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mirror of https://gitlab.winehq.org/wine/vkd3d.git synced 2024-11-21 16:46:41 -08:00
Commit Graph

874 Commits

Author SHA1 Message Date
Philip Rebohle
c560fdfa26 vkd3d-shader: Decorate integer fragment shader builtins as flat.
From the Vulkan spec, 8.13 "Interpolation Decorations":

    Fragment shader inputs that are signed or unsigned integers,
    integer vectors, or any double-precision floating-point type
    must be decorated with Flat.

This also matches glslang behaviour.

Specifically, this fixes tone-mapping in Unreal Engine 4 on RADV
and AMDGPU-PRO, where gl_Layer is used as a fragment shader input.

Signed-off-by: Philip Rebohle <philip.rebohle@tu-dortmund.de>
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-25 19:07:50 +01:00
Józef Kucia
d1e0ac115c vkd3d-shader: Avoid generating unique array types for immediate constant buffers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-22 12:30:44 +01:00
Józef Kucia
a0069d9fb7 vkd3d-shader: Use correct base index for relative addressing of aggregates.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-22 12:30:39 +01:00
Józef Kucia
d300e6f84c vkd3d-shader: Remove v{Fork, Join}InstanceID from symbol table when leaving shader phase.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-22 12:30:37 +01:00
Józef Kucia
9c46011b43 vkd3d-shader: Simplify vkd3d_dxbc_compiler_get_register_id().
Special casing is not needed.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-22 12:30:35 +01:00
Józef Kucia
3cbdad5f29 vkd3d-shader: Translate vPrim register.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-22 12:30:33 +01:00
Józef Kucia
7466758f08 vkd3d-shader: Fix swizzle for scalars.
In rare cases, OpCompositeExtract was generated for scalars.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-22 12:30:30 +01:00
Józef Kucia
197c1d9612 vkd3d-shader: Handle VKD3DSPR_INCONTROLPOINT in vkd3d_dxbc_compiler_get_register_id().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-20 19:15:14 +01:00
Józef Kucia
b6de566e3a vkd3d-shader: Add basic support for dcl_index_range.
We can address SPIR-V arrays dynamically.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-20 19:15:10 +01:00
Józef Kucia
d274318fe2 vkd3d-shader: Avoid using SPIR-V built-ins for shader interface between tessellation stages.
We can do this because both tessellation shaders are required in
Direct3D.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-20 19:15:04 +01:00
Józef Kucia
c333fddaf9 vkd3d-shader: Add support for OpenGL tessellation shaders.
In DXBC tessellator parameters are specified in hull shaders. In OpenGL,
even in SPIR-V, tessellator parameters must be specified in the
tessellation evaluation shader.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-14 16:01:14 +01:00
Józef Kucia
b1b3405bcf vkd3d-shader: Implement user patch constants for hull shaders.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-13 17:21:50 +01:00
Józef Kucia
7fde0ac78f vkd3d-shader: Implement relative addressing for arrayed registers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-13 17:21:48 +01:00
Józef Kucia
d30afc37c4 vkd3d-shader: Implement input registers for control point phase.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-13 17:21:46 +01:00
Józef Kucia
efe68b00bb vkd3d-shader: Add basic support for vpc registers in domain shaders.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-13 17:21:44 +01:00
Józef Kucia
1a5f058f4a vkd3d-shader: Translate vOutputControlPointID register.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-13 17:21:42 +01:00
Józef Kucia
09dea5f4d9 vkd3d-shader: Implement default control point phase.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-11 18:33:31 +01:00
Józef Kucia
c9fb9c7a7d vkd3d-shader: Simplify vkd3d_dxbc_compiler_emit_mov().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-11 18:33:29 +01:00
Józef Kucia
bdae9e30b4 vkd3d-shader: Ignore dcl_hs_max_tessfactor.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-11 18:33:26 +01:00
Józef Kucia
0498fafbb0 vkd3d-shader: Try to use SpvOpCopyMemory for mov instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-11 18:33:24 +01:00
Józef Kucia
a81a7f837e vkd3d-shader: Add initial support for built-in patch constants.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-08 17:20:39 +01:00
Józef Kucia
4ad4cbb7df vkd3d-shader: Factor out vkd3d_symbol_set_register_info().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-08 17:20:37 +01:00
Józef Kucia
df654aa327 vkd3d-shader: Factor out vkd3d_dxbc_compiler_emit_builtin().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-08 17:20:35 +01:00
Józef Kucia
c314b5b01c vkd3d-shader: Get sysval semantic from shader signature for inputs.
In domain shaders, inputs are declared with dcl_input without semantic.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-08 17:20:33 +01:00
Józef Kucia
fd3d661bf0 vkd3d-shader: Unset r# registers state while leaving current shader phase.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-07 17:01:59 +01:00
Józef Kucia
59d97b07fe vkd3d-shader: Implement hull shader barriers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-07 17:01:57 +01:00
Józef Kucia
0397808f81 vkd3d-shader: Add support for instanced join phases.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-07 17:01:56 +01:00
Józef Kucia
18784e6500 vkd3d-shader: Translate vForkInstanceId registers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-07 17:01:53 +01:00
Józef Kucia
ea4dd22309 vkd3d-shader: Add support for instanced fork phases.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-07 17:01:51 +01:00
Józef Kucia
e88b73797b vkd3d-shader: Delay generating functions for shader phases.
Mainly in order to wait for dcl_hs_{fork,join}_phase_instance_count.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-07 17:01:49 +01:00
Józef Kucia
97f0e778af vkd3d-shader: Allocate temporary registers per shader phase.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-06 15:38:54 +01:00
Józef Kucia
b8b09e58fa vkd3d-shader: Do not generate shader epilogue for fork and join shader phases.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-06 15:38:52 +01:00
Józef Kucia
904ab0ead5 vkd3d-shader: Generate functions for hull shader phases.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-06 15:38:50 +01:00
Józef Kucia
82d56f4872 vkd3d-shader: Introduce vkd3d_spirv_get_op_type_function().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-06 15:38:44 +01:00
Józef Kucia
363beefa9b vkd3d-shader: Introduce vkd3d_spirv_build_op_access_chain1().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-05 19:26:40 +01:00
Józef Kucia
bcd91910e4 vkd3d-shader: Use proper vkd3d_spirv_builtin for PS fragment coordinates.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:59:23 +01:00
Józef Kucia
495d4b9474 vkd3d-shader: Add more general support for SPIR-V aggregates.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:59:21 +01:00
Józef Kucia
2838ee5833 vkd3d-shader: Translate dcl_tessellator_output_primitive instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-25 18:59:17 +01:00
Józef Kucia
559c0191c8 vkd3d-shader: Implement vCoverage shader register.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-24 17:03:59 +01:00
Józef Kucia
4f55d990b9 vkd3d-shader: Mark hs_decls as declaration instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-24 17:03:57 +01:00
Józef Kucia
54d9714fcd vkd3d-shader: Implement oMask shader register.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-23 17:43:01 +01:00
Józef Kucia
fd0844e420 vkd3d-shader: Avoid using private variables for depth output registers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-23 17:42:58 +01:00
Józef Kucia
35e062b0a4 vkd3d-shader: Fix resinfo for cube textures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-23 17:42:54 +01:00
Józef Kucia
4c0692b2ef vkd3d-shader: Rename vkd3d_shader_interface to vkd3d_shader_interface_info.
For consistency with other vkd3d and vkd3d-shader structures.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-17 19:44:05 +01:00
Józef Kucia
bb7d1046da vkd3d-shader: Use result type for bitfield instructions source parameters.
Fixes SPIR-V validation errors:

  Expected Base Type to be equal to Result Type: BitFieldSExtract

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-15 15:26:04 +01:00
Józef Kucia
84759c40fe vkd3d-shader: Use vkd3d_dxbc_compiler_emit_load_src() in more places.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-15 15:26:02 +01:00
Józef Kucia
ff7df2cdf9 vkd3d-shader: Use result type for atomic instructions source parameters.
Fixes SPIR-V validation errors:

  AtomicIAdd: expected Value to be of type Result Type

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-15 15:25:57 +01:00
Józef Kucia
da3e283717 vkd3d-shader: Fix SV_VertexID.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-15 15:25:51 +01:00
Józef Kucia
3d80b3f4bd vkd3d-shader: Add basic support for transform feedback.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-14 20:31:13 +01:00
Józef Kucia
731e11902a vkd3d-shader: Introduce vkd3d_dxbc_compiler_emit_initial_declarations().
To emit more declarations immediately after creating a new SPIR-V builder.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-14 20:31:10 +01:00
Józef Kucia
dadf2eda08 vkd3d-shader: Declare OriginUpperLeft execution mode for fragment shaders.
Required by the Vulkan spec:

  "fragment entry points must declare OriginUpperLeft."

