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synced 2025-01-28 13:05:02 -08:00
vkd3d-shader: Implement conservative depth output.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1567,6 +1567,8 @@ static bool shader_sm4_is_scalar_register(const struct vkd3d_shader_register *re
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switch (reg->type)
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{
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case VKD3DSPR_DEPTHOUT:
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case VKD3DSPR_DEPTHOUTGE:
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case VKD3DSPR_DEPTHOUTLE:
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case VKD3DSPR_GSINSTID:
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case VKD3DSPR_LOCALTHREADINDEX:
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case VKD3DSPR_OUTPOINTID:
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@ -2246,6 +2246,8 @@ static bool vkd3d_dxbc_compiler_get_register_name(char *buffer, unsigned int buf
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snprintf(buffer, buffer_size, "o%u", idx);
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break;
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case VKD3DSPR_DEPTHOUT:
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case VKD3DSPR_DEPTHOUTGE:
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case VKD3DSPR_DEPTHOUTLE:
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snprintf(buffer, buffer_size, "oDepth");
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break;
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case VKD3DSPR_TESSCOORD:
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@ -2470,6 +2472,8 @@ static uint32_t vkd3d_dxbc_compiler_get_register_id(struct vkd3d_dxbc_compiler *
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case VKD3DSPR_OUTPUT:
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case VKD3DSPR_COLOROUT:
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case VKD3DSPR_DEPTHOUT:
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case VKD3DSPR_DEPTHOUTGE:
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case VKD3DSPR_DEPTHOUTLE:
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case VKD3DSPR_CONSTBUFFER:
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case VKD3DSPR_IMMCONSTBUFFER:
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case VKD3DSPR_SAMPLER:
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@ -3056,8 +3060,26 @@ vkd3d_register_builtins[] =
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{VKD3DSPR_TESSCOORD, {VKD3D_TYPE_FLOAT, 3, SpvBuiltInTessCoord}},
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{VKD3DSPR_DEPTHOUT, {VKD3D_TYPE_FLOAT, 1, SpvBuiltInFragDepth}},
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{VKD3DSPR_DEPTHOUTGE, {VKD3D_TYPE_FLOAT, 1, SpvBuiltInFragDepth}},
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{VKD3DSPR_DEPTHOUTLE, {VKD3D_TYPE_FLOAT, 1, SpvBuiltInFragDepth}},
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};
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static void vkd3d_dxbc_compiler_emit_register_execution_mode(struct vkd3d_dxbc_compiler *compiler,
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const struct vkd3d_shader_register *reg)
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{
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switch (reg->type)
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{
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case VKD3DSPR_DEPTHOUTGE:
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vkd3d_dxbc_compiler_emit_execution_mode(compiler, SpvExecutionModeDepthGreater, NULL, 0);
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break;
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case VKD3DSPR_DEPTHOUTLE:
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vkd3d_dxbc_compiler_emit_execution_mode(compiler, SpvExecutionModeDepthLess, NULL, 0);
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break;
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default:
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return;
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}
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}
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static const struct vkd3d_spirv_builtin *get_spirv_builtin_for_sysval(
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const struct vkd3d_dxbc_compiler *compiler, enum vkd3d_shader_input_sysval_semantic sysval)
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{
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@ -3458,6 +3480,7 @@ static void vkd3d_dxbc_compiler_emit_output(struct vkd3d_dxbc_compiler *compiler
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if (builtin)
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{
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vkd3d_dxbc_compiler_decorate_builtin(compiler, id, builtin->spirv_builtin);
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vkd3d_dxbc_compiler_emit_register_execution_mode(compiler, &dst->reg);
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if (component_idx)
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FIXME("Unhandled component index %u.\n", component_idx);
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}
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