libs/vkd3d-shader: Translate frc instructions.

This commit is contained in:
Józef Kucia 2017-07-19 13:51:44 +02:00
parent aa8ce19b2e
commit be276b4182

View File

@ -2525,6 +2525,7 @@ static enum GLSLstd450 vkd3d_dxbc_compiler_map_ext_glsl_instruction(
{VKD3DSIH_FIRSTBIT_HI, GLSLstd450FindUMsb},
{VKD3DSIH_FIRSTBIT_LO, GLSLstd450FindILsb},
{VKD3DSIH_FIRSTBIT_SHI, GLSLstd450FindSMsb},
{VKD3DSIH_FRC, GLSLstd450Fract},
{VKD3DSIH_MAD, GLSLstd450Fma},
{VKD3DSIH_MAX, GLSLstd450FMax},
{VKD3DSIH_MIN, GLSLstd450FMin},
@ -3118,6 +3119,7 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler
case VKD3DSIH_FIRSTBIT_HI:
case VKD3DSIH_FIRSTBIT_LO:
case VKD3DSIH_FIRSTBIT_SHI:
case VKD3DSIH_FRC:
case VKD3DSIH_MAD:
case VKD3DSIH_MAX:
case VKD3DSIH_MIN: