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libs/vkd3d: Re-use vkd3d_array_reserve() in d3d12_fence_SetEventOnCompletion().
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@ -179,21 +179,12 @@ static HRESULT STDMETHODCALLTYPE d3d12_fence_SetEventOnCompletion(ID3D12Fence *i
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}
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}
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if (fence->event_array_size == fence->event_count)
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if (!vkd3d_array_reserve((void **)&fence->events, &fence->events_size,
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fence->event_count + 1, sizeof(*fence->events)))
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{
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unsigned int new_size = 2 * fence->event_array_size;
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struct vkd3d_waiting_event *new_events;
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TRACE("Resizing waiting events array from %u to %u.\n", fence->event_array_size, new_size);
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if (!(new_events = vkd3d_realloc(fence->events, new_size * sizeof(*fence->events))))
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{
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pthread_mutex_unlock(&fence->mutex);
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return E_OUTOFMEMORY;
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}
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fence->event_array_size = new_size;
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fence->events = new_events;
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WARN("Failed to add event.\n");
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pthread_mutex_unlock(&fence->mutex);
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return E_OUTOFMEMORY;
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}
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fence->events[fence->event_count].value = value;
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@ -280,12 +271,8 @@ static HRESULT d3d12_fence_init(struct d3d12_fence *fence, struct d3d12_device *
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if (flags)
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FIXME("Ignoring flags %#x.\n", flags);
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fence->event_array_size = 2;
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if (!(fence->events = vkd3d_calloc(fence->event_array_size, sizeof(*fence->events))))
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{
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pthread_mutex_destroy(&fence->mutex);
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return E_OUTOFMEMORY;
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}
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fence->events = NULL;
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fence->events_size = 0;
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fence->event_count = 0;
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fence->device = device;
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@ -69,9 +69,9 @@ struct d3d12_fence
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UINT64 value;
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pthread_mutex_t mutex;
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unsigned int event_array_size;
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unsigned int event_count;
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struct vkd3d_waiting_event *events;
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size_t events_size;
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size_t event_count;
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struct d3d12_device *device;
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};
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