Commit Graph

253 Commits

Author SHA1 Message Date
Conor McCarthy
2a5ae0a8c6 vkd3d-shader/sm4: Use the instruction array interface in compile_dxbc_tpf(). 2023-01-24 18:11:14 +01:00
Conor McCarthy
2559d622de vkd3d-shader: Use the instruction array interface in scan_with_parser(). 2023-01-24 18:11:12 +01:00
Conor McCarthy
e9a2642d6a vkd3d-shader/trace: Use the instruction array interface in vkd3d_dxbc_binary_to_text(). 2023-01-24 18:11:10 +01:00
Conor McCarthy
e8cb90608d vkd3d-shader: Initialise the instruction array in vkd3d_shader_parser_init(). 2023-01-24 18:11:10 +01:00
Conor McCarthy
a9aaa59df0 vkd3d-shader/sm4: Store parsed instructions in an array. 2023-01-24 18:11:08 +01:00
Conor McCarthy
007f894b94 vkd3d-shader/sm1: Store parsed instructions in an array. 2023-01-24 18:11:06 +01:00
Conor McCarthy
1b11b57652 vkd3d-shader: Introduce DESCRIPTOR_INFO_FLAG_UAV_ATOMICS and always declare UAV images with known type for atomic ops.
Atomic ops on images with Unknown type will cause SPIR-V validation failure,
and assertion failure in Mesa debug builds. D3D12 allows atomics on typed
buffers, and this requires a distinction to be made between UAV reads and
atomic ops.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=53874
2022-11-21 18:28:54 +01:00
Zebediah Figura
35b48a8b04 vkd3d-shader/spirv: Rename struct vkd3d_dxbc_compiler to struct spirv_compiler.
We would like to generate SPIR-V for input formats other than DXBC.

The "vkd3d_" prefix is dropped, partly to make names shorter, and partly to help
clarify what is an internal function.

I prefer avoiding the vkd3d_* prefix on all internal functions, for these
reasons. However, I'm open to restoring it.
2022-11-08 20:52:29 +01:00
Giovanni Mascellani
d5fd309ef8 vkd3d: Add a macro to mark unreachable code.
This should silence warnings about some branches non returning any value
without requiring additional "return 0" statement or similar.

Also, in theory this might enable to compiler to optimize the program
a little bit more, though that's unlikely to have any measurable effect.
2022-09-27 20:14:27 +02:00
Zebediah Figura
174172887b vkd3d-shader: Allow writing log output via a custom callback.
When using PE vkd3d through Wine, debug output may be swallowed by writing to
Win32 stderr. Avoid this by providing a way to hook up vkd3d log output to Wine
output.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-06-07 19:38:49 +02:00
Matteo Bruni
228f7ab5cd vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-05-12 19:33:56 +02:00
Henri Verbeet
f0479f08bd vkd3d-shader/glsl: Disable support for the GLSL target.
Regrettably, support for the GLSL target is not mature enough for the
upcoming 1.3 release.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-02 19:53:59 +01:00
Henri Verbeet
cea9f19bd4 vkd3d-shader/d3d-asm: Always use '.' as decimal separator when printing doubles.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-01 22:31:33 +01:00
Henri Verbeet
aef9e9ea62 vkd3d-shader/d3d-asm: Always use '.' as decimal separator when printing floats.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-01 22:31:33 +01:00
Henri Verbeet
850badd38c vkd3d-shader: Handle double-precision floating-point data in vkd3d_shader_scan_typed_resource_declaration().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-28 22:23:22 +01:00
Henri Verbeet
2a14718fe5 vkd3d-shader: Handle "mixed" data in vkd3d_shader_scan_typed_resource_declaration().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-28 22:23:20 +01:00
Henri Verbeet
f5c4c06090 vkd3d-shader/hlsl: Respect the requested target type.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-02-28 22:23:13 +01:00
Alexandre Julliard
7710f5deaf vkd3d-shader: Use LONG type with InterlockedIncrement.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
2022-01-31 15:58:15 +01:00
Zebediah Figura
f3050be89d vkd3d-shader: Do not validate the target type in vkd3d_shader_scan().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-01-06 11:34:16 +01:00
Philip Rebohle
4e398459b1 vkd3d-shader/spirv: Omit the "endloop" branch to the loop start if the loop block was previously ended.