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-11 19:31:31 +01:00
Józef Kucia
5b0ed414a1 vkd3d-shader: Add support for dual source blending.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-12-17 19:17:10 +01:00
Józef Kucia
2c5a8cda7a vkd3d-shader: Translate sample_info instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-26 20:25:34 +01:00
Józef Kucia
23361bbcb2 vkd3d-shader: Add support for 2D MS arrays.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-26 20:25:31 +01:00
Józef Kucia
7decb65f54 vkd3d-shader: Implement shader visibility for UAV counters.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-15 18:33:37 +01:00
Józef Kucia
41ca2469b2 include: Add STATIC_ASSERT() macro.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-08 19:07:37 +01:00
Józef Kucia
00a0958526 vkd3d-shader: Fix swizzling for scalars.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-02 11:18:58 +01:00
Józef Kucia
7338ba0337 vkd3d-shader: Try harder to avoid using private variables for inputs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-31 19:15:19 +01:00
Józef Kucia
2ace6f204d vkd3d-shader: Use vkd3d_dxbc_compiler_emit_swizzle_ext() in vkd3d_dxbc_compiler_emit_input().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-31 19:15:17 +01:00
Józef Kucia
11a65da62a vkd3d-shader: Check more accurately if swizzle is required.
Eliminates redundant OpVectorShuffle instructions.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-31 19:15:15 +01:00
Józef Kucia
2f15b30e30 vkd3d-shader: Require shader signature elements for shader inputs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-30 18:21:57 +01:00
Józef Kucia
78a09d37d2 vkd3d-shader: Add support for stores to scalar variables.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-30 18:21:54 +01:00
Józef Kucia
ebf09feb82 vkd3d-shader: Simplify vkd3d_dxbc_compiler_emit_load_scalar().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-30 18:21:52 +01:00
Józef Kucia
d2e5ced1ac vkd3d-shader: Use typed shader outputs directly.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-30 18:21:50 +01:00
Józef Kucia
7b58e7cb23 vkd3d-shader: Rename "output setup" function to "shader epilogue".
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-30 18:21:48 +01:00
Józef Kucia
0f0af935a6 vkd3d-shader: Introduce VKD3D_SHADER_VISIBILITY_COMPUTE.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-29 17:08:45 +01:00
Józef Kucia
ae84b5210e vkd3d-shader: Introduce vkd3d_shader_binding_flags.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-29 17:08:43 +01:00
Józef Kucia
feeb2b49df vkd3d-shader: Use typed shader inputs directly.
... instead of copying them to a private floating-point variable.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-29 17:08:40 +01:00
Józef Kucia
bec3430d88 vkd3d-shader: Propagate errors from vkd3d_dxbc_compiler_emit_control_flow_instruction().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-26 19:47:14 +02:00
Józef Kucia
b909a5fe04 vkd3d-shader: Add asserts() to vkd3d_dxbc_compiler_emit_control_flow_instruction().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-26 19:47:13 +02:00
Józef Kucia
049d21ad7a vkd3d-shader: Fix typo in vkd3d_dxbc_compiler_have_combined_sampler().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-24 17:00:45 +02:00
Józef Kucia
94497f31a0 vkd3d-shader: Implement SV_ViewportArrayIndex.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-22 10:57:29 +02:00
Józef Kucia
2f5b718205 vkd3d-shader: Try to always use combined samplers for t# registers.
For bufinfo and resinfo.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-22 10:57:27 +02:00
Józef Kucia
11de335abd vkd3d-shader: Add support for combined samplers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-22 10:57:25 +02:00
Józef Kucia
781c5ed7c9 vkd3d-shader: Merge prepare_image() functions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-22 10:57:21 +02:00
Józef Kucia
f242922587 vkd3d-shader: Generalize helper for emitting descriptor binding decorations.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-22 10:57:19 +02:00
Józef Kucia
3efa365b5e vkd3d-shader: Remove sampler_id from struct vkd3d_shader_image.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-22 10:57:15 +02:00
Józef Kucia
299f126f7a vkd3d-shader: Simplify DepthReplacing execution mode handling.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-19 21:43:04 +02:00
Józef Kucia
c81e28c03a vkd3d-shader: Implement conservative depth output.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-19 21:43:02 +02:00
Józef Kucia
dac94fb58e vkd3d-shader: Translate bufinfo instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-19 21:43:00 +02:00
Józef Kucia
6639f618af vkd3d-shader: Implement early depth/stencil tests.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-18 19:49:22 +02:00
Józef Kucia
3957242ea7 vkd3d-shader: Translate ld2dms instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-18 19:49:20 +02:00
Józef Kucia
123f3ed387 vkd3d-shader: Fix resinfo for multisample textures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-18 19:49:20 +02:00
Józef Kucia
55abf3d6d4 vkd3d-shader: Fix f32tof16 instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-18 19:49:20 +02:00
Józef Kucia
dc9fdf5d31 vkd3d-shader: Fix f16tof32 instruction.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-18 19:49:06 +02:00
Józef Kucia
acf8ae9673 vkd3d-shader: Fix bitfield instructions.
Avoid overwriting registers before all results are computed.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-18 19:49:03 +02:00
Józef Kucia
170bb60baa vkd3d-shader: Add support for OpenGL atomic counters.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-18 00:59:44 +02:00
Józef Kucia
08183841eb vkd3d-shader: Translate sample_b instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-18 00:59:43 +02:00
Józef Kucia
907d137a4b vkd3d-shader: Translate sample_d instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-18 00:59:41 +02:00
Józef Kucia
86b4c8c9de vkd3d-shader: Constify vkd3d_dxbc_compiler pointers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-18 00:59:38 +02:00
Józef Kucia
2f43965c2c vkd3d-shader: Add OpenGL SPIR-V target environment.
More changes are needed for full support.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-11 18:37:36 +02:00
Józef Kucia
970aafaf55 vkd3d-shader: Recognize enableMinimumPrecision global flag.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-11 18:37:34 +02:00
Józef Kucia
1f4e6dc603 vkd3d-shader: Implement SV_SampleIndex.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-08 22:25:04 +02:00
Józef Kucia
4068243279 vkd3d-shader: Bump SPIR-V generator version.
In preparation for the next release.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-02 19:36:32 -07:00
Józef Kucia
a4cd1b255f vkd3d-shader: Translate gather4_po_c instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-28 01:12:44 +02:00
Józef Kucia
b66d4ed521 vkd3d-shader: Translate retc instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-28 01:12:43 +02:00
Józef Kucia
99939f626b vkd3d-shader: Use vkd3d_dxbc_compiler_emit_conditional_branch() in more places.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-28 01:12:41 +02:00
Józef Kucia
5319cc2420 vkd3d-shader: Translate gather4_po instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 19:20:35 +02:00
Józef Kucia
a553eb1afe vkd3d-shader: Translate gather4_c instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 19:20:31 +02:00
Józef Kucia
01ef2ceced vkd3d-shader: Find innermost loops for breakc instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 19:20:26 +02:00
Józef Kucia
9781b15531 vkd3d-shader: Translate continuec instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 19:20:16 +02:00
Józef Kucia
79339d153a vkd3d-shader: Translate continue instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 19:20:12 +02:00
Józef Kucia
a970f71581 vkd3d-shader: Translate ineg instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 19:20:10 +02:00
Józef Kucia
62628dd90d vkd3d-shader: Promote immediate scalar constants to vectors.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-24 19:20:07 +02:00
Józef Kucia
