Commit Graph

398 Commits

Author SHA1 Message Date
Henri Verbeet
ff674b5db5 build: Add tests/driver.c to the distribution. 2023-12-06 15:31:21 +01:00
Francisco Casas
e6b7b38a29 tests: Test current failure when propagating swizzles.
The included test fails because copy_propagation_transform_swizzle()
is using the value recorded for the variable when the swizzle is being
read, and not the swizzle's load.
2023-11-29 22:53:16 +01:00
Henri Verbeet
beb3f6e0c2 tests: Introduce an OpenGL shader runner. 2023-11-22 22:08:11 +01:00
Akihiro Sagawa
e493627130 vkd3d-shader/hlsl: Add radians() function. 2023-11-20 22:07:17 +01:00
Conor McCarthy
130e7bdf0f tests/shader-runner: Add tests for 64-bit casts. 2023-11-15 21:48:33 +01:00
Conor McCarthy
38e85079aa tests/shader-runner: Add a test for float comparisons. 2023-11-15 21:48:30 +01:00
Nikolay Sivov
e57bf3db0b tests: Add some tests for ceil().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-11-08 22:49:37 +01:00
Francisco Casas
3deb3b5a21 tests: Rename array-index-expr.shader_test as non-const-indexing.shader_test. 2023-11-07 22:25:42 +01:00
Giovanni Mascellani
bae6079047 include: Move D3D_BLOB_PART to a new header file.
According to a clang diagnostic, redefining a typedef is C11, and
we want to stick with C99.
2023-11-06 23:08:42 +01:00
Nikolay Sivov
8e5c8c1725 tests: Add some tests for 'technique' token behaviour.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-10-31 21:59:45 +01:00
Nikolay Sivov
ebb5aacabf tests: Add some tests for the 'switch' statements.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-10-31 21:58:57 +01:00
Giovanni Mascellani
f462d237c1 ci: Run shader tests on Windows. 2023-10-31 21:58:53 +01:00
Giovanni Mascellani
dbc5e7d07c ci: Run cross tests on Windows.
A driver program is introduced to coordinate test running on Windows,
similarly to what "make test" does on Linux and macOS.
2023-10-31 21:58:51 +01:00
Giovanni Mascellani
90f9407b80 tests: Do not use global half values.
They are not allowed by the native compiler, except in compatibility
mode.
2023-10-18 20:58:14 +02:00
Conor McCarthy
57280673e5 tests/shader-runner: Test shaders with dxcompiler.
The location of dxcompiler should be set during configuration with
'DXCOMPILER_LIBS=-L/path/to/dxcompiler', and then at runtime with
LD_LIBRARY_PATH, WINEPATH or PATH as applicable.

A new 'fail(sm<6)' decoration is needed on many shader declarations
because dxcompiler succeeds on many shaders which fail with fxc. The
opposite case is less common and is flagged with 'fail(sm>=6)'. A few
tests cause dxcompiler to crash or hang, so these are avoided using
[require], which now skips tests until reset instead of exiting. Also,
'todo(sm<6)' and 'todo(sm>=6)' are used to separate checking of results.
2023-10-11 22:21:14 +02:00
Nikolay Sivov
b5c0c9c22f vkd3d-shader/hlsl: Add fwidth() function.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-10-05 16:15:10 +02:00
Henri Verbeet
90d4529f27 Release 1.9. 2023-09-21 19:16:32 +02:00
Henri Verbeet
46c7f65be8 build: Add vkd3d_shader_utils.h to libvkd3d_la_SOURCES. 2023-09-19 21:30:43 +02:00
Francisco Casas
60a3279318 tests: Test matrix swizzles. 2023-09-13 23:10:37 +02:00
Nikolay Sivov
7fd10bb6bc tests: Add some tests for a 'const' modifier.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-08-15 21:51:50 +02:00
Francisco Casas
948c4145f5 tests: Test texture allocation ordering in complex scenarios. 2023-08-15 21:51:26 +02:00
Henri Verbeet
fbb5e59a03 vkd3d-dxbc: Implement listing DXBC contents. 2023-08-08 21:15:28 +09:00
Henri Verbeet
6bfb94c440 vkd3d-dxbc: Introduce a program to inspect and modify DXBC blobs. 2023-08-08 21:15:28 +09:00
Nikolay Sivov
18731d71a6 tests: Add some tests for GetDimensions().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-07-31 21:07:46 +09:00
Francisco Casas
b8a85c6ad5 tests: Add lowering combined samplers tests. 2023-07-17 22:55:43 +02:00
Francisco Casas
396edae281 tests: Test multiple variable initializers. 2023-07-04 22:39:18 +02:00
Francisco Casas
d8e6a1066d tests: Test semantics in uniform variables. 2023-07-04 22:39:18 +02:00
Conor McCarthy
6775f7ba66 vkd3d-shader/dxil: Read and validate DXIL bitcode unabbreviated blocks. 2023-06-28 21:40:34 +02:00
Zebediah Figura
0d2f2e1860 tests: Move HLSL tests to a subdirectory. 2023-06-28 21:40:32 +02:00
Nikolay Sivov
6ef0213135 tests: Add some tests for clip().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-06-27 22:33:48 +02:00
Henri Verbeet
771e442af1 Release 1.8. 2023-06-22 22:00:20 +02:00
Henri Verbeet
e17ee34b92 build: List tests/object-parameters.shader_test before tests/object-references.shader_test. 2023-06-22 22:00:20 +02:00
Ethan Lee
aa17d139be tests: Add a test for arrays with an expression as the index.
Currently, the compiler requires that dereferences be HLSL_IR_CONSTANT, so that
it can compute the offset at compile time. However, scenarios such as this test
will produce a dereference with HLSL_IR_EXPR, which will generate an error.