Avoiding generation of invalid SPIR-V.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-11-08 22:39:51 +01:00
Henri Verbeet
b5a7abbfa6 vkd3d-shader/sm1: Add support for vkd3d_shader_scan().
Nominally, at least. Not all of the early shader models explicitly
declare resources and samplers, so those may currently get missed for
those.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-06 18:35:46 +02:00
Henri Verbeet
f7662f9878 vkd3d-shader/sm1: Introduce a parser for the legacy D3D byte-code format.
This is largely derived from the parser in Wine/wined3d, as of wine-6.18.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-06 18:35:44 +02:00
Henri Verbeet
28316b2694 vkd3d-shader: Introduce struct vkd3d_shader_parser_ops.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-06 18:35:42 +02:00
Henri Verbeet
f5c6f2ea0e vkd3d-shader: Introduce vkd3d_shader_parser_error().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-06 18:35:40 +02:00
Henri Verbeet
a0c2e52b4b vkd3d-shader/sm4: Set an error state when shader_sm4_error() is called.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-06 18:35:38 +02:00
Henri Verbeet
18e838a1cc vkd3d-shader/sm4: Maintain the parser location in the vkd3d_shader_parser structure.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-05 15:34:21 +02:00
Henri Verbeet
aca39afd73 vkd3d-shader/sm4: Store the message context pointer in the vkd3d_shader_parser structure.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-05 15:34:20 +02:00
Henri Verbeet
88c8d11805 vkd3d-shader/sm4: Store a vkd3d_shader_parser structure in the vkd3d_sm4_data structure.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-05 15:34:14 +02:00
Matteo Bruni
49eba71844 vkd3d-shader: Allocate memory for a string buffer at init time.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-01 19:32:52 +02:00
Matteo Bruni
c3f8531477 vkd3d-shader: Don't resize the buffer when there is enough free space.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-10-01 19:32:46 +02:00
Zebediah Figura
75a1a24d63 vkd3d-shader: Factor out a vkd3d_shader_trace_text() helper and use it in vkd3d_spirv_dump() (Valgrind).
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-17 22:56:31 +02:00
Henri Verbeet
4509f089e5 vkd3d-shader: Introduce shader_sm4_reset().
This allows us to drop the "ptr" argument to various functions.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-09 17:52:16 +02:00
Henri Verbeet
26009069dd vkd3d-shader: Pass a vkd3d_shader_parser structure to shader_sm4_is_end().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-09 17:52:14 +02:00
Henri Verbeet
bb482332bf vkd3d-shader: Pass a vkd3d_shader_parser structure to shader_sm4_read_instruction().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-09 17:52:13 +02:00
Henri Verbeet
12190ee3a9 vkd3d-shader: Pass a vkd3d_shader_parser structure to shader_sm4_read_header().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-09 17:52:11 +02:00
Henri Verbeet
661570254d vkd3d-shader: Pass a vkd3d_shader_parser structure to shader_sm4_free().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-09 17:52:09 +02:00
Henri Verbeet
1c8b0d1062 vkd3d-shader: Pass a vkd3d_shader_parser structure to vkd3d_dxbc_binary_to_text().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-01 22:02:06 +02:00
Henri Verbeet
a129206e7e vkd3d-shader: Pass a vkd3d_shader_parser structure to vkd3d_shader_trace().
