Commit Graph

705 Commits

Author SHA1 Message Date
Rangi
187b120007 Add assertions to some more tables 2021-10-24 18:28:54 -04:00
Rangi
f59f1bdb88 Standardize capitalization of ".Jumptable" 2021-06-19 19:52:05 -04:00
Rangi
1f9e688b76 MON_PKRUS -> MON_POKERUS 2021-06-07 20:00:21 -04:00
Rangi
ed0a0f7159 Move the dbbw, dbww, and dbwww macros to legacy 2021-05-30 15:51:49 -04:00
Rangi
efd1006917
Use {interpolation} to generate sequences of RAM labels
This makes the table_width/assert_table_length usages unnecessary, and also keeps the labels automatically up to date if the length constants change.
2021-04-27 12:11:39 -04:00
Rangi
316fa4b695 Use rgbds 0.5.0 2021-04-19 16:31:37 -04:00
Rangi
bf688645b1 Rename SOUND_REST to SOUND_CRY
Fixes #821
2021-04-12 14:48:05 -04:00
Rangi
94057c7726 Verify uneven list sizes with list_start, li, and assert_list_length macros
This was discussed in #815
2021-03-22 17:17:08 -04:00
Rangi
dbe2360ecd Miscellaneous cleanup 2021-03-22 16:41:17 -04:00
Rangi
5037adc55f Clean up some macro definitions 2021-03-21 20:09:34 -04:00
Rangi
90ce126139 Use numeric constants in text strings with "{d:interpolation}" 2021-03-21 18:14:31 -04:00
Rangi
0506e5b1b9 Assert the sBox1-14 tables have NUM_BOXES entries 2021-03-21 17:47:53 -04:00
Rangi
4522162d45 Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
Rangi
6c8f8609cb Assert some more table widths 2021-03-17 11:38:01 -04:00
Rangi
3684296583 Revise some constant definitions 2021-03-16 18:06:18 -04:00
Rangi
dbabd8b4a9 Define MAPGROUP_* constants and verify MapGroup_* table sizes 2021-03-10 21:16:54 -05:00
Rangi
71073a5f3b Verify RAM table lengths 2021-03-09 20:43:24 -05:00
Rangi
98da09b3e9 Define more struct offset constants with rsreset instead of const_def
This was discussed in #739
2021-03-04 18:15:38 -05:00
Rangi
40902ffe24 Verify data table sizes with table_width and assert_table_length macros
This was discussed in #706

It also uncovered some off-by-one issues with defining some constants.

A few structs now use rsreset/_RS to define their offset constants, as discussed in #739
2021-03-04 00:15:03 -05:00
Rangi
0e818f8b8b Define SCENE_ALWAYS EQU -1 for coord_events 2021-03-01 21:11:58 -05:00
Rangi
a539578006
Merge pull request #798 from CelestialAmber/master
Fix typo
2021-02-05 09:45:18 -08:00
Fredrik Ljungdahl
8f4dcbcb59 Battle Tower: fix typo in constant (PROGESS -> PROGRESS) 2021-02-04 12:42:56 +01:00
Amber Brault
b391b6cef0 Fix typo 2021-01-21 11:01:53 -05:00
Rangi
6f226f584c Identify link.asm WRAM labels based on ax6's research notes <https://pastebin.com/NTxjzKGQ> 2020-12-08 21:24:48 -05:00
Rangi
9fea403be2 grey -> gray 2020-12-08 14:34:54 -05:00
Neil Basu
900dc1b41b document unused male grunts 2020-11-27 13:36:53 -08:00
Rangi
4613bcfadf Use STRING_BUFFER_LENGTH for the wStringBuffers 2020-11-24 20:11:17 -05:00
Rangi
9b3c45b14d Resolve some "???" comments 2020-11-17 11:09:02 -05:00
Rangi
6a5edc98e9 Terser damage calculation constants 2020-11-09 16:12:19 -05:00
Rangi
03e149e559 Identify wBattleAnimTemp0-3 2020-11-09 15:05:14 -05:00
Rangi
62b756c46e Rename "dummy game" to "memory game" 2020-11-08 19:32:57 -05:00
Rangi
826e070f04 More syncing with pokegold 2020-11-03 10:13:06 -05:00
Rangi
9ab9088a9f Identify wLinkBattleRNPreamble 2020-11-01 13:42:12 -05:00
Rangi
4a323cf591 UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims 2020-10-30 17:41:03 -04:00
Rangi
fe1a58deea Identify wSpriteAnimDict key constants 2020-10-30 15:39:08 -04:00
Rangi
1237156948 Identify mobile Name Card exchange labels 2020-10-30 10:45:31 -04:00
Rangi
ba5bc304f9 Updates to more closely sync with pokegold 2020-10-29 23:23:57 -04:00
Rangi
7883e8f431 Define SERIAL_LINK_BYTE_TIMEOUT 2020-10-29 16:43:28 -04:00
Rangi
ea426a8879 Identify more WRAM labels, and start a <X>_DummyFunction label convention 2020-10-28 14:34:38 -04:00
Rangi
446f1846b1 Identify remaining Mystery Gift labels and constants
Source: https://projectpokemon.org/home/forums/topic/43930-mystery-gift-reverse-engineering-of-ir-protocol/
2020-10-27 23:09:06 -04:00
Rangi
2738858985 Create data/collision/ for tile collision-related data 2020-10-27 10:00:56 -04:00
Rangi
9dcdad5e60 Comment, remove, or revise many unreferenced labels 2020-10-26 20:29:58 -04:00
Rangi
bd3f634049 Identify remaining map object labels 2020-10-22 21:30:21 -04:00
Rangi
d8310c166d Identify some more map object labels and constants 2020-10-22 17:41:48 -04:00
Rangi
650686476c Identify remaining battle AI labels 2020-10-21 21:34:18 -04:00
Rangi
2e90df15b7 Update battle anim bg function comments, and identify more unnamed labels 2020-10-06 18:09:33 -04:00
7Soul
cf26f55985
Identify battle bg effects functions and constants (#773)
Identify battle bg effects functions and constants
2020-10-06 15:45:09 -04:00
7Soul
836da09f4e
Identify anim object constants (#772)
Identify anim object constants
2020-10-04 15:06:38 -04:00
7Soul
2ffc5f907f
Identify battle animation functions (#771)
Identify battle animation functions
2020-10-03 21:54:02 -04:00
Rangi
4246553f9d Fix whitespace alignment of comments 2020-09-27 12:31:07 -04:00
mid-kid
353f78f493 GS_INTRO_STAR/SPARKLE -> GS_GAMEFREAK_LOGO_STAR/SPARKLE
These two sprite animations are related to the Game Freak Logo splash
screen, not the actual intro.
2020-08-27 15:13:41 +02:00
mid-kid
13c4a93cea Fix some constants surrounding sprite animations
Also commented the use of the field surrounding the struct
initialization functions.

SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1
SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2
SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3
SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4

BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS
BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX
BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1
BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2
2020-08-27 13:59:33 +02:00
Rangi
7729dcd204 Consistent constants for radio data table sizes (could still be better) 2020-08-13 13:47:50 -04:00
Rangi
ed3e70b97c Identify some time-related data 2020-08-11 14:12:59 -04:00
Rangi
dd369f3199 Move EngineFlags and SpecialsPointers into data/engine/ 2020-07-22 20:24:53 -04:00
Rangi
11dc805de0 Revert "Factor out tables into data/overworld/"
This reverts commit b5a7e7de3e.
2020-07-22 20:21:26 -04:00
Rangi
b5a7e7de3e Factor out tables into data/overworld/
Fixes #749
2020-07-22 15:22:58 -04:00
Rangi
d96f914315 Define JOHTO_FLYPOINT like KANTO_FLYPOINT 2020-07-21 12:15:14 -04:00
Rangi
a9941e28cc Define NUM_FLYPOINTS 2020-07-21 11:48:39 -04:00
Rangi
59d9932255 SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE 2020-07-17 13:01:48 -04:00
Rangi
eca33ef190 Define map setup commands as macros like other script commands 2020-07-13 20:44:16 -04:00
Rangi
e239aa4aba Disassemble the final English debug ROM 2020-07-13 15:18:28 -04:00
Rangi
c086de0c98 Use const_skip and const_next macros for brevity 2020-07-10 20:03:46 -04:00
Rangi
6ca82e5c86 Eliminate enum: use const instead, with case-by-case parallel const implementations 2020-07-08 15:30:23 -04:00
Rangi
43a9295789 add_tm, add_hm, and add_mt define TM##_MOVE, HM##_MOVE, and MT##_MOVE constants, to avoid repeating the move names in tmhm_moves.asm 2020-07-06 16:53:05 -04:00
Rangi
ddf1163a21 Define SERIAL_PREAMBLE_LENGTH 2020-07-06 15:49:01 -04:00
Rangi
7eef66af3f Use MAX_NEUTRAL_DAMAGE in BattleCommand_DamageCalc
Also make .gitignore consistent with pokered
2020-07-05 15:12:53 -04:00
Rangi
f5ac9b0eb7 SCGB_PARTY_MENU_HP_PALS -> SCGB_PARTY_MENU_HP_BARS, and SCGB_RAM -> SCGB_DEFAULT 2020-07-04 16:18:16 -04:00
Rangi
f2efda1f68 Identify more unnamed labels 2020-06-29 12:25:58 -04:00
Rangi
c3c18dd196 Comment more ROM labels as unreferenced
(Some unreferenced labels are above code which is still used via fallthrough!)
2020-06-21 18:33:31 -04:00
Rangi
98af69691d Remove some more raw addresses 2020-06-21 12:21:47 -04:00
Rangi
9433b5a752 Remove RAM address comments 2020-06-20 23:03:40 -04:00
Rangi
50e182e831 Harmonize engine/overworld with pokegold 2020-06-17 22:12:04 -04:00
Rangi
7b2515d1e4 [in progress] Harmonize more constant and data files with pokegold 2020-06-16 14:32:57 -04:00
Rangi
b9f2b93c17 Harmonize some more symbols with pokegold 2020-06-16 11:28:52 -04:00
Rangi
75035a71a5 Label some mobile addresses, and revise some comments 2020-06-13 18:48:26 -04:00
Rangi
518cee440e Resolve #723: treat std scripts like specials and predefs 2020-06-10 16:44:16 -04:00
Rangi
abf3858fc4 Update some comments 2020-05-10 01:20:06 -04:00
Rangi
5f197c53f4 Clean up some percentage values 2020-05-07 14:21:24 -04:00
Rangi
905833ef8c Use a FIRST_UNOWN_CHAR constant for the Unown font 2020-05-06 10:34:51 -04:00
Rangi
20464d1bfb Miscellaneous updates
- `PREDEFPAL_00` -> `PREDEFPAL_ROUTES` (observed from `LoadSGBLayout.GetMapPalsIndex.route`)
- `$0` -> `PLAYER` (standard person ID)
- Fix some whitespace formatting
2020-04-30 11:27:32 -04:00
Rangi
3cdfac7994 Move, comment, and simplify some macro definitions 2020-04-04 15:32:18 -04:00
Rangi
0345e4fb0e Add suffixes to some constants to avoid ambiguity
- `PSYCHIC` → `PSYCHIC_TYPE` (not the trainer `PSYCHIC_T` or the move `PSYCHIC_M`)
- `BLACKBELT` → `BLACKBELT_I` (not the trainer `BLACKBELT_T`)
- `CURSE_T` → `CURSE_TYPE` (not the move `CURSE`)
- `TOWN_MAP_D` → `TOWN_MAP_POSTER` (not the item `TOWN_MAP`)

