mirror of
https://gitlab.winehq.org/wine/vkd3d.git
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vkd3d-shader: Import the HLSL compiler from Wine.
This corresponds to Wine commit 9f9fec18799bf59df6211b7294f8d338caa7f4db. Note that for the moment, compilation messages have not been ported. Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
9d6be9530b
commit
b523122ef3
16
Makefile.am
16
Makefile.am
@ -126,9 +126,22 @@ libs/vkd3d-shader/preproc.tab.c libs/vkd3d-shader/preproc.tab.h &: libs/vkd3d-sh
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@$(MKDIR_P) libs/vkd3d-shader
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$(VKD3D_V_BISON)$(BISON) $(YFLAGS) -d -o libs/vkd3d-shader/preproc.tab.c $<
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BUILT_SOURCES += libs/vkd3d-shader/preproc.tab.h
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libs/vkd3d-shader/hlsl.yy.c: $(srcdir)/libs/vkd3d-shader/hlsl.l
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@$(MKDIR_P) libs/vkd3d-shader
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$(VKD3D_V_FLEX)$(FLEX) $(LFLAGS) -o $@ $<
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libs/vkd3d-shader/hlsl.tab.c libs/vkd3d-shader/hlsl.tab.h &: libs/vkd3d-shader/hlsl.y
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@$(MKDIR_P) libs/vkd3d-shader
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$(VKD3D_V_BISON)$(BISON) $(YFLAGS) -d -o libs/vkd3d-shader/hlsl.tab.c $<
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BUILT_SOURCES += \
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libs/vkd3d-shader/hlsl.tab.h \
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libs/vkd3d-shader/preproc.tab.h
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vkd3d_shader_yyfiles = \
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libs/vkd3d-shader/hlsl.tab.c \
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libs/vkd3d-shader/hlsl.tab.h \
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libs/vkd3d-shader/hlsl.yy.c \
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libs/vkd3d-shader/preproc.tab.c \
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libs/vkd3d-shader/preproc.tab.h \
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libs/vkd3d-shader/preproc.yy.c
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@ -146,6 +159,7 @@ libvkd3d_shader_la_SOURCES = \
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include/vkd3d_shader.h \
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libs/vkd3d-shader/checksum.c \
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libs/vkd3d-shader/dxbc.c \
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libs/vkd3d-shader/hlsl.c \
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libs/vkd3d-shader/spirv.c \
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libs/vkd3d-shader/trace.c \
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libs/vkd3d-shader/vkd3d_shader.map \
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1672
libs/vkd3d-shader/hlsl.c
Normal file
1672
libs/vkd3d-shader/hlsl.c
Normal file
File diff suppressed because it is too large
Load Diff
644
libs/vkd3d-shader/hlsl.h
Normal file
644
libs/vkd3d-shader/hlsl.h
Normal file
@ -0,0 +1,644 @@
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/*
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* Copyright 2012 Matteo Bruni for CodeWeavers
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* Copyright 2019-2020 Zebediah Figura for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef __VKD3D_SHADER_HLSL_H
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#define __VKD3D_SHADER_HLSL_H
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#include "vkd3d_shader_private.h"
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#include "rbtree.h"
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enum parse_status
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{
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PARSE_SUCCESS = 0,
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PARSE_WARN = 1,
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PARSE_ERR = 2
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};
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/* The general IR structure is inspired by Mesa GLSL hir, even though the code
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* ends up being quite different in practice. Anyway, here comes the relevant
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* licensing information.
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*
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* Copyright © 2010 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#define HLSL_SWIZZLE_X (0u)
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#define HLSL_SWIZZLE_Y (1u)
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#define HLSL_SWIZZLE_Z (2u)
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#define HLSL_SWIZZLE_W (3u)
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#define HLSL_SWIZZLE(x, y, z, w) \
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(((HLSL_SWIZZLE_ ## x) << 0) \
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| ((HLSL_SWIZZLE_ ## y) << 2) \
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| ((HLSL_SWIZZLE_ ## z) << 4) \
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| ((HLSL_SWIZZLE_ ## w) << 6))
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enum hlsl_type_class
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{
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HLSL_CLASS_SCALAR,
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HLSL_CLASS_VECTOR,
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HLSL_CLASS_MATRIX,
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HLSL_CLASS_LAST_NUMERIC = HLSL_CLASS_MATRIX,
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HLSL_CLASS_STRUCT,
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HLSL_CLASS_ARRAY,
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HLSL_CLASS_OBJECT,
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};
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enum hlsl_base_type
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{
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HLSL_TYPE_FLOAT,
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HLSL_TYPE_HALF,
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HLSL_TYPE_DOUBLE,
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HLSL_TYPE_INT,
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HLSL_TYPE_UINT,
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HLSL_TYPE_BOOL,
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HLSL_TYPE_LAST_SCALAR = HLSL_TYPE_BOOL,
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HLSL_TYPE_SAMPLER,
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HLSL_TYPE_TEXTURE,
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HLSL_TYPE_PIXELSHADER,
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HLSL_TYPE_VERTEXSHADER,
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HLSL_TYPE_STRING,
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HLSL_TYPE_VOID,
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};
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enum hlsl_sampler_dim
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{
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HLSL_SAMPLER_DIM_GENERIC,
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HLSL_SAMPLER_DIM_1D,
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HLSL_SAMPLER_DIM_2D,
