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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2025-01-23 09:16:20 -08:00
[in progress] Harmonize more constant and data files with pokegold
This commit is contained in:
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commit
7b2515d1e4
@ -1,4 +1,4 @@
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; CreditsStrings indexes (see data/credits_strings.asm)
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; CreditsStringsPointers indexes (see data/credits_strings.asm)
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const_def
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const SATOSHI_TAJIRI
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const JUNICHI_MASUDA
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@ -122,30 +122,30 @@
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; wCelebiEvent
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const ENGINE_FOREST_IS_RESTLESS
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; wDailyRematchFlags
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const ENGINE_JACK
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const ENGINE_HUEY
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const ENGINE_GAVEN
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const ENGINE_BETH
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const ENGINE_JOSE
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const ENGINE_REENA
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const ENGINE_JOEY
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const ENGINE_WADE
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const ENGINE_RALPH
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const ENGINE_LIZ
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const ENGINE_ANTHONY
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const ENGINE_TODD
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const ENGINE_GINA
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const ENGINE_ARNIE
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const ENGINE_ALAN
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const ENGINE_DANA
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const ENGINE_CHAD
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const ENGINE_TULLY
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const ENGINE_BRENT
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const ENGINE_TIFFANY
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const ENGINE_VANCE
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const ENGINE_WILTON
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const ENGINE_PARRY
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const ENGINE_ERIN
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const ENGINE_JACK_READY_FOR_REMATCH
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const ENGINE_HUEY_READY_FOR_REMATCH
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const ENGINE_GAVEN_READY_FOR_REMATCH
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const ENGINE_BETH_READY_FOR_REMATCH
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const ENGINE_JOSE_READY_FOR_REMATCH
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const ENGINE_REENA_READY_FOR_REMATCH
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const ENGINE_JOEY_READY_FOR_REMATCH
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const ENGINE_WADE_READY_FOR_REMATCH
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const ENGINE_RALPH_READY_FOR_REMATCH
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const ENGINE_LIZ_READY_FOR_REMATCH
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const ENGINE_ANTHONY_READY_FOR_REMATCH
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const ENGINE_TODD_READY_FOR_REMATCH
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const ENGINE_GINA_READY_FOR_REMATCH
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const ENGINE_ARNIE_READY_FOR_REMATCH
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const ENGINE_ALAN_READY_FOR_REMATCH
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const ENGINE_DANA_READY_FOR_REMATCH
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const ENGINE_CHAD_READY_FOR_REMATCH
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const ENGINE_TULLY_READY_FOR_REMATCH
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const ENGINE_BRENT_READY_FOR_REMATCH
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const ENGINE_TIFFANY_READY_FOR_REMATCH
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const ENGINE_VANCE_READY_FOR_REMATCH
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const ENGINE_WILTON_READY_FOR_REMATCH
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const ENGINE_PARRY_READY_FOR_REMATCH
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const ENGINE_ERIN_READY_FOR_REMATCH
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; wDailyPhoneItemFlags
