mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-01-28 13:05:02 -08:00
tests: Test explicit casts between types that are component-wise compatible.
This commit is contained in:
parent
653b109d8f
commit
09d7442cb1
Notes:
Alexandre Julliard
2022-10-18 00:13:00 +02:00
Approved-by: Zebediah Figura (@zfigura) Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/29
@ -59,6 +59,7 @@ vkd3d_shader_tests = \
|
||||
tests/bitwise.shader_test \
|
||||
tests/cast-broadcast.shader_test \
|
||||
tests/cast-componentwise-equal.shader_test \
|
||||
tests/cast-componentwise-compatible.shader_test \
|
||||
tests/cast-to-float.shader_test \
|
||||
tests/cast-to-half.shader_test \
|
||||
tests/cast-to-int.shader_test \
|
||||
|
185
tests/cast-componentwise-compatible.shader_test
Normal file
185
tests/cast-componentwise-compatible.shader_test
Normal file
@ -0,0 +1,185 @@
|
||||
[pixel shader]
|
||||
struct apple
|
||||
{
|
||||
float3 aa;
|
||||
int bb;
|
||||
};
|
||||
|
||||
float4 main() : sv_target
|
||||
{
|
||||
float f[4] = {1, 2, 3, 4};
|
||||
struct apple a;
|
||||
|
||||
a = (struct apple) f;
|
||||
return a.aa.xyzx;
|
||||
}
|
||||
|
||||
|
||||
[test]
|
||||
todo draw quad
|
||||
todo probe all rgba (1.0, 2.0, 3.0, 1.0)
|
||||
|
||||
|
||||
[pixel shader]
|
||||
struct apple
|
||||
{
|
||||
float3 aa;
|
||||
int bb;
|
||||
float cc;
|
||||
};
|
||||
|
||||
float4 main() : sv_target
|
||||
{
|
||||
struct apple a = {5, 6, 7, 8.8, 9.0};
|
||||
float f[4];
|
||||
|
||||
f = (float[4]) a;
|
||||
return float4(f);
|
||||
}
|
||||
|
||||
|
||||
[test]
|
||||
todo draw quad
|
||||
todo probe all rgba (5.0, 6.0, 7.0, 8.0)
|
||||
|
||||
|
||||
[pixel shader]
|
||||
float4 main() : sv_target
|
||||
{
|
||||
float f[6] = {1, 2, 3, 4, 5, 6};
|
||||
int i[4];
|
||||
|
||||
i = (int[4]) f;
|
||||
return float4(i[0], i[1], i[2], i[3]);
|
||||
}
|
||||
|
||||
|
||||
[test]
|
||||
todo draw quad
|
||||
todo probe all rgba (1.0, 2.0, 3.0, 4.0)
|
||||
|
||||
|
||||
[pixel shader]
|
||||
Texture2D tex;
|
||||
|
||||
struct apple
|
||||
{
|
||||
int2 aa;
|
||||
Texture2D bb;
|
||||
float cc;
|
||||
};
|
||||
|
||||
struct banana
|
||||
{
|
||||
float aa[2];
|
||||
Texture2D bb;
|
||||
int cc;
|
||||
};
|
||||
|
||||
float4 main() : sv_target
|
||||
{
|
||||
struct apple a = {1, 2, tex, 7.2};
|
||||
struct banana b;
|
||||
|
||||
b = (struct banana) a;
|
||||
return b.cc;
|
||||
}
|
||||
|
||||
[test]
|
||||
todo draw quad
|
||||
todo probe all rgba (7.0, 7.0, 7.0, 7.0)
|
||||
|
||||
|
||||
[pixel shader]
|
||||
Texture2D tex;
|
||||
|
||||
struct apple
|
||||
{
|
||||
int2 aa;
|
||||
Texture2D bb;
|
||||
float cc;
|
||||
float4 dd;
|
||||
Texture2D ee;
|
||||
};
|
||||
|
||||
struct banana
|
||||
{
|
||||
float aa[2];
|
||||
Texture2D bb;
|
||||
int cc;
|
||||
};
|
||||
|
||||
float4 main() : sv_target
|
||||
{
|
||||
struct apple a = {1, 2, tex, 3, 4, 5, 6, 7, tex};
|
||||
struct banana b;
|
||||
|
||||
b = (struct banana) a;
|
||||
return b.cc;
|
||||
}
|
||||
|
||||
[test]
|
||||
todo draw quad
|
||||
todo probe all rgba (3.0, 3.0, 3.0, 3.0)
|
||||
|
||||
|
||||
[pixel shader fail]
|
||||
struct apple
|
||||
{
|
||||
int2 aa;
|
||||
float bb;
|
||||
};
|
||||
|
||||
struct banana
|
||||
{
|
||||
int2 aa;
|
||||
float bb;
|
||||
float cc;
|
||||
};
|
||||
|
||||
float4 main() : sv_target
|
||||
{
|
||||
struct apple a = {1, 2, 3};
|
||||
struct banana b;
|
||||
|
||||
b = (struct banana) a;
|
||||
return b.bb;
|
||||
}
|
||||
|
||||
|
||||
[pixel shader]
|
||||
float4 main() : sv_target
|
||||
{
|
||||
float4 v = float4(10.1, 20.2, 30.3, 40.4);
|
||||
int i[3];
|
||||
|
||||
i = (int[3]) v;
|
||||
return float4(i[0], i[1], i[2], i[2]);
|
||||
}
|
||||
|
||||
|
||||
[test]
|
||||
todo draw quad
|
||||
todo probe all rgba (10.0, 20.0, 30.0, 30.0)
|
||||
|
||||
|
||||
[pixel shader]
|
||||
struct apple
|
||||
{
|
||||
int aa;
|
||||
float bb[2];
|
||||
};
|
||||
|
||||
float4 main() : sv_target
|
||||
{
|
||||
float4 f = {10.4, 11.4, 12.4, 13.4};
|
||||
struct apple a;
|
||||
|
||||
a = (struct apple) f;
|
||||
return float4(a.aa, a.aa, a.bb[0], a.bb[1]);
|
||||
}
|
||||
|
||||
|
||||
[test]
|
||||
todo draw quad
|
||||
todo probe all rgba (10.0, 10.0, 11.4, 12.4)
|
Loading…
x
Reference in New Issue
Block a user