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HLSL_SAMPLER_DIM_3D,
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HLSL_SAMPLER_DIM_CUBE,
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HLSL_SAMPLER_DIM_MAX = HLSL_SAMPLER_DIM_CUBE
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};
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enum hlsl_matrix_majority
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{
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HLSL_COLUMN_MAJOR,
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HLSL_ROW_MAJOR
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};
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struct hlsl_type
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{
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struct list entry;
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struct rb_entry scope_entry;
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enum hlsl_type_class type;
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enum hlsl_base_type base_type;
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enum hlsl_sampler_dim sampler_dim;
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const char *name;
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unsigned int modifiers;
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unsigned int dimx;
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unsigned int dimy;
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unsigned int reg_size;
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union
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{
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struct list *elements;
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struct
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{
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struct hlsl_type *type;
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unsigned int elements_count;
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} array;
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} e;
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};
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struct hlsl_struct_field
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{
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struct list entry;
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struct hlsl_type *type;
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const char *name;
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const char *semantic;
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DWORD modifiers;
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unsigned int reg_offset;
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};
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struct source_location
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{
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const char *file;
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unsigned int line;
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unsigned int col;
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};
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enum hlsl_ir_node_type
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{
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HLSL_IR_ASSIGNMENT = 0,
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HLSL_IR_CONSTANT,
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HLSL_IR_EXPR,
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HLSL_IR_IF,
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HLSL_IR_LOAD,
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HLSL_IR_LOOP,
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HLSL_IR_JUMP,
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HLSL_IR_SWIZZLE,
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};
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struct hlsl_ir_node
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{
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struct list entry;
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enum hlsl_ir_node_type type;
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struct hlsl_type *data_type;
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struct list uses;
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struct source_location loc;
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/* Liveness ranges. "index" is the index of this instruction. Since this is
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* essentially an SSA value, the earliest live point is the index. This is
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* true even for loops, since currently we can't have a reference to a
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* value generated in an earlier iteration of the loop. */
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unsigned int index, last_read;
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};
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struct hlsl_src
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{
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struct hlsl_ir_node *node;
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struct list entry;
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};
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#define HLSL_STORAGE_EXTERN 0x00000001
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#define HLSL_STORAGE_NOINTERPOLATION 0x00000002
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#define HLSL_MODIFIER_PRECISE 0x00000004
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#define HLSL_STORAGE_SHARED 0x00000008
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#define HLSL_STORAGE_GROUPSHARED 0x00000010
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#define HLSL_STORAGE_STATIC 0x00000020
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#define HLSL_STORAGE_UNIFORM 0x00000040
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#define HLSL_STORAGE_VOLATILE 0x00000080
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#define HLSL_MODIFIER_CONST 0x00000100
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#define HLSL_MODIFIER_ROW_MAJOR 0x00000200
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#define HLSL_MODIFIER_COLUMN_MAJOR 0x00000400
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#define HLSL_STORAGE_IN 0x00000800
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#define HLSL_STORAGE_OUT 0x00001000
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#define HLSL_TYPE_MODIFIERS_MASK (HLSL_MODIFIER_PRECISE | HLSL_STORAGE_VOLATILE | \
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HLSL_MODIFIER_CONST | HLSL_MODIFIER_ROW_MAJOR | \
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HLSL_MODIFIER_COLUMN_MAJOR)
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#define HLSL_MODIFIERS_MAJORITY_MASK (HLSL_MODIFIER_ROW_MAJOR | HLSL_MODIFIER_COLUMN_MAJOR)
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struct reg_reservation
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{
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enum vkd3d_shader_register_type type;
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DWORD regnum;
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};
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struct hlsl_ir_var
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{
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struct hlsl_type *data_type;
