libs/vkd3d: Create fence worker thread per device.

This commit is contained in:
Józef Kucia 2016-10-08 14:31:57 +02:00
parent 858e0c79f1
commit 2f76260857
3 changed files with 116 additions and 0 deletions

View File

@ -23,6 +23,100 @@
#include "vkd3d_private.h"
/* Fence worker thread */
static void *vkd3d_fence_worker_main(void *arg)
{
struct vkd3d_fence_worker *worker = arg;
int rc;
for (;;)
{
if ((rc = pthread_mutex_lock(&worker->mutex)))
{
ERR("Failed to lock mutex, error %d.\n", rc);
return NULL;
}
if (worker->should_exit)
{
pthread_mutex_unlock(&worker->mutex);
break;
}
if ((rc = pthread_cond_wait(&worker->cond, &worker->mutex)))
{
ERR("Failed to wait on condition variable, error %d.\n", rc);
pthread_mutex_unlock(&worker->mutex);
return NULL;
}
pthread_mutex_unlock(&worker->mutex);
}
return NULL;
}
HRESULT vkd3d_start_fence_worker(struct vkd3d_fence_worker *worker)
{
int rc;
TRACE("worker %p.\n", worker);
worker->should_exit = false;
if ((rc = pthread_mutex_init(&worker->mutex, NULL)))
{
ERR("Failed to initialize mutex, error %d.\n", rc);
return E_FAIL;
}
if ((rc = pthread_cond_init(&worker->cond, NULL)))
{
ERR("Failed to initialize condition variable, error %d.\n", rc);
pthread_mutex_destroy(&worker->mutex);
return E_FAIL;
}
if ((rc = pthread_create(&worker->thread, NULL, vkd3d_fence_worker_main, worker)))
{
ERR("Failed to create fence worker thread, error %d.\n", rc);
pthread_mutex_destroy(&worker->mutex);
pthread_cond_destroy(&worker->cond);
return E_FAIL;
}
return S_OK;
}
HRESULT vkd3d_stop_fence_worker(struct vkd3d_fence_worker *worker)
{
int rc;
TRACE("worker %p.\n", worker);
if ((rc = pthread_mutex_lock(&worker->mutex)))
{
ERR("Failed to lock mutex, error %d.\n", rc);
return E_FAIL;
}
worker->should_exit = true;
pthread_cond_signal(&worker->cond);
pthread_mutex_unlock(&worker->mutex);
if ((rc = pthread_join(worker->thread, NULL)))
{
ERR("Failed to join fence worker thread, error %d.\n", rc);
return E_FAIL;
}
pthread_mutex_destroy(&worker->mutex);
pthread_cond_destroy(&worker->cond);
return S_OK;
}
/* ID3D12Fence */
static struct d3d12_fence *impl_from_ID3D12Fence(ID3D12Fence *iface)
{

View File

@ -496,6 +496,7 @@ static ULONG STDMETHODCALLTYPE d3d12_device_Release(ID3D12Device *iface)
{
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
vkd3d_stop_fence_worker(&device->fence_worker);
VK_CALL(vkDestroyDevice(device->vk_device, NULL));
vkd3d_instance_destroy(&device->vkd3d_instance);
@ -1090,6 +1091,14 @@ static HRESULT d3d12_device_init(struct d3d12_device *device,
device->signal_event = create_info->signal_event_pfn;
if (FAILED(hr = vkd3d_start_fence_worker(&device->fence_worker)))
{
const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
VK_CALL(vkDestroyDevice(device->vk_device, NULL));
vkd3d_instance_destroy(&device->vkd3d_instance);
return hr;
}
return S_OK;
}

View File

@ -51,6 +51,17 @@ struct vkd3d_waiting_event
HANDLE event;
};
struct vkd3d_fence_worker
{
pthread_t thread;
pthread_mutex_t mutex;
pthread_cond_t cond;
bool should_exit;
};
HRESULT vkd3d_start_fence_worker(struct vkd3d_fence_worker *worker) DECLSPEC_HIDDEN;
HRESULT vkd3d_stop_fence_worker(struct vkd3d_fence_worker *worker) DECLSPEC_HIDDEN;
/* ID3D12Fence */
struct d3d12_fence
{
@ -240,6 +251,8 @@ struct d3d12_device
struct vkd3d_vk_device_procs vk_procs;
vkd3d_signal_event_pfn signal_event;
struct vkd3d_fence_worker fence_worker;
unsigned int direct_queue_family_index;
unsigned int copy_queue_family_index;
VkPhysicalDeviceMemoryProperties memory_properties;