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libs/vkd3d-shader: Translate more integer ALU instructions.
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@ -2533,11 +2533,15 @@ static enum GLSLstd450 vkd3d_dxbc_compiler_map_ext_glsl_instruction(
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{VKD3DSIH_FIRSTBIT_LO, GLSLstd450FindILsb},
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{VKD3DSIH_FIRSTBIT_SHI, GLSLstd450FindSMsb},
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{VKD3DSIH_FRC, GLSLstd450Fract},
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{VKD3DSIH_IMAX, GLSLstd450SMax},
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{VKD3DSIH_IMIN, GLSLstd450SMin},
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{VKD3DSIH_MAD, GLSLstd450Fma},
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{VKD3DSIH_MAX, GLSLstd450FMax},
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{VKD3DSIH_MIN, GLSLstd450FMin},
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{VKD3DSIH_RSQ, GLSLstd450InverseSqrt},
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{VKD3DSIH_SQRT, GLSLstd450Sqrt},
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{VKD3DSIH_UMAX, GLSLstd450UMax},
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{VKD3DSIH_UMIN, GLSLstd450UMin},
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};
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unsigned int i;
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@ -3148,11 +3152,15 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler
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case VKD3DSIH_FIRSTBIT_LO:
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case VKD3DSIH_FIRSTBIT_SHI:
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case VKD3DSIH_FRC:
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case VKD3DSIH_IMAX:
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case VKD3DSIH_IMIN:
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case VKD3DSIH_MAD:
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case VKD3DSIH_MAX:
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case VKD3DSIH_MIN:
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case VKD3DSIH_RSQ:
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case VKD3DSIH_SQRT:
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case VKD3DSIH_UMAX:
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case VKD3DSIH_UMIN:
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vkd3d_dxbc_compiler_emit_ext_glsl_instruction(compiler, instruction);
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break;
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case VKD3DSIH_DP4:
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