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const ENGINE_BEVERLY_HAS_NUGGET
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const ENGINE_JOSE_HAS_STAR_PIECE
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@ -621,11 +621,11 @@
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const EVENT_GAVE_KURT_PNK_APRICORN
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; Phone events
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const EVENT_JACK_ASKED_FOR_PHONE_NUMBER
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const EVENT_260
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const EVENT_260 ; unused
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const EVENT_BEVERLY_ASKED_FOR_PHONE_NUMBER
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const EVENT_262
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const EVENT_262 ; unused
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const EVENT_HUEY_ASKED_FOR_PHONE_NUMBER
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const EVENT_264
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const EVENT_264 ; unused
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const EVENT_GOT_PROTEIN_FROM_HUEY
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const EVENT_GOT_HP_UP_FROM_JOEY
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const EVENT_GOT_CARBOS_FROM_VANCE
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@ -47,7 +47,7 @@ NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
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const SPRITE_ANIM_INDEX_CUT_TREE ; 17
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const SPRITE_ANIM_INDEX_FLY_LEAF ; 18
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const SPRITE_ANIM_INDEX_EGG_CRACK ; 19
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const SPRITE_ANIM_INDEX_GS_INTRO_HO_OH ; 1a
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const SPRITE_ANIM_INDEX_GS_INTRO_HO_OH_LUGIA ; 1a
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const SPRITE_ANIM_INDEX_HEADBUTT ; 1b
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const SPRITE_ANIM_INDEX_EGG_HATCH ; 1c
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const SPRITE_ANIM_INDEX_EZCHAT_CURSOR ; 1d
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@ -94,7 +94,7 @@ NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
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const SPRITE_ANIM_SEQ_FLY_FROM ; 16
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const SPRITE_ANIM_SEQ_FLY_LEAF ; 17
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const SPRITE_ANIM_SEQ_FLY_TO ; 18
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const SPRITE_ANIM_SEQ_GS_INTRO_HO_OH ; 19
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const SPRITE_ANIM_SEQ_GS_INTRO_HO_OH_LUGIA ; 19
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const SPRITE_ANIM_SEQ_EZCHAT_CURSOR ; 1a
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const SPRITE_ANIM_SEQ_MOBILE_TRADE_SENT_PULSE ; 1b
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const SPRITE_ANIM_SEQ_MOBILE_TRADE_OT_PULSE ; 1c
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@ -143,7 +143,7 @@ NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
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const SPRITE_ANIM_FRAMESET_EGG_HATCH_2 ; 21
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const SPRITE_ANIM_FRAMESET_EGG_HATCH_3 ; 22
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const SPRITE_ANIM_FRAMESET_EGG_HATCH_4 ; 23
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const SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH ; 24
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const SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH_LUGIA ; 24
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const SPRITE_ANIM_FRAMESET_HEADBUTT ; 25
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const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1 ; 26
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const SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_2 ; 27
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@ -184,10 +184,10 @@ NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
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const SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_2 ; 05
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const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_1 ; 06
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const SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_2 ; 07
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const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1 ; 08
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const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_2 ; 09
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const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_3 ; 0a
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const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_4 ; 0b
