vkd3d-shader: Rename the vkd3d_versioned_root_signature_desc structure.

To vkd3d_shader_versioned_root_signature_desc.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2020-07-22 15:54:12 +04:30 committed by Alexandre Julliard
parent 823e356460
commit 23416913f4
7 changed files with 47 additions and 45 deletions

View File

@ -576,7 +576,7 @@ enum vkd3d_shader_root_signature_version
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_ROOT_SIGNATURE_VERSION),
};
struct vkd3d_versioned_root_signature_desc
struct vkd3d_shader_versioned_root_signature_desc
{
enum vkd3d_shader_root_signature_version version;
union
@ -729,15 +729,15 @@ int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info, s
void vkd3d_shader_free_shader_code(struct vkd3d_shader_code *code);
int vkd3d_shader_parse_root_signature(const struct vkd3d_shader_code *dxbc,
struct vkd3d_versioned_root_signature_desc *root_signature);
void vkd3d_shader_free_root_signature(struct vkd3d_versioned_root_signature_desc *root_signature);
struct vkd3d_shader_versioned_root_signature_desc *root_signature);
void vkd3d_shader_free_root_signature(struct vkd3d_shader_versioned_root_signature_desc *root_signature);
/* FIXME: Add support for returning error messages (ID3DBlob). */
int vkd3d_shader_serialize_root_signature(const struct vkd3d_versioned_root_signature_desc *root_signature,
int vkd3d_shader_serialize_root_signature(const struct vkd3d_shader_versioned_root_signature_desc *root_signature,
struct vkd3d_shader_code *dxbc);
int vkd3d_shader_convert_root_signature(struct vkd3d_versioned_root_signature_desc *dst,
enum vkd3d_shader_root_signature_version version, const struct vkd3d_versioned_root_signature_desc *src);
int vkd3d_shader_convert_root_signature(struct vkd3d_shader_versioned_root_signature_desc *dst,
enum vkd3d_shader_root_signature_version version, const struct vkd3d_shader_versioned_root_signature_desc *src);
int vkd3d_shader_scan_dxbc(const struct vkd3d_shader_code *dxbc,
struct vkd3d_shader_scan_info *scan_info);
@ -760,14 +760,14 @@ typedef int (*PFN_vkd3d_shader_compile)(const struct vkd3d_shader_compile_info *
typedef void (*PFN_vkd3d_shader_free_shader_code)(struct vkd3d_shader_code *code);
typedef int (*PFN_vkd3d_shader_parse_root_signature)(const struct vkd3d_shader_code *dxbc,
struct vkd3d_versioned_root_signature_desc *root_signature);
typedef void (*PFN_vkd3d_shader_free_root_signature)(struct vkd3d_versioned_root_signature_desc *root_signature);
struct vkd3d_shader_versioned_root_signature_desc *root_signature);
typedef void (*PFN_vkd3d_shader_free_root_signature)(struct vkd3d_shader_versioned_root_signature_desc *root_signature);
typedef int (*PFN_vkd3d_shader_serialize_root_signature)(
const struct vkd3d_versioned_root_signature_desc *root_signature, struct vkd3d_shader_code *dxbc);
const struct vkd3d_shader_versioned_root_signature_desc *root_signature, struct vkd3d_shader_code *dxbc);
typedef int (*PFN_vkd3d_shader_convert_root_signature)(struct vkd3d_versioned_root_signature_desc *dst,
enum vkd3d_shader_root_signature_version version, const struct vkd3d_versioned_root_signature_desc *src);
typedef int (*PFN_vkd3d_shader_convert_root_signature)(struct vkd3d_shader_versioned_root_signature_desc *dst,
enum vkd3d_shader_root_signature_version version, const struct vkd3d_shader_versioned_root_signature_desc *src);
typedef int (*PFN_vkd3d_shader_scan_dxbc)(const struct vkd3d_shader_code *dxbc,
struct vkd3d_shader_scan_info *scan_info);

