mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader: Add OpenGL SPIR-V target environment.
More changes are needed for full support. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
970aafaf55
commit
2f43965c2c
@ -125,8 +125,18 @@ struct vkd3d_shader_interface
|
||||
unsigned int uav_counter_count;
|
||||
};
|
||||
|
||||
enum vkd3d_shader_target
|
||||
{
|
||||
VKD3D_SHADER_TARGET_NONE,
|
||||
VKD3D_SHADER_TARGET_SPIRV_OPENGL_4_5,
|
||||
VKD3D_SHADER_TARGET_SPIRV_VULKAN_1_0, /* default target */
|
||||
|
||||
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_TARGET),
|
||||
};
|
||||
|
||||
struct vkd3d_shader_compile_arguments
|
||||
{
|
||||
enum vkd3d_shader_target target;
|
||||
unsigned int *output_swizzles;
|
||||
unsigned int output_swizzle_count;
|
||||
};
|
||||
|
@ -36,7 +36,21 @@
|
||||
#ifdef HAVE_SPIRV_TOOLS
|
||||
# include "spirv-tools/libspirv.h"
|
||||
|
||||
static void vkd3d_spirv_dump(const struct vkd3d_shader_code *spirv)
|
||||
static spv_target_env spv_target_env_from_vkd3d(enum vkd3d_shader_target target)
|
||||
{
|
||||
switch (target)
|
||||
{
|
||||
case VKD3D_SHADER_TARGET_SPIRV_OPENGL_4_5:
|
||||
return SPV_ENV_OPENGL_4_5;
|
||||
case VKD3D_SHADER_TARGET_SPIRV_VULKAN_1_0:
|
||||
return SPV_ENV_VULKAN_1_0;
|
||||
default:
|
||||
ERR("Invalid shader target %#x.\n", target);
|
||||
return SPV_ENV_VULKAN_1_0;
|
||||
}
|
||||
}
|
||||
|
||||
static void vkd3d_spirv_dump(const struct vkd3d_shader_code *spirv, enum vkd3d_shader_target target)
|
||||
{
|
||||
const static uint32_t options
|
||||
= SPV_BINARY_TO_TEXT_OPTION_FRIENDLY_NAMES | SPV_BINARY_TO_TEXT_OPTION_INDENT;
|
||||
@ -45,7 +59,7 @@ static void vkd3d_spirv_dump(const struct vkd3d_shader_code *spirv)
|
||||
spv_context context;
|
||||
spv_result_t ret;
|
||||
|
||||
context = spvContextCreate(SPV_ENV_VULKAN_1_0);
|
||||
context = spvContextCreate(spv_target_env_from_vkd3d(target));
|
||||
|
||||
if (!(ret = spvBinaryToText(context, spirv->code, spirv->size / sizeof(uint32_t),
|
||||
options, &text, &diagnostic)))
|
||||
@ -68,13 +82,13 @@ static void vkd3d_spirv_dump(const struct vkd3d_shader_code *spirv)
|
||||
spvContextDestroy(context);
|
||||
}
|
||||
|
||||
static void vkd3d_spirv_validate(const struct vkd3d_shader_code *spirv)
|
||||
static void vkd3d_spirv_validate(const struct vkd3d_shader_code *spirv, enum vkd3d_shader_target target)
|
||||
{
|
||||
spv_diagnostic diagnostic = NULL;
|
||||
spv_context context;
|
||||
spv_result_t ret;
|
||||
|
||||
context = spvContextCreate(SPV_ENV_VULKAN_1_0);
|
||||
context = spvContextCreate(spv_target_env_from_vkd3d(target));
|
||||
|
||||
if ((ret = spvValidateBinary(context, spirv->code, spirv->size / sizeof(uint32_t),
|
||||
&diagnostic)))
|
||||
@ -89,8 +103,8 @@ static void vkd3d_spirv_validate(const struct vkd3d_shader_code *spirv)
|
||||
|
||||
#else
|
||||
|
||||
static void vkd3d_spirv_dump(const struct vkd3d_shader_code *spirv) {}
|
||||
static void vkd3d_spirv_validate(const struct vkd3d_shader_code *spirv) {}
|
||||
static void vkd3d_spirv_dump(const struct vkd3d_shader_code *spirv, enum vkd3d_shader_target target) {}
|
||||
static void vkd3d_spirv_validate(const struct vkd3d_shader_code *spirv, enum vkd3d_shader_target target) {}
|
||||
|
||||
#endif /* HAVE_SPIRV_TOOLS */
|
||||
|
||||
@ -1968,6 +1982,12 @@ struct vkd3d_dxbc_compiler *vkd3d_dxbc_compiler_create(const struct vkd3d_shader
|
||||
return compiler;
|
||||
}
|
||||
|
||||
static enum vkd3d_shader_target vkd3d_dxbc_compiler_get_target(struct vkd3d_dxbc_compiler *compiler)