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const SPRITE_ANIM_OAMSET_GS_INTRO_UNUSED_LAPRAS ; 08
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const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1 ; 09
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const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_2 ; 0a
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const SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_3 ; 0b
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const SPRITE_ANIM_OAMSET_GS_INTRO_NOTE ; 0c
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const SPRITE_ANIM_OAMSET_GS_INTRO_INVISIBLE_NOTE ; 0d
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const SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_1 ; 0e
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@ -262,11 +262,11 @@ NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
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const SPRITE_ANIM_OAMSET_CUT_TREE_4 ; 53
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const SPRITE_ANIM_OAMSET_EGG_CRACK ; 54
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const SPRITE_ANIM_OAMSET_EGG_HATCH ; 55
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const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_1 ; 56
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const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_2 ; 57
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const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3 ; 58
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const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_4 ; 59
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const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_5 ; 5a
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const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_1 ; 56
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const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_2 ; 57
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const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3 ; 58
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const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_4 ; 59
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const SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_5 ; 5a
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const SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2 ; 5b
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const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_1 ; 5c
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const SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_2 ; 5d
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@ -1,4 +1,4 @@
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CreditsStrings:
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CreditsStringsPointers:
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; entries correspond to constants/credits_constants.asm
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dw .SatoshiTajiri
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dw .JunichiMasuda
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@ -36,7 +36,7 @@ SpriteAnimFrameData:
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dw .Frameset_EggHatch2
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dw .Frameset_EggHatch3
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dw .Frameset_EggHatch4
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dw .Frameset_GSIntroHoOh
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dw .Frameset_GSIntroHoOhLugia
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dw .Frameset_HeadbuttTree
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dw .Frameset_EZChatCursor1
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dw .Frameset_EZChatCursor2
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@ -325,13 +325,13 @@ SpriteAnimFrameData:
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frame SPRITE_ANIM_OAMSET_EGG_HATCH, 32, OAM_X_FLIP, OAM_Y_FLIP
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endanim
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.Frameset_GSIntroHoOh:
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_1, 10
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_2, 9
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3, 10
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_4, 10
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3, 9
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_5, 10
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.Frameset_GSIntroHoOhLugia:
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_1, 10
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_2, 9
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3, 10
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_4, 10
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3, 9
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frame SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_5, 10
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dorestart
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.Frameset_HeadbuttTree:
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@ -9,10 +9,10 @@ SpriteAnimOAMData:
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dbw $6e, .OAMData_GSIntroShellder ; SPRITE_ANIM_OAMSET_GS_INTRO_SHELLDER_2
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dbw $2d, .OAMData_GSIntroMagikarp ; SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_1
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dbw $4d, .OAMData_GSIntroMagikarp ; SPRITE_ANIM_OAMSET_GS_INTRO_MAGIKARP_2
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dbw $60, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1
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dbw $60, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_UNUSED_LAPRAS
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dbw $00, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_1
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dbw $00, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_2
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dbw $00, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_3
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dbw $06, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_4
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dbw $06, .OAMData_GSIntroLapras ; SPRITE_ANIM_OAMSET_GS_INTRO_LAPRAS_3
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dbw $0c, .OAMData_GSIntroNote ; SPRITE_ANIM_OAMSET_GS_INTRO_NOTE
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dbw $0d, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_INVISIBLE_NOTE
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dbw $00, .OAMData_GSIntroJigglypuffPikachu ; SPRITE_ANIM_OAMSET_GS_INTRO_JIGGLYPUFF_1
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@ -87,11 +87,11 @@ SpriteAnimOAMData:
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dbw $00, .OAMData_CutTree4 ; SPRITE_ANIM_OAMSET_CUT_TREE_4
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dbw $00, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EGG_CRACK
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dbw $01, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_EGG_HATCH
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dbw $00, .OAMData_GSIntroHoOh1 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_1
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dbw $00, .OAMData_GSIntroHoOh2 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_2
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dbw $00, .OAMData_GSIntroHoOh3 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_3
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dbw $00, .OAMData_GSIntroHoOh4 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_4
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dbw $00, .OAMData_GSIntroHoOh5 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_5
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dbw $00, .OAMData_GSIntroHoOhLugia1 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_1
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dbw $00, .OAMData_GSIntroHoOhLugia2 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_2
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dbw $00, .OAMData_GSIntroHoOhLugia3 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_3
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dbw $00, .OAMData_GSIntroHoOhLugia4 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_4
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dbw $00, .OAMData_GSIntroHoOhLugia5 ; SPRITE_ANIM_OAMSET_GS_INTRO_HO_OH_LUGIA_5
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dbw $04, .OAMData_Tree ; SPRITE_ANIM_OAMSET_HEADBUTT_TREE_2
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dbw $00, .OAMData_EZChatCursor1 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_1
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dbw $00, .OAMData_EZChatCursor2 ; SPRITE_ANIM_OAMSET_EZCHAT_CURSOR_2
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@ -586,7 +586,7 @@ SpriteAnimOAMData:
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dbsprite -2, 0, 0, 0, $02, PAL_OW_TREE
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dbsprite 1, 0, 0, 0, $03, PAL_OW_TREE
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.OAMData_GSIntroHoOh1:
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.OAMData_GSIntroHoOhLugia1:
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db 19
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dbsprite -4, -1, 0, 0, $00, 0
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dbsprite -3, -2, 0, 0, $02, 0
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@ -608,7 +608,7 @@ SpriteAnimOAMData:
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dbsprite 3, -2, 0, 0, $22, 0
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dbsprite 3, 0, 0, 0, $24, 0
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.OAMData_GSIntroHoOh2:
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.OAMData_GSIntroHoOhLugia2:
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db 16
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dbsprite -4, -1, 0, 0, $00, 0
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dbsprite -3, -2, 0, 0, $02, 0
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@ -627,7 +627,7 @@ SpriteAnimOAMData:
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dbsprite 3, -2, 0, 0, $22, 0
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dbsprite 3, 0, 0, 0, $24, 0
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.OAMData_GSIntroHoOh3:
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.OAMData_GSIntroHoOhLugia3:
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db 15
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dbsprite -4, -1, 0, 0, $00, 0
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dbsprite -3, -2, 0, 0, $02, 0
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@ -645,7 +645,7 @@ SpriteAnimOAMData:
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dbsprite 3, -2, 0, 0, $22, 0
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dbsprite 3, 0, 0, 0, $24, 0
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.OAMData_GSIntroHoOh4:
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.OAMData_GSIntroHoOhLugia4:
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db 17
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dbsprite -4, -1, 0, 0, $00, 0
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dbsprite -3, -2, 0, 0, $02, 0
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@ -665,7 +665,7 @@ SpriteAnimOAMData:
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dbsprite 3, -2, 0, 0, $22, 0
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dbsprite 3, 0, 0, 0, $24, 0
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.OAMData_GSIntroHoOh5:
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.OAMData_GSIntroHoOhLugia5:
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db 17
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dbsprite -4, -1, 0, 0, $00, 0
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dbsprite -3, -2, 0, 0, $02, 0
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@ -1,6 +1,6 @@
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SpriteAnimSeqData:
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; entries correspond to SPRITE_ANIM_INDEX_* constants
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; frameset sequence, tile
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; frameset, sequence, tile
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db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_SEQ_PARTY_MON, $00 ; SPRITE_ANIM_INDEX_PARTY_MON
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db SPRITE_ANIM_FRAMESET_GS_TITLE_TRAIL, SPRITE_ANIM_SEQ_GS_TITLE_TRAIL, $00 ; SPRITE_ANIM_INDEX_GS_TITLE_TRAIL
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db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR, $05 ; SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR
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@ -27,7 +27,7 @@ SpriteAnimSeqData:
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db SPRITE_ANIM_FRAMESET_CUT_TREE, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_CUT_TREE
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db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_FLY_LEAF, $00 ; SPRITE_ANIM_INDEX_FLY_LEAF
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db SPRITE_ANIM_FRAMESET_EGG_CRACK, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_EGG_CRACK
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db SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH, SPRITE_ANIM_SEQ_GS_INTRO_HO_OH, $00 ; SPRITE_ANIM_INDEX_GS_INTRO_HO_OH
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db SPRITE_ANIM_FRAMESET_GS_INTRO_HO_OH_LUGIA, SPRITE_ANIM_SEQ_GS_INTRO_HO_OH_LUGIA, $00 ; SPRITE_ANIM_INDEX_GS_INTRO_HO_OH_LUGIA
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db SPRITE_ANIM_FRAMESET_HEADBUTT, SPRITE_ANIM_SEQ_NULL, $00 ; SPRITE_ANIM_INDEX_HEADBUTT
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db SPRITE_ANIM_FRAMESET_EGG_HATCH_1, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00 ; SPRITE_ANIM_INDEX_EGG_HATCH
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db SPRITE_ANIM_FRAMESET_EZCHAT_CURSOR_1, SPRITE_ANIM_SEQ_EZCHAT_CURSOR, $00 ; SPRITE_ANIM_INDEX_EZCHAT_CURSOR
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@ -38,7 +38,7 @@ DoAnimFrame:
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dw .FlyFrom
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dw .FlyLeaf
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dw .FlyTo
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dw .GSIntroHoOh