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@ -2561,7 +2561,7 @@ static int shader_parse_static_samplers(struct root_signature_parser_context *co
}
static int shader_parse_root_signature(const char *data, unsigned int data_size,
struct vkd3d_versioned_root_signature_desc *desc)
struct vkd3d_shader_versioned_root_signature_desc *desc)
{
struct vkd3d_shader_root_signature_desc *v_1_0 = &desc->u.v_1_0;
struct root_signature_parser_context context;
@ -2645,7 +2645,7 @@ static int shader_parse_root_signature(const char *data, unsigned int data_size,
static int rts0_handler(const char *data, DWORD data_size, DWORD tag, void *context)
{
struct vkd3d_versioned_root_signature_desc *desc = context;
struct vkd3d_shader_versioned_root_signature_desc *desc = context;
if (tag != TAG_RTS0)
return VKD3D_OK;
@ -2654,7 +2654,7 @@ static int rts0_handler(const char *data, DWORD data_size, DWORD tag, void *cont
}
int vkd3d_shader_parse_root_signature(const struct vkd3d_shader_code *dxbc,
struct vkd3d_versioned_root_signature_desc *root_signature)
struct vkd3d_shader_versioned_root_signature_desc *root_signature)
{
int ret;
@ -2670,7 +2670,8 @@ int vkd3d_shader_parse_root_signature(const struct vkd3d_shader_code *dxbc,
return VKD3D_OK;
}
static unsigned int versioned_root_signature_get_parameter_count(const struct vkd3d_versioned_root_signature_desc *desc)
static unsigned int versioned_root_signature_get_parameter_count(
const struct vkd3d_shader_versioned_root_signature_desc *desc)
{
if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
return desc->u.v_1_0.parameter_count;
@ -2679,7 +2680,7 @@ static unsigned int versioned_root_signature_get_parameter_count(const struct vk
}
static enum vkd3d_shader_root_parameter_type versioned_root_signature_get_parameter_type(
const struct vkd3d_versioned_root_signature_desc *desc, unsigned int i)
const struct vkd3d_shader_versioned_root_signature_desc *desc, unsigned int i)
{
if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
return desc->u.v_1_0.parameters[i].parameter_type;
@ -2688,7 +2689,7 @@ static enum vkd3d_shader_root_parameter_type versioned_root_signature_get_parame
}
static enum vkd3d_shader_visibility versioned_root_signature_get_parameter_shader_visibility(
const struct vkd3d_versioned_root_signature_desc *desc, unsigned int i)
const struct vkd3d_shader_versioned_root_signature_desc *desc, unsigned int i)
{
if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
return desc->u.v_1_0.parameters[i].shader_visibility;
@ -2697,7 +2698,7 @@ static enum vkd3d_shader_visibility versioned_root_signature_get_parameter_shade
}
static const struct vkd3d_shader_root_constants *versioned_root_signature_get_root_constants(
const struct vkd3d_versioned_root_signature_desc *desc, unsigned int i)
const struct vkd3d_shader_versioned_root_signature_desc *desc, unsigned int i)
{
if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
return &desc->u.v_1_0.parameters[i].u.constants;
@ -2705,7 +2706,8 @@ static const struct vkd3d_shader_root_constants *versioned_root_signature_get_ro
return &desc->u.v_1_1.parameters[i].u.constants;
}
static unsigned int versioned_root_signature_get_static_sampler_count(const struct vkd3d_versioned_root_signature_desc *desc)
static unsigned int versioned_root_signature_get_static_sampler_count(
const struct vkd3d_shader_versioned_root_signature_desc *desc)
{
if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
return desc->u.v_1_0.static_sampler_count;
@ -2714,7 +2716,7 @@ static unsigned int versioned_root_signature_get_static_sampler_count(const stru
}
static const struct vkd3d_shader_static_sampler_desc *versioned_root_signature_get_static_samplers(
const struct vkd3d_versioned_root_signature_desc *desc)
const struct vkd3d_shader_versioned_root_signature_desc *desc)
{
if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
return desc->u.v_1_0.static_samplers;
