libs/vkd3d: Add partial support for D3D12_FEATURE_ARCHITECTURE.

This commit is contained in:
Józef Kucia 2016-10-19 13:10:12 +02:00
parent 6904282702
commit 60959ecf3c
2 changed files with 39 additions and 5 deletions

View File

@ -649,11 +649,47 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList(ID3D12Device *if
static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device *iface,
D3D12_FEATURE feature, void *feature_data, UINT feature_data_size)
{
struct d3d12_device *device = impl_from_ID3D12Device(iface);
TRACE("iface %p, feature %#x, feature_data %p, feature_data_size %u.\n",
iface, feature, feature_data, feature_data_size);
switch (feature)
{
case D3D12_FEATURE_ARCHITECTURE:
{
D3D12_FEATURE_DATA_ARCHITECTURE *data = feature_data;
if (feature_data_size != sizeof(*data))
{
WARN("Invalid size %u.\n", feature_data_size);
return E_INVALIDARG;
}
if (data->NodeIndex)
{
FIXME("Multi-adapter not supported.\n");
return E_INVALIDARG;
}
FIXME("Assuming device does not support tile based rendering.\n");
data->TileBasedRenderer = FALSE;
if (device->memory_properties.memoryTypeCount == 1)
{
TRACE("Assuming cache coherent UMA.\n");
data->UMA = TRUE;
data->CacheCoherentUMA = TRUE;
}
else
{
FIXME("Assuming NUMA.\n");
data->UMA = FALSE;
data->CacheCoherentUMA = FALSE;
}
return S_OK;
}
case D3D12_FEATURE_FEATURE_LEVELS:
{
D3D12_FEATURE_DATA_FEATURE_LEVELS *data = feature_data;
@ -674,15 +710,13 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device *
if (data->MaxSupportedFeatureLevel < fl && check_feature_level_support(fl))
data->MaxSupportedFeatureLevel = fl;
}
break;
return S_OK;
}
default:
FIXME("Unhandled feature %#x.\n", feature);
return E_NOTIMPL;
}
return S_OK;
}
static HRESULT STDMETHODCALLTYPE d3d12_device_CreateDescriptorHeap(ID3D12Device *iface,

View File

@ -546,7 +546,7 @@ static void test_check_feature_support(void)
memset(&architecture, 0, sizeof(architecture));
hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_ARCHITECTURE,
&architecture, sizeof(architecture));
todo(hr == S_OK, "Got unexpected hr %#x.\n", hr);
ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
ok(!architecture.NodeIndex, "Got unexpected node %u.\n", architecture.NodeIndex);
ok(!architecture.CacheCoherentUMA || architecture.UMA,
"Got unexpected cache coherent UMA %#x (UMA %#x).\n",
@ -560,7 +560,7 @@ static void test_check_feature_support(void)
architecture.NodeIndex = 1;
hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_ARCHITECTURE,
&architecture, sizeof(architecture));
todo(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
}
/* Feature levels */