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struct source_location loc;
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const char *name;
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const char *semantic;
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unsigned int modifiers;
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const struct reg_reservation *reg_reservation;
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struct list scope_entry, param_entry;
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unsigned int first_write, last_read;
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};
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struct hlsl_ir_function
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{
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struct rb_entry entry;
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const char *name;
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struct rb_tree overloads;
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BOOL intrinsic;
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};
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struct hlsl_ir_function_decl
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{
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struct hlsl_type *return_type;
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struct hlsl_ir_var *return_var;
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struct source_location loc;
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struct rb_entry entry;
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struct hlsl_ir_function *func;
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const char *semantic;
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struct list *parameters;
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struct list *body;
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};
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struct hlsl_ir_if
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{
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struct hlsl_ir_node node;
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struct hlsl_src condition;
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struct list then_instrs;
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struct list else_instrs;
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};
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struct hlsl_ir_loop
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{
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struct hlsl_ir_node node;
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/* loop condition is stored in the body (as "if (!condition) break;") */
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struct list body;
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unsigned int next_index; /* liveness index of the end of the loop */
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};
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enum hlsl_ir_expr_op
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{
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HLSL_IR_UNOP_BIT_NOT = 0,
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HLSL_IR_UNOP_LOGIC_NOT,
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HLSL_IR_UNOP_NEG,
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HLSL_IR_UNOP_ABS,
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HLSL_IR_UNOP_SIGN,
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HLSL_IR_UNOP_RCP,
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HLSL_IR_UNOP_RSQ,
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HLSL_IR_UNOP_SQRT,
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HLSL_IR_UNOP_NRM,
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HLSL_IR_UNOP_EXP2,
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HLSL_IR_UNOP_LOG2,
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HLSL_IR_UNOP_CAST,
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HLSL_IR_UNOP_FRACT,
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HLSL_IR_UNOP_SIN,
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HLSL_IR_UNOP_COS,
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HLSL_IR_UNOP_SIN_REDUCED, /* Reduced range [-pi, pi] */
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HLSL_IR_UNOP_COS_REDUCED, /* Reduced range [-pi, pi] */
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HLSL_IR_UNOP_DSX,
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HLSL_IR_UNOP_DSY,
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HLSL_IR_UNOP_SAT,
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HLSL_IR_UNOP_PREINC,
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HLSL_IR_UNOP_PREDEC,
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HLSL_IR_UNOP_POSTINC,
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HLSL_IR_UNOP_POSTDEC,
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HLSL_IR_BINOP_ADD,
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HLSL_IR_BINOP_SUB,
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HLSL_IR_BINOP_MUL,
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HLSL_IR_BINOP_DIV,
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HLSL_IR_BINOP_MOD,
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HLSL_IR_BINOP_LESS,
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HLSL_IR_BINOP_GREATER,
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HLSL_IR_BINOP_LEQUAL,
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HLSL_IR_BINOP_GEQUAL,
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HLSL_IR_BINOP_EQUAL,
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HLSL_IR_BINOP_NEQUAL,
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HLSL_IR_BINOP_LOGIC_AND,
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HLSL_IR_BINOP_LOGIC_OR,
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HLSL_IR_BINOP_LSHIFT,
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HLSL_IR_BINOP_RSHIFT,
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HLSL_IR_BINOP_BIT_AND,
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HLSL_IR_BINOP_BIT_OR,
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HLSL_IR_BINOP_BIT_XOR,
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HLSL_IR_BINOP_DOT,
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HLSL_IR_BINOP_CRS,
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HLSL_IR_BINOP_MIN,
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HLSL_IR_BINOP_MAX,
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HLSL_IR_BINOP_POW,
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HLSL_IR_TEROP_LERP,
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HLSL_IR_SEQUENCE,
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};
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struct hlsl_ir_expr
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{
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struct hlsl_ir_node node;
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enum hlsl_ir_expr_op op;
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struct hlsl_src operands[3];
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};
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enum hlsl_ir_jump_type
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{
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HLSL_IR_JUMP_BREAK,
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HLSL_IR_JUMP_CONTINUE,
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HLSL_IR_JUMP_DISCARD,
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HLSL_IR_JUMP_RETURN,