ae5471b978 vkd3d-shader: Implement texel offset for sample instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-13 19:26:18 +02:00
Józef Kucia
0b278a7773 vkd3d-shader: Implement texel offsets for ld instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-13 19:26:17 +02:00
Józef Kucia
6296758849 vkd3d-shader: Add support for more interpolation modifiers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-13 19:26:15 +02:00
Józef Kucia
5398d65d3e vkd3d-shader: Correctly handle multiple clip/cull distance output registers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-05 17:18:25 +02:00
Józef Kucia
e425b86610 vkd3d-shader: Implement cull distances.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-05 17:18:24 +02:00
Józef Kucia
814cd31522 vkd3d-shader: Implement clip distances.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-05 17:18:22 +02:00
Józef Kucia
060968fad2 vkd3d-shader: Add get_type_id() helper functions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-09-05 17:18:20 +02:00
Józef Kucia
99a2daedb1 vkd3d-shader: Strip debug info after generating all code.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-20 09:54:41 +02:00
Józef Kucia
76f64b86de libs/vkd3d-shader: Require shader signature elements for shader outputs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-16 11:02:15 +02:00
Józef Kucia
f7a21ad982 vkd3d-compiler: Do not overallocate memory for shader code.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-16 11:02:12 +02:00
Józef Kucia
da8eb496cf libs/vkd3d-shader: Zero-initialize unused shader output components.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-14 12:31:13 +02:00
Józef Kucia
bde5dafe5b libs/vkd3d-shader: Factor out vkd3d_dxbc_compiler_emit_vector_shuffle().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-14 12:31:10 +02:00
Józef Kucia
410e105ac5 libs/vkd3d-shader: Determine shader output component count based on shader signature.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-14 12:31:08 +02:00
Józef Kucia
07ffccd186 libs/vkd3d-shader: Fix vkd3d_find_signature_element_for_reg().
The exact match of write masks between a shader signature and
dcl_input/dcl_output instructions isn't required.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-14 12:31:05 +02:00
Józef Kucia
c54b148a2c libs/vkd3d-shader: Add support for indexable temporary registers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-14 12:30:59 +02:00
Józef Kucia
b707e36d56 libs/vkd3d-shader: Translate partial derivative instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-14 12:30:57 +02:00
Józef Kucia
b14bb73c5b libs/vkd3d-shader: Translate sincos instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-14 12:30:51 +02:00
Józef Kucia
92f3d33e15 libs/vkd3d-shader: Translate round_ne instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-08-14 12:30:27 +02:00
Józef Kucia
6e8dae9d62 libs/vkd3d-shader: Add debug name for vDomainLocation register.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-07-18 17:52:33 +02:00
Józef Kucia
054b1e41dd libs/vkd3d-shader: Treat vicp register as regular shader input.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-07-18 17:52:31 +02:00
Józef Kucia
faa1118202 libs/vkd3d-shader: Enable arrayed inputs for all shader types.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-07-18 17:52:29 +02:00
Józef Kucia
d15c9f79b5 libs/vkd3d-shader: Fix returning multiple components from dot product instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-26 21:58:58 +02:00
Józef Kucia
d14f9196f9 libs/vkd3d-shader: Do not emit output setup for ret in geometry shaders.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-26 21:58:53 +02:00
Józef Kucia
c21a8b56a0 libs/vkd3d-shader: Generate correct SPIR-V code for arrayed shader inputs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-26 21:58:51 +02:00
Józef Kucia
62b6d01c84 libs/vkd3d-shader: Pass register index to vkd3d_find_signature_element_for_reg().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-26 21:58:49 +02:00
Józef Kucia
ab6b24ff65 libs/vkd3d-shader: Simplify vkd3d_dxbc_compiler_emit_input().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-26 21:58:47 +02:00
Józef Kucia
5fe02889b1 libs/vkd3d-shader: Enable "geometry" capability for SpvBuiltInLayer.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-26 21:58:46 +02:00
Józef Kucia
d74992a119 libs/vkd3d-shader: Do not force input register type to float4.
Produces slightly smaller and cleaner SPIR-V code.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-26 21:58:44 +02:00
Józef Kucia
7dce007c53 libs/vkd3d-shader: Add initial support for typed registers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-26 21:58:42 +02:00
Józef Kucia
270c212265 libs/vkd3d-shader: Do not generate code in vkd3d_dxbc_compiler_get_register_info().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-26 21:58:40 +02:00
Józef Kucia
6cdf3a9fa5 libs/vkd3d-shader: Split SPIR-V built-ins table into two tables.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-06-26 21:58:38 +02:00
Józef Kucia
a5808cfdd7 libs/vkd3d-shader: Import shader tracing from wined3d.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-29 19:33:04 +02:00
Józef Kucia
b59ad01dd2 libs/vkd3d-shader: Implement SV_RenderTargetArrayIndex.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-29 19:32:41 +02:00
Józef Kucia
a87b3f3fb2 libs/vkd3d-shader: Rename default sampler to dummy sampler.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-24 23:29:32 +02:00
Józef Kucia
40ee9fa0e9 libs/vkd3d-shader: Implement swizzling for shader outputs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-24 23:29:24 +02:00
Józef Kucia
926f844ead libs/vkd3d-shader: Rework swizzle macros.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-24 23:29:20 +02:00
Józef Kucia
b901d72877 build: Improve SPIR-V headers detection.
Allows building with Vulkan SDK.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-16 22:00:10 +02:00
Józef Kucia
ccc49fe00d libs/vkd3d-shader: Use unified SPIR-V headers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-16 22:00:04 +02:00
Józef Kucia
1fe6270307 libs/vkd3d-shader: Translate control point count declarations.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-15 20:00:39 +01:00
Józef Kucia
844c83a837 libs/vkd3d-shader: Avoid Windows data types in public API.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-15 20:00:35 +01:00
Józef Kucia
26c5a1ef73 libs/vkd3d-shader: Implement vDomain.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-06 21:35:30 +01:00
Józef Kucia
2759ea7857 libs/vkd3d-shader: Translate dcl_tessellator_partitioning instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-06 21:35:27 +01:00
Józef Kucia
f1de58c58e libs/vkd3d-shader: Translate dcl_tessellator_domain instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-06 21:35:24 +01:00
Józef Kucia
8d2c59dd35 libs/vkd3d-shader: Use vkd3d_dxbc_compiler_get_constant_float_vector() in more places.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-05 18:57:12 +01:00
Józef Kucia
6f2ca74904 libs/vkd3d-shader: Add initial support for arrayed shader inputs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-05 18:57:07 +01:00
Józef Kucia
0ecbdbe823 libs/vkd3d-shader: Emit InvocationId for geometry and tessellation shaders.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-05 18:57:05 +01:00
Józef Kucia
f7cace8216 libs/vkd3d-shader: Translate dcl_gs_instances instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-05 18:57:02 +01:00
Józef Kucia
f6c708a3cc libs/vkd3d-shader: Translate geometry shader "cut" instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-05 18:57:00 +01:00
Józef Kucia
d97e32d035 libs/vkd3d-shader: Translate dcl_input_siv instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-05 18:56:58 +01:00
Józef Kucia
367e55cd59 libs/vkd3d-shader: Force public enums to 32-bit values.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-02 18:49:57 +01:00
Józef Kucia
be8e10e12e libs/vkd3d-shader: Use our own SPIR-V generator ID.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-02 18:49:55 +01:00
Józef Kucia
b1fc5039c8 libs/vkd3d-shader: Use GLSL.std450 NMin, NMax and NClamp opcodes.
This reverts commit 70f5b24f92.