Passing this test in particular will require adding support for SM4 relative
addressing, as well as support for non-constant indexing in general.

Signed-off-by: Ethan Lee <flibitijibibo@gmail.com>
2023-05-29 20:21:01 +02:00
Francisco Casas
fbd2df2ad5 tests: Add minimal tests for temp lifetimes within a loop. 2023-05-24 22:00:19 +02:00
Ethan Lee
c3f10fe271 tests: Add a test for SampleGrad() method.
Signed-off-by: Ethan Lee <flibitijibibo@gmail.com>
2023-05-23 21:07:47 +02:00
Nikolay Sivov
cf8cacd336 vkd3d-shader/hlsl: Improve UAV format type checking for buffer types.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-05-22 22:03:27 +02:00
Zebediah Figura
6129399b4f tests: Add a test for SampleBias() with multiple mipmap levels. 2023-05-08 20:24:15 +02:00
Zebediah Figura
4ec60707e2 tests: Add a test for sampling from nonzero mipmap levels. 2023-05-08 20:24:15 +02:00
Zebediah Figura
e3eb4fc5eb tests: Add a test for loading from nonzero mipmap levels. 2023-05-08 20:24:15 +02:00
Francisco Casas
7c2ac5b098 tests: Test objects as parameters. 2023-05-08 20:24:14 +02:00
Nikolay Sivov
7516adeeae vkd3d-shader/hlsl: Add support for fmod() intrinsic. 2023-05-08 20:21:52 +02:00
Nikolay Sivov
87037d3748 vkd3d-shader/hlsl: Implement asfloat().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-05-02 20:46:16 +02:00
Nikolay Sivov
7d41cf4440 vkd3d-shader/hlsl: Partially implement static expressions evaluation. 2023-05-02 20:46:08 +02:00
Henri Verbeet
3f8aa0e272 vkd3d-shader/d3d-asm: Rename trace.c to d3d_asm.c. 2023-05-02 20:45:33 +02:00
Ethan Lee
109f7094bc tests: Add tests for sign() intrinsic.
Signed-off-by: Ethan Lee <flibitijibibo@gmail.com>
2023-05-01 22:18:41 +02:00
Zebediah Figura
3cce4e70e9 tests: Test bool semantics. 2023-05-01 22:18:33 +02:00
Nikolay Sivov
7ba373946b vkd3d-shader/hlsl: Implement D3DCOLORtoUBYTE4() function. 2023-04-28 21:04:13 +02:00
Nikolay Sivov
4b3707aeb4 vkd3d-shader/hlsl: Partially implement trunc().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-04-28 21:04:11 +02:00
Ethan Lee
d3876e49bc tests: Add tests for ddx(), ddy() intrinsics.
Thanks to Giovanni for the second set of tests! Note that the
tolerance for the final pixel was set much higher than the others;
this test seems to be an issue for some devices (in my case, a 7900
XTX running RADV).