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};
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struct hlsl_ir_jump
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{
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struct hlsl_ir_node node;
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enum hlsl_ir_jump_type type;
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};
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struct hlsl_ir_swizzle
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{
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struct hlsl_ir_node node;
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struct hlsl_src val;
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DWORD swizzle;
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};
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struct hlsl_deref
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{
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struct hlsl_ir_var *var;
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struct hlsl_src offset;
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};
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struct hlsl_ir_load
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{
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struct hlsl_ir_node node;
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struct hlsl_deref src;
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};
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struct hlsl_ir_assignment
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{
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struct hlsl_ir_node node;
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struct hlsl_deref lhs;
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struct hlsl_src rhs;
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unsigned char writemask;
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};
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struct hlsl_ir_constant
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{
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struct hlsl_ir_node node;
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union
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{
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unsigned u[4];
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int i[4];
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float f[4];
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double d[4];
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BOOL b[4];
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} value;
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};
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struct hlsl_scope
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{
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struct list entry;
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struct list vars;
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struct rb_tree types;
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struct hlsl_scope *upper;
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};
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/* Structures used only during parsing */
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struct parse_parameter
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{
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struct hlsl_type *type;
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const char *name;
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const char *semantic;
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const struct reg_reservation *reg_reservation;
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unsigned int modifiers;
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};
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struct parse_colon_attribute
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{
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const char *semantic;
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struct reg_reservation *reg_reservation;
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};
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struct parse_initializer
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{
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struct hlsl_ir_node **args;
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unsigned int args_count;
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struct list *instrs;
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};
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struct parse_variable_def
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{
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struct list entry;
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struct source_location loc;
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char *name;
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unsigned int array_size;
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const char *semantic;
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struct reg_reservation *reg_reservation;
|
||||
struct parse_initializer initializer;
|
||||
};
|
||||
|
||||
struct parse_function
|
||||
{
|
||||
char *name;
|
||||
struct hlsl_ir_function_decl *decl;
|
||||
};
|
||||
|
||||
struct parse_if_body
|
||||
{
|
||||
struct list *then_instrs;
|
||||
struct list *else_instrs;
|
||||
};
|
||||
|
||||
enum parse_unary_op
|
||||
{
|
||||
UNARY_OP_PLUS,
|
||||
UNARY_OP_MINUS,
|
||||
UNARY_OP_LOGICNOT,
|
||||
UNARY_OP_BITNOT,
|
||||
};
|
||||
|
||||
enum parse_assign_op
|
||||
{
|
||||
ASSIGN_OP_ASSIGN,
|
||||
ASSIGN_OP_ADD,
|
||||
ASSIGN_OP_SUB,
|
||||
ASSIGN_OP_MUL,
|
||||
ASSIGN_OP_DIV,
|
||||
ASSIGN_OP_MOD,
|
||||
ASSIGN_OP_LSHIFT,
|
||||
ASSIGN_OP_RSHIFT,
|
||||
ASSIGN_OP_AND,
|
||||
ASSIGN_OP_OR,
|
||||
ASSIGN_OP_XOR,
|
||||
};
|
||||
|
||||
struct hlsl_parse_ctx
|
||||
{
|
||||
const char **source_files;
|
||||
unsigned int source_files_count;
|
||||
const char *source_file;
|
||||
unsigned int line_no;
|
||||
unsigned int column;
|
||||
enum parse_status status;
|
||||
struct vkd3d_shader_message_context *message_context;
|
||||
|
||||
struct hlsl_scope *cur_scope;
|
||||
struct hlsl_scope *globals;
|
||||
struct list scopes;
|
||||
|
||||
struct list types;
|
||||
struct rb_tree functions;
|
||||
const struct hlsl_ir_function_decl *cur_function;
|
||||
|
||||
enum hlsl_matrix_majority matrix_majority;
|
||||
|
||||
struct
|
||||
{
|
||||
struct hlsl_type *scalar[HLSL_TYPE_LAST_SCALAR + 1];
|
||||
struct hlsl_type *vector[HLSL_TYPE_LAST_SCALAR + 1][4];
|
||||
struct hlsl_type *sampler[HLSL_SAMPLER_DIM_MAX + 1];
|
||||
struct hlsl_type *Void;
|
||||
} builtin_types;
|
||||
|
||||
struct list static_initializers;
|
||||
};
|
||||
|
||||
extern struct hlsl_parse_ctx hlsl_ctx DECLSPEC_HIDDEN;
|
||||
|
||||
enum hlsl_error_level
|
||||
{
|
||||
HLSL_LEVEL_ERROR = 0,
|
||||
HLSL_LEVEL_WARNING,
|
||||
HLSL_LEVEL_NOTE,
|
||||
};
|
||||
|
||||
void hlsl_message(const char *fmt, ...) VKD3D_PRINTF_FUNC(1,2) DECLSPEC_HIDDEN;
|
||||
void hlsl_report_message(const struct source_location loc,
|
||||
enum hlsl_error_level level, const char *fmt, ...) VKD3D_PRINTF_FUNC(3,4) DECLSPEC_HIDDEN;
|
||||
|
||||
static inline struct hlsl_ir_assignment *assignment_from_node(const struct hlsl_ir_node *node)
|
||||
{
|
||||
assert(node->type == HLSL_IR_ASSIGNMENT);
|
||||
return CONTAINING_RECORD(node, struct hlsl_ir_assignment, node);