Mostly to avoid passing around void pointers.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-01 22:02:03 +02:00
Henri Verbeet
a8b062000e vkd3d-shader: Only use scan_dxbc() for scanning dxbc-tpf source.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-01 22:01:59 +02:00
Henri Verbeet
cfc09a210a vkd3d-shader: Dump HLSL shaders with a ".hlsl" suffix.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-09-01 22:01:52 +02:00
Atharva Nimbalkar
d71483d0e5 vkd3d-shader/glsl: Implement VKD3DSIH_RET.
Signed-off-by: Atharva Nimbalkar <atharvakn@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-19 20:42:53 +02:00
Atharva Nimbalkar
72435b8ac7 vkd3d-shader/glsl: Implement vkd3d_glsl_generator_generate().
Signed-off-by: Atharva Nimbalkar <atharvakn@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-19 20:42:44 +02:00
Atharva Nimbalkar
0376a8b4ee vkd3d-shader: Implement VKD3D_SHADER_TARGET_GLSL.
Signed-off-by: Atharva Nimbalkar <atharvakn@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-18 23:16:52 +02:00
Zebediah Figura
70017e0e9e vkd3d-shader: Move the bytecode buffer helpers to vkd3d_shader_main.c.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-27 13:55:42 +02:00
Conor McCarthy
a97d090010 vkd3d-shader: Get descriptor info for descriptor arrays.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-26 17:35:21 +02:00
Conor McCarthy
57faa09dc0 vkd3d-shader: Introduce shader_sm4_error() for reporting via vkd3d_shader_verror().
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-07-02 16:45:28 +02:00
Conor McCarthy
f3ed1c0d9a vkd3d-shader: Pass a struct vkd3d_shader_register_range to vkd3d_shader_scan_add_descriptor().
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-28 13:44:39 +02:00
Conor McCarthy
533d901a24 vkd3d-shader: Store a vkd3d_shader_register_range structure in struct vkd3d_shader_constant_buffer.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-24 21:49:17 +02:00
Conor McCarthy
1b716f8c28 vkd3d-shader: Store a vkd3d_shader_register_range structure in struct vkd3d_shader_sampler.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-24 21:49:14 +02:00
Conor McCarthy
af2714832b vkd3d-shader: Introduce struct vkd3d_shader_register_range.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-06-24 21:49:12 +02:00
Zebediah Figura
001328e084 vkd3d-shader: Use yy_scan_bytes() instead of yy_scan_string().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-09 11:58:02 +01:00
Zebediah Figura
48a1db2976 vkd3d-shader: Return a vkd3d_string_buffer from hlsl_type_to_string().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-02 20:43:49 +01:00
Zebediah Figura
87a371292d vkd3d-shader: Implement hlsl_note().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-23 20:20:26 +01:00
Henri Verbeet
6680d9e865 vkd3d-shader: Add some colour to d3d-asm opcodes.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-16 16:00:13 +01:00
Henri Verbeet
8315d319f6 vkd3d-shader: Rename VKD3D_SHADER_INSTRUCTION_HANDLER to vkd3d_shader_opcode.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-16 16:00:03 +01:00
Zebediah Figura
b523122ef3 vkd3d-shader: Import the HLSL compiler from Wine.
This corresponds to Wine commit 9f9fec18799bf59df6211b7294f8d338caa7f4db.

Note that for the moment, compilation messages have not been ported.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-29 20:54:19 +01:00
Zebediah Figura
86cb863bc2 vkd3d-shader: Implement basic support for #if and #endif.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-04 21:01:04 +01:00
Zebediah Figura
cdfca2fab7 vkd3d-shader: Move location tracking out of the vkd3d_shader_message_context structure.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-12-15 22:19:32 +01:00
Zebediah Figura
e34213d0d5 vkd3d-shader: Introduce a helper to report errors while scanning.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-12-15 22:00:39 +01:00
Zebediah Figura
f544cb38e5 vkd3d-shader: Implement an initial pass-through HLSL preprocessor.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-12-09 19:59:49 +01:00
Zebediah Figura
5065cb6c1f vkd3d-shader: Validate "compile_info" in vkd3d_shader_preprocess().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-12-02 18:43:47 +01:00
Zebediah Figura
52f844d2dc vkd3d-shader: Initialize "messages" to NULL in vkd3d_shader_preprocess() (Valgrind).
