libs/vkd3d-shader: Translate geometry shader emit instructions.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-01-11 17:03:53 +01:00 committed by Alexandre Julliard
parent 374a23bdd8
commit fb67ccd159

View File

@ -1391,6 +1391,11 @@ static uint32_t vkd3d_spirv_build_op_image_query_levels(struct vkd3d_spirv_build
SpvOpImageQueryLevels, result_type, image_id);
}
static void vkd3d_spirv_build_op_emit_vertex(struct vkd3d_spirv_builder *builder)
{
return vkd3d_spirv_build_op(&builder->function_stream, SpvOpEmitVertex);
}
static void vkd3d_spirv_build_op_control_barrier(struct vkd3d_spirv_builder *builder,
uint32_t execution_id, uint32_t memory_id, uint32_t memory_semantics_id)
{
@ -3554,6 +3559,15 @@ static void vkd3d_dxbc_compiler_emit_dcl_output_siv(struct vkd3d_dxbc_compiler *
instruction->declaration.register_semantic.sysval_semantic);
}
static void vkd3d_dxbc_compiler_emit_dcl_stream(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_instruction *instruction)
{
unsigned int stream_idx = instruction->src[0].reg.idx[0].offset;
if (stream_idx)
FIXME("Multiple streams are not supported yet.\n");
}
static void vkd3d_dxbc_compiler_emit_dcl_vertices_out(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_instruction *instruction)
{
@ -4146,8 +4160,7 @@ static void vkd3d_dxbc_compiler_emit_breakc(struct vkd3d_dxbc_compiler *compiler
vkd3d_spirv_build_op_label(builder, merge_block_id);
}
static void vkd3d_dxbc_compiler_emit_return(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_instruction *instruction)
static void vkd3d_dxbc_compiler_emit_output_setup_invocation(struct vkd3d_dxbc_compiler *compiler)
{
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
uint32_t void_id, function_id, arguments[MAX_REG_OUTPUT];
@ -4164,7 +4177,14 @@ static void vkd3d_dxbc_compiler_emit_return(struct vkd3d_dxbc_compiler *compiler
vkd3d_spirv_build_op_function_call(builder, void_id, function_id, arguments, count);
}
}
static void vkd3d_dxbc_compiler_emit_return(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_instruction *instruction)
{
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
vkd3d_dxbc_compiler_emit_output_setup_invocation(compiler);
vkd3d_spirv_build_op_return(builder);
}
@ -5360,6 +5380,27 @@ static void vkd3d_dxbc_compiler_emit_sync(struct vkd3d_dxbc_compiler *compiler,
}
}
static void vkd3d_dxbc_compiler_emit_emit_stream(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_instruction *instruction)
{
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
unsigned int stream_idx;
if (instruction->handler_idx == VKD3DSIH_EMIT_STREAM)
stream_idx = instruction->src[0].reg.idx[0].offset;
else
stream_idx = 0;
if (stream_idx)
{
FIXME("Multiple streams are not supported yet.\n");
return;
}
vkd3d_dxbc_compiler_emit_output_setup_invocation(compiler);
vkd3d_spirv_build_op_emit_vertex(builder);
}
/* This function is called after declarations are processed. */
static void vkd3d_dxbc_compiler_emit_main_prolog(struct vkd3d_dxbc_compiler *compiler)
{
@ -5440,6 +5481,9 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler
case VKD3DSIH_DCL_OUTPUT_SIV:
vkd3d_dxbc_compiler_emit_dcl_output_siv(compiler, instruction);
break;
case VKD3DSIH_DCL_STREAM:
vkd3d_dxbc_compiler_emit_dcl_stream(compiler, instruction);
break;
case VKD3DSIH_DCL_VERTICES_OUT:
vkd3d_dxbc_compiler_emit_dcl_vertices_out(compiler, instruction);
break;
@ -5608,6 +5652,10 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler
case VKD3DSIH_SYNC:
vkd3d_dxbc_compiler_emit_sync(compiler, instruction);
break;
case VKD3DSIH_EMIT:
case VKD3DSIH_EMIT_STREAM:
vkd3d_dxbc_compiler_emit_emit_stream(compiler, instruction);
break;
case VKD3DSIH_NOP:
break;
default: