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vkd3d-shader: Dump HLSL shaders with a ".hlsl" suffix.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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28092bb200
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cfc09a210a
@ -1798,7 +1798,7 @@ int hlsl_compile_shader(const struct vkd3d_shader_code *hlsl, const struct vkd3d
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return VKD3D_ERROR_NOT_IMPLEMENTED;
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}
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vkd3d_shader_dump_shader(profile->type, &compile_info->source);
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vkd3d_shader_dump_shader(compile_info->source_type, profile->type, &compile_info->source);
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if (!hlsl_ctx_init(&ctx, profile, message_context))
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return VKD3D_ERROR_OUT_OF_MEMORY;
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@ -310,7 +310,8 @@ void set_u32(struct vkd3d_bytecode_buffer *buffer, size_t offset, uint32_t value
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memcpy(buffer->data + offset, &value, sizeof(value));
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}
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static void vkd3d_shader_dump_blob(const char *path, const char *prefix, const void *data, size_t size)
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static void vkd3d_shader_dump_blob(const char *path, const char *prefix,
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const char *suffix, const void *data, size_t size)
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{
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static int shader_id = 0;
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char filename[1024];
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@ -319,7 +320,7 @@ static void vkd3d_shader_dump_blob(const char *path, const char *prefix, const v
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id = InterlockedIncrement(&shader_id) - 1;
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snprintf(filename, ARRAY_SIZE(filename), "%s/vkd3d-shader-%s-%u.dxbc", path, prefix, id);
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snprintf(filename, ARRAY_SIZE(filename), "%s/vkd3d-shader-%s-%u.%s", path, prefix, id, suffix);
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if ((f = fopen(filename, "wb")))
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{
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if (fwrite(data, 1, size, f) != size)
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@ -333,7 +334,22 @@ static void vkd3d_shader_dump_blob(const char *path, const char *prefix, const v
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}
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}
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void vkd3d_shader_dump_shader(enum vkd3d_shader_type type, const struct vkd3d_shader_code *shader)
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static const char *shader_get_source_type_suffix(enum vkd3d_shader_source_type type)
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{
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switch (type)
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{
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case VKD3D_SHADER_SOURCE_DXBC_TPF:
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return "dxbc";
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case VKD3D_SHADER_SOURCE_HLSL:
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return "hlsl";
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default:
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FIXME("Unhandled source type %#x.\n", type);
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return "bin";
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}
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}
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void vkd3d_shader_dump_shader(enum vkd3d_shader_source_type source_type,
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enum vkd3d_shader_type shader_type, const struct vkd3d_shader_code *shader)
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{
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static bool enabled = true;
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const char *path;
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@ -347,7 +363,8 @@ void vkd3d_shader_dump_shader(enum vkd3d_shader_type type, const struct vkd3d_sh
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return;
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}
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vkd3d_shader_dump_blob(path, shader_get_type_prefix(type), shader->code, shader->size);
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vkd3d_shader_dump_blob(path, shader_get_type_prefix(shader_type),
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shader_get_source_type_suffix(source_type), shader->code, shader->size);
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}
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struct vkd3d_shader_parser
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@ -1022,7 +1039,7 @@ static int compile_dxbc_tpf(const struct vkd3d_shader_compile_info *compile_info
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return ret;
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}
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vkd3d_shader_dump_shader(parser.shader_version.type, &compile_info->source);
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vkd3d_shader_dump_shader(compile_info->source_type, parser.shader_version.type, &compile_info->source);
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if (compile_info->target_type == VKD3D_SHADER_TARGET_D3D_ASM)
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{
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@ -975,7 +975,8 @@ void vkd3d_shader_vnote(struct vkd3d_shader_message_context *context, const stru
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void vkd3d_shader_vwarning(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location,
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enum vkd3d_shader_error error, const char *format, va_list args);
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void vkd3d_shader_dump_shader(enum vkd3d_shader_type type, const struct vkd3d_shader_code *shader);
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void vkd3d_shader_dump_shader(enum vkd3d_shader_source_type source_type,
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enum vkd3d_shader_type shader_type, const struct vkd3d_shader_code *shader);
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int shader_extract_from_dxbc(const void *dxbc, size_t dxbc_length,
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struct vkd3d_shader_message_context *message_context, const char *source_name, struct vkd3d_shader_desc *desc);
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