|
||||
}
|
||||
|
||||
static inline struct hlsl_ir_constant *constant_from_node(const struct hlsl_ir_node *node)
|
||||
{
|
||||
assert(node->type == HLSL_IR_CONSTANT);
|
||||
return CONTAINING_RECORD(node, struct hlsl_ir_constant, node);
|
||||
}
|
||||
|
||||
static inline struct hlsl_ir_expr *expr_from_node(const struct hlsl_ir_node *node)
|
||||
{
|
||||
assert(node->type == HLSL_IR_EXPR);
|
||||
return CONTAINING_RECORD(node, struct hlsl_ir_expr, node);
|
||||
}
|
||||
|
||||
static inline struct hlsl_ir_if *if_from_node(const struct hlsl_ir_node *node)
|
||||
{
|
||||
assert(node->type == HLSL_IR_IF);
|
||||
return CONTAINING_RECORD(node, struct hlsl_ir_if, node);
|
||||
}
|
||||
|
||||
static inline struct hlsl_ir_jump *jump_from_node(const struct hlsl_ir_node *node)
|
||||
{
|
||||
assert(node->type == HLSL_IR_JUMP);
|
||||
return CONTAINING_RECORD(node, struct hlsl_ir_jump, node);
|
||||
}
|
||||
|
||||
static inline struct hlsl_ir_load *load_from_node(const struct hlsl_ir_node *node)
|
||||
{
|
||||
assert(node->type == HLSL_IR_LOAD);
|
||||
return CONTAINING_RECORD(node, struct hlsl_ir_load, node);
|
||||
}
|
||||
|
||||
static inline struct hlsl_ir_loop *loop_from_node(const struct hlsl_ir_node *node)
|
||||
{
|
||||
assert(node->type == HLSL_IR_LOOP);
|
||||
return CONTAINING_RECORD(node, struct hlsl_ir_loop, node);
|
||||
}
|
||||
|
||||
static inline struct hlsl_ir_swizzle *swizzle_from_node(const struct hlsl_ir_node *node)
|
||||
{
|
||||
assert(node->type == HLSL_IR_SWIZZLE);
|
||||
return CONTAINING_RECORD(node, struct hlsl_ir_swizzle, node);
|
||||
}
|
||||
|
||||
static inline void init_node(struct hlsl_ir_node *node, enum hlsl_ir_node_type type,
|
||||
struct hlsl_type *data_type, struct source_location loc)
|
||||
{
|
||||
memset(node, 0, sizeof(*node));
|
||||
node->type = type;
|
||||
node->data_type = data_type;
|
||||
node->loc = loc;
|
||||
list_init(&node->uses);
|
||||
}
|
||||
|
||||
static inline void hlsl_src_from_node(struct hlsl_src *src, struct hlsl_ir_node *node)
|
||||
{
|
||||
src->node = node;
|
||||
if (node)
|
||||
list_add_tail(&node->uses, &src->entry);
|
||||
}
|
||||
|
||||
static inline void hlsl_src_remove(struct hlsl_src *src)
|
||||
{
|
||||
if (src->node)
|
||||
list_remove(&src->entry);
|
||||
src->node = NULL;
|
||||
}
|
||||
|
||||
static inline void set_parse_status(enum parse_status *current, enum parse_status update)
|
||||
{
|
||||
if (update == PARSE_ERR)
|
||||
*current = PARSE_ERR;
|
||||
else if (update == PARSE_WARN && *current == PARSE_SUCCESS)
|
||||
*current = PARSE_WARN;
|
||||
}
|
||||
|
||||
struct hlsl_ir_node *add_assignment(struct list *instrs, struct hlsl_ir_node *lhs,
|
||||
enum parse_assign_op assign_op, struct hlsl_ir_node *rhs) DECLSPEC_HIDDEN;
|
||||
struct hlsl_ir_expr *add_expr(struct list *instrs, enum hlsl_ir_expr_op op, struct hlsl_ir_node *operands[3],
|
||||
struct source_location *loc) DECLSPEC_HIDDEN;
|
||||
struct hlsl_ir_node *add_implicit_conversion(struct list *instrs, struct hlsl_ir_node *node, struct hlsl_type *type,
|
||||
struct source_location *loc) DECLSPEC_HIDDEN;
|
||||
|
||||
struct hlsl_ir_expr *new_cast(struct hlsl_ir_node *node, struct hlsl_type *type,
|
||||
struct source_location *loc) DECLSPEC_HIDDEN;
|
||||
struct hlsl_ir_node *new_binary_expr(enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1,
|
||||
struct hlsl_ir_node *arg2) DECLSPEC_HIDDEN;
|
||||
struct hlsl_ir_node *new_unary_expr(enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg,
|
||||
struct source_location loc) DECLSPEC_HIDDEN;
|
||||
|
||||
BOOL add_declaration(struct hlsl_scope *scope, struct hlsl_ir_var *decl, BOOL local_var) DECLSPEC_HIDDEN;
|
||||
struct hlsl_ir_var *get_variable(struct hlsl_scope *scope, const char *name) DECLSPEC_HIDDEN;
|
||||
void free_declaration(struct hlsl_ir_var *decl) DECLSPEC_HIDDEN;
|
||||
struct hlsl_type *new_hlsl_type(const char *name, enum hlsl_type_class type_class,
|
||||
enum hlsl_base_type base_type, unsigned dimx, unsigned dimy) DECLSPEC_HIDDEN;
|
||||
struct hlsl_type *new_array_type(struct hlsl_type *basic_type, unsigned int array_size) DECLSPEC_HIDDEN;
|
||||
struct hlsl_type *clone_hlsl_type(struct hlsl_type *old, unsigned int default_majority) DECLSPEC_HIDDEN;
|
||||
struct hlsl_type *get_type(struct hlsl_scope *scope, const char *name, BOOL recursive) DECLSPEC_HIDDEN;
|
||||
BOOL is_row_major(const struct hlsl_type *type) DECLSPEC_HIDDEN;
|
||||
BOOL find_function(const char *name) DECLSPEC_HIDDEN;
|
||||
unsigned int components_count_type(struct hlsl_type *type) DECLSPEC_HIDDEN;
|
||||
BOOL compare_hlsl_types(const struct hlsl_type *t1, const struct hlsl_type *t2) DECLSPEC_HIDDEN;
|
||||
BOOL compatible_data_types(struct hlsl_type *s1, struct hlsl_type *s2) DECLSPEC_HIDDEN;
|
||||
void push_scope(struct hlsl_parse_ctx *ctx) DECLSPEC_HIDDEN;
|
||||
BOOL pop_scope(struct hlsl_parse_ctx *ctx) DECLSPEC_HIDDEN;
|
||||
void init_functions_tree(struct rb_tree *funcs) DECLSPEC_HIDDEN;
|
||||
void add_function_decl(struct rb_tree *funcs, char *name, struct hlsl_ir_function_decl *decl,
|
||||
BOOL intrinsic) DECLSPEC_HIDDEN;
|
||||
|
||||
int hlsl_lexer_compile(const char *text, enum vkd3d_shader_type type, DWORD major, DWORD minor, const char *entrypoint,
|
||||
struct vkd3d_shader_code *dxbc, struct vkd3d_shader_message_context *message_context) DECLSPEC_HIDDEN;
|
||||
int hlsl_parser_compile(enum vkd3d_shader_type type, DWORD major, DWORD minor, const char *entrypoint,
|
||||
struct vkd3d_shader_code *dxbc, struct vkd3d_shader_message_context *message_context) DECLSPEC_HIDDEN;
|
||||
|
||||
const char *debug_base_type(const struct hlsl_type *type) DECLSPEC_HIDDEN;
|
||||
const char *debug_hlsl_type(const struct hlsl_type *type) DECLSPEC_HIDDEN;
|
||||
const char *debug_modifiers(DWORD modifiers) DECLSPEC_HIDDEN;
|
||||
const char *debug_node_type(enum hlsl_ir_node_type type) DECLSPEC_HIDDEN;
|
||||
void debug_dump_ir_function_decl(const struct hlsl_ir_function_decl *func) DECLSPEC_HIDDEN;
|
||||
|
||||
void free_hlsl_type(struct hlsl_type *type) DECLSPEC_HIDDEN;
|
||||
void free_instr(struct hlsl_ir_node *node) DECLSPEC_HIDDEN;
|
||||
void free_instr_list(struct list *list) DECLSPEC_HIDDEN;
|
||||
void free_function_rb(struct rb_entry *entry, void *context) DECLSPEC_HIDDEN;
|
||||
|
||||
#endif
|
288
libs/vkd3d-shader/hlsl.l
Normal file
288
libs/vkd3d-shader/hlsl.l
Normal file
@ -0,0 +1,288 @@
|
||||
/*
|
||||
* HLSL parser
|
||||
*
|
||||
* Copyright 2008 Stefan Dösinger
|
||||
* Copyright 2012 Matteo Bruni for CodeWeavers
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
||||
*/
|
||||
|
||||
%{
|
||||
#define YY_NO_UNISTD_H
|
||||
#include "hlsl.h"
|
||||
#include "hlsl.tab.h"
|
||||
|
||||
#define YY_USER_ACTION \
|
||||
do { \
|
||||
hlsl_lloc.first_column = hlsl_ctx.column; \
|
||||
hlsl_lloc.first_line = hlsl_ctx.line_no; \
|
||||
hlsl_ctx.column += yyleng; \
|
||||
} while(0);
|
||||
|
||||
%}
|
||||
|
||||
%option prefix="hlsl_"
|
||||
%option never-interactive
|
||||
%option noinput
|
||||
%option nounput
|
||||
%option noyywrap
|
||||
|
||||
%x pp pp_line pp_pragma pp_ignore
|
||||
|
||||
RESERVED1 auto|case|catch|char|class|const_cast|default|delete|dynamic_cast|enum
|
||||
RESERVED2 explicit|friend|goto|long|mutable|new|operator|private|protected|public
|
||||
RESERVED3 reinterpret_cast|short|signed|sizeof|static_cast|template|this|throw|try
|
||||
RESERVED4 typename|union|unsigned|using|virtual
|
||||
|
||||
WS [ \t]
|
||||
NEWLINE (\n)|(\r\n)
|
||||
DOUBLESLASHCOMMENT "//"[^\n]*
|
||||
STRING \"[^\"]*\"
|
||||
IDENTIFIER [A-Za-z_][A-Za-z0-9_]*
|
||||
|
||||
ANY (.)
|
||||
|
||||
%%
|
||||
{RESERVED1} {
|
||||
hlsl_message("Line %u: Reserved keyword \"%s\" used.\n", hlsl_ctx.line_no, yytext);
|
||||
set_parse_status(&hlsl_ctx.status, PARSE_ERR);
|
||||
}
|
||||
{RESERVED2} {
|
||||
hlsl_message("Line %u: Reserved keyword \"%s\" used.\n", hlsl_ctx.line_no, yytext);
|
||||
set_parse_status(&hlsl_ctx.status, PARSE_ERR);
|
||||
}
|
||||
{RESERVED3} {
|
||||
hlsl_message("Line %u: Reserved keyword \"%s\" used.\n", hlsl_ctx.line_no, yytext);
|
||||
set_parse_status(&hlsl_ctx.status, PARSE_ERR);
|
||||
}
|
||||
{RESERVED4} {
|
||||
hlsl_message("Line %u: Reserved keyword \"%s\" used.\n", hlsl_ctx.line_no, yytext);
|
||||
set_parse_status(&hlsl_ctx.status, PARSE_ERR);
|
||||
}
|
||||
|
||||
BlendState {return KW_BLENDSTATE; }
|
||||
break {return KW_BREAK; }
|
||||
Buffer {return KW_BUFFER; }
|
||||
cbuffer {return KW_CBUFFER; }
|
||||
compile {return KW_COMPILE; }
|
||||
const {return KW_CONST; }
|
||||
continue {return KW_CONTINUE; }
|
||||
DepthStencilState {return KW_DEPTHSTENCILSTATE; }
|
||||
DepthStencilView {return KW_DEPTHSTENCILVIEW; }
|
||||
discard {return KW_DISCARD; }
|
||||
do {return KW_DO; }
|
||||
double {return KW_DOUBLE; }
|
||||
else {return KW_ELSE; }
|
||||
extern {return KW_EXTERN; }
|
||||
false {return KW_FALSE; }
|
||||
for {return KW_FOR; }
|
||||
GeometryShader {return KW_GEOMETRYSHADER; }
|
||||
groupshared {return KW_GROUPSHARED; }
|
||||
if {return KW_IF; }
|
||||
in {return KW_IN; }
|
||||
inline {return KW_INLINE; }
|
||||
inout {return KW_INOUT; }
|
||||
matrix {return KW_MATRIX; }
|
||||
namespace {return KW_NAMESPACE; }
|
||||
nointerpolation {return KW_NOINTERPOLATION; }
|
||||
out {return KW_OUT; }
|
||||
pass {return KW_PASS; }
|
||||
PixelShader {return KW_PIXELSHADER; }
|
||||
precise {return KW_PRECISE; }
|
||||
RasterizerState {return KW_RASTERIZERSTATE; }
|
||||
RenderTargetView {return KW_RENDERTARGETVIEW; }
|
||||
return {return KW_RETURN; }
|
||||
register {return KW_REGISTER; }
|
||||
sampler {return KW_SAMPLER; }
|
||||
sampler1D {return KW_SAMPLER1D; }
|
||||
sampler2D {return KW_SAMPLER2D; }
|
||||
sampler3D {return KW_SAMPLER3D; }
|
||||
samplerCUBE {return KW_SAMPLERCUBE; }
|
||||
sampler_state {return KW_SAMPLER_STATE; }
|
||||
SamplerComparisonState {return KW_SAMPLERCOMPARISONSTATE;}
|
||||
shared {return KW_SHARED; }
|
||||
stateblock {return KW_STATEBLOCK; }
|
||||
stateblock_state {return KW_STATEBLOCK_STATE; }
|
||||
static {return KW_STATIC; }
|
||||
string {return KW_STRING; }
|
||||
struct {return KW_STRUCT; }
|
||||
switch {return KW_SWITCH; }
|
||||
tbuffer {return KW_TBUFFER; }
|
||||
technique {return KW_TECHNIQUE; }
|
||||
technique10 {return KW_TECHNIQUE10; }
|
||||
texture {return KW_TEXTURE; }
|
||||
texture1D {return KW_TEXTURE1D; }
|
||||
Texture1DArray {return KW_TEXTURE1DARRAY; }
|
||||
texture2D {return KW_TEXTURE2D; }
|
||||
Texture2DArray {return KW_TEXTURE2DARRAY; }
|
||||
Texture2DMS {return KW_TEXTURE2DMS; }
|
||||
Texture2DMSArray {return KW_TEXTURE2DMSARRAY; }
|
||||
texture3D {return KW_TEXTURE3D; }
|
||||
Texture3DArray {return KW_TEXTURE3DARRAY; }
|
||||
textureCUBE {return KW_TEXTURECUBE; }
|
||||
true {return KW_TRUE; }
|
||||
typedef {return KW_TYPEDEF; }
|
||||
uniform {return KW_UNIFORM; }
|
||||
vector {return KW_VECTOR; }
|
||||
VertexShader {return KW_VERTEXSHADER; }
|
||||
void {return KW_VOID; }
|
||||
volatile {return KW_VOLATILE; }
|
||||
while {return KW_WHILE; }
|
||||
|
||||
\+\+ {return OP_INC; }
|
||||
\-\- {return OP_DEC; }
|
||||
&& {return OP_AND; }
|
||||
\|\| {return OP_OR; }
|
||||
== {return OP_EQ; }
|
||||
\<\< {return OP_LEFTSHIFT; }
|
||||
\<\<= {return OP_LEFTSHIFTASSIGN; }
|
||||
