libs/vkd3d: Implement ResolveQueryData() for QUERY_TYPE_TIMESTAMP.

This commit is contained in:
Sven Hesse 2017-08-25 15:10:19 +02:00
parent 988e1a96de
commit f8b7b26372

View File

@ -3133,10 +3133,49 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12Graphics
ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT start_index, UINT query_count,
ID3D12Resource *dst_buffer, UINT64 aligned_dst_buffer_offset)
{
FIXME("iface %p, heap %p, type %#x, start_index %u, query_count %u, "
"dst_buffer %p, aligned_dst_buffer_offset %#"PRIx64" stub!\n",
iface, heap, type, start_index, query_count,
dst_buffer, aligned_dst_buffer_offset);
struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface);
struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap);
struct d3d12_resource *buffer = unsafe_impl_from_ID3D12Resource(dst_buffer);
const struct vkd3d_vk_device_procs *vk_procs = &list->device->vk_procs;
if (query_heap->desc.Type != vkd3d_query_heap_type_from_query_type(type))
{
WARN("Query type %u not supported by query heap.\n", type);
return;
}
if ((start_index + query_count) > query_heap->desc.Count)
{
WARN("Query indices out of range (%u + %u > %u).\n", start_index, query_count, query_heap->desc.Count);
return;
}
if ((aligned_dst_buffer_offset % 8) != 0)
{
WARN("Buffer offset is not a multiple of eight (%"PRIu64".\n", aligned_dst_buffer_offset);
return;
}
if (buffer->desc.Dimension != D3D12_RESOURCE_DIMENSION_BUFFER)
{
WARN("Destination resource is not a buffer.\n");
return;
}
if ((aligned_dst_buffer_offset + 8) > buffer->desc.Width)
{
WARN("Would overflow destination buffer (%"PRIu64" + 8 > %"PRIu64").\n",
aligned_dst_buffer_offset, buffer->desc.Width);
}
if (type != D3D12_QUERY_TYPE_TIMESTAMP)
{
FIXME("iface %p, heap %p, type %#x, start_index %u, query_count %u, "
"dst_buffer %p, aligned_dst_buffer_offset %#"PRIx64" stub!\n",
iface, heap, type, start_index, query_count,
dst_buffer, aligned_dst_buffer_offset);
return;
}
VK_CALL(vkCmdCopyQueryPoolResults(list->vk_command_buffer, query_heap->vk_query_pool, start_index,
query_count, buffer->u.vk_buffer, aligned_dst_buffer_offset, 8,
VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT));
}
static void STDMETHODCALLTYPE d3d12_command_list_SetPredication(ID3D12GraphicsCommandList *iface,