);
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root_signature->constants[j].root_parameter_index = i;
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root_signature->constants[j].stage_flags = push_constants[j].stageFlags;
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root_signature->constants[j].offset = push_constants[j].offset;
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++j;
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}
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@ -262,6 +262,13 @@ struct d3d12_query_heap
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HRESULT d3d12_query_heap_create(struct d3d12_device *device,
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struct d3d12_query_heap **heap) DECLSPEC_HIDDEN;
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struct d3d12_root_constant
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{
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unsigned int root_parameter_index;
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VkShaderStageFlags stage_flags;
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uint32_t offset;
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};
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/* ID3D12RootSignature */
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struct d3d12_root_signature
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{
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@ -277,6 +284,9 @@ struct d3d12_root_signature
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unsigned int descriptor_count;
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struct vkd3d_shader_resource_binding *descriptor_mapping;
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unsigned int constant_count;
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struct d3d12_root_constant *constants;
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unsigned int static_sampler_count;
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VkSampler *static_samplers;
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