@ -2722,7 +2724,7 @@ static const struct vkd3d_shader_static_sampler_desc *versioned_root_signature_g
return desc->u.v_1_1.static_samplers;
}
static unsigned int versioned_root_signature_get_flags(const struct vkd3d_versioned_root_signature_desc *desc)
static unsigned int versioned_root_signature_get_flags(const struct vkd3d_shader_versioned_root_signature_desc *desc)
{
if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
return desc->u.v_1_0.flags;
@ -2914,7 +2916,7 @@ static int shader_write_root_descriptor1(struct root_signature_writer_context *c
}
static int shader_write_root_parameters(struct root_signature_writer_context *context,
const struct vkd3d_versioned_root_signature_desc *desc)
const struct vkd3d_shader_versioned_root_signature_desc *desc)
{
unsigned int parameter_count = versioned_root_signature_get_parameter_count(desc);
size_t parameters_position;
@ -2968,7 +2970,7 @@ static int shader_write_root_parameters(struct root_signature_writer_context *co
}
static int shader_write_static_samplers(struct root_signature_writer_context *context,
const struct vkd3d_versioned_root_signature_desc *desc)
const struct vkd3d_shader_versioned_root_signature_desc *desc)
{
const struct vkd3d_shader_static_sampler_desc *samplers = versioned_root_signature_get_static_samplers(desc);
unsigned int i;
@ -3007,7 +3009,7 @@ static int shader_write_static_samplers(struct root_signature_writer_context *co
}
static int shader_write_root_signature(struct root_signature_writer_context *context,
const struct vkd3d_versioned_root_signature_desc *desc)
const struct vkd3d_shader_versioned_root_signature_desc *desc)
{
size_t samplers_offset_position;
int ret;
@ -3108,7 +3110,7 @@ static int validate_descriptor_table_v_1_1(const struct vkd3d_shader_root_descri
return VKD3D_OK;
}
static int validate_root_signature_desc(const struct vkd3d_versioned_root_signature_desc *desc)
static int validate_root_signature_desc(const struct vkd3d_shader_versioned_root_signature_desc *desc)
{
int ret = VKD3D_OK;
unsigned int i;
@ -3133,7 +3135,7 @@ static int validate_root_signature_desc(const struct vkd3d_versioned_root_signat
return ret;
}
int vkd3d_shader_serialize_root_signature(const struct vkd3d_versioned_root_signature_desc *root_signature,
int vkd3d_shader_serialize_root_signature(const struct vkd3d_shader_versioned_root_signature_desc *root_signature,
struct vkd3d_shader_code *dxbc)
{
struct root_signature_writer_context context;
@ -3259,8 +3261,8 @@ fail:
return ret;
}
static int convert_root_signature_to_v1_0(struct vkd3d_versioned_root_signature_desc *dst,
const struct vkd3d_versioned_root_signature_desc *src)
static int convert_root_signature_to_v1_0(struct vkd3d_shader_versioned_root_signature_desc *dst,
const struct vkd3d_shader_versioned_root_signature_desc *src)
{
const struct vkd3d_shader_root_signature_desc1 *src_desc = &src->u.v_1_1;
struct vkd3d_shader_root_signature_desc *dst_desc = &dst->u.v_1_0;
@ -3380,8 +3382,8 @@ fail:
return ret;
}
static int convert_root_signature_to_v1_1(struct vkd3d_versioned_root_signature_desc *dst,
const struct vkd3d_versioned_root_signature_desc *src)
static int convert_root_signature_to_v1_1(struct vkd3d_shader_versioned_root_signature_desc *dst,
const struct vkd3d_shader_versioned_root_signature_desc *src)
{
const struct vkd3d_shader_root_signature_desc *src_desc = &src->u.v_1_0;
struct vkd3d_shader_root_signature_desc1 *dst_desc = &dst->u.v_1_1;
@ -3421,8 +3423,8 @@ fail:
return ret;
}
int vkd3d_shader_convert_root_signature(struct vkd3d_versioned_root_signature_desc *dst,
enum vkd3d_shader_root_signature_version version, const struct vkd3d_versioned_root_signature_desc *src)
int vkd3d_shader_convert_root_signature(struct vkd3d_shader_versioned_root_signature_desc *dst,
enum vkd3d_shader_root_signature_version version, const struct vkd3d_shader_versioned_root_signature_desc *src)
{
int ret;

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@ -512,7 +512,7 @@ static void vkd3d_shader_free_root_signature_v_1_1(struct vkd3d_shader_root_sign
memset(root_signature, 0, sizeof(*root_signature));
}
void vkd3d_shader_free_root_signature(struct vkd3d_versioned_root_signature_desc *desc)
void vkd3d_shader_free_root_signature(struct vkd3d_shader_versioned_root_signature_desc *desc)
{
if (desc->version == VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0)
{

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@ -899,7 +899,7 @@ HRESULT d3d12_root_signature_create(struct d3d12_device *device,
union
{
D3D12_VERSIONED_ROOT_SIGNATURE_DESC d3d12;
struct vkd3d_versioned_root_signature_desc vkd3d;
struct vkd3d_shader_versioned_root_signature_desc vkd3d;
} root_signature_desc;
struct d3d12_root_signature *object;
HRESULT hr;

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@ -88,7 +88,7 @@ struct d3d12_root_signature_deserializer
union
{
D3D12_VERSIONED_ROOT_SIGNATURE_DESC d3d12;
struct vkd3d_versioned_root_signature_desc vkd3d;
struct vkd3d_shader_versioned_root_signature_desc vkd3d;
} desc;
};
@ -169,9 +169,9 @@ static const struct ID3D12RootSignatureDeserializerVtbl d3d12_root_signature_des
};
int vkd3d_parse_root_signature_v_1_0(const struct vkd3d_shader_code *dxbc,
struct vkd3d_versioned_root_signature_desc *out_desc)
struct vkd3d_shader_versioned_root_signature_desc *out_desc)
{
struct vkd3d_versioned_root_signature_desc desc, converted_desc;
struct vkd3d_shader_versioned_root_signature_desc desc, converted_desc;
int ret;
if ((ret = vkd3d_shader_parse_root_signature(dxbc, &desc)) < 0)
@ -248,11 +248,11 @@ struct d3d12_versioned_root_signature_deserializer
union
{
D3D12_VERSIONED_ROOT_SIGNATURE_DESC d3d12;
struct vkd3d_versioned_root_signature_desc vkd3d;
struct vkd3d_shader_versioned_root_signature_desc vkd3d;
} desc, other_desc;
};
STATIC_ASSERT(sizeof(D3D12_VERSIONED_ROOT_SIGNATURE_DESC) == sizeof(struct vkd3d_versioned_root_signature_desc));
STATIC_ASSERT(sizeof(D3D12_VERSIONED_ROOT_SIGNATURE_DESC) == sizeof(struct vkd3d_shader_versioned_root_signature_desc));
static struct d3d12_versioned_root_signature_deserializer *impl_from_ID3D12VersionedRootSignatureDeserializer(
ID3D12VersionedRootSignatureDeserializer *iface)
@ -540,7 +540,7 @@ static HRESULT d3d_blob_create(void *buffer, SIZE_T size, struct d3d_blob **blob
HRESULT vkd3d_serialize_root_signature(const D3D12_ROOT_SIGNATURE_DESC *desc,
D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob)
{
struct vkd3d_versioned_root_signature_desc vkd3d_desc;
struct vkd3d_shader_versioned_root_signature_desc vkd3d_desc;
struct vkd3d_shader_code dxbc;
struct d3d_blob *blob_object;
HRESULT hr;
@ -588,7 +588,7 @@ HRESULT vkd3d_serialize_root_signature(const D3D12_ROOT_SIGNATURE_DESC *desc,
HRESULT vkd3d_serialize_versioned_root_signature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc,
ID3DBlob **blob, ID3DBlob **error_blob)
{
const struct vkd3d_versioned_root_signature_desc *vkd3d_desc;
const struct vkd3d_shader_versioned_root_signature_desc *vkd3d_desc;
struct vkd3d_shader_code dxbc;
struct d3d_blob *blob_object;
HRESULT hr;
@ -605,7 +605,7 @@ HRESULT vkd3d_serialize_versioned_root_signature(const D3D12_VERSIONED_ROOT_SIGN
if (error_blob)
*error_blob = NULL;
vkd3d_desc = (const struct vkd3d_versioned_root_signature_desc *)desc;
vkd3d_desc = (const struct vkd3d_shader_versioned_root_signature_desc *)desc;
if ((ret = vkd3d_shader_serialize_root_signature(vkd3d_desc, &dxbc)) < 0)
{
WARN("Failed to serialize root signature, vkd3d result %d.\n", ret);

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@ -735,7 +735,7 @@ HRESULT d3d12_root_signature_create(struct d3d12_device *device, const void *byt
struct d3d12_root_signature *unsafe_impl_from_ID3D12RootSignature(ID3D12RootSignature *iface) DECLSPEC_HIDDEN;
int vkd3d_parse_root_signature_v_1_0(const struct vkd3d_shader_code *dxbc,
struct vkd3d_versioned_root_signature_desc *desc) DECLSPEC_HIDDEN;
struct vkd3d_shader_versioned_root_signature_desc *desc) DECLSPEC_HIDDEN;
struct d3d12_graphics_pipeline_state
{

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@ -80,7 +80,7 @@ static void test_vkd3d_shader_pfns(void)
PFN_vkd3d_shader_scan_dxbc pfn_vkd3d_shader_scan_dxbc;
PFN_vkd3d_shader_compile pfn_vkd3d_shader_compile;
struct vkd3d_versioned_root_signature_desc root_signature_desc;
struct vkd3d_shader_versioned_root_signature_desc root_signature_desc;
struct vkd3d_shader_signature_element *element;
struct vkd3d_shader_compile_info compile_info;
struct vkd3d_shader_scan_info scan_info;
@ -88,7 +88,7 @@ static void test_vkd3d_shader_pfns(void)
struct vkd3d_shader_code dxbc, spirv;
int rc;
static const struct vkd3d_versioned_root_signature_desc empty_rs_desc =
static const struct vkd3d_shader_versioned_root_signature_desc empty_rs_desc =
{
.version = VKD3D_SHADER_ROOT_SIGNATURE_VERSION_1_0,
};