libs/vkd3d-shader: Implement resinfo for UAVs.

This commit is contained in:
Józef Kucia 2017-08-08 17:09:35 +02:00
parent 190115d3f8
commit cb86c9c8d0

View File

@ -1164,6 +1164,13 @@ static uint32_t vkd3d_spirv_build_op_and(struct vkd3d_spirv_builder *builder,
SpvOpBitwiseAnd, result_type, operand0, operand1);
}
static uint32_t vkd3d_spirv_build_op_convert_utof(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t unsigned_value)
{
return vkd3d_spirv_build_op_tr1(builder, &builder->function_stream,
SpvOpConvertUToF, result_type, unsigned_value);
}
static uint32_t vkd3d_spirv_build_op_bitcast(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t operand)
{
@ -1209,6 +1216,13 @@ static void vkd3d_spirv_build_op_image_write(struct vkd3d_spirv_builder *builder
image_id, coordinate_id, texel_id);
}
static uint32_t vkd3d_spirv_build_op_image_query_size(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t image_id)
{
return vkd3d_spirv_build_op_tr1(builder, &builder->function_stream,
SpvOpImageQuerySize, result_type, image_id);
}
static uint32_t vkd3d_spirv_build_op_glsl_std450_fabs(struct vkd3d_spirv_builder *builder,
uint32_t result_type, uint32_t operand)
{
@ -1404,7 +1418,7 @@ struct vkd3d_symbol
{
enum vkd3d_component_type sampled_type;
uint32_t type_id;
DWORD coordinate_mask;
unsigned int coordinate_component_count;
} resource;
} info;
};
@ -2857,7 +2871,7 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp
resource_symbol.id = var_id;
resource_symbol.info.resource.sampled_type = sampled_type;
resource_symbol.info.resource.type_id = type_id;
resource_symbol.info.resource.coordinate_mask = (1u << resource_type_info->coordinate_component_count) - 1;
resource_symbol.info.resource.coordinate_component_count = resource_type_info->coordinate_component_count;
vkd3d_dxbc_compiler_put_symbol(compiler, &resource_symbol);
}
@ -3883,7 +3897,7 @@ static void vkd3d_dxbc_compiler_emit_control_flow_instruction(struct vkd3d_dxbc_
static uint32_t vkd3d_dxbc_compiler_prepare_image(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_register *resource_reg, enum vkd3d_component_type *sampled_type,
DWORD *coordinate_mask)
unsigned int *coordinate_component_count)
{
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
const struct vkd3d_symbol *resource_symbol;
@ -3899,8 +3913,9 @@ static uint32_t vkd3d_dxbc_compiler_prepare_image(struct vkd3d_dxbc_compiler *co
image_id = vkd3d_spirv_build_op_load(builder,
resource_symbol->info.resource.type_id, resource_symbol->id, SpvMemoryAccessMaskNone);
*sampled_type = resource_symbol->info.resource.sampled_type;
*coordinate_mask = resource_symbol->info.resource.coordinate_mask;
if (sampled_type)
*sampled_type = resource_symbol->info.resource.sampled_type;
*coordinate_component_count = resource_symbol->info.resource.coordinate_component_count;
return image_id;
}
@ -3967,12 +3982,15 @@ static void vkd3d_dxbc_compiler_emit_store_uav_typed(struct vkd3d_dxbc_compiler
const struct vkd3d_shader_src_param *src = instruction->src;
struct vkd3d_shader_src_param texel_param = src[1];
uint32_t image_id, coordinate_id, texel_id;
unsigned int coordinate_component_count;
enum vkd3d_component_type sampled_type;
DWORD coordinate_mask;
vkd3d_spirv_enable_capability(builder, SpvCapabilityStorageImageWriteWithoutFormat);
image_id = vkd3d_dxbc_compiler_prepare_image(compiler, &dst->reg, &sampled_type, &coordinate_mask);
image_id = vkd3d_dxbc_compiler_prepare_image(compiler, &dst->reg,
&sampled_type, &coordinate_component_count);
coordinate_mask = (1u << coordinate_component_count) - 1;
coordinate_id = vkd3d_dxbc_compiler_emit_load_src(compiler, &src[0], coordinate_mask);
/* XXX: Fix the data type. */
texel_param.reg.data_type = vkd3d_data_type_from_component_type(sampled_type);
@ -3982,6 +4000,62 @@ static void vkd3d_dxbc_compiler_emit_store_uav_typed(struct vkd3d_dxbc_compiler
SpvImageOperandsMaskNone, NULL, 0);
}
static void vkd3d_dxbc_compiler_emit_resinfo(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_instruction *instruction)
{
static const uint32_t miplevel_count[] = {0, 0, 0, 1};
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
const struct vkd3d_shader_dst_param *dst = instruction->dst;
const struct vkd3d_shader_src_param *src = instruction->src;
uint32_t image_id, type_id, val_id, const_id;
unsigned int i, coord_component_count;
uint32_t components[VKD3D_VEC4_SIZE];
if (src[1].reg.type != VKD3DSPR_UAV)
{
FIXME("Resinfo supported only for UAVs.\n");
return;
}
vkd3d_spirv_enable_capability(builder, SpvCapabilityImageQuery);
image_id = vkd3d_dxbc_compiler_prepare_image(compiler,
&src[1].reg, NULL, &coord_component_count);
type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_UINT, coord_component_count);
val_id = vkd3d_spirv_build_op_image_query_size(builder, type_id, image_id);
/* For UAVs the returned miplevel count is always 1. */
const_id = vkd3d_dxbc_compiler_get_constant(compiler,
VKD3D_TYPE_UINT, VKD3D_VEC4_SIZE, miplevel_count);
for (i = 0; i < VKD3D_VEC4_SIZE; ++i)
{
if (i < coord_component_count)
components[i] = i;
else
components[i] = coord_component_count + i;
}
type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_UINT, VKD3D_VEC4_SIZE);
val_id = vkd3d_spirv_build_op_vector_shuffle(builder,
type_id, val_id, const_id, components, VKD3D_VEC4_SIZE);
type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_FLOAT, VKD3D_VEC4_SIZE);
if (instruction->flags == VKD3DSI_RESINFO_UINT)
{
val_id = vkd3d_spirv_build_op_bitcast(builder, type_id, val_id);
}
else
{
if (instruction->flags)
FIXME("Unhandled flags %#x.\n", instruction->flags);
val_id = vkd3d_spirv_build_op_convert_utof(builder, type_id, val_id);
}
val_id = vkd3d_dxbc_compiler_emit_swizzle(compiler, val_id, src[1].swizzle, dst->write_mask);
vkd3d_dxbc_compiler_emit_store_dst(compiler, dst, val_id);
}
/* This function is called after declarations are processed. */
static void vkd3d_dxbc_compiler_emit_main_prolog(struct vkd3d_dxbc_compiler *compiler)
{
@ -4153,6 +4227,9 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler
case VKD3DSIH_STORE_UAV_TYPED:
vkd3d_dxbc_compiler_emit_store_uav_typed(compiler, instruction);
break;
case VKD3DSIH_RESINFO:
vkd3d_dxbc_compiler_emit_resinfo(compiler, instruction);
break;
default:
FIXME("Unhandled instruction %#x.\n", instruction->handler_idx);
}