vkd3d-shader: Translate ld2dms instructions.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-10-18 14:59:46 +02:00 committed by Alexandre Julliard
parent 123f3ed387
commit 3957242ea7

View File

@ -5423,6 +5423,9 @@ static void vkd3d_dxbc_compiler_emit_ld(struct vkd3d_dxbc_compiler *compiler,
struct vkd3d_shader_image image;
uint32_t image_operands[2];
DWORD coordinate_mask;
bool multisample;
multisample = instruction->handler_idx == VKD3DSIH_LD2DMS;
/* OpImageFetch must be used with a sampled image. */
vkd3d_dxbc_compiler_prepare_dummy_sampled_image(compiler, &image, &src[1].reg);
@ -5431,7 +5434,7 @@ static void vkd3d_dxbc_compiler_emit_ld(struct vkd3d_dxbc_compiler *compiler,
type_id = vkd3d_spirv_get_type_id(builder, image.sampled_type, VKD3D_VEC4_SIZE);
coordinate_mask = (1u << image.resource_type_info->coordinate_component_count) - 1;
coordinate_id = vkd3d_dxbc_compiler_emit_load_src(compiler, &src[0], coordinate_mask);
if (image.resource_type_info->resource_type != VKD3D_SHADER_RESOURCE_BUFFER)
if (image.resource_type_info->resource_type != VKD3D_SHADER_RESOURCE_BUFFER && !multisample)
{
operands_mask |= SpvImageOperandsLodMask;
image_operands[image_operand_count++] = vkd3d_dxbc_compiler_emit_load_src(compiler,
@ -5443,6 +5446,13 @@ static void vkd3d_dxbc_compiler_emit_ld(struct vkd3d_dxbc_compiler *compiler,
image_operands[image_operand_count++] = vkd3d_dxbc_compiler_emit_texel_offset(compiler,
instruction, image.resource_type_info);
}
if (multisample)
{
operands_mask |= SpvImageOperandsSampleMask;
image_operands[image_operand_count++] = vkd3d_dxbc_compiler_emit_load_src(compiler,
&src[2], VKD3DSP_WRITEMASK_0);
}
assert(image_operand_count <= ARRAY_SIZE(image_operands));
val_id = vkd3d_spirv_build_op_image_fetch(builder, type_id,
image_id, coordinate_id, operands_mask, image_operands, image_operand_count);
@ -6490,6 +6500,7 @@ void vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler
case VKD3DSIH_DSY_FINE:
vkd3d_dxbc_compiler_emit_deriv_instruction(compiler, instruction);
break;
case VKD3DSIH_LD2DMS:
case VKD3DSIH_LD:
vkd3d_dxbc_compiler_emit_ld(compiler, instruction);
break;