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-11-23 22:07:42 +01:00
Zebediah Figura
dffff8bdbc vkd3d-shader: Avoid reading past the end of the buffer in vkd3d_string_buffer_trace() (Valgrind).
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-10-16 22:07:14 +02:00
Zebediah Figura
5fb9bcdd14 vkd3d-shader: Don't allocate an initial buffer in vkd3d_string_buffer_init().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-10-09 16:15:12 +02:00
Zebediah Figura
05cf9a5404 vkd3d-shader: Return NULL from vkd3d_shader_message_context_copy_messages() if there are no messages to copy.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-10-09 16:15:10 +02:00
Zebediah Figura
0072fb213a vkd3d-shader: Pass the output pointer to vkd3d_shader_message_context_copy_messages().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-10-09 16:15:08 +02:00
Isabella Bosia
9136e56435 vkd3d-shader: Parse all 4 data type components.
Signed-off-by: Isabella Bosia <ibosia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-28 15:00:26 +02:00
Zebediah Figura
f1cc186f18 vkd3d-shader: Introduce vkd3d_shader_preprocess().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-28 15:00:17 +02:00
Zebediah Figura
be0864f949 vkd3d-shader: Advertise support for compiling HLSL to DXBC_TPF.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-28 15:00:14 +02:00
Zebediah Figura
8dea03d9fd vkd3d-shader: Move vkd3d_shader_compile() to avoid forward declarations.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-28 15:00:11 +02:00
Zebediah Figura
c78fe643a8 vkd3d-shader: Use the same message context for scanning and compiling in vkd3d_shader_compile().
So that messages from scanning are not lost.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-28 15:00:00 +02:00
Isabella Bosia
f494abde89 vkd3d-shader: Implement target type d3d asm.
Signed-off-by: Isabella Bosia <ibosia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-25 16:12:04 +02:00
Isabella Bosia
0808058ede vkd3d-shader: Change use of strstr to strchr.
Signed-off-by: Isabella Bosia <ibosia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-25 16:11:41 +02:00
Henri Verbeet
a10ecbc289 vkd3d-shader: Add some TRACEs.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-08 12:28:33 +02:00
Isabella Bosia
f222f99011 vkd3d-shader: Implement VKD3D_SHADER_TARGET_SPIRV_TEXT.
Signed-off-by: Isabella Bosia <ibosia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-07 21:01:06 +02:00
Zebediah Figura
f895f0dce6 vkd3d-shader: Do not check for NULL in vkd3d_shader_free_shader_code().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-26 15:15:57 +02:00
Zebediah Figura
6c10b52804 vkd3d-shader: Do not check for NULL in vkd3d_shader_free_scan_descriptor_info().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-26 15:15:53 +02:00
Zebediah Figura
9a0692978e vkd3d-shader: Allow structures to be chained in any order.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-25 23:01:59 +02:00
Henri Verbeet
c326d75c1d vkd3d-shader: Introduce vkd3d_shader_get_supported_target_types().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-06 11:54:22 +02:00
Henri Verbeet
5f4bd618ed vkd3d-shader: Introduce vkd3d_shader_get_supported_source_types().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-06 11:54:22 +02:00
Henri Verbeet
af73e16633 vkd3d-shader: Use vkd3d_shader_validate_compile_info() in vkd3d_shader_scan().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-06 11:54:22 +02:00
Henri Verbeet
7dda2339a2 vkd3d-shader: Introduce vkd3d_shader_get_version().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-06 11:54:22 +02:00
Henri Verbeet
cf3c50b705 vkd3d-shader: Fail shader compilation if any descriptor bindings are missing.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-08-04 15:52:20 +02:00
Henri Verbeet
33eb944bf4 vkd3d-shader: Report error messages from vkd3d_shader_parse_root_signature().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-30 16:32:59 +02:00
Henri Verbeet
d135b4687b vkd3d-shader: Report error messages from vkd3d_shader_parse_input_signature().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-30 16:32:57 +02:00
Henri Verbeet
11f82d985c vkd3d-shader: Pass a vkd3d_shader_compile_info structure to vkd3d_shader_scan_dxbc().
In order to allow it to handle different source types.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-30 16:32:56 +02:00
Henri Verbeet
1c8077546e vkd3d-shader: Validate control flow instructions in vkd3d_shader_scan_dxbc().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-30 16:32:54 +02:00
Henri Verbeet
a1778b681e vkd3d-shader: Trace messages in vkd3d_shader_compile().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-28 15:23:02 +02:00
Henri Verbeet
f4237f7716 vkd3d-shader: Trace messages in vkd3d_shader_scan_dxbc().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-28 15:23:01 +02:00
Henri Verbeet
8de5546082 vkd3d-shader: Trace the shader in vkd3d_shader_scan_dxbc().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-28 15:22:59 +02:00
Henri Verbeet
cd69865b69 vkd3d-shader: Also copy the terminator in vkd3d_shader_message_context_copy_messages().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-28 15:22:58 +02:00
Henri Verbeet
3b2fb3aba1 vkd3d-shader: Output a compiler error message if the DXBC size is invalid.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-23 19:43:52 +02:00
Henri Verbeet
23416913f4 vkd3d-shader: Rename the vkd3d_versioned_root_signature_desc structure.
To vkd3d_shader_versioned_root_signature_desc.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-22 22:19:03 +02:00
Henri Verbeet
823e356460 vkd3d-shader: Rename the vkd3d_root_signature_desc1 structure to vkd3d_shader_root_signature_desc1.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-22 22:19:01 +02:00
Henri Verbeet
0f0f2b331e vkd3d-shader: Rename the vkd3d_root_signature_desc structure to vkd3d_shader_root_signature_desc.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-21 15:19:09 +02:00
Henri Verbeet
0056fc7046 vkd3d-shader: Rename the vkd3d_root_signature_version enumeration to vkd3d_shader_root_signature_version.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-21 15:19:07 +02:00
Henri Verbeet
9366248ed2 vkd3d-shader: Rename the vkd3d_root_parameter1 structure to vkd3d_shader_root_parameter1.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-21 15:19:05 +02:00
Henri Verbeet
4bea4b82e9 vkd3d-shader: Rename the vkd3d_root_parameter structure to vkd3d_shader_root_parameter.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-17 23:19:44 +02:00
Henri Verbeet
8b397eec88 vkd3d-shader: Rename the vkd3d_root_parameter_type enumeration to vkd3d_shader_root_parameter_type.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-14 18:07:45 +02:00
Henri Verbeet
11980c3944 vkd3d-shader: Introduce struct vkd3d_shader_resource.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-30 21:05:14 +02:00
Henri Verbeet
015a9aacaf vkd3d-shader: Get rid of the "use_vocp" field in the vkd3d_shader_scan_info structure.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-30 21:05:08 +02:00
Henri Verbeet
760bafd620 vkd3d-shader: Store sampler comparison mode information in the descriptor scan info.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-25 09:57:48 +02:00
Henri Verbeet
e560db5027 vkd3d-shader: Store UAV read information in the descriptor scan info.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-25 09:57:46 +02:00
Henri Verbeet
352b8118f3 vkd3d-shader: Store UAV counter information in the descriptor scan info.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-25 09:57:44 +02:00
Henri Verbeet
cf04ed68a7 vkd3d-shader: Report descriptor resource types in vkd3d_shader_scan_dxbc().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-25 09:57:42 +02:00
Henri Verbeet
25c0966b69 vkd3d-shader: Report descriptor usage information in vkd3d_shader_scan_dxbc().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-25 09:57:39 +02:00
Henri Verbeet
95fa257a37 vkd3d-shader: Allow vkd3d_shader_compile() to handle multiple target types.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-23 16:25:16 +02:00
Henri Verbeet
d6ec017077 vkd3d-shader: Allow vkd3d_shader_compile_dxbc() to handle multiple source types.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-19 16:08:31 +02:00
Henri Verbeet
b07c304440 vkd3d-shader: Pass compile options as an array instead of as flags.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-19 16:08:29 +02:00
Henri Verbeet
9312979b56 vkd3d-shader: Pass the target info as part of the vkd3d_shader_compile_info structure chain.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-19 16:08:28 +02:00
Henri Verbeet
c4e6657c11 vkd3d-shader: Pass the interface info as part of the vkd3d_shader_compile_info structure chain.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-19 16:08:26 +02:00
Henri Verbeet
8ff9610fed vkd3d-shader: Introduce struct vkd3d_shader_compile_info.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-19 16:08:24 +02:00
Henri Verbeet
425dab80b8 vkd3d-shader: Rename the vkd3d_shader_target enumeration to vkd3d_shader_spirv_environment.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-18 21:21:47 +02:00
Henri Verbeet
2ee8429c03 vkd3d-shader: Rename VKD3D_SHADER_STRUCTURE_TYPE_SHADER_INTERFACE_INFO.
To VKD3D_SHADER_STRUCTURE_TYPE_INTERFACE_INFO, consistent with the structure
name.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-18 21:21:45 +02:00
Henri Verbeet
5ee018afe9 vkd3d-shader: Rename the vkd3d_shader_compile_arguments structure to vkd3d_shader_spirv_target_info.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-06-18 21:21:41 +02:00
Józef Kucia
df72746729 vkd3d-shader: Use locale-insensitive string comparison.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-05-01 22:54:20 +02:00
Józef Kucia
d5d1ee4031 vkd3d-shader: Do not export vkd3d_shader_free_root_signature_v_1_0().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-25 17:20:25 +02:00
Józef Kucia
374bcd276e vkd3d-shader: Remove versioned_ prefix from root signature functions.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-25 17:20:18 +02:00
Józef Kucia
f9b9ae8cc7 vkd3d-shader: Implement parsing of root signature 1.1.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-04-19 16:23:53 +02:00
Józef Kucia
3fbbc68160 vkd3d-shader: Replace VKD3DSIH_TABLE_SIZE with VKD3DSIH_INVALID.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-20 19:14:58 +01:00
Józef Kucia
ba7807b456 vkd3d-shader: Rename scan instruction function to vkd3d_shader_scan_instruction().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-08 17:20:17 +01:00
Józef Kucia
59d97b07fe vkd3d-shader: Implement hull shader barriers.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-02-07 17:01:57 +01:00
Józef Kucia
97c3aa0cdc vkd3d-shader: Use VKD3D_SHADER_DEBUG instead of VKD3D_DEBUG.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:55 +01:00
Józef Kucia
52015b30b3 vkd3d-common: Add support for naming debug environment variable.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:53 +01:00
Józef Kucia
1ae1f831f6 vkd3d-shader: Move VKD3D_SHADER_DUMP_PATH implementation from libvkd3d.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-31 18:05:51 +01:00
Józef Kucia
4c0692b2ef vkd3d-shader: Rename vkd3d_shader_interface to vkd3d_shader_interface_info.
For consistency with other vkd3d and vkd3d-shader structures.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-01-17 19:44:05 +01:00
Józef Kucia
bf227d4a28 include: Avoid bitfields in public structures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-11-08 19:07:39 +01:00
Józef Kucia
f97b745ae7 vkd3d-shader: Add structure type fields to public API structures.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-30 18:21:59 +01:00
Józef Kucia
34f61154f7 vkd3d-shader: Avoid uint32_t in public interface.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-29 17:08:47 +01:00
Józef Kucia
bec3430d88 vkd3d-shader: Propagate errors from vkd3d_dxbc_compiler_emit_control_flow_instruction().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-26 19:47:14 +02:00
Józef Kucia
063f0f057a vkd3d-shader: Scan sampler comparison mode.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-22 10:57:22 +02:00
Józef Kucia
2f43965c2c vkd3d-shader: Add OpenGL SPIR-V target environment.
More changes are needed for full support.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-10-11 18:37:36 +02:00
Józef Kucia
a5808cfdd7 libs/vkd3d-shader: Import shader tracing from wined3d.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-29 19:33:04 +02:00
Józef Kucia
40ee9fa0e9 libs/vkd3d-shader: Implement swizzling for shader outputs.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-24 23:29:24 +02:00
Józef Kucia
736d3c23fd libs/vkd3d-shader: Get rid of redundant assignment from vkd3d_shader_find_signature_element().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-13 19:08:07 +02:00
Józef Kucia
7dd9420877 libs/vkd3d-shader: Fix error code variable type in vkd3d_shader_compile_dxbc().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-13 19:08:03 +02:00
Józef Kucia
844c83a837 libs/vkd3d-shader: Avoid Windows data types in public API.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-15 20:00:35 +01:00
Józef Kucia
fddf86e6ea libs/vkd3d-shader: Remove dependency on D3D12 headers.
We would like to allow building libvkd3d-shader as a standalone library
without our Direct3D translation layers.

In the long term, it should be possible to build and use libvkd3d-shader
without Win32 data types, Vulkan headers and libs.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-02-15 20:00:31 +01:00
Józef Kucia
9e8dc13ba3 libs/vkd3d-shader: Fix uninitialized error code in vkd3d_shader_parser_init().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-01-16 20:11:08 +01:00
Józef Kucia
b19fe74284 libs/vkd3d-shader: Export shader signature parsing. 2017-09-11 22:35:16 +02:00
Józef Kucia
6dfb4ad520 libs/vkd3d-shader: Mark imm_atomic_alloc as UAV read instruction. 2017-09-07 17:48:43 +02:00
Józef Kucia
5bdc928908 libs/vkd3d-shader: Export shader scan function.
For UAV counters support in libvkd3d.
2017-09-01 11:27:58 +02:00
Józef Kucia
e11b5fd566 libs/vkd3d-shader: Implement scanning for UAV counters. 2017-09-01 11:27:58 +02:00
Józef Kucia
d287591889 libs/vkd3d-shader: Set image format for UAV typed reads and atomic instructions. 2017-08-21 12:41:07 +02:00
Józef Kucia
a90c7c5f12 libs/vkd3d-shader: Add basic shader scan functionality. 2017-08-21 12:41:07 +02:00
Józef Kucia
e3d6bac31b libs/vkd3d-shader: Introduce vkd3d_shader_interface structure. 2017-08-16 13:11:52 +02:00
Józef Kucia
92fcb9ffa2 libs/vkd3d-shader: Add support for push constants. 2017-07-27 15:24:38 +02:00
Józef Kucia
edd1e9602d libs/vkd3d-shader: Implement arbitrary mappings from D3D shader register to Vulkan descriptors.
An arbitrary mapping can be passed to vkd3d_shader_compile_dxbc().
2017-07-26 13:45:25 +02:00
Józef Kucia
6c174beb4b libs/vkd3d-shader: Use component types from input signatures for shader inputs.
Fixes Vulkan validation layers errors.
2017-07-25 14:23:27 +02:00
Józef Kucia
682e725d6e libs/vkd3d-shader: Add support for multiple shader outputs packed into single register. 2017-07-10 15:33:34 +02:00