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vkd3d-shader: Do not check for NULL in vkd3d_shader_free_scan_descriptor_info().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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9a0692978e
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6c10b52804
@ -884,14 +884,16 @@ int vkd3d_shader_scan(const struct vkd3d_shader_compile_info *compile_info, char
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if (instruction.handler_idx == VKD3DSIH_INVALID)
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{
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WARN("Encountered unrecognized or invalid instruction.\n");
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vkd3d_shader_free_scan_descriptor_info(scan_descriptor_info);
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if (scan_descriptor_info)
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vkd3d_shader_free_scan_descriptor_info(scan_descriptor_info);
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ret = VKD3D_ERROR_INVALID_SHADER;
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goto done;
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}
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if ((ret = vkd3d_shader_scan_instruction(&context, &instruction)) < 0)
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{
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vkd3d_shader_free_scan_descriptor_info(scan_descriptor_info);
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if (scan_descriptor_info)
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vkd3d_shader_free_scan_descriptor_info(scan_descriptor_info);
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goto done;
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}
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++message_context->line;
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@ -910,9 +912,6 @@ done:
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void vkd3d_shader_free_scan_descriptor_info(struct vkd3d_shader_scan_descriptor_info *scan_descriptor_info)
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{
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if (!scan_descriptor_info)
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return;
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vkd3d_free(scan_descriptor_info->descriptors);
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}
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