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https://gitlab.winehq.org/wine/vkd3d.git
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libs/vkd3d: Store push constant ranges in root signatures.
In prep for UAV counters support.
This commit is contained in:
parent
ce8a0290b4
commit
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@ -83,8 +83,8 @@ static void d3d12_root_signature_cleanup(struct d3d12_root_signature *root_signa
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if (root_signature->descriptor_mapping)
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vkd3d_free(root_signature->descriptor_mapping);
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if (root_signature->push_constants)
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vkd3d_free(root_signature->push_constants);
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if (root_signature->root_constants)
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vkd3d_free(root_signature->root_constants);
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for (i = 0; i < root_signature->static_sampler_count; ++i)
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{
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@ -492,10 +492,10 @@ static HRESULT d3d12_root_signature_init_descriptor_pool_size(struct d3d12_root_
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static HRESULT d3d12_root_signature_init_push_constants(struct d3d12_root_signature *root_signature,
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const D3D12_ROOT_SIGNATURE_DESC *desc, const struct d3d12_root_signature_info *info,
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struct VkPushConstantRange push_constants[D3D12_SHADER_VISIBILITY_PIXEL + 1],
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uint32_t *push_constant_count)
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uint32_t *push_constant_range_count)
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{
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uint32_t push_constants_offset[D3D12_SHADER_VISIBILITY_PIXEL + 1];
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unsigned int i, j, push_count;
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unsigned int i, j, push_constant_count;
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uint32_t offset;
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memset(push_constants, 0, (D3D12_SHADER_VISIBILITY_PIXEL + 1) * sizeof(*push_constants));
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@ -518,7 +518,7 @@ static HRESULT d3d12_root_signature_init_push_constants(struct d3d12_root_signat
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* "Any two elements of pPushConstantRanges must not include the same
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* stage in stageFlags".
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*/
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push_count = 1;
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push_constant_count = 1;
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for (i = 0; i <= D3D12_SHADER_VISIBILITY_PIXEL; ++i)
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{
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if (i == D3D12_SHADER_VISIBILITY_ALL)
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@ -543,7 +543,7 @@ static HRESULT d3d12_root_signature_init_push_constants(struct d3d12_root_signat
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++j;
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}
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}
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push_count = j;
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push_constant_count = j;
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}
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for (i = 0, j = 0; i < desc->NumParameters; ++i)
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@ -561,25 +561,25 @@ static HRESULT d3d12_root_signature_init_push_constants(struct d3d12_root_signat
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return E_NOTIMPL;
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}
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idx = push_count == 1 ? 0 : p->ShaderVisibility;
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idx = push_constant_count == 1 ? 0 : p->ShaderVisibility;
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offset = push_constants_offset[idx];
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push_constants_offset[idx] += p->u.Constants.Num32BitValues * sizeof(uint32_t);
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root_signature->parameters[i].parameter_type = p->ParameterType;
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root_constant->stage_flags = push_count == 1
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root_constant->stage_flags = push_constant_count == 1
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? push_constants[0].stageFlags : stage_flags_from_visibility(p->ShaderVisibility);
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root_constant->offset = offset;
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root_signature->push_constants[j].register_index = p->u.Constants.ShaderRegister;
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root_signature->push_constants[j].shader_visibility
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root_signature->root_constants[j].register_index = p->u.Constants.ShaderRegister;
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root_signature->root_constants[j].shader_visibility
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= vkd3d_shader_visibility_from_d3d12(p->ShaderVisibility);
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root_signature->push_constants[j].offset = offset;
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root_signature->push_constants[j].size = p->u.Constants.Num32BitValues * sizeof(uint32_t);
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root_signature->root_constants[j].offset = offset;
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root_signature->root_constants[j].size = p->u.Constants.Num32BitValues * sizeof(uint32_t);
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++j;
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}
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*push_constant_count = push_count;
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*push_constant_range_count = push_constant_count;
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return S_OK;
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}
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@ -854,14 +854,11 @@ static HRESULT vkd3d_create_pipeline_layout(struct d3d12_device *device,
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static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signature,
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struct d3d12_device *device, const D3D12_ROOT_SIGNATURE_DESC *desc)
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{
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/* Only a single push constant range may include the same stage in Vulkan. */
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struct VkPushConstantRange push_constants[D3D12_SHADER_VISIBILITY_PIXEL + 1];
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const struct vkd3d_vulkan_info *vk_info = &device->vk_info;
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struct vkd3d_descriptor_set_context context;
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VkDescriptorSetLayoutBinding *binding_desc;
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struct d3d12_root_signature_info info;
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VkDescriptorSetLayout set_layouts[2];
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uint32_t push_constant_count;
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HRESULT hr;
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memset(&context, 0, sizeof(context));
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@ -915,9 +912,9 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
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if (!(root_signature->descriptor_mapping = vkd3d_calloc(root_signature->descriptor_count,
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sizeof(*root_signature->descriptor_mapping))))
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goto fail;
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root_signature->constant_count = info.root_constant_count;
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if (!(root_signature->push_constants = vkd3d_calloc(root_signature->constant_count,
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sizeof(*root_signature->push_constants))))
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root_signature->root_constant_count = info.root_constant_count;
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if (!(root_signature->root_constants = vkd3d_calloc(root_signature->root_constant_count,
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sizeof(*root_signature->root_constants))))
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goto fail;
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if (!(root_signature->static_samplers = vkd3d_calloc(root_signature->static_sampler_count,
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sizeof(*root_signature->static_samplers))))
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@ -947,7 +944,7 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
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}
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if (FAILED(hr = d3d12_root_signature_init_push_constants(root_signature, desc, &info,
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push_constants, &push_constant_count)))
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root_signature->push_constant_ranges, &root_signature->push_constant_range_count)))
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goto fail;
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if (FAILED(hr = d3d12_root_signature_init_root_descriptor_tables(root_signature, desc, &context)))
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goto fail;
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@ -968,7 +965,8 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
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binding_desc = NULL;
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if (FAILED(hr = vkd3d_create_pipeline_layout(device, context.set_index, set_layouts,
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push_constant_count, push_constants, &root_signature->vk_pipeline_layout)))
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root_signature->push_constant_range_count, root_signature->push_constant_ranges,
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&root_signature->vk_pipeline_layout)))
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goto fail;
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root_signature->device = device;
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@ -1177,8 +1175,8 @@ static HRESULT create_shader_stage(struct d3d12_device *device,
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shader_interface.bindings = root_signature->descriptor_mapping;
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shader_interface.binding_count = root_signature->descriptor_count;
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shader_interface.push_constants = root_signature->push_constants;
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shader_interface.push_constant_count = root_signature->constant_count;
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shader_interface.push_constants = root_signature->root_constants;
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shader_interface.push_constant_count = root_signature->root_constant_count;
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shader_interface.default_sampler = root_signature->default_sampler;
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if (FAILED(hr = vkd3d_shader_compile_dxbc(&dxbc, &spirv, 0, &shader_interface)))
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{
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@ -343,8 +343,12 @@ struct d3d12_root_signature
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struct vkd3d_shader_resource_binding *descriptor_mapping;
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struct vkd3d_shader_descriptor_binding default_sampler;
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unsigned int constant_count;
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struct vkd3d_shader_push_constant *push_constants;
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unsigned int root_constant_count;
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struct vkd3d_shader_push_constant *root_constants;
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unsigned int push_constant_range_count;
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/* Only a single push constant range may include the same stage in Vulkan. */
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VkPushConstantRange push_constant_ranges[D3D12_SHADER_VISIBILITY_PIXEL + 1];
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unsigned int static_sampler_count;
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VkSampler *static_samplers;
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