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libs/vkd3d-shader: Translate frc instructions.
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@ -2525,6 +2525,7 @@ static enum GLSLstd450 vkd3d_dxbc_compiler_map_ext_glsl_instruction(
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{VKD3DSIH_FIRSTBIT_HI, GLSLstd450FindUMsb},
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{VKD3DSIH_FIRSTBIT_LO, GLSLstd450FindILsb},
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{VKD3DSIH_FIRSTBIT_SHI, GLSLstd450FindSMsb},
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{VKD3DSIH_FRC, GLSLstd450Fract},
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{VKD3DSIH_MAD, GLSLstd450Fma},
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{VKD3DSIH_MAX, GLSLstd450FMax},
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{VKD3DSIH_MIN, GLSLstd450FMin},
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@ -3118,6 +3119,7 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler
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case VKD3DSIH_FIRSTBIT_HI:
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case VKD3DSIH_FIRSTBIT_LO:
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case VKD3DSIH_FIRSTBIT_SHI:
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case VKD3DSIH_FRC:
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case VKD3DSIH_MAD:
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case VKD3DSIH_MAX:
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case VKD3DSIH_MIN:
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