vkd3d-shader: Implement basic support for #if and #endif.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2020-12-21 14:37:06 -06:00 committed by Alexandre Julliard
parent 5304cabf46
commit 86cb863bc2
7 changed files with 258 additions and 10 deletions

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@ -22,6 +22,7 @@
#include <assert.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include "vkd3d_debug.h"
@ -54,6 +55,16 @@ static inline void vkd3d_free(void *ptr)
free(ptr);
}
static inline char *vkd3d_strdup(const char *string)
{
size_t len = strlen(string) + 1;
char *ptr;
if ((ptr = vkd3d_malloc(len)))
memcpy(ptr, string, len);
return ptr;
}
bool vkd3d_array_reserve(void **elements, size_t *capacity,
size_t element_count, size_t element_size) DECLSPEC_HIDDEN;

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@ -23,6 +23,12 @@
#include "vkd3d_shader_private.h"
struct preproc_if_state
{
/* Are we currently in a "true" block? */
bool current_true;
};
struct preproc_ctx
{
void *scanner;
@ -31,7 +37,18 @@ struct preproc_ctx
struct vkd3d_string_buffer buffer;
struct vkd3d_shader_location location;
struct preproc_if_state *if_stack;
size_t if_count, if_stack_size;
int current_directive;
bool last_was_newline;
bool last_was_eof;
bool error;
};
void preproc_warning(struct preproc_ctx *ctx, const struct vkd3d_shader_location *loc,
enum vkd3d_shader_error error, const char *format, ...) VKD3D_PRINTF_FUNC(4, 5) DECLSPEC_HIDDEN;
#endif

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@ -50,6 +50,7 @@ static void update_location(struct preproc_ctx *ctx);
%s C_COMMENT
%s CXX_COMMENT
NEWLINE \r?\n
WS [ \t]
IDENTIFIER [A-Za-z_][A-Za-z0-9_]*
@ -57,10 +58,10 @@ IDENTIFIER [A-Za-z_][A-Za-z0-9_]*
<INITIAL>"//" {yy_push_state(CXX_COMMENT, yyscanner);}
<INITIAL>"/*" {yy_push_state(C_COMMENT, yyscanner);}
<CXX_COMMENT>\\\r?\n {}
<CXX_COMMENT>\\{NEWLINE} {}
<CXX_COMMENT>\n {
yy_pop_state(yyscanner);
return T_TEXT;
return T_NEWLINE;
}
<C_COMMENT>"*/" {yy_pop_state(yyscanner);}
<C_COMMENT,CXX_COMMENT><<EOF>> {yy_pop_state(yyscanner);}
@ -68,13 +69,15 @@ IDENTIFIER [A-Za-z_][A-Za-z0-9_]*
<INITIAL>{IDENTIFIER} {return T_TEXT;}
/* We have no use for floats, but shouldn't parse them as integers. */
<INITIAL>[0-9]*\.[0-9]+([eE][+-]?[0-9]+)?[hHfF]? {return T_TEXT;}
<INITIAL>[0-9]+\.([eE][+-]?[0-9]+)?[hHfF]? {return T_TEXT;}
<INITIAL>[0-9]+([eE][+-]?[0-9]+)?[hHfF] {return T_TEXT;}
<INITIAL>[0-9]+[eE][+-]?[0-9]+ {return T_TEXT;}
<INITIAL>0[xX][0-9a-fA-f]+[ul]{0,2} {return T_TEXT;}
<INITIAL>0[0-7]*[ul]{0,2} {return T_TEXT;}
<INITIAL>[1-9][0-9]*[ul]{0,2} {return T_TEXT;}
<INITIAL>0[xX][0-9a-fA-f]+[ul]{0,2} {return T_INTEGER;}
<INITIAL>0[0-7]*[ul]{0,2} {return T_INTEGER;}
<INITIAL>[1-9][0-9]*[ul]{0,2} {return T_INTEGER;}
<INITIAL>"&&" {return T_TEXT;}
<INITIAL>"||" {return T_TEXT;}
@ -87,6 +90,29 @@ IDENTIFIER [A-Za-z_][A-Za-z0-9_]*
/* C strings (including escaped quotes). */
<INITIAL>\"([^"\\]|\\.)*\" {return T_TEXT;}
<INITIAL>#{WS}*{IDENTIFIER} {
struct preproc_ctx *ctx = yyget_extra(yyscanner);
const char *p;
if (!ctx->last_was_newline)
return T_TEXT;
for (p = yytext + 1; strchr(" \t", *p); ++p)
;
if (!strcmp(p, "endif"))
return T_ENDIF;
if (!strcmp(p, "if"))
return T_IF;
preproc_warning(ctx, yyget_lloc(yyscanner), VKD3D_SHADER_WARNING_PP_UNKNOWN_DIRECTIVE,
"Ignoring unknown directive \"%s\".", yytext);
return T_TEXT;
}
<INITIAL>\\{NEWLINE} {}
<INITIAL>{NEWLINE} {return T_NEWLINE;}
<INITIAL>{WS}+ {}
<INITIAL>. {return T_TEXT;}
@ -113,6 +139,27 @@ static void update_location(struct preproc_ctx *ctx)
}
}
static bool preproc_is_writing(struct preproc_ctx *ctx)
{
if (!ctx->if_count)
return true;
return ctx->if_stack[ctx->if_count - 1].current_true;
}
static int return_token(int token, YYSTYPE *lval, const char *text)
{
switch (token)
{
case T_INTEGER:
case T_TEXT:
if (!(lval->string = vkd3d_strdup(text)))
return 0;
break;
}
return token;
}
int yylex(YYSTYPE *lval, YYLTYPE *lloc, yyscan_t scanner)
{
struct preproc_ctx *ctx = yyget_extra(scanner);
@ -122,11 +169,44 @@ int yylex(YYSTYPE *lval, YYLTYPE *lloc, yyscan_t scanner)
const char *text;
int token;
if (!(token = preproc_lexer_lex(lval, lloc, scanner)))
if (ctx->last_was_eof)
return 0;
text = yyget_text(scanner);
TRACE("Parsing token %d, line %d, string %s.\n", token, lloc->line, debugstr_a(text));
if (!(token = preproc_lexer_lex(lval, lloc, scanner)))
{
ctx->last_was_eof = true;
token = T_NEWLINE;
text = "\n";
}
else
{
text = yyget_text(scanner);
}
if (ctx->last_was_newline)
{
switch (token)
{
case T_ENDIF:
case T_IF:
ctx->current_directive = token;
break;
default:
ctx->current_directive = 0;
}
}
ctx->last_was_newline = (token == T_NEWLINE);
TRACE("Parsing token %d, line %d, in directive %d, string %s.\n",
token, lloc->line, ctx->current_directive, debugstr_a(text));
if (!ctx->current_directive && !preproc_is_writing(ctx))
continue;
if (ctx->current_directive)
return return_token(token, lval, text);
vkd3d_string_buffer_printf(&ctx->buffer, "%s ", text);
}
@ -147,12 +227,22 @@ int preproc_lexer_parse(const struct vkd3d_shader_compile_info *compile_info,
yylex_init_extra(&ctx, &ctx.scanner);
top_buffer = yy_scan_bytes(compile_info->source.code, compile_info->source.size, ctx.scanner);
ctx.last_was_newline = true;
preproc_yyparse(ctx.scanner, &ctx);
yy_delete_buffer(top_buffer, ctx.scanner);
yylex_destroy(ctx.scanner);
if (ctx.if_count)
{
const struct vkd3d_shader_location loc = {.source_name = ctx.location.source_name};
preproc_warning(&ctx, &loc, VKD3D_SHADER_WARNING_PP_UNTERMINATED_IF, "Unterminated #if block.");
}
vkd3d_free(ctx.if_stack);
if (ctx.error)
{
WARN("Failed to preprocess.\n");

