libs/vkd3d: Use VK_PIPELINE_BIND_POINT_RANGE_SIZE.

This commit is contained in:
Józef Kucia 2017-08-31 09:29:02 +02:00
parent 551b97e087
commit f3862db04d

View File

@ -463,7 +463,7 @@ struct d3d12_command_list
VkFramebuffer current_framebuffer;
VkPipeline current_pipeline;
struct vkd3d_pipeline_bindings pipeline_bindings[VK_PIPELINE_BIND_POINT_COMPUTE + 1];
struct vkd3d_pipeline_bindings pipeline_bindings[VK_PIPELINE_BIND_POINT_RANGE_SIZE];
struct d3d12_pipeline_state *state;