The bug is fixed in Nvidia drivers.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-26 00:24:57 +01:00
Józef Kucia
daebeb3e11 libs/vkd3d-shader: Adjust barrier emission.
Aligns with glsang changes which are based on Khronos recommendations.

8297936dd6
838d7afc61
2505057af8

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-26 00:24:53 +01:00
Józef Kucia
38f2d893b1 libs/vkd3d-shader: Translate dcl_input_primitive instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-11 22:31:52 +01:00
Józef Kucia
31ec7b9160 libs/vkd3d-shader: Translate dcl_output_topology instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-11 22:31:50 +01:00
Józef Kucia
fb67ccd159 libs/vkd3d-shader: Translate geometry shader emit instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-11 22:31:48 +01:00
Józef Kucia
374a23bdd8 libs/vkd3d-shader: Introduce separate stream for execution mode declarations.
Tessellation and geometry shaders generate a lot of execution mode
declarations.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-11 22:31:47 +01:00
Józef Kucia
4ad1f9683e libs/vkd3d-shader: Translate dcl_maxout instructions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-11 22:31:45 +01:00
Józef Kucia
f0bc873e7a libs/vkd3d-shader: Generate valid SPIR-V for unimplemented registers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-09 20:37:02 +01:00
Józef Kucia
219b537209 libs/vkd3d-shader: Handle unimplemented registers more gracefully.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-09 20:36:59 +01:00
Józef Kucia
4ae6285c8e libs/vkd3d-shader: Fix result type for OpImageSampleDref instructions.
Per the SPIR-V spec:

  "Result Type must be a scalar of integer type or floating-point type."

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-15 16:27:27 +01:00
Józef Kucia
7ee3a02f92 libs/vkd3d-shader: Avoid theoretical crash in vkd3d_dxbc_compiler_emit_dot().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-14 13:40:26 +01:00
Józef Kucia
006f36c2ac libs/vkd3d-shader: Introduce vkd3d_dxbc_compiler_get_constant_uint_vector() helper.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-12-14 13:40:20 +01:00
Józef Kucia
e0cb3776c1 libs/vkd3d-shader: Fix discard_z instruction. 2017-12-11 12:55:55 +01:00
Józef Kucia
4e121f8b5d libs/vkd3d-shader: Implement SV_IsFrontFace. 2017-10-31 15:44:44 +01:00
Józef Kucia
79f80df1ee libs/vkd3d-shader: Translate dcl_input_ps_sgv instructions. 2017-10-31 15:44:44 +01:00
Józef Kucia
3340cafdc4 libs/vkd3d-shader: Avoid potential stack smashing. 2017-10-25 22:55:39 +02:00
Józef Kucia
f04389d90b libs/vkd3d-shader: Use more sensible default descriptor binding assignment. 2017-10-25 14:34:44 +02:00
Józef Kucia
e959686f12 libs/vkd3d-shader: Make sure that OpVariables are first instructions in main function.
The SPIR-V spec says:

  "All OpVariable instructions in a function must be in the first block
  in the function. These instructions, together with any immediately
  preceding OpLine instructions, must be the first instructions in that
  block."
2017-10-25 09:58:14 +02:00
Józef Kucia
b65c42e6f9 libs/vkd3d-shader: Avoid OpVectorShuffle on scalars.
The SPIR-V spec states:

  "Vector 1 and Vector 2 must both have vector types, with the same
  Component Type as Result Type."
2017-10-24 21:26:48 +02:00
Józef Kucia
310335f748 libs/vkd3d-shader: Branch directly to merge block when switch default block is absent. 2017-10-20 18:27:17 +02:00
Józef Kucia
137b5d694b libs/vkd3d-shader: Move inside_block field to vkd3d_control_flow_info. 2017-10-18 19:02:46 +02:00
Józef Kucia
c112f2ed46 libs/vkd3d-shader: Get rid of VKD3D_BLOCK_ELSE. 2017-10-18 19:02:46 +02:00
Józef Kucia
9f831b938a libs/vkd3d-shader: Avoid emitting empty else branches.
We have to patch SpvOpBranchConditional instruction when emitting the
else block because we do not know if an else block is present in
advance.
2017-10-18 19:02:46 +02:00
Józef Kucia
646385e871 libs/vkd3d-shader: Get rid of VKD3D_BLOCK_MAIN. 2017-10-18 19:02:46 +02:00
Józef Kucia
8a047a8eb7 libs/vkd3d-shader: Rename control flow union member for if instructions. 2017-10-18 19:02:46 +02:00
Józef Kucia
0369f39a47 libs/vkd3d-shader: Generate correct SPIR-V for rcp with multiple components. 2017-10-18 12:21:24 +02:00
Józef Kucia
c5e400fa30 libs/vkd3d-shader: Document hacks introduced for Nvidia driver.
See 70f5b24f92.
2017-10-12 17:47:53 +02:00
Józef Kucia
2171ba6d32 libs/vkd3d-shader: Decrement OpAtomicIDecrement result. 2017-10-12 13:10:26 +02:00
Józef Kucia
586e1cc532 libs/vkd3d-shader: Implement relative addressing for constant buffers. 2017-10-06 17:06:31 +02:00
Józef Kucia
5479ac7011 libs/vkd3d-shader: Always emit default block for OpSwitch.
The default block is required in SPIR-V.
2017-10-05 15:58:51 +02:00
Józef Kucia
9feb7a3956 libs/vkd3d-shader: Recognize nop instruction. 2017-10-05 15:58:51 +02:00
Józef Kucia
e7aa2a7bcf libs/vkd3d-shader: Emit NonReadable decoration for image variables.
Fixes image writes for UNORM formats on Anv. Anv uses special surface
state for write-only storage image descriptors.