This also uncovered a misidentified event: `EVENT_DECO_PLANT_4` → `EVENT_DECO_POSTER_1`. (There are three plants and four posters.)
2020-03-21 17:59:26 -04:00
Rangi
6a6ba10315 rgbds supports 'X - 1' instead of 'X + -1' 2020-03-21 14:01:05 -04:00
Rangi
ad50e94b50 Add a LANDMARK_ prefix to landmark constants
Resolves #697
2020-03-15 19:50:39 -04:00
Rangi
65f22544e0 Refactor flypoints to separate const definition from data usage 2020-03-15 14:10:53 -04:00
Rangi
75a537ed1e Fix some comments and whitespace 2020-02-26 08:41:12 -05:00
Rangi
a73ced3b69 unused_dark_cave -> unused_johto (goes with the beta Johto town+city maps) 2020-02-25 19:18:24 -05:00
Rangi
88bbdb6a2f Define TileCollisionTable as a standard 'db' series 2020-02-13 19:07:19 -05:00
Rangi
fb9cbe7d1e
Merge pull request #650 from pret/audio-macros
Update audio macros and arguments
2020-02-05 18:51:20 -05:00
Rangi
24a23b1922 Use CMDQUEUE constants 2020-02-04 11:11:43 -05:00
Rangi
d482dc28f4 Identify four padding bytes in base data as beta front/back pic pointers 2020-02-04 11:07:16 -05:00
dannye
e7be25948d Merge branch 'master' into audio-macros 2020-01-06 22:07:33 -06:00
mid-kid
739a60b33c Make the map setup commands match the actual function names better
These functions used as map setup commands are used in other places,
too, so I can't prefix them under the same. The names should match
except I won't repeat "map" in a map setup command name.
2019-11-18 18:21:57 +01:00
mid-kid
77803f571f Fix some constants around wLinkMode 2019-11-18 18:21:57 +01:00
Rangi
4d32035d4f Bit 6 of PrintNum left-aligns numbers 2019-11-03 20:17:04 -05:00
Rangi
717cf3f458 Identify PLAYERMOVEMENT_* constants 2019-11-03 14:30:33 -05:00
Rangi
5134266b9a Rename OBJECT_LENGTH to MAPOBJECT_LENGTH and OBJECT_STRUCT_LENGTH to OBJECT_LENGTH 2019-11-03 12:26:38 -05:00
Rangi
01f68fcc6a Rename TILESET_BATTLE_TOWER to TILESET_BATTLE_TOWER_INSIDE 2019-11-03 12:03:37 -05:00
mid-kid
86061d37d2 More mobile SDK documentation
Labelled WRAM addresses, added constants for mobile commands, fixed some
mobile lib function names, documented most of the functions for specific
commands.
2019-10-21 00:42:36 +02:00