Co-authored-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Ethan Lee <flibitijibibo@gmail.com>
2023-04-28 21:03:43 +02:00
Nikolay Sivov
4fe4784e8a tests: Add a simple test for "discard".
Signed-off-by: Ethan Lee <flibitijibibo@gmail.com>
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-04-26 22:46:52 +02:00
Henri Verbeet
8e0df3f720 vkd3d-shader/sm1: Merge hlsl_sm1.c into d3dbc.c. 2023-04-20 22:54:32 +02:00
Henri Verbeet
99bc07ccf5 vkd3d-shader/sm4: Merge sm4.h into tpf.c. 2023-04-20 22:54:31 +02:00
Henri Verbeet
7800c7b40f vkd3d-shader/sm4: Rename hlsl_sm4.c to tpf.c. 2023-04-20 22:54:30 +02:00
Ethan Lee
81cc077b53 tests: Add tests for any() intrinsic.
Currently only tests float and bool, scalar and vector.

Signed-off-by: Ethan Lee <flibitijibibo@gmail.com>
2023-04-19 20:46:53 +02:00
Francisco Casas
8cd3defe0d tests: Test indexing of non-loads. 2023-04-13 23:05:25 +02:00
Zebediah Figura
526b025c88 tests: Test side effects on indexes.
Co-authored-by: Francisco Casas <fcasas@codeweavers.com>
2023-04-13 23:05:21 +02:00
Francisco Casas
86893bc7f4 tests: Test numeric offsets with object fields. 2023-04-13 23:05:07 +02:00
Nikolay Sivov
e4503ad80f tests: Add a test for SV_IsFrontFace.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-04-13 23:05:00 +02:00
Nikolay Sivov
49b63fbeba vkd3d-shader/hlsl: Support log2() intrinsic. 2023-04-13 23:04:40 +02:00
Nikolay Sivov
c190c184ce vkd3d-shader/hlsl: Add support for ternary operator. 2023-04-06 17:51:46 +02:00
Conor McCarthy
eabdccb117 vkd3d-shader/ir: Merge all shader IR fork and join phases into a single phase.
Normalise the incoming vkd3d_shader_instruction IR to the shader model 6
pattern. This allows generation of a single patch constant function in
SPIR-V.
2023-04-03 17:58:21 +02:00
Henri Verbeet
57d92a15cf Release 1.7. 2023-03-24 11:22:28 +01:00
Henri Verbeet
d405295bc7 build: Fix the order of some .shader_test files. 2023-03-09 22:10:53 +01:00
Henri Verbeet
0c833056f6 build: Actually run asuint.shader_test. 2023-03-09 22:10:53 +01:00
Nikolay Sivov
a18f3d4dd5 vkd3d-shader/hlsl: Support distance() intrinsic. 2023-03-08 20:14:22 +01:00
Nikolay Sivov
891217664a vkd3d-shader/hlsl: Support case-insensitive lookup for builtin 'dword' type. 2023-02-23 21:46:38 +01:00
Francisco Casas
7a7116eaab tests: Test allocation of unused objects. 2023-02-22 18:28:19 +01:00
Nikolay Sivov
d86db8bcbe vkd3d-shader/hlsl: Support lit() intrinsic. 2023-02-21 21:09:52 +01:00
Francisco Casas
9df54851c9 tests: Test array parameters on functions. 2023-02-20 21:59:51 +01:00
Zebediah Figura
1ee7a4e82a tests: Add more tests for majority modifier syntax. 2023-02-20 21:59:42 +01:00
Nikolay Sivov
e5b40092c2 vkd3d-shader/hlsl: Support all() intrinsic. 2023-02-20 21:59:37 +01:00
Nikolay Sivov
e7bc634307 vkd3d-shader/hlsl: Support reflect() intrinsic.
Tests authored by Giovanni.
2023-02-20 21:59:23 +01:00
Zebediah Figura
68c232cfab tests: Test entry point semantics on function declarations. 2023-01-31 22:27:02 +01:00
Zebediah Figura
4954c36347 tests: Add more tests for early return from the entry point. 2023-01-31 22:27:02 +01:00
Zebediah Figura
7460d7adc2 tests: Add some tests for early return from user-defined functions. 2023-01-31 22:27:02 +01:00
Nikolay Sivov
ec00782eae vkd3d-shader/tests: Add some exp()/exp2() tests.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-01-26 21:52:29 +01:00