The SPIR-V spec doesn't state that the NonReadable decoration is
required for images used with StorageImageWriteWithoutFormat. On the
other hand, glslang requires the 'writeonly' keyword for images without
format, and it emits the NonReadable decoration.
2017-09-26 10:37:41 +02:00
Józef Kucia
5a020d6673 libs/vkd3d-shader: Implement shader visibility for descriptors. 2017-09-22 16:42:07 +02:00
Józef Kucia
602f9780f8 libs/vkd3d-shader: Implement "sample" interpolation qualifier. 2017-09-14 15:38:19 +02:00
Józef Kucia
6b757f3002 libs/vkd3d-shader: Subtract BaseInstance from InstanceIndex.
Depends on SPV_KHR_shader_draw_parameters extension.
2017-09-12 17:42:42 +02:00
Józef Kucia
b19fe74284 libs/vkd3d-shader: Export shader signature parsing. 2017-09-11 22:35:16 +02:00
Józef Kucia
b61c785bd0 libs/vkd3d-shader: Implement SV_InstanceID. 2017-09-11 22:35:16 +02:00
Józef Kucia
30cd4cc59f libs/vkd3d-shader: Always declare format for raw/structured image variables. 2017-09-07 17:48:43 +02:00
Józef Kucia
4af15035df libs/vkd3d-shader: Improve some debug messages. 2017-09-07 17:48:43 +02:00
Józef Kucia
3191e1eaa9 libs/vkd3d-shader: Implement UAV counters instructions. 2017-09-07 17:15:54 +02:00
Józef Kucia
5ef6f71996 libs/vkd3d-shader: Emit declarations for UAV counters. 2017-09-07 17:15:54 +02:00
Józef Kucia
7416c83ae2 libs/vkd3d-shader: Rename vkd3d_descriptor_type to vkd3d_shader_descriptor_type. 2017-09-07 17:15:54 +02:00
Józef Kucia
efdf2ec691 libs/vkd3d-shader: Rename vkd3d_shader_push_constant to vkd3d_shader_push_constant_buffer.
This should be clearer. Multiple constant buffers can be assigned to
a single push constant range.
2017-09-07 17:15:54 +02:00
Józef Kucia
ea8e5eaaba libs/vkd3d-shader: Introduce vkd3d_dxbc_compiler_emit_store_dst_swizzled() helper function. 2017-09-04 18:33:09 +02:00
Józef Kucia
3a4a71905e libs/vkd3d-shader: Implement texel offset for gather4. 2017-09-04 12:46:52 +02:00
Józef Kucia
293ce313ac libs/vkd3d-shader: Translate gather4 instructions. 2017-09-04 12:46:52 +02:00
Józef Kucia
72b109d380 libs/vkd3d-shader: Factor out vkd3d_spirv_build_image_instruction() function. 2017-08-31 09:29:02 +02:00
Józef Kucia
7c67665032 libs/vkd3d-shader: Implement ld_{raw, structured} for UAVs. 2017-08-30 16:41:41 +02:00
Józef Kucia
87a2fec426 libs/vkd3d-shader: Translate discard instructions. 2017-08-30 16:41:41 +02:00
Józef Kucia
99b72d4db1 libs/vkd3d-shader: Implement sample_l. 2017-08-30 16:41:41 +02:00
Józef Kucia
5b8d1fbdd5 libs/vkd3d-shader: Implement sample_c_lz. 2017-08-30 16:41:41 +02:00
Józef Kucia
9b8260a246 libs/vkd3d-shader: Translate ld_uav_typed instructions. 2017-08-28 19:10:23 +02:00
Józef Kucia
b5c89fa89f libs/vkd3d-shader: Implement atomic compare exchange instructions. 2017-08-28 11:01:23 +02:00
Józef Kucia
482af89416 libs/vkd3d-shader: Implement remaining binary atomic instructions. 2017-08-28 11:01:23 +02:00
Józef Kucia
4e300ab1d4 libs/vkd3d-shader: Translate imm_atomic_iadd instructions. 2017-08-24 17:00:16 +02:00
Józef Kucia
cb166fbd5a libs/vkd3d-shader: Translate atomic_umax instructions. 2017-08-24 17:00:16 +02:00
Józef Kucia
d464c9033f libs/vkd3d-shader: Translate atomic_umin instructions. 2017-08-24 17:00:16 +02:00
Józef Kucia
a836cc2fe3 libs/vkd3d-shader: Translate atomic_or instructions. 2017-08-24 17:00:16 +02:00
Józef Kucia
1c4b9be079 libs/vkd3d-shader: Implement store_{raw,structured} for TGSM. 2017-08-24 15:13:38 +02:00
Józef Kucia
f7f7c6d889 libs/vkd3d-shader: Implement ld_raw. 2017-08-24 15:13:38 +02:00
Józef Kucia
a94751398b libs/vkd3d-shader: Add support for atomic instructions on TGSM. 2017-08-24 15:13:38 +02:00
Józef Kucia
61dd701284 libs/vkd3d-shader: Translate imm_atomic_exch instructions. 2017-08-24 15:13:38 +02:00
Józef Kucia
eba87fa55b libs/vkd3d-shader: Implement ld_structured for TGSM. 2017-08-24 15:13:38 +02:00
Józef Kucia
cf5fb3fbc2 libs/vkd3d-shader: Fix swizzle for raw/structured instructions. 2017-08-24 15:13:38 +02:00
Józef Kucia
4bfd0456e5 libs/vkd3d-shader: Refactor raw/structured buffer addressing.
In prep for TGSM support.
2017-08-24 15:13:38 +02:00
Józef Kucia
4d0b4f4f71 libs/vkd3d-shader: Add vkd3d_spirv_build_op_composite_extract1() function. 2017-08-24 11:11:16 +02:00
Józef Kucia
cef35c7c76 libs/vkd3d-shader: Translate dcl_tgsm_structured instructions. 2017-08-24 11:11:16 +02:00
Józef Kucia
9ed0feed12 libs/vkd3d-shader: Translate dcl_tgsm_raw instructions. 2017-08-24 11:11:16 +02:00
Józef Kucia
19c1b81a71 libs/vkd3d-shader: Translate sync instructions. 2017-08-24 11:11:16 +02:00
Józef Kucia
6c5d8da24d libs/vkd3d-shader: Store structure stride in symbol table. 2017-08-22 14:53:33 +02:00
Józef Kucia
eb5e7a4412 libs/vkd3d-shader: Implement ld_structured for SRVs. 2017-08-22 12:39:56 +02:00
Józef Kucia
d5697448eb libs/vkd3d-shader: Translate dcl_resource_structured instructions. 2017-08-22 12:39:56 +02:00
Józef Kucia
77e47eddb9 libs/vkd3d-shader: Translate dcl_resource_raw instructions. 2017-08-22 12:39:56 +02:00
Józef Kucia
6ffe54b9ec libs/vkd3d-shader: Translate round_z instructions. 2017-08-22 12:39:56 +02:00
Józef Kucia
0f7c86e2bd libs/vkd3d-shader: Translate store_structured instructions. 2017-08-21 16:30:33 +02:00
Józef Kucia
03e189386a libs/vkd3d-shader: Translate atomic_iadd instructions. 2017-08-21 12:41:07 +02:00
Józef Kucia
d287591889 libs/vkd3d-shader: Set image format for UAV typed reads and atomic instructions. 2017-08-21 12:41:07 +02:00
Józef Kucia
41b7c46c3e libs/vkd3d-shader: Translate dcl_uav_structured instructions. 2017-08-18 14:52:40 +02:00
Józef Kucia
8f631c8b0c libs/vkd3d-shader: Make bytecode parser responsible for setting scalar register write masks. 2017-08-18 14:52:40 +02:00
Józef Kucia
ca9cc355b4 libs/vkd3d-shader: Recognize oDepth register. 2017-08-18 14:52:40 +02:00
Józef Kucia
dc7f65122d libs/vkd3d-shader: Silence push constant size mismatch FIXMEs().
This generally doesn't mean anything. It may only be an issue
for out of bounds accesses.
2017-08-17 12:13:50 +02:00
Józef Kucia
ef2f490b20 libs/vkd3d-shader: Do not try to find matching signature element for system-value inputs.
Silences false-positive FIXME() messages.
2017-08-17 12:13:50 +02:00
Józef Kucia
242ef52d8b libs/vkd3d-shader: Translate sample_c instructions.
Nvidia expects that the D_ref is packed together with texture
coordinates. The D_ref parameter is ignored.

This isn't a problem for glslang because in GLSL D_ref is generally
passed together with texture coordinates.
2017-08-16 17:38:33 +02:00
Józef Kucia
2527f820cd libs/vkd3d-shader: Cleanup vkd3d_dxbc_compiler_prepare[_sampled]_image() functions. 2017-08-16 17:38:33 +02:00
Józef Kucia
1857fdc1bc libs/vkd3d-shader: Translate ld instructions. 2017-08-16 13:11:52 +02:00
Józef Kucia
e3d6bac31b libs/vkd3d-shader: Introduce vkd3d_shader_interface structure. 2017-08-16 13:11:52 +02:00
Józef Kucia
e6f6d01489 libs/vkd3d-shader: Implement resinfo for SRVs. 2017-08-16 13:11:52 +02:00
Józef Kucia
f82a90ff78 libs/vkd3d-shader: Fix write mask for vPrim register. 2017-08-15 11:25:10 +02:00
Józef Kucia
17e49dc6c6 libs/vkd3d-shader: Translate store_raw instructions. 2017-08-11 13:58:04 +02:00
Józef Kucia
5aefd2c9e4 libs/vkd3d-shader: Translate dcl_uav_raw instructions. 2017-08-11 13:58:04 +02:00
Józef Kucia
2665cbe522 libs/vkd3d: Duplicate Vulkan descriptors for SRVs and UAVs.
Vulkan has different descriptor types for buffers and textures.
Therefore, we do not know the exact Vulkan descriptor type for D3D12 SRV
and UAV descriptors up front. This information can be extracted from
shaders when creating PSOs but creating incompatible Vulkan descriptor
set layouts for PSOs with the same root signature would introduce a lot
of complexity.

In order to preserve compatibility between resource bindings for PSOs
with the same root signature we duplicate Vulkan descriptors for SRVs
and UAVs (a buffer view and an image view descriptor). This strategy may
be reasonable for small root signatures.
2017-08-08 17:09:35 +02:00
Józef Kucia
cb86c9c8d0 libs/vkd3d-shader: Implement resinfo for UAVs. 2017-08-08 17:09:35 +02:00
Józef Kucia
eb4c98db17 libs/vkd3d-shader: Add support for switch breaks nested in conditional branches. 2017-08-01 13:55:49 +02:00
Józef Kucia
6b93e6ce99 libs/vkd3d-shader: Add support for switch fall-through blocks. 2017-08-01 13:55:49 +02:00
Józef Kucia
fbeaf0ba95 libs/vkd3d-shader: Make sure that inserted chunks are sorted.
The list is expected to be empty or very small so insertion sort should
be fine.
2017-08-01 13:55:49 +02:00
Józef Kucia
3effb4b18c libs/vkd3d-shader: Get rid of artificial limit for switch case blocks. 2017-08-01 11:38:10 +02:00
Józef Kucia
ae8d8036c6 libs/vkd3d-shader: Implement switch control flow instructions. 2017-08-01 10:51:45 +02:00
Józef Kucia
5061dbaf0c libs/vkd3d-shader: Add mechanism for inserting words into SPIR-V streams.
Allows inserting SPIR-V instructions at arbitrary locations in SPIR-V
streams.
2017-08-01 10:51:45 +02:00
Józef Kucia
c1c94e248c libs/vkd3d-shader: Allow multiple push constant buffers. 2017-08-01 10:51:45 +02:00
Józef Kucia
d75966ab9e libs/vkd3d: Assign non-overlapping push constant ranges for root constants. 2017-08-01 10:51:45 +02:00
Józef Kucia
fec337a03c libs/vkd3d-shader: Fix memory leak in vkd3d_dxbc_compiler_destroy(). 2017-07-28 12:56:18 +02:00
Józef Kucia
9725eb3763 libs/vkd3d-shader: Remove double semicolons. 2017-07-28 12:56:18 +02:00
Józef Kucia
92fcb9ffa2 libs/vkd3d-shader: Add support for push constants. 2017-07-27 15:24:38 +02:00
Józef Kucia
edd1e9602d libs/vkd3d-shader: Implement arbitrary mappings from D3D shader register to Vulkan descriptors.
An arbitrary mapping can be passed to vkd3d_shader_compile_dxbc().
2017-07-26 13:45:25 +02:00
Józef Kucia
6c174beb4b libs/vkd3d-shader: Use component types from input signatures for shader inputs.
Fixes Vulkan validation layers errors.
2017-07-25 14:23:27 +02:00
Józef Kucia
5a2ebc62f6 libs/vkd3d-shader: Use component types from output signatures for shader outputs.
Fixes Vulkan validation layers errors.
2017-07-25 14:23:27 +02:00
Józef Kucia
a0e82064dc libs/vkd3d-shader: Mask coordinates for OpImageWrite instructions. 2017-07-24 19:43:50 +02:00
Józef Kucia
046afde8db libs/vkd3d-shader: Store resource type info in table. 2017-07-24 19:43:50 +02:00
Józef Kucia
aa3465ac83 libs/vkd3d-shader: Fix bitcasts for shader inputs. 2017-07-24 19:43:50 +02:00
Józef Kucia
c71d609fb6 libs/vkd3d-shader: Fix write mask for vThreadIDInGroupFlattened. 2017-07-24 19:43:50 +02:00
Józef Kucia
6bbd6c948a libs/vkd3d-shader: Translate store_uav_typed instructions. 2017-07-24 19:43:50 +02:00
Józef Kucia
4746833a6f libs/vkd3d-shader: Translate dcl_uav_typed instructions. 2017-07-24 19:43:50 +02:00
Józef Kucia
ea6b35ef58 libs/vkd3d-shader: Translate udiv instructions. 2017-07-21 14:14:42 +02:00
Józef Kucia
c73b201110 libs/vkd3d-shader: Do not print FIXMEs for known global flags. 2017-07-21 14:14:42 +02:00
Józef Kucia
95b6b7b91b libs/vkd3d-shader: Clean up vkd3d_dxbc_compiler_emit_control_flow_instruction(). 2017-07-21 14:14:42 +02:00
Józef Kucia
18c06c8022 libs/vk3d-shader: Translate break instructions for loops. 2017-07-20 13:32:40 +02:00
Józef Kucia
1cbf6ebddf libs/vk3d-shader: Fix return instructions in if/else blocks. 2017-07-20 13:32:40 +02:00
Józef Kucia
2022702858 libs/vkd3d-shader: Translate breakc instructions. 2017-07-20 13:32:40 +02:00
Józef Kucia
98c307cdbc libs/vkd3d-shader: Implement loops. 2017-07-20 13:32:40 +02:00
Józef Kucia
f6f70d8c02 libs/vkd3d-shader: Add support for nested control flow. 2017-07-20 13:32:40 +02:00
Józef Kucia
1e9a38005b libs/vkd3d-shader: Use vkd3d_spirv_build_once mechanism for SPIR-V constants. 2017-07-19 14:45:54 +02:00
Józef Kucia
ab78c23170 libs/vkd3d-shader: Translate round_{ni,pi} instructions. 2017-07-19 13:53:59 +02:00
Józef Kucia
fed8155d08 libs/vkd3d-shader: Translate rcp instructions. 2017-07-19 13:53:59 +02:00
Józef Kucia
a4e5d06cac libs/vkd3d-shader: Translate log instructions. 2017-07-19 13:53:59 +02:00
Józef Kucia
87f34094db libs/vkd3d-shader: Translate imul instructions. 2017-07-19 13:53:59 +02:00
Józef Kucia
b75022df72 libs/vkd3d-shader: Translate more integer comparison instructions. 2017-07-19 13:53:59 +02:00
Józef Kucia
e8edbac33f libs/vkd3d-shader: Translate more integer ALU instructions. 2017-07-19 13:53:59 +02:00
Józef Kucia
dddd97f126 libs/vkd3d-shader: Translate imad instructions. 2017-07-19 13:53:59 +02:00
Józef Kucia
be276b4182 libs/vkd3d-shader: Translate frc instructions. 2017-07-19 13:53:59 +02:00
Józef Kucia
aa8ce19b2e libs/vkd3d-shader: Translate exp instructions. 2017-07-19 13:53:59 +02:00
Józef Kucia
e307beee29 libs/vkd3d-shader: Fix immediate constant buffers. 2017-07-18 17:32:26 +02:00
Józef Kucia
2420fdb3af libs/vkd3d-shader: Add support for vThreadGroupID register. 2017-07-18 17:32:26 +02:00
Józef Kucia
79e61d95df libs/vkd3d-shader: Fix shader input register mask handling. 2017-07-18 17:32:26 +02:00
Józef Kucia
78a085199f libs/vkd3d-shader: Use vkd3d_get_spirv_builtin() directly. 2017-07-18 17:32:26 +02:00
Józef Kucia
9d944ad96c libs/vkd3d-shader: Store info about SPIR-V built-ins in table. 2017-07-18 17:32:26 +02:00
Józef Kucia
e5a4ad3385 libs/vkd3d-shader: Add support for vThreadIDInGroupFlattened register. 2017-07-18 17:32:26 +02:00
Józef Kucia
caa1f4a37a libs/vkd3d-shader: Allow compute shader registers as source operands. 2017-07-18 17:32:26 +02:00
Józef Kucia
9d319bbc3d libs/vkd3d-shader: Translate swapc instructions. 2017-07-18 13:31:46 +02:00
Józef Kucia
3407702d60 libs/vkd3d-shader: Avoid duplicated OpTypeImage instructions. 2017-07-17 18:12:02 +02:00
Józef Kucia
758247de4d libs/vkd3d-shader: Avoid duplicated OpTypeSampledImage instructions. 2017-07-17 18:12:02 +02:00
Józef Kucia
42d8b97176 libs/vkd3d-shader: Avoid duplicated OpTypePointer instructions. 2017-07-17 18:12:02 +02:00
Józef Kucia
e715a6d1c9 libs/vkd3d-shader: Add more general way to emit SPIR-V instructions once. 2017-07-17 18:12:02 +02:00
Józef Kucia
3dc307bfb8 libs/vkd3d-shader: Make SPIR-V builder responsible for emitting parameterless types once. 2017-07-17 18:12:02 +02:00
Józef Kucia
acb683690b libs/vkd3d-shader: Make SPIR-V builder responsible for emitting OpTypeSampler once. 2017-07-17 18:12:02 +02:00
Józef Kucia
cc536e72ab libs/vkd3d-shader: Translate sample instructions. 2017-07-17 16:25:29 +02:00
Józef Kucia
e86f7fc82e libs/vkd3d-shader: Translate dcl_resource instructions. 2017-07-17 16:25:29 +02:00
Józef Kucia
4854b74151 libs/vkd3d-shader: Introduce vkd3d_dxbc_compiler_emit_swizzle() helper function. 2017-07-14 17:21:23 +02:00
Józef Kucia
96f5bb3936 libs/vkd3d-shader: Use vkd3d_dxbc_compiler_emit_load_src() for dot product instructions.
Fixes source modifiers for dot product instructions.
2017-07-14 17:21:23 +02:00
Józef Kucia
7c606089f1 libs/vkd3d-shader: Add FIXME comment for local function variables. 2017-07-14 13:44:35 +02:00
Józef Kucia
a47724ce3a libs/vkd3d-shader: Translate dcl_sampler instructions. 2017-07-14 13:44:35 +02:00
Józef Kucia
cd07a50b21 libs/vkd3d-shader: Implement relative addressing for immediate constant buffers. 2017-07-11 17:23:02 +02:00
Józef Kucia
1a8b74549a libs/vkd3d-shader: Use vkd3d_dxbc_compiler_emit_variable() in vkd3d_dxbc_compiler_emit_dcl_temps(). 2017-07-11 17:23:02 +02:00
Józef Kucia
c8d713dc83 libs/vkd3d-shader: Implement immediate constant buffers. 2017-07-11 17:23:02 +02:00
Józef Kucia
d8d5701409 libs/vkd3d-shader: Use appropriate message severity for invalid SPIR-V shaders. 2017-07-11 17:23:02 +02:00
Józef Kucia
682e725d6e libs/vkd3d-shader: Add support for multiple shader outputs packed into single register. 2017-07-10 15:33:34 +02:00
Józef Kucia
7f1242888e libs/vkd3d-shader: Recognize vThreadIDInGroup register. 2017-07-10 15:33:34 +02:00
Józef Kucia
2e6f80e24c libs/vkd3d-shader: Pass buffer size to vkd3d_dxbc_compiler_get_register_name(). 2017-07-10 15:33:34 +02:00
Józef Kucia
649a814b23 libs/vkd3d-shader: Use ERR() instead of FIXME() in vkd3d_dxbc_compiler_emit_ext_glsl_instruction().
vkd3d_dxbc_compiler_emit_ext_glsl_instruction() is called only for
implemented instructions.
2017-07-10 15:33:34 +02:00
Józef Kucia
4c448f0a35 libs/vkd3d-shader: Recognize vThreadID register. 2017-07-10 15:33:34 +02:00
Józef Kucia
bf3896adc4 libs/vkd3d-shader: Decorate shader inputs with Component decoration.
Needed when multiple inputs are stored in a single register.
2017-07-10 15:33:34 +02:00
Józef Kucia
c6b6a9d542 libs/vkd3d-shader: Add support for multiple shader inputs packed into single register. 2017-07-10 15:33:34 +02:00
Józef Kucia
f5319efa4b libs/vkd3d-shader: Translate f32tof16 instruction. 2017-07-06 18:11:57 +02:00
Józef Kucia
83392c92a3 libs/vkd3d-shader: Translate f16tof32 instruction. 2017-07-06 18:11:57 +02:00
Józef Kucia
03ab3d25bc libs/vkd3d-shader: Upgrade FIXME() to ERR() in vkd3d_dxbc_compiler_emit_alu_instruction().
vkd3d_dxbc_compiler_emit_alu_instruction() is called only for
implemented instructions.
2017-07-06 18:11:57 +02:00
Józef Kucia
24134b20fd libs/vkd3d-shader: Translate xor, or and not instructions. 2017-07-06 18:11:57 +02:00
Józef Kucia
cb125d0020 libs/vkd3d-shader: Fix swizzling for non floating-point result values.
Avoids incorrect bitcasts.
2017-07-06 18:11:57 +02:00
Józef Kucia
0633cfc55d libs/vkd3d-shader: Implement "absneg" source modifiers. 2017-06-29 13:40:27 +02:00
Józef Kucia
70f5b24f92 libs/vkd3d-shader: Avoid using GLSL.std450 NMin, NMax and NClamp opcodes.
These opcodes were implemented by Mesa just few days ago. In addition
using these opcodes in a shader leads to a crash on Nvidia.

In practice this change doesn't seem to make a difference. We still want
to use NMin, NMax and NClamp for correctness. This commit is meant to be
reverted when problems with these opcodes are resolved.
2017-06-29 13:40:27 +02:00
Józef Kucia
c9b271f3c7 libs/vkd3d-shader: Implement _sat destination modifier. 2017-06-29 13:40:27 +02:00
Józef Kucia
cd1f9118ee libs/vkd3d-shader: Translate floating-point min/max instructions to NMin/NMax.
The semantics of NMin and NMax match special handling required for NaN.
2017-06-29 13:40:27 +02:00
Józef Kucia
f8b25dcea4 libs/vkd3d-shader: Implement "neg" modifier for integers. 2017-06-29 09:02:50 +02:00
Józef Kucia
169b1e7885 libs/vkd3d-shader: Translate movc instruction. 2017-06-29 09:02:50 +02:00
Józef Kucia
0ef0b54eed libs/vkd3d-shader: Translate SM5 bit instructions. 2017-06-29 09:02:50 +02:00
Józef Kucia
b2f8454a0f libs/vkd3d-shader: Translate ishl instruction. 2017-06-29 09:02:50 +02:00
Józef Kucia
1e7fc384fc libs/vkd3d-shader: Translate ishr instruction. 2017-06-29 09:02:50 +02:00
Józef Kucia
4de9405a7b libs/vkd3d-shader: Allow input declarations with no write mask. 2017-06-29 09:02:50 +02:00
Józef Kucia
c708c56d7b libs/vkd3d-shader: Translate ushr instruction. 2017-06-28 12:28:09 +02:00
Józef Kucia
32cc44150d libs/vkd3d-shader: Translate bitfield instructions. 2017-06-28 12:28:09 +02:00
Józef Kucia
dffa2ad80f libs/vkd3d-shader: Use signed integer format when masking bitfield instruction operands.
This shouldn't be strictly needed, but it fixes bfi on Nvidia.
2017-06-28 12:28:09 +02:00
Józef Kucia
2c139bdf81 libs/vkd3d-shader: Mask immediate constant operands for bitfield instructions. 2017-06-28 12:28:09 +02:00
Józef Kucia
e623583048 libs/vkd3d-shader: Translate value preserving conversion instructions. 2017-06-28 12:28:09 +02:00
Józef Kucia
7e71b86031 libs/vkd3d-shader: Track current block for control flow instructions. 2017-06-28 12:28:09 +02:00
Józef Kucia
170168c9cb libs/vkd3d-shader: Implement more floating-point comparison instructions. 2017-06-28 12:28:09 +02:00
Józef Kucia
3190fbffb7 libs/vkd3d-shader: Translate iadd instruction. 2017-06-27 22:21:43 +02:00
Józef Kucia
6eb2d9cee4 libs/vkd3d-shader: Translate ieq instruction. 2017-06-27 22:21:43 +02:00
Józef Kucia
6fa98eb77c libs/vkd3d-shader: Implement absolute value source modifier. 2017-06-27 22:21:43 +02:00
Józef Kucia
30018181e0 libs/vkd3d-shader: Translate sqrt instruction. 2017-06-27 22:21:43 +02:00
Józef Kucia
8f6af1125d libs/vkd3d-shader: Get rid of VKD3D_SHADER_FLIP_Y compiler option.
We use negative viewport height to flip Y.
2017-06-27 22:21:43 +02:00
Józef Kucia
0afe0032b0 libs/vkd3d-shader: Add VKD3D_SHADER_STRIP_DEBUG compiler option. 2017-06-27 22:21:43 +02:00
Józef Kucia
dbfa823b42 libs/vkd3d-shader: Translate min/max instructions. 2017-06-27 22:21:43 +02:00
Józef Kucia
d998cb88c5 libs/vkd3d-shader: Implement constant interpolation mode.
For gears demo.
2017-06-27 13:16:47 +02:00
Józef Kucia
00b1a83ef5 libs/vkd3d-shader: Translate if/else/endif instructions. 2017-06-26 17:03:31 +02:00
Józef Kucia
7f4f305225 libs/vkd3d-shader: Introduce vkd3d_spirv_alloc_id() helper function. 2017-06-26 17:03:31 +02:00
Józef Kucia
77b3c5858f libs/vkd3d-shader: Pass format string to vkd3d_spirv_build_op_name(). 2017-06-26 17:03:31 +02:00
Józef Kucia
cb79f2ec65 libs/vkd3d-shader: Implement floating-point comparison instructions. 2017-06-26 17:03:31 +02:00
Józef Kucia
cd8eb358e9 libs/vkd3d-shader: Refactor immediate constants handling. 2017-06-26 17:03:31 +02:00
Józef Kucia
becd93c8bd libs/vkd3d-shader: Emit Offset decoration for uniform buffer struct members.
The SPIR-V spec says:

  "Composite objects in the UniformConstant, Uniform, and PushConstant Storage
  Classes must be explicitly laid out."

Intel Anvil driver uses uninitialized memory for offsets when Offset
decorations are missing.
2017-06-23 22:24:33 +02:00
Józef Kucia
99d82668a0 libs/vkd3d-shader: Avoid generating 2 OpVectorShuffles per mov instruction. 2017-06-22 13:36:18 +02:00
Józef Kucia
05842705b4 libs/vkd3d-shader: Enforce required component count for builtin shader inputs. 2017-06-22 13:36:18 +02:00
Józef Kucia
4ced2e7789 libs/vkd3d-shader: Translate "neg" source modifier. 2017-06-21 22:00:19 +02:00
Józef Kucia
f5e3b248df libs/vkd3d-shader: Fix SV_Position in pixel shaders. 2017-06-21 22:00:19 +02:00
Józef Kucia
9880d78058 libs/vkd3d-shader: Translate dcl_input_ps_siv instruction. 2017-06-21 22:00:19 +02:00
Józef Kucia
67a8200933 libs/vkd3d-shader: Implement VKD3D_SHADER_FLIP_Y option. 2017-06-21 12:22:20 +02:00
Józef Kucia
989a80fef7 libs/vkd3d-shader: Fix TRACE() message in vkd3d_spirv_dump(). 2017-06-21 12:22:20 +02:00
Józef Kucia
feb5e8259c libs/vkd3d-shader: Translate dcl_constantbuffer instruction. 2017-06-20 17:09:39 +02:00
Józef Kucia
8b2b2c1b6b libs/vkd3d-shader: Translate bfi instruction. 2017-06-20 17:09:39 +02:00
Józef Kucia
95b11ba336 libs/vkd3d-shader: Translate dcl_input instructions. 2017-06-20 17:09:39 +02:00
Józef Kucia
88e20980a8 libs/vkd3d-shader: Translate dot product instructions. 2017-06-20 17:09:39 +02:00
Józef Kucia
ddcc403f73 libs/vkd3d-shader: Add missing vkd3d_free() call.
Fixes commit 0761568225.
2017-06-20 14:59:25 +02:00
Józef Kucia
c9a98c7a13 libs/vkd3d-shader: Add support for GLSL.std.450 extended instruction set. 2017-06-20 14:59:25 +02:00
Józef Kucia
801b4159de libs/vkd3d-shader: Translate some ALU instructions. 2017-06-20 14:14:44 +02:00
Józef Kucia
2b1396e7e4 libs/vkd3d-shader: Translate mov instruction. 2017-06-20 13:34:44 +02:00
Józef Kucia
18e952aaf4 libs/vkd3d-shader: Translate dcl_output_siv instruction. 2017-06-20 13:34:44 +02:00
Józef Kucia
0761568225 libs/vkd3d-shader: Translate dcl_output instruction. 2017-06-20 13:34:44 +02:00
Józef Kucia
d073652db9 libs/vkd3d-shader: Translate dcl_temps instruction.
"symbol_table" is possibly not the most fitting name.
2017-06-20 13:34:44 +02:00
Józef Kucia
d32134da48 libs/vkd3d-shader: Implement SM5 dcl_thread_group instruction. 2017-06-19 19:49:11 +02:00
Józef Kucia
786a31ca4e libs/vkd3d-shader: Use libSPIRV-Tools for tracing and validating generated SPIR-V shaders.
SPIRV-Tools are an optional dependency.

We link with stdc++ because libSPIRV-Tools is a static library written
in C++.
2017-06-19 18:05:53 +02:00
Józef Kucia
dd31e5e918 libs/vkd3d-shader: Generate SPIR-V modules. 2017-06-19 18:05:53 +02:00
Józef Kucia
1f65d4ccc1 libs/vkd3d-shader: Add stub for SPIR-V generator. 2017-06-19 18:05:53 +02:00