vkd3d-shader: Ignore dcl_hs_max_tessfactor.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2019-02-11 13:20:47 +01:00 committed by Alexandre Julliard
parent 0498fafbb0
commit bdae9e30b4

View File

@ -7522,6 +7522,7 @@ int vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler,
case VKD3DSIH_CUT_STREAM:
vkd3d_dxbc_compiler_emit_cut_stream(compiler, instruction);
break;
case VKD3DSIH_DCL_HS_MAX_TESSFACTOR:
case VKD3DSIH_HS_DECLS:
case VKD3DSIH_DCL_INPUT_CONTROL_POINT_COUNT:
case VKD3DSIH_NOP: