vkd3d-shader: Factor out vkd3d_dxbc_compiler_emit_builtin().

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2019-02-08 13:20:13 +01:00 committed by Alexandre Julliard
parent c314b5b01c
commit df654aa327

View File

@ -3370,6 +3370,24 @@ static void vkd3d_dxbc_compiler_decorate_xfb_output(struct vkd3d_dxbc_compiler *
vkd3d_spirv_build_op_decorate1(builder, id, SpvDecorationOffset, offset);
}
static uint32_t vkd3d_dxbc_compiler_emit_builtin_variable(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_spirv_builtin *builtin, SpvStorageClass storage_class, unsigned int array_size)
{
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
uint32_t id;
if (!array_size && builtin->is_spirv_array)
array_size = 1;
id = vkd3d_dxbc_compiler_emit_array_variable(compiler,
&builder->global_stream, storage_class,
builtin->component_type, builtin->component_count, array_size);
vkd3d_spirv_add_iface_variable(builder, id);
vkd3d_dxbc_compiler_decorate_builtin(compiler, id, builtin->spirv_builtin);
return id;
}
static uint32_t vkd3d_dxbc_compiler_emit_input(struct vkd3d_dxbc_compiler *compiler,
const struct vkd3d_shader_dst_param *dst, enum vkd3d_shader_input_sysval_semantic sysval)
{
@ -3439,15 +3457,16 @@ static uint32_t vkd3d_dxbc_compiler_emit_input(struct vkd3d_dxbc_compiler *compi
}
storage_class = SpvStorageClassInput;
input_id = vkd3d_dxbc_compiler_emit_array_variable(compiler, &builder->global_stream,
storage_class, component_type, input_component_count, array_size);
vkd3d_spirv_add_iface_variable(builder, input_id);
if (builtin)
{
vkd3d_dxbc_compiler_decorate_builtin(compiler, input_id, builtin->spirv_builtin);
input_id = vkd3d_dxbc_compiler_emit_builtin_variable(compiler, builtin, storage_class, array_size);
}
else
{
input_id = vkd3d_dxbc_compiler_emit_array_variable(compiler, &builder->global_stream,
storage_class, component_type, input_component_count, array_size);
vkd3d_spirv_add_iface_variable(builder, input_id);
vkd3d_spirv_build_op_decorate1(builder, input_id, SpvDecorationLocation, reg_idx);
if (component_idx)
vkd3d_spirv_build_op_decorate1(builder, input_id, SpvDecorationComponent, component_idx);
@ -3524,7 +3543,6 @@ static void vkd3d_dxbc_compiler_emit_input_register(struct vkd3d_dxbc_compiler *
const struct vkd3d_shader_register *reg = &dst->reg;
const struct vkd3d_spirv_builtin *builtin;
struct vkd3d_symbol reg_symbol;
unsigned int array_size;
uint32_t input_id;
assert(!reg->idx[0].rel_addr);
@ -3537,12 +3555,7 @@ static void vkd3d_dxbc_compiler_emit_input_register(struct vkd3d_dxbc_compiler *
return;
}
array_size = builtin->is_spirv_array ? 1 : 0;
input_id = vkd3d_dxbc_compiler_emit_array_variable(compiler,
&builder->global_stream, SpvStorageClassInput,
builtin->component_type, builtin->component_count, array_size);
vkd3d_spirv_add_iface_variable(builder, input_id);
vkd3d_dxbc_compiler_decorate_builtin(compiler, input_id, builtin->spirv_builtin);
input_id = vkd3d_dxbc_compiler_emit_builtin_variable(compiler, builtin, SpvStorageClassInput, 0);
vkd3d_symbol_make_register(&reg_symbol, reg);
reg_symbol.id = input_id;
@ -3630,7 +3643,6 @@ static void calculate_clip_or_cull_distance_mask(const struct vkd3d_shader_signa
static void vkd3d_dxbc_compiler_emit_shader_signature_outputs(struct vkd3d_dxbc_compiler *compiler)
{
const struct vkd3d_shader_signature *output_signature = compiler->output_signature;
struct vkd3d_spirv_builder *builder = &compiler->spirv_builder;
uint32_t clip_distance_mask = 0, clip_distance_id = 0;
uint32_t cull_distance_mask = 0, cull_distance_id = 0;
const struct vkd3d_spirv_builtin *builtin;
@ -3659,20 +3671,16 @@ static void vkd3d_dxbc_compiler_emit_shader_signature_outputs(struct vkd3d_dxbc_
{
count = vkd3d_popcount(clip_distance_mask);
builtin = get_spirv_builtin_for_sysval(compiler, VKD3D_SIV_CLIP_DISTANCE);
clip_distance_id = vkd3d_dxbc_compiler_emit_array_variable(compiler, &builder->global_stream,
SpvStorageClassOutput, builtin->component_type, builtin->component_count, count);
vkd3d_spirv_add_iface_variable(builder, clip_distance_id);
vkd3d_dxbc_compiler_decorate_builtin(compiler, clip_distance_id, builtin->spirv_builtin);
clip_distance_id = vkd3d_dxbc_compiler_emit_builtin_variable(compiler,
builtin, SpvStorageClassOutput, count);
}
if (cull_distance_mask)
{
count = vkd3d_popcount(cull_distance_mask);
builtin = get_spirv_builtin_for_sysval(compiler, VKD3D_SIV_CULL_DISTANCE);
cull_distance_id = vkd3d_dxbc_compiler_emit_array_variable(compiler, &builder->global_stream,
SpvStorageClassOutput, builtin->component_type, builtin->component_count, count);
vkd3d_spirv_add_iface_variable(builder, cull_distance_id);
vkd3d_dxbc_compiler_decorate_builtin(compiler, cull_distance_id, builtin->spirv_builtin);
cull_distance_id = vkd3d_dxbc_compiler_emit_builtin_variable(compiler,
builtin, SpvStorageClassOutput, count);
}
for (i = 0; i < output_signature->element_count; ++i)
@ -3704,7 +3712,6 @@ static void vkd3d_dxbc_compiler_emit_output_register(struct vkd3d_dxbc_compiler
const struct vkd3d_shader_register *reg = &dst->reg;
const struct vkd3d_spirv_builtin *builtin;
struct vkd3d_symbol reg_symbol;
unsigned int array_size;
uint32_t output_id;
assert(!reg->idx[0].rel_addr);
@ -3717,12 +3724,7 @@ static void vkd3d_dxbc_compiler_emit_output_register(struct vkd3d_dxbc_compiler
return;
}
array_size = builtin->is_spirv_array ? 1 : 0;
output_id = vkd3d_dxbc_compiler_emit_array_variable(compiler,
&builder->global_stream, SpvStorageClassOutput,
builtin->component_type, builtin->component_count, array_size);
vkd3d_spirv_add_iface_variable(builder, output_id);
vkd3d_dxbc_compiler_decorate_builtin(compiler, output_id, builtin->spirv_builtin);
output_id = vkd3d_dxbc_compiler_emit_builtin_variable(compiler, builtin, SpvStorageClassOutput, 0);
vkd3d_symbol_make_register(&reg_symbol, reg);
reg_symbol.id = output_id;
@ -3783,19 +3785,19 @@ static void vkd3d_dxbc_compiler_emit_output(struct vkd3d_dxbc_compiler *compiler
}
else
{
id = vkd3d_dxbc_compiler_emit_variable(compiler, &builder->global_stream,
storage_class, component_type, output_component_count);
vkd3d_spirv_add_iface_variable(builder, id);
if (builtin)
{
vkd3d_dxbc_compiler_decorate_builtin(compiler, id, builtin->spirv_builtin);
id = vkd3d_dxbc_compiler_emit_builtin_variable(compiler, builtin, storage_class, 0);
vkd3d_dxbc_compiler_emit_register_execution_mode(compiler, &dst->reg);
if (component_idx)
FIXME("Unhandled component index %u.\n", component_idx);
}
else
{
id = vkd3d_dxbc_compiler_emit_variable(compiler, &builder->global_stream,
storage_class, component_type, output_component_count);
vkd3d_spirv_add_iface_variable(builder, id);
if (is_dual_source_blending(compiler) && reg->idx[0].offset < 2)
{
vkd3d_spirv_build_op_decorate1(builder, id, SpvDecorationLocation, 0);