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@ -51,11 +51,71 @@ static void preproc_error(struct preproc_ctx *ctx, const struct vkd3d_shader_loc
ctx->error = true;
}
void preproc_warning(struct preproc_ctx *ctx, const struct vkd3d_shader_location *loc,
enum vkd3d_shader_error error, const char *format, ...)
{
va_list args;
va_start(args, format);
vkd3d_shader_vwarning(ctx->message_context, loc, error, format, args);
va_end(args);
}
static void yyerror(const YYLTYPE *loc, void *scanner, struct preproc_ctx *ctx, const char *string)
{
preproc_error(ctx, loc, VKD3D_SHADER_ERROR_PP_INVALID_SYNTAX, "%s", string);
}
static bool preproc_was_writing(struct preproc_ctx *ctx)
{
if (ctx->if_count < 2)
return true;
return ctx->if_stack[ctx->if_count - 2].current_true;
}
static bool preproc_push_if(struct preproc_ctx *ctx, bool condition)
{
struct preproc_if_state *state;
if (!vkd3d_array_reserve((void **)&ctx->if_stack, &ctx->if_stack_size, ctx->if_count + 1, sizeof(*ctx->if_stack)))
return false;
state = &ctx->if_stack[ctx->if_count++];
state->current_true = condition && preproc_was_writing(ctx);
return true;
}
static int char_to_int(char c)
{
if ('0' <= c && c <= '9')
return c - '0';
if ('A' <= c && c <= 'F')
return c - 'A' + 10;
if ('a' <= c && c <= 'f')
return c - 'a' + 10;
return -1;
}
static uint32_t preproc_parse_integer(const char *s)
{
uint32_t base = 10, ret = 0;
int digit;
if (*s == '0')
{
base = 8;
++s;
if (*s == 'x' || *s == 'X')
{
base = 16;
++s;
}
}
while ((digit = char_to_int(*s++)) >= 0)
ret = ret * base + (uint32_t)digit;
return ret;
}
}
%define api.prefix {preproc_yy}
@ -67,9 +127,49 @@ static void yyerror(const YYLTYPE *loc, void *scanner, struct preproc_ctx *ctx,
%parse-param {void *scanner}
%parse-param {struct preproc_ctx *ctx}
%token T_TEXT
%union
{
char *string;
uint32_t integer;
}
%token <string> T_INTEGER
%token <string> T_TEXT
%token T_NEWLINE
%token T_ENDIF "#endif"
%token T_IF "#if"
%type <integer> expr
%%
shader_text
: %empty
| shader_text directive
{
vkd3d_string_buffer_printf(&ctx->buffer, "\n");
}
directive
: T_IF expr T_NEWLINE
{
if (!preproc_push_if(ctx, !!$2))
YYABORT;
}
| T_ENDIF T_NEWLINE
{
if (ctx->if_count)
--ctx->if_count;
else
preproc_warning(ctx, &@$, VKD3D_SHADER_WARNING_PP_INVALID_DIRECTIVE,
"Ignoring #endif without prior #if.");
}
expr
: T_INTEGER
{
$$ = preproc_parse_integer($1);
vkd3d_free($1);
}

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@ -144,6 +144,30 @@ bool vkd3d_shader_message_context_copy_messages(struct vkd3d_shader_message_cont
return true;
}
void vkd3d_shader_vwarning(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location,
enum vkd3d_shader_error error, const char *format, va_list args)
{
if (context->log_level < VKD3D_SHADER_LOG_WARNING)
return;
if (location)
{
const char *source_name = location->source_name ? location->source_name : "<anonymous>";
if (location->line)
vkd3d_string_buffer_printf(&context->messages, "%s:%u:%u: W%04u: ",
source_name, location->line, location->column, error);
else
vkd3d_string_buffer_printf(&context->messages, "%s: W%04u: ", source_name, error);
}
else
{
vkd3d_string_buffer_printf(&context->messages, "W%04u: ", error);
}
vkd3d_string_buffer_vprintf(&context->messages, format, args);
vkd3d_string_buffer_printf(&context->messages, "\n");
}
void vkd3d_shader_verror(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location,
enum vkd3d_shader_error error, const char *format, va_list args)
{

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@ -81,6 +81,10 @@ enum vkd3d_shader_error
VKD3D_SHADER_ERROR_RS_MIXED_DESCRIPTOR_RANGE_TYPES = 3004,
VKD3D_SHADER_ERROR_PP_INVALID_SYNTAX = 4000,
VKD3D_SHADER_WARNING_PP_INVALID_DIRECTIVE = 4301,
VKD3D_SHADER_WARNING_PP_UNKNOWN_DIRECTIVE = 4303,
VKD3D_SHADER_WARNING_PP_UNTERMINATED_IF = 4305,
};
enum VKD3D_SHADER_INSTRUCTION_HANDLER
@ -871,6 +875,8 @@ void vkd3d_shader_error(struct vkd3d_shader_message_context *context, const stru
enum vkd3d_shader_error error, const char *format, ...) VKD3D_PRINTF_FUNC(4, 5) DECLSPEC_HIDDEN;
void vkd3d_shader_verror(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location,
enum vkd3d_shader_error error, const char *format, va_list args) DECLSPEC_HIDDEN;
void vkd3d_shader_vwarning(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location,
enum vkd3d_shader_error error, const char *format, va_list args) DECLSPEC_HIDDEN;
int shader_extract_from_dxbc(const void *dxbc, size_t dxbc_length,
struct vkd3d_shader_message_context *message_context, const char *source_name,

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@ -414,7 +414,7 @@ static void test_preprocess(void)
hr = D3DPreprocess(test_include_top, strlen(test_include_top), NULL, NULL, &test_include_fail, &blob, &errors);
todo ok(hr == E_FAIL, "Got hr %#x.\n", hr);
todo ok(blob == (ID3D10Blob *)0xdeadbeef, "Expected no compiled shader blob.\n");
todo ok(!!errors, "Expected non-NULL error blob.\n");
ok(!!errors, "Expected non-NULL error blob.\n");
if (errors)
{
if (vkd3d_test_state.debug_level)