\>\> {return OP_RIGHTSHIFT; }
|
||||
\>\>= {return OP_RIGHTSHIFTASSIGN; }
|
||||
\.\.\. {return OP_ELLIPSIS; }
|
||||
\<= {return OP_LE; }
|
||||
\>= {return OP_GE; }
|
||||
!= {return OP_NE; }
|
||||
\+= {return OP_ADDASSIGN; }
|
||||
\-= {return OP_SUBASSIGN; }
|
||||
\*= {return OP_MULASSIGN; }
|
||||
\/= {return OP_DIVASSIGN; }
|
||||
%= {return OP_MODASSIGN; }
|
||||
&= {return OP_ANDASSIGN; }
|
||||
\|= {return OP_ORASSIGN; }
|
||||
^= {return OP_XORASSIGN; }
|
||||
## {return OP_UNKNOWN1; }
|
||||
#@ {return OP_UNKNOWN2; }
|
||||
:: {return OP_UNKNOWN3; }
|
||||
\-\> {return OP_UNKNOWN4; }
|
||||
|
||||
column_major {return KW_COLUMN_MAJOR; }
|
||||
row_major {return KW_ROW_MAJOR; }
|
||||
|
||||
{IDENTIFIER} {
|
||||
hlsl_lval.name = vkd3d_strdup(yytext);
|
||||
if (get_variable(hlsl_ctx.cur_scope, yytext)
|
||||
|| find_function(yytext))
|
||||
return VAR_IDENTIFIER;
|
||||
else if (get_type(hlsl_ctx.cur_scope, yytext, TRUE))
|
||||
return TYPE_IDENTIFIER;
|
||||
else
|
||||
return NEW_IDENTIFIER;
|
||||
}
|
||||
|
||||
[0-9]*\.[0-9]+([eE][+-]?[0-9]+)?[h|H|f|F]? {
|
||||
hlsl_lval.floatval = atof(yytext);
|
||||
return C_FLOAT;
|
||||
}
|
||||
[0-9]+\.([eE][+-]?[0-9]+)?[h|H|f|F]? {
|
||||
hlsl_lval.floatval = atof(yytext);
|
||||
return C_FLOAT;
|
||||
}
|
||||
[0-9]+([eE][+-]?[0-9]+)?[h|H|f|F] {
|
||||
hlsl_lval.floatval = atof(yytext);
|
||||
return C_FLOAT;
|
||||
}
|
||||
0x[0-9a-fA-F]+ {
|
||||
sscanf(yytext, "0x%x", &hlsl_lval.intval);
|
||||
return C_INTEGER;
|
||||
}
|
||||
0[0-7]+ {
|
||||
sscanf(yytext, "0%o", &hlsl_lval.intval);
|
||||
return C_INTEGER;
|
||||
}
|
||||
[0-9]+ {
|
||||
hlsl_lval.intval = (atoi(yytext));
|
||||
return C_INTEGER;
|
||||
}
|
||||
|
||||
{DOUBLESLASHCOMMENT} {}
|
||||
|
||||
{WS}+ {}
|
||||
{NEWLINE} {
|
||||
hlsl_ctx.line_no++;
|
||||
hlsl_ctx.column = 1;
|
||||
}
|
||||
|
||||
^# {
|
||||
BEGIN(pp);
|
||||
}
|
||||
|
||||
<pp>pragma{WS}+ {
|
||||
TRACE("Got a #pragma.\n");
|
||||
BEGIN(pp_pragma);
|
||||
}
|
||||
<pp_pragma>pack_matrix{WS}*\({WS}*row_major{WS}*\) {
|
||||
TRACE("#pragma setting row_major mode.\n");
|
||||
hlsl_ctx.matrix_majority = HLSL_ROW_MAJOR;
|
||||
BEGIN(pp_ignore);
|
||||
}
|
||||
<pp_pragma>pack_matrix{WS}*\({WS}*column_major{WS}*\) {
|
||||
TRACE("#pragma setting column_major mode.\n");
|
||||
hlsl_ctx.matrix_majority = HLSL_COLUMN_MAJOR;
|
||||
BEGIN(pp_ignore);
|
||||
}
|
||||
<pp_pragma>{NEWLINE} {
|
||||
FIXME("Unsupported preprocessor #pragma directive at line %u.\n", hlsl_ctx.line_no);
|
||||
BEGIN(INITIAL);
|
||||
}
|
||||
<pp_pragma>{ANY} {}
|
||||
<pp>[0-9]+ {
|
||||
TRACE("Preprocessor line info.\n");
|
||||
BEGIN(pp_line);
|
||||
hlsl_lval.intval = (atoi(yytext));
|
||||
return PRE_LINE;
|
||||
}
|
||||
<pp_line>{STRING} {
|
||||
char *string = vkd3d_strdup(yytext + 1);
|
||||
|
||||
BEGIN(pp_ignore);
|
||||
string[strlen(string) - 1] = 0;
|
||||
hlsl_lval.name = string;
|
||||
return STRING;
|
||||
}
|
||||
<pp_line>{WS}+ {}
|
||||
<pp_line>{NEWLINE} {
|
||||
FIXME("Malformed preprocessor line directive?\n");
|
||||
BEGIN(INITIAL);
|
||||
}
|
||||
<pp_ignore>{NEWLINE} {
|
||||
BEGIN(INITIAL);
|
||||
}
|
||||
<pp_ignore>{ANY} {}
|
||||
<pp>{NEWLINE} {
|
||||
FIXME("Unexpected preprocessor directive.\n");
|
||||
BEGIN(INITIAL);
|
||||
}
|
||||
<pp>{ANY} {}
|
||||
|
||||
{ANY} {
|
||||
return yytext[0];
|
||||
}
|
||||
|
||||
%%
|
||||
|
||||
int hlsl_lexer_compile(const char *text, enum vkd3d_shader_type type, DWORD major, DWORD minor, const char *entrypoint,
|
||||
struct vkd3d_shader_code *dxbc, struct vkd3d_shader_message_context *message_context)
|
||||
{
|
||||
YY_BUFFER_STATE buffer;
|
||||
int ret;
|
||||
|
||||
buffer = hlsl__scan_string(text);
