mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-01-28 13:05:02 -08:00
libs/vkd3d-shader: Generate correct SPIR-V code for arrayed shader inputs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
62b6d01c84
commit
c21a8b56a0
@ -2983,16 +2983,17 @@ static uint32_t vkd3d_dxbc_compiler_emit_input(struct vkd3d_dxbc_compiler *compi
|
||||
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
|
||||
const struct vkd3d_shader_signature_element *signature_element;
|
||||
const struct vkd3d_shader_register *reg = &dst->reg;
|
||||
uint32_t type_id, ptr_type_id, float_type_id;
|
||||
const struct vkd3d_spirv_builtin *builtin;
|
||||
enum vkd3d_component_type component_type;
|
||||
uint32_t val_id, input_id, var_id;
|
||||
uint32_t type_id, float_type_id;
|
||||
struct vkd3d_symbol reg_symbol;
|
||||
SpvStorageClass storage_class;
|
||||
struct rb_entry *entry = NULL;
|
||||
bool use_private_var = false;
|
||||
unsigned int array_size;
|
||||
unsigned int reg_idx;
|
||||
uint32_t i, index;
|
||||
|
||||
assert(!reg->idx[0].rel_addr);
|
||||
assert(!reg->idx[1].rel_addr);
|
||||
@ -3071,22 +3072,36 @@ static uint32_t vkd3d_dxbc_compiler_emit_input(struct vkd3d_dxbc_compiler *compi
|
||||
if (use_private_var)
|
||||
{
|
||||
type_id = vkd3d_spirv_get_type_id(builder, component_type, input_component_count);
|
||||
val_id = vkd3d_spirv_build_op_load(builder, type_id, input_id, SpvMemoryAccessMaskNone);
|
||||
|
||||
if (builtin && builtin->fixup_pfn)
|
||||
val_id = builtin->fixup_pfn(compiler, val_id);
|
||||
|
||||
if (component_type != VKD3D_TYPE_FLOAT)
|
||||
for (i = 0; i < max(array_size, 1); ++i)
|
||||
{
|
||||
float_type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_FLOAT, input_component_count);
|
||||
val_id = vkd3d_spirv_build_op_bitcast(builder, float_type_id, val_id);
|
||||
struct vkd3d_shader_register dst_reg = *reg;
|
||||
|
||||
val_id = input_id;
|
||||
if (array_size)
|
||||
{
|
||||
ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, SpvStorageClassInput, type_id);
|
||||
index = vkd3d_dxbc_compiler_get_constant_uint(compiler, i);
|
||||
val_id = vkd3d_spirv_build_op_in_bounds_access_chain(builder,
|
||||
ptr_type_id, input_id, &index, 1);
|
||||
dst_reg.idx[0].offset = i;
|
||||
}
|
||||
val_id = vkd3d_spirv_build_op_load(builder, type_id, val_id, SpvMemoryAccessMaskNone);
|
||||
|
||||
if (builtin && builtin->fixup_pfn)
|
||||
val_id = builtin->fixup_pfn(compiler, val_id);
|
||||
|
||||
if (component_type != VKD3D_TYPE_FLOAT)
|
||||
{
|
||||
float_type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_FLOAT, input_component_count);
|
||||
val_id = vkd3d_spirv_build_op_bitcast(builder, float_type_id, val_id);
|
||||
}
|
||||
|
||||
if (input_component_count != component_count)
|
||||
val_id = vkd3d_dxbc_compiler_emit_swizzle(compiler,
|
||||
val_id, VKD3D_TYPE_FLOAT, VKD3D_NO_SWIZZLE, dst->write_mask);
|
||||
|
||||
vkd3d_dxbc_compiler_emit_store_reg(compiler, &dst_reg, dst->write_mask, val_id);
|
||||
}
|
||||
|
||||
if (input_component_count != component_count)
|
||||
val_id = vkd3d_dxbc_compiler_emit_swizzle(compiler,
|
||||
val_id, VKD3D_TYPE_FLOAT, VKD3D_NO_SWIZZLE, dst->write_mask);
|
||||
|
||||
vkd3d_dxbc_compiler_emit_store_reg(compiler, reg, dst->write_mask, val_id);
|
||||
}
|
||||
|
||||
return input_id;
|
||||
|
Loading…
x
Reference in New Issue
Block a user