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libs/vkd3d-shader: Allow multiple push constant buffers.
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3e91bc7c2d
commit
c1c94e248c
@ -1280,7 +1280,11 @@ struct vkd3d_symbol
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uint32_t id;
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union
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{
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SpvStorageClass storage_class;
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struct
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{
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SpvStorageClass storage_class;
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uint32_t member_idx;
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} reg;
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struct
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{
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enum vkd3d_component_type sampled_type;
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@ -1772,14 +1776,14 @@ static void vkd3d_dxbc_compiler_get_register_info(struct vkd3d_dxbc_compiler *co
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assert(entry);
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symbol = RB_ENTRY_VALUE(entry, struct vkd3d_symbol, entry);
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register_info->id = symbol->id;
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register_info->storage_class = symbol->info.storage_class;
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register_info->storage_class = symbol->info.reg.storage_class;
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if (reg->type == VKD3DSPR_CONSTBUFFER)
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{
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uint32_t type_id, ptr_type_id;
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uint32_t indexes[] =
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{
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vkd3d_dxbc_compiler_get_constant_uint(compiler, 0),
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vkd3d_dxbc_compiler_get_constant_uint(compiler, symbol->info.reg.member_idx),
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vkd3d_dxbc_compiler_get_constant_uint(compiler, reg->idx[1].offset),
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};
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@ -2306,7 +2310,7 @@ static uint32_t vkd3d_dxbc_compiler_emit_input(struct vkd3d_dxbc_compiler *compi
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if (!entry)
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{
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reg_symbol.id = var_id;
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reg_symbol.info.storage_class = storage_class;
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reg_symbol.info.reg.storage_class = storage_class;
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vkd3d_dxbc_compiler_put_symbol(compiler, ®_symbol);
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vkd3d_dxbc_compiler_emit_register_debug_name(builder, var_id, reg);
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@ -2392,7 +2396,7 @@ static uint32_t vkd3d_dxbc_compiler_emit_output(struct vkd3d_dxbc_compiler *comp
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if (!entry)
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{
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reg_symbol.id = var_id;
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reg_symbol.info.storage_class = storage_class;
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reg_symbol.info.reg.storage_class = storage_class;
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vkd3d_dxbc_compiler_put_symbol(compiler, ®_symbol);
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vkd3d_dxbc_compiler_emit_register_debug_name(builder, var_id, reg);
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@ -2502,10 +2506,9 @@ static void vkd3d_dxbc_compiler_emit_push_constants(struct vkd3d_dxbc_compiler *
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vkd3d_symbol_make_register(®_symbol, &cb->reg);
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reg_symbol.id = var_id;
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reg_symbol.info.storage_class = storage_class;
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reg_symbol.info.reg.storage_class = storage_class;
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reg_symbol.info.reg.member_idx = j;
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vkd3d_dxbc_compiler_put_symbol(compiler, ®_symbol);
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if (j)
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FIXME("Multiple push constant buffers not supported yet.\n");
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++j;
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}
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@ -2558,7 +2561,8 @@ static void vkd3d_dxbc_compiler_emit_dcl_constant_buffer(struct vkd3d_dxbc_compi
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vkd3d_symbol_make_register(®_symbol, reg);
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reg_symbol.id = var_id;
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reg_symbol.info.storage_class = storage_class;
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reg_symbol.info.reg.storage_class = storage_class;
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reg_symbol.info.reg.member_idx = 0;
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vkd3d_dxbc_compiler_put_symbol(compiler, ®_symbol);
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}
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@ -2591,7 +2595,7 @@ static void vkd3d_dxbc_compiler_emit_dcl_immediate_constant_buffer(struct vkd3d_
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reg.type = VKD3DSPR_IMMCONSTBUFFER;
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vkd3d_symbol_make_register(®_symbol, ®);
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reg_symbol.id = icb_id;
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reg_symbol.info.storage_class = SpvStorageClassPrivate;
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reg_symbol.info.reg.storage_class = SpvStorageClassPrivate;
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vkd3d_dxbc_compiler_put_symbol(compiler, ®_symbol);
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}
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@ -2615,7 +2619,7 @@ static void vkd3d_dxbc_compiler_emit_dcl_sampler(struct vkd3d_dxbc_compiler *com
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vkd3d_symbol_make_register(®_symbol, reg);
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reg_symbol.id = var_id;
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reg_symbol.info.storage_class = storage_class;
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reg_symbol.info.reg.storage_class = storage_class;
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vkd3d_dxbc_compiler_put_symbol(compiler, ®_symbol);
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}
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