|
||||
{
|
||||
const struct vkd3d_shader_compile_arguments *args = compiler->compile_args;
|
||||
return args ? args->target : VKD3D_SHADER_TARGET_SPIRV_VULKAN_1_0;
|
||||
}
|
||||
|
||||
static bool vkd3d_dxbc_compiler_check_shader_visibility(struct vkd3d_dxbc_compiler *compiler,
|
||||
enum vkd3d_shader_visibility visibility)
|
||||
{
|
||||
@ -2983,9 +3003,13 @@ static const struct
|
||||
{
|
||||
enum vkd3d_shader_input_sysval_semantic sysval;
|
||||
struct vkd3d_spirv_builtin builtin;
|
||||
enum vkd3d_shader_target target;
|
||||
}
|
||||
vkd3d_system_value_builtins[] =
|
||||
{
|
||||
{VKD3D_SIV_VERTEX_ID, {VKD3D_TYPE_INT, 1, SpvBuiltInVertexId}, VKD3D_SHADER_TARGET_SPIRV_OPENGL_4_5},
|
||||
{VKD3D_SIV_INSTANCE_ID, {VKD3D_TYPE_INT, 1, SpvBuiltInInstanceId}, VKD3D_SHADER_TARGET_SPIRV_OPENGL_4_5},
|
||||
|
||||
{VKD3D_SIV_POSITION, {VKD3D_TYPE_FLOAT, 4, SpvBuiltInPosition}},
|
||||
{VKD3D_SIV_VERTEX_ID, {VKD3D_TYPE_INT, 1, SpvBuiltInVertexIndex}},
|
||||
{VKD3D_SIV_INSTANCE_ID, {VKD3D_TYPE_INT, 1, SpvBuiltInInstanceIndex, sv_instance_id_fixup}},
|
||||
@ -3020,16 +3044,20 @@ vkd3d_register_builtins[] =
|
||||
};
|
||||
|
||||
static const struct vkd3d_spirv_builtin *get_spirv_builtin_for_sysval(
|
||||
enum vkd3d_shader_input_sysval_semantic sysval)
|
||||
struct vkd3d_dxbc_compiler *compiler, enum vkd3d_shader_input_sysval_semantic sysval)
|
||||
{
|
||||
enum vkd3d_shader_target target;
|
||||
unsigned int i;
|
||||
|
||||
if (!sysval)
|
||||
return NULL;
|
||||
|
||||
target = vkd3d_dxbc_compiler_get_target(compiler);
|
||||
for (i = 0; i < ARRAY_SIZE(vkd3d_system_value_builtins); ++i)
|
||||
{
|
||||
if (vkd3d_system_value_builtins[i].sysval == sysval)
|
||||
if (vkd3d_system_value_builtins[i].sysval == sysval
|
||||
&& (!vkd3d_system_value_builtins[i].target
|
||||
|| vkd3d_system_value_builtins[i].target == target))
|
||||
return &vkd3d_system_value_builtins[i].builtin;
|
||||
}
|
||||
|
||||
@ -3052,12 +3080,12 @@ static const struct vkd3d_spirv_builtin *get_spirv_builtin_for_register(
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static const struct vkd3d_spirv_builtin *vkd3d_get_spirv_builtin(enum vkd3d_shader_register_type reg_type,
|
||||
enum vkd3d_shader_input_sysval_semantic sysval)
|
||||
static const struct vkd3d_spirv_builtin *vkd3d_get_spirv_builtin(struct vkd3d_dxbc_compiler *compiler,
|
||||
enum vkd3d_shader_register_type reg_type, enum vkd3d_shader_input_sysval_semantic sysval)
|
||||
{
|
||||
const struct vkd3d_spirv_builtin *builtin;
|
||||
|
||||
if ((builtin = get_spirv_builtin_for_sysval(sysval)))
|
||||
if ((builtin = get_spirv_builtin_for_sysval(compiler, sysval)))
|
||||
return builtin;
|
||||
if ((builtin = get_spirv_builtin_for_register(reg_type)))
|
||||
return builtin;
|
||||
@ -3124,7 +3152,7 @@ static uint32_t vkd3d_dxbc_compiler_emit_input(struct vkd3d_dxbc_compiler *compi
|
||||
reg_idx = reg->idx[0].offset;
|
||||
}
|
||||
|
||||
builtin = get_spirv_builtin_for_sysval(sysval);
|
||||
builtin = get_spirv_builtin_for_sysval(compiler, sysval);
|
||||
|
||||
component_idx = vkd3d_write_mask_get_component_idx(dst->write_mask);
|
||||
component_count = vkd3d_write_mask_component_count(dst->write_mask);
|
||||
@ -3321,7 +3349,7 @@ static void vkd3d_dxbc_compiler_emit_shader_signature_outputs(struct vkd3d_dxbc_
|
||||
if (clip_distance_mask)
|
||||
{
|
||||
count = vkd3d_popcount(clip_distance_mask);
|
||||
builtin = get_spirv_builtin_for_sysval(VKD3D_SIV_CLIP_DISTANCE);
|
||||
builtin = get_spirv_builtin_for_sysval(compiler, VKD3D_SIV_CLIP_DISTANCE);
|
||||
clip_distance_id = vkd3d_dxbc_compiler_emit_array_variable(compiler, &builder->global_stream,
|
||||
SpvStorageClassOutput, builtin->component_type, builtin->component_count, count);
|
||||
vkd3d_spirv_add_iface_variable(builder, clip_distance_id);
|
||||
@ -3331,7 +3359,7 @@ static void vkd3d_dxbc_compiler_emit_shader_signature_outputs(struct vkd3d_dxbc_
|
||||
if (cull_distance_mask)
|
||||
{
|
||||
count = vkd3d_popcount(cull_distance_mask);
|
||||
builtin = get_spirv_builtin_for_sysval(VKD3D_SIV_CULL_DISTANCE);
|
||||
builtin = get_spirv_builtin_for_sysval(compiler, VKD3D_SIV_CULL_DISTANCE);
|
||||
cull_distance_id = vkd3d_dxbc_compiler_emit_array_variable(compiler, &builder->global_stream,
|
||||
SpvStorageClassOutput, builtin->component_type, builtin->component_count, count);
|
||||
vkd3d_spirv_add_iface_variable(builder, cull_distance_id);
|
||||
@ -3383,7 +3411,7 @@ static void vkd3d_dxbc_compiler_emit_output(struct vkd3d_dxbc_compiler *compiler
|
||||
return;
|
||||
}
|
||||
|
||||
builtin = vkd3d_get_spirv_builtin(dst->reg.type, sysval);
|
||||
builtin = vkd3d_get_spirv_builtin(compiler, dst->reg.type, sysval);
|
||||
|
||||
component_idx = vkd3d_write_mask_get_component_idx(dst->write_mask);
|
||||
component_count = vkd3d_write_mask_component_count(dst->write_mask);
|
||||
@ -6631,8 +6659,9 @@ int vkd3d_dxbc_compiler_generate_spirv(struct vkd3d_dxbc_compiler *compiler,
|
||||
|
||||
if (TRACE_ON())
|
||||
{
|
||||
vkd3d_spirv_dump(spirv);
|
||||
vkd3d_spirv_validate(spirv);
|
||||
enum vkd3d_shader_target target = vkd3d_dxbc_compiler_get_target(compiler);
|
||||
vkd3d_spirv_dump(spirv, target);
|
||||
vkd3d_spirv_validate(spirv, target);
|
||||
}
|
||||
|
||||
return VKD3D_OK;
|
||||
|
@ -56,6 +56,24 @@ static void vkd3d_shader_parser_destroy(struct vkd3d_shader_parser *parser)
|
||||
free_shader_desc(&parser->shader_desc);
|
||||
}
|
||||
|
||||
static int vkd3d_shader_validate_compile_args(const struct vkd3d_shader_compile_arguments *compile_args)
|
||||
{
|
||||
if (!compile_args)
|
||||
return VKD3D_OK;
|
||||
|
||||
switch (compile_args->target)
|
||||
{
|
||||
case VKD3D_SHADER_TARGET_SPIRV_OPENGL_4_5:
|
||||
case VKD3D_SHADER_TARGET_SPIRV_VULKAN_1_0:
|
||||
break;
|
||||
default:
|
||||
WARN("Invalid shader target %#x.\n", compile_args->target);
|
||||
return VKD3D_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
return VKD3D_OK;
|
||||
}
|
||||
|
||||
int vkd3d_shader_compile_dxbc(const struct vkd3d_shader_code *dxbc,
|
||||
struct vkd3d_shader_code *spirv, uint32_t compiler_options,
|
||||
const struct vkd3d_shader_interface *shader_interface,
|
||||
@ -70,6 +88,9 @@ int vkd3d_shader_compile_dxbc(const struct vkd3d_shader_code *dxbc,
|
||||
TRACE("dxbc {%p, %zu}, spirv %p, compiler_options %#x, shader_interface %p, compile_args %p.\n",
|
||||
dxbc->code, dxbc->size, spirv, compiler_options, shader_interface, compile_args);
|
||||
|
||||
if ((ret = vkd3d_shader_validate_compile_args(compile_args)) < 0)
|
||||
return ret;
|
||||
|
||||
if ((ret = vkd3d_shader_scan_dxbc(dxbc, &scan_info)) < 0)
|
||||
return ret;
|
||||
|
||||
|
@ -1994,6 +1994,7 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s
|
||||
}
|
||||
graphics->attachment_count = graphics->rt_idx + rt_count;
|
||||
|
||||
ps_compile_args.target = VKD3D_SHADER_TARGET_SPIRV_VULKAN_1_0;
|
||||
ps_compile_args.output_swizzles = ps_output_swizzle;
|
||||
ps_compile_args.output_swizzle_count = rt_count;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user