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vkd3d-shader: Avoid uint32_t in public interface.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -19,8 +19,6 @@
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#ifndef __VKD3D_SHADER_H
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#define __VKD3D_SHADER_H
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#include <stdint.h>
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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@ -79,8 +77,8 @@ enum vkd3d_shader_descriptor_type
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struct vkd3d_shader_descriptor_binding
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{
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uint32_t set;
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uint32_t binding;
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unsigned int set;
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unsigned int binding;
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};
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enum vkd3d_shader_binding_flag
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@ -168,7 +166,7 @@ struct vkd3d_shader_compile_arguments
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};
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int vkd3d_shader_compile_dxbc(const struct vkd3d_shader_code *dxbc,
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struct vkd3d_shader_code *spirv, uint32_t compiler_options,
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struct vkd3d_shader_code *spirv, unsigned int compiler_options,
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const struct vkd3d_shader_interface *shader_interface,
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const struct vkd3d_shader_compile_arguments *compile_args);
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void vkd3d_shader_free_shader_code(struct vkd3d_shader_code *code);
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@ -370,7 +368,7 @@ struct vkd3d_shader_scan_info
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{
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unsigned int uav_read_mask : VKD3D_SHADER_MAX_UNORDERED_ACCESS_VIEWS;
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unsigned int uav_counter_mask : VKD3D_SHADER_MAX_UNORDERED_ACCESS_VIEWS;
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uint32_t sampler_comparison_mode_mask;
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unsigned int sampler_comparison_mode_mask;
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};
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int vkd3d_shader_scan_dxbc(const struct vkd3d_shader_code *dxbc,
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@ -75,7 +75,7 @@ static int vkd3d_shader_validate_compile_args(const struct vkd3d_shader_compile_
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}
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int vkd3d_shader_compile_dxbc(const struct vkd3d_shader_code *dxbc,
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struct vkd3d_shader_code *spirv, uint32_t compiler_options,
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struct vkd3d_shader_code *spirv, unsigned int compiler_options,
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const struct vkd3d_shader_interface *shader_interface,
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const struct vkd3d_shader_compile_arguments *compile_args)
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{
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@ -107,7 +107,7 @@ struct options
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{
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const char *filename;
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const char *output_filename;
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uint32_t compiler_options;
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unsigned int compiler_options;
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};
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static bool parse_command_line(int argc, char **argv, struct options *options)
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