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dw .GSIntroHoOhLugia
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dw .EZChatCursor
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dw .MobileTradeSentPulse
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dw .MobileTradeOTPulse
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@ -198,7 +198,7 @@ DoAnimFrame:
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call DeinitializeSprite
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ret
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.GSIntroHoOh
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.GSIntroHoOhLugia
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ld hl, SPRITEANIMSTRUCT_0C
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add hl, bc
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ld a, [hl]
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@ -275,7 +275,7 @@ ParseCredits:
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push af
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ld e, a
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ld d, 0
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ld hl, CreditsStrings
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ld hl, CreditsStringsPointers
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add hl, de
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add hl, de
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ld a, [hli]
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@ -1,6 +1,6 @@
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AlanPhoneCalleeScript:
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gettrainername STRING_BUFFER_3, SCHOOLBOY, ALAN1
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checkflag ENGINE_ALAN
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checkflag ENGINE_ALAN_READY_FOR_REMATCH
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iftrue .WantsBattle
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farscall PhoneScript_AnswerPhone_Male
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checkflag ENGINE_ALAN_WEDNESDAY_AFTERNOON
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@ -26,7 +26,7 @@ AlanPhoneCalleeScript:
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AlanPhoneCallerScript:
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gettrainername STRING_BUFFER_3, SCHOOLBOY, ALAN1
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farscall PhoneScript_GreetPhone_Male
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checkflag ENGINE_ALAN
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checkflag ENGINE_ALAN_READY_FOR_REMATCH
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||||
iftrue .Generic
|
||||
checkflag ENGINE_ALAN_WEDNESDAY_AFTERNOON
|
||||
iftrue .Generic
|
||||
@ -51,7 +51,7 @@ AlanWednesdayDay:
|
||||
|
||||
AlanWantsBattle:
|
||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_36
|
||||
setflag ENGINE_ALAN
|
||||
setflag ENGINE_ALAN_READY_FOR_REMATCH
|
||||
farsjump PhoneScript_WantsToBattle_Male
|
||||
|
||||
AlanHasFireStone:
|
||||
|
@ -1,6 +1,6 @@
|
||||
AnthonyPhoneCalleeScript:
|
||||
gettrainername STRING_BUFFER_3, HIKER, ANTHONY2
|
||||
checkflag ENGINE_ANTHONY
|
||||
checkflag ENGINE_ANTHONY_READY_FOR_REMATCH
|
||||
iftrue .WantsBattle
|
||||
farscall PhoneScript_AnswerPhone_Male
|
||||
checkflag ENGINE_ANTHONY_FRIDAY_NIGHT
|
||||
@ -28,7 +28,7 @@ AnthonyPhoneCallerScript:
|
||||
farscall PhoneScript_GreetPhone_Male
|
||||
checkflag ENGINE_FLYPOINT_GOLDENROD
|
||||
iffalse .TriesSwarm
|
||||
checkflag ENGINE_ANTHONY
|
||||
checkflag ENGINE_ANTHONY_READY_FOR_REMATCH
|
||||
iftrue .TriesSwarm
|
||||
checkflag ENGINE_ANTHONY_FRIDAY_NIGHT
|
||||
iftrue .TriesSwarm
|
||||
@ -45,7 +45,7 @@ AnthonyFridayNight:
|
||||
|
||||
AnthonyWantsBattle:
|
||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_33
|
||||
setflag ENGINE_ANTHONY
|
||||
setflag ENGINE_ANTHONY_READY_FOR_REMATCH
|
||||
farsjump PhoneScript_WantsToBattle_Male
|
||||
|
||||
AnthonyTriesDunsparceSwarm:
|
||||
|
@ -1,6 +1,6 @@
|
||||
ArniePhoneCalleeScript:
|
||||
gettrainername STRING_BUFFER_3, BUG_CATCHER, ARNIE1
|
||||
checkflag ENGINE_ARNIE
|
||||
checkflag ENGINE_ARNIE_READY_FOR_REMATCH
|
||||
iftrue .WantsBattle
|
||||
farscall PhoneScript_AnswerPhone_Male
|
||||
checkflag ENGINE_ARNIE_TUESDAY_MORNING
|
||||
@ -26,7 +26,7 @@ ArniePhoneCalleeScript:
|
||||
ArniePhoneCallerScript:
|
||||
gettrainername STRING_BUFFER_3, BUG_CATCHER, ARNIE1
|
||||
farscall PhoneScript_GreetPhone_Male
|
||||
checkflag ENGINE_ARNIE
|
||||
checkflag ENGINE_ARNIE_READY_FOR_REMATCH
|
||||
iftrue .Swarm
|
||||
checkflag ENGINE_ARNIE_TUESDAY_MORNING
|
||||
iftrue .Swarm
|
||||
@ -45,7 +45,7 @@ ArnieTuesdayMorning:
|
||||
|
||||
ArnieWantsBattle:
|
||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_35
|
||||
setflag ENGINE_ARNIE
|
||||
setflag ENGINE_ARNIE_READY_FOR_REMATCH
|
||||
farsjump PhoneScript_WantsToBattle_Male
|
||||
|
||||
