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libs/vkd3d: Add trailing newline to WARN() message in d3d12_command_list_begin_render_pass().
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@ -1573,7 +1573,7 @@ static bool d3d12_command_list_begin_render_pass(struct d3d12_command_list *list
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if (!list->state)
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{
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WARN("Pipeline state is NULL.");
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WARN("Pipeline state is NULL.\n");
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return false;
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}
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