include: Add the missing "values" parameter to ID3D12GraphicsCommandList::ClearUnorderedAccessViewFloat().

This commit is contained in:
Henri Verbeet 2017-06-15 16:43:22 +02:00
parent 99d2ba411e
commit d61b6a3545
2 changed files with 5 additions and 6 deletions

View File

@ -1538,8 +1538,7 @@ interface ID3D12GraphicsCommandList : ID3D12CommandList
D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, ID3D12Resource *resource, const UINT values[4],
UINT rect_count, const D3D12_RECT *rects);
void ClearUnorderedAccessViewFloat(D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,
D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,
ID3D12Resource *resource,
D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, ID3D12Resource *resource, const float values[4],
UINT rect_count, const D3D12_RECT *rects);
void DiscardResource(ID3D12Resource *resource, const D3D12_DISCARD_REGION *region);

View File

@ -2592,11 +2592,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID
}
static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList *iface,
D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,
ID3D12Resource *resource, UINT rect_count, const D3D12_RECT *rects)
D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, ID3D12Resource *resource,
const float values[4], UINT rect_count, const D3D12_RECT *rects)
{
FIXME("iface %p, gpu_handle %#"PRIx64", cpu_handle %lx, resource %p, rect_count %u, rects %p stub!\n",
iface, gpu_handle.ptr, cpu_handle.ptr, resource, rect_count, rects);
FIXME("iface %p, gpu_handle %#"PRIx64", cpu_handle %lx, resource %p, values %p, rect_count %u, rects %p stub!\n",
iface, gpu_handle.ptr, cpu_handle.ptr, resource, values, rect_count, rects);
}
static void STDMETHODCALLTYPE d3d12_command_list_DiscardResource(ID3D12GraphicsCommandList *iface,