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libs/vkd3d: Add FIXME() for ignored max command count.
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@ -3202,6 +3202,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsC
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break;
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case D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH:
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if (max_command_count != 1)
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FIXME("Ignoring command count %u.\n", max_command_count);
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if (list->state->vk_bind_point != VK_PIPELINE_BIND_POINT_COMPUTE)
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{
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WARN("Pipeline state %p has bind point %#x, ignoring dispatch.\n",
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