mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-01-28 13:05:02 -08:00
vkd3d-shader: Rename the vkd3d_root_parameter structure to vkd3d_shader_root_parameter.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
f5e39842fa
commit
4bea4b82e9
@ -467,7 +467,7 @@ enum vkd3d_shader_root_parameter_type
|
||||
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_ROOT_PARAMETER_TYPE),
|
||||
};
|
||||
|
||||
struct vkd3d_root_parameter
|
||||
struct vkd3d_shader_root_parameter
|
||||
{
|
||||
enum vkd3d_shader_root_parameter_type parameter_type;
|
||||
union
|
||||
@ -496,7 +496,7 @@ enum vkd3d_root_signature_flags
|
||||
struct vkd3d_root_signature_desc
|
||||
{
|
||||
unsigned int parameter_count;
|
||||
const struct vkd3d_root_parameter *parameters;
|
||||
const struct vkd3d_shader_root_parameter *parameters;
|
||||
unsigned int static_sampler_count;
|
||||
const struct vkd3d_static_sampler_desc *static_samplers;
|
||||
enum vkd3d_root_signature_flags flags;
|
||||
|
@ -2432,7 +2432,7 @@ static int shader_parse_root_descriptor1(struct root_signature_parser_context *c
|
||||
}
|
||||
|
||||
static int shader_parse_root_parameters(struct root_signature_parser_context *context,
|
||||
unsigned int offset, unsigned int count, struct vkd3d_root_parameter *parameters)
|
||||
unsigned int offset, unsigned int count, struct vkd3d_shader_root_parameter *parameters)
|
||||
{
|
||||
const char *ptr;
|
||||
unsigned int i;
|
||||
@ -2596,7 +2596,7 @@ static int shader_parse_root_signature(const char *data, unsigned int data_size,
|
||||
v_1_0->parameter_count = count;
|
||||
if (v_1_0->parameter_count)
|
||||
{
|
||||
struct vkd3d_root_parameter *parameters;
|
||||
struct vkd3d_shader_root_parameter *parameters;
|
||||
if (!(parameters = vkd3d_calloc(v_1_0->parameter_count, sizeof(*parameters))))
|
||||
return VKD3D_ERROR_OUT_OF_MEMORY;
|
||||
v_1_0->parameters = parameters;
|
||||
@ -3181,7 +3181,7 @@ int vkd3d_shader_serialize_root_signature(const struct vkd3d_versioned_root_sign
|
||||
return VKD3D_OK;
|
||||
}
|
||||
|
||||
static void free_descriptor_ranges(const struct vkd3d_root_parameter *parameters, unsigned int count)
|
||||
static void free_descriptor_ranges(const struct vkd3d_shader_root_parameter *parameters, unsigned int count)
|
||||
{
|
||||
unsigned int i;
|
||||
|
||||
@ -3190,14 +3190,14 @@ static void free_descriptor_ranges(const struct vkd3d_root_parameter *parameters
|
||||
|
||||
for (i = 0; i < count; ++i)
|
||||
{
|
||||
const struct vkd3d_root_parameter *p = ¶meters[i];
|
||||
const struct vkd3d_shader_root_parameter *p = ¶meters[i];
|
||||
|
||||
if (p->parameter_type == VKD3D_SHADER_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE)
|
||||
vkd3d_free((void *)p->u.descriptor_table.descriptor_ranges);
|
||||
}
|
||||
}
|
||||
|
||||
static int convert_root_parameters_to_v_1_0(struct vkd3d_root_parameter *dst,
|
||||
static int convert_root_parameters_to_v_1_0(struct vkd3d_shader_root_parameter *dst,
|
||||
const struct vkd3d_root_parameter1 *src, unsigned int count)
|
||||
{
|
||||
const struct vkd3d_shader_descriptor_range1 *ranges1;
|
||||
@ -3208,7 +3208,7 @@ static int convert_root_parameters_to_v_1_0(struct vkd3d_root_parameter *dst,
|
||||
for (i = 0; i < count; ++i)
|
||||
{
|
||||
const struct vkd3d_root_parameter1 *p1 = &src[i];
|
||||
struct vkd3d_root_parameter *p = &dst[i];
|
||||
struct vkd3d_shader_root_parameter *p = &dst[i];
|
||||
|
||||
p->parameter_type = p1->parameter_type;
|
||||
switch (p->parameter_type)
|
||||
@ -3264,8 +3264,8 @@ static int convert_root_signature_to_v1_0(struct vkd3d_versioned_root_signature_
|
||||
{
|
||||
const struct vkd3d_root_signature_desc1 *src_desc = &src->u.v_1_1;
|
||||
struct vkd3d_root_signature_desc *dst_desc = &dst->u.v_1_0;
|
||||
struct vkd3d_shader_root_parameter *parameters = NULL;
|
||||
struct vkd3d_static_sampler_desc *samplers = NULL;
|
||||
struct vkd3d_root_parameter *parameters = NULL;
|
||||
int ret;
|
||||
|
||||
if ((dst_desc->parameter_count = src_desc->parameter_count))
|
||||
@ -3317,7 +3317,7 @@ static void free_descriptor_ranges1(const struct vkd3d_root_parameter1 *paramete
|
||||
}
|
||||
|
||||
static int convert_root_parameters_to_v_1_1(struct vkd3d_root_parameter1 *dst,
|
||||
const struct vkd3d_root_parameter *src, unsigned int count)
|
||||
const struct vkd3d_shader_root_parameter *src, unsigned int count)
|
||||
{
|
||||
const struct vkd3d_shader_descriptor_range *ranges;
|
||||
struct vkd3d_shader_descriptor_range1 *ranges1;
|
||||
@ -3326,7 +3326,7 @@ static int convert_root_parameters_to_v_1_1(struct vkd3d_root_parameter1 *dst,
|
||||
|
||||
for (i = 0; i < count; ++i)
|
||||
{
|
||||
const struct vkd3d_root_parameter *p = &src[i];
|
||||
const struct vkd3d_shader_root_parameter *p = &src[i];
|
||||
struct vkd3d_root_parameter1 *p1 = &dst[i];
|
||||
|
||||
p1->parameter_type = p->parameter_type;
|
||||
|
@ -484,7 +484,7 @@ static void vkd3d_shader_free_root_signature_v_1_0(struct vkd3d_root_signature_d
|
||||
|
||||
for (i = 0; i < root_signature->parameter_count; ++i)
|
||||
{
|
||||
const struct vkd3d_root_parameter *parameter = &root_signature->parameters[i];
|
||||
const struct vkd3d_shader_root_parameter *parameter = &root_signature->parameters[i];
|
||||
|
||||
if (parameter->parameter_type == VKD3D_SHADER_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE)
|
||||
vkd3d_free((void *)parameter->u.descriptor_table.descriptor_ranges);
|
||||
|
Loading…
x
Reference in New Issue
Block a user