Francisco Casas
dd2168754d tests: Combine all the swizzle tests in a single file. 2023-01-26 21:52:16 +01:00
Francisco Casas
4ce6a17053 tests: Test minimum-precision numeric types. 2023-01-25 22:10:23 +01:00
Nikolay Sivov
3e6fccdbf9 vkd3d-shader/hlsl: Support frac() intrinsic.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=34242
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-01-25 22:10:05 +01:00
Francisco Casas
337b4c5db0 tests: Test constant propagation through swizzles.
The Load() method offsets are used for these tests since these must
solve to constants in order to pass.
2023-01-24 18:10:38 +01:00
Francisco Casas
7a7b17d0e1 tests: Test offset argument for the texture Load() method. 2023-01-24 18:10:36 +01:00
Giovanni Mascellani
2445743002 tests: Run d3d9 and d3d12 tests on non-cross builds too.
On cross builds, shaders are compiled with d3dcompiler_47.dll and
run with d3dN.dll. On non-cross builds, shaders are compiled with
vkd3d-shader and run with d3dN.dll (on Windows) or Vulkan and vkd3d
(on Linux).
2023-01-24 18:10:17 +01:00
Giovanni Mascellani
44d9e2d728 tests: Distinguish between cross and non-cross Win32 builds.
Now the tests compile correctly on non-cross Win32 builds.
2023-01-24 18:10:15 +01:00
Francisco Casas
4e1a4a76d9 tests: Test step() intrinsic. 2023-01-19 19:16:17 +01:00
Francisco Casas
7dbc879e2d tests: Test sqrt() intrinsic. 2023-01-19 19:16:16 +01:00
Zebediah Figura
22a1a478ea tests: Test specifying a UAV address as an in/out parameter to a function. 2023-01-13 17:32:39 +01:00
Francisco Casas
a7bb5a0835 vkd3d-shader/hlsl: Support smoothstep() intrinsic. 2023-01-11 16:02:52 +01:00
Francisco Casas
09e7218539 vkd3d-shader/hlsl: Support transpose() intrinsic. 2023-01-11 16:02:50 +01:00
Henri Verbeet
1eaf73147c Release 1.6. 2022-12-07 16:08:16 +01:00
Henri Verbeet
d5f810068b build: Add the demo shaders to the distribution. 2022-12-07 16:08:16 +01:00
Henri Verbeet
21302c09eb build: Remove $(vkd3d_demos_shaders) from the distribution.
These were removed in commits 3d85d77ced
and 763f7dfa61.
2022-12-07 16:08:11 +01:00
Francisco Casas
bd501ce336 vkd3d-shader/hlsl: Don't produce a parse error on empty buffer_body. 2022-11-18 22:29:06 +01:00
Francisco Casas
dd1008867e tests: Add missing entry for max.shader_test in Makefile.am. 2022-11-18 22:29:02 +01:00
Zebediah Figura
c0782a9029 tests: Add some tests for HLSL attribute syntax. 2022-11-08 20:52:59 +01:00
Brendan Shanks
963ea98a52 vkd3d-common: Add a Windows implementation of vkd3d_set_thread_name(). 2022-10-25 21:25:38 +02:00
Zebediah Figura
62fd13059b tests: Add a basic shader test for typed UAV loads. 2022-10-19 21:59:55 +02:00
Zebediah Figura
75494a4ae6 tests: Add a basic shader test for compute shaders. 2022-10-19 21:59:29 +02:00
Giovanni Mascellani
c644244bcd tests: Test float operations with uniform inputs.
The point of the "uniform" variants is to avoid hiding code generation
bugs because of the constant folding optimization.
2022-10-19 21:59:18 +02:00
Francisco Casas
09d7442cb1 tests: Test explicit casts between types that are component-wise compatible. 2022-10-17 17:59:04 +02:00
Francisco Casas
653b109d8f tests: Test implicit casts between types that are equal component-wise. 2022-10-17 17:59:01 +02:00