|
||||
hlsl__switch_to_buffer(buffer);
|
||||
|
||||
ret = hlsl_parser_compile(type, major, minor, entrypoint, dxbc, message_context);
|
||||
|
||||
hlsl__delete_buffer(buffer);
|
||||
return ret;
|
||||
}
|
2961
libs/vkd3d-shader/hlsl.y
Normal file
2961
libs/vkd3d-shader/hlsl.y
Normal file
File diff suppressed because it is too large
Load Diff
@ -1220,6 +1220,15 @@ const char *shader_get_type_prefix(enum vkd3d_shader_type type)
|
||||
case VKD3D_SHADER_TYPE_COMPUTE:
|
||||
return "cs";
|
||||
|
||||
case VKD3D_SHADER_TYPE_EFFECT:
|
||||
return "fx";
|
||||
|
||||
case VKD3D_SHADER_TYPE_TEXTURE:
|
||||
return "tx";
|
||||
|
||||
case VKD3D_SHADER_TYPE_LIBRARY:
|
||||
return "lib";
|
||||
|
||||
default:
|
||||
FIXME("Unhandled shader type %#x.\n", type);
|
||||
return "unknown";
|
||||
|
@ -225,7 +225,7 @@ static void vkd3d_shader_dump_blob(const char *path, const char *prefix, const v
|
||||
}
|
||||
}
|
||||
|
||||
static void vkd3d_shader_dump_shader(enum vkd3d_shader_type type, const struct vkd3d_shader_code *shader)
|
||||
void vkd3d_shader_dump_shader(enum vkd3d_shader_type type, const struct vkd3d_shader_code *shader)
|
||||
{
|
||||
static bool enabled = true;
|
||||
const char *path;
|
||||
@ -961,7 +961,16 @@ static int compile_dxbc_tpf(const struct vkd3d_shader_compile_info *compile_info
|
||||
static int compile_hlsl(const struct vkd3d_shader_compile_info *compile_info,
|
||||
struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context)
|
||||
{
|
||||
return VKD3D_ERROR_NOT_IMPLEMENTED;
|
||||
struct vkd3d_shader_code preprocessed;
|
||||
int ret;
|
||||
|
||||
if ((ret = preproc_lexer_parse(compile_info, &preprocessed, message_context)))
|
||||
return ret;
|
||||
|
||||
ret = hlsl_compile_shader(preprocessed.code, compile_info, out, message_context);
|
||||
|
||||
vkd3d_shader_free_shader_code(&preprocessed);
|
||||
return ret;
|
||||
}
|
||||
|
||||
int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
|
||||
|
@ -548,6 +548,10 @@ enum vkd3d_shader_type
|
||||
VKD3D_SHADER_TYPE_GRAPHICS_COUNT,
|
||||
|
||||
VKD3D_SHADER_TYPE_COMPUTE = VKD3D_SHADER_TYPE_GRAPHICS_COUNT,
|
||||
|
||||
VKD3D_SHADER_TYPE_EFFECT,
|
||||
VKD3D_SHADER_TYPE_TEXTURE,
|
||||
VKD3D_SHADER_TYPE_LIBRARY,
|
||||
VKD3D_SHADER_TYPE_COUNT,
|
||||
};
|
||||
|
||||
@ -884,6 +888,8 @@ void vkd3d_shader_verror(struct vkd3d_shader_message_context *context, const str
|
||||
void vkd3d_shader_vwarning(struct vkd3d_shader_message_context *context, const struct vkd3d_shader_location *location,
|
||||
enum vkd3d_shader_error error, const char *format, va_list args) DECLSPEC_HIDDEN;
|
||||
|
||||
void vkd3d_shader_dump_shader(enum vkd3d_shader_type type, const struct vkd3d_shader_code *shader) DECLSPEC_HIDDEN;
|
||||
|
||||
int shader_extract_from_dxbc(const void *dxbc, size_t dxbc_length,
|
||||
struct vkd3d_shader_message_context *message_context, const char *source_name,
|
||||
struct vkd3d_shader_desc *desc) DECLSPEC_HIDDEN;
|
||||
@ -909,6 +915,9 @@ void vkd3d_compute_dxbc_checksum(const void *dxbc, size_t size, uint32_t checksu
|
||||
int preproc_lexer_parse(const struct vkd3d_shader_compile_info *compile_info,
|
||||
struct vkd3d_shader_code *out, struct vkd3d_shader_message_context *message_context) DECLSPEC_HIDDEN;
|
||||
|
||||
int hlsl_compile_shader(const char *text, const struct vkd3d_shader_compile_info *compile_info,
|
||||
struct vkd3d_shader_code *dxbc, struct vkd3d_shader_message_context *message_context) DECLSPEC_HIDDEN;
|
||||
|
||||
static inline enum vkd3d_shader_component_type vkd3d_component_type_from_data_type(
|
||||
enum vkd3d_data_type data_type)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user