libs/vk3d-shader: Fix return instructions in if/else blocks.

This commit is contained in:
Józef Kucia 2017-07-20 13:32:40 +02:00
parent 2022702858
commit 1cbf6ebddf

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@ -3104,7 +3104,8 @@ static void vkd3d_dxbc_compiler_emit_control_flow_instruction(struct vkd3d_dxbc_
if (cf_info->current_block == VKD3D_BLOCK_IF)
vkd3d_spirv_build_op_branch(builder, cf_info->u.branch.merge_block_id);
vkd3d_spirv_build_op_label(builder, cf_info->u.branch.else_block_id);
if (cf_info->current_block != VKD3D_BLOCK_ELSE)
vkd3d_spirv_build_op_label(builder, cf_info->u.branch.else_block_id);
cf_info->current_block = VKD3D_BLOCK_ELSE;
break;