ArnieYanmaSwarm: ; start swarm
|
||||
|
@ -1,6 +1,6 @@
|
||||
BethPhoneCalleeScript:
|
||||
gettrainername STRING_BUFFER_3, COOLTRAINERF, BETH1
|
||||
checkflag ENGINE_BETH
|
||||
checkflag ENGINE_BETH_READY_FOR_REMATCH
|
||||
iftrue .WantsBattle
|
||||
farscall PhoneScript_AnswerPhone_Female
|
||||
checkflag ENGINE_BETH_FRIDAY_AFTERNOON
|
||||
@ -20,7 +20,7 @@ BethPhoneCalleeScript:
|
||||
BethPhoneCallerScript:
|
||||
gettrainername STRING_BUFFER_3, COOLTRAINERF, BETH1
|
||||
farscall PhoneScript_GreetPhone_Female
|
||||
checkflag ENGINE_BETH
|
||||
checkflag ENGINE_BETH_READY_FOR_REMATCH
|
||||
iftrue .Generic
|
||||
checkflag ENGINE_BETH_FRIDAY_AFTERNOON
|
||||
iftrue .Generic
|
||||
@ -35,5 +35,5 @@ BethFridayAfternoon:
|
||||
|
||||
BethWantsBattle:
|
||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_26
|
||||
setflag ENGINE_BETH
|
||||
setflag ENGINE_BETH_READY_FOR_REMATCH
|
||||
farsjump PhoneScript_WantsToBattle_Female
|
||||
|
@ -1,6 +1,6 @@
|
||||
BrentPhoneCalleeScript:
|
||||
gettrainername STRING_BUFFER_3, POKEMANIAC, BRENT1
|
||||
checkflag ENGINE_BRENT
|
||||
checkflag ENGINE_BRENT_READY_FOR_REMATCH
|
||||
iftrue .WantsBattle
|
||||
farscall PhoneScript_AnswerPhone_Male
|
||||
checkflag ENGINE_BRENT_MONDAY_MORNING
|
||||
@ -22,7 +22,7 @@ BrentPhoneCallerScript:
|
||||
farscall PhoneScript_GreetPhone_Male
|
||||
farscall PhoneScript_Random2
|
||||
ifequal 0, BrentBillTrivia
|
||||
checkflag ENGINE_BRENT
|
||||
checkflag ENGINE_BRENT_READY_FOR_REMATCH
|
||||
iftrue .Generic
|
||||
checkflag ENGINE_BRENT_MONDAY_MORNING
|
||||
iftrue .Generic
|
||||
@ -37,7 +37,7 @@ BrentMondayMorning:
|
||||
|
||||
BrentWantsBattle:
|
||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_43
|
||||
setflag ENGINE_BRENT
|
||||
setflag ENGINE_BRENT_READY_FOR_REMATCH
|
||||
farsjump PhoneScript_WantsToBattle_Male
|
||||
|
||||
BrentBillTrivia:
|
||||
|
@ -1,6 +1,6 @@
|
||||
ChadPhoneCalleeScript:
|
||||
gettrainername STRING_BUFFER_3, SCHOOLBOY, CHAD1
|
||||
checkflag ENGINE_CHAD
|
||||
checkflag ENGINE_CHAD_READY_FOR_REMATCH
|
||||
iftrue .WantsBattle
|
||||
farscall PhoneScript_AnswerPhone_Male
|
||||
checkflag ENGINE_CHAD_FRIDAY_MORNING
|
||||
@ -22,7 +22,7 @@ ChadPhoneCallerScript:
|
||||
farscall PhoneScript_GreetPhone_Male
|
||||
farscall PhoneScript_Random2
|
||||
ifequal 0, ChadOakGossip
|
||||
checkflag ENGINE_CHAD
|
||||
checkflag ENGINE_CHAD_READY_FOR_REMATCH
|
||||
iftrue .Generic
|
||||
checkflag ENGINE_CHAD_FRIDAY_MORNING
|
||||
iftrue .Generic
|
||||
@ -39,7 +39,7 @@ ChadFridayMorning:
|
||||
|
||||
ChadWantsBattle:
|
||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_38
|
||||
setflag ENGINE_CHAD
|
||||
setflag ENGINE_CHAD_READY_FOR_REMATCH
|
||||
farsjump PhoneScript_WantsToBattle_Male
|
||||
|
||||
ChadFoundRare:
|
||||
|
@ -1,6 +1,6 @@
|
||||
DanaPhoneCalleeScript:
|
||||
gettrainername STRING_BUFFER_3, LASS, DANA1
|
||||
checkflag ENGINE_DANA
|
||||
checkflag ENGINE_DANA_READY_FOR_REMATCH
|
||||
iftrue .WantsBattle
|
||||
farscall PhoneScript_AnswerPhone_Female
|
||||
checkflag ENGINE_DANA_THURSDAY_NIGHT
|
||||
@ -26,7 +26,7 @@ DanaPhoneCalleeScript:
|
||||
DanaPhoneCallerScript:
|
||||
gettrainername STRING_BUFFER_3, LASS, DANA1
|
||||
farscall PhoneScript_GreetPhone_Female
|
||||
checkflag ENGINE_DANA
|
||||
checkflag ENGINE_DANA_READY_FOR_REMATCH
|
||||
iftrue .Generic
|
||||
checkflag ENGINE_DANA_THURSDAY_NIGHT
|
||||
iftrue .Generic
|
||||
@ -53,7 +53,7 @@ DanaThursdayNight:
|
||||
|
||||
DanaWantsBattle:
|
||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_38
|
||||
setflag ENGINE_DANA
|
||||
setflag ENGINE_DANA_READY_FOR_REMATCH
|
||||
farsjump PhoneScript_WantsToBattle_Female
|
||||
|
||||
DanaFoundRare:
|
||||
|
@ -1,6 +1,6 @@
|
||||
ErinPhoneCalleeScript:
|
||||
gettrainername STRING_BUFFER_3, PICNICKER, ERIN1
|
||||
checkflag ENGINE_ERIN
|
||||
checkflag ENGINE_ERIN_READY_FOR_REMATCH
|
||||
iftrue .WantsBattle
|
||||
farscall PhoneScript_AnswerPhone_Female
|
||||
checkflag ENGINE_ERIN_SATURDAY_NIGHT
|
||||
@ -20,7 +20,7 @@ ErinPhoneCalleeScript:
|
||||
ErinPhoneCallerScript:
|
||||
gettrainername STRING_BUFFER_3, PICNICKER, ERIN1
|
||||
farscall PhoneScript_GreetPhone_Female
|
||||
checkflag ENGINE_ERIN
|
||||
checkflag ENGINE_ERIN_READY_FOR_REMATCH
|
||||
iftrue .GenericCall
|
||||
checkflag ENGINE_ERIN_SATURDAY_NIGHT
|
||||
iftrue .GenericCall
|
||||
@ -36,5 +36,5 @@ ErinSaturdayNight:
|
||||
|
||||
ErinWantsBattle:
|
||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_46
|
||||
setflag ENGINE_ERIN
|
||||
setflag ENGINE_ERIN_READY_FOR_REMATCH
|
||||
farsjump PhoneScript_WantsToBattle_Female
|
||||
|
@ -1,6 +1,6 @@
|
||||
GavenPhoneCalleeScript:
|
||||
gettrainername STRING_BUFFER_3, COOLTRAINERM, GAVEN3
|
||||
checkflag ENGINE_GAVEN
|
||||
checkflag ENGINE_GAVEN_READY_FOR_REMATCH
|
||||
iftrue .WantsBattle
|
||||
farscall PhoneScript_AnswerPhone_Male
|
||||
checkflag ENGINE_GAVEN_THURSDAY_MORNING
|
||||
@ -20,7 +20,7 @@ GavenPhoneCalleeScript:
|
||||
GavenPhoneCallerScript:
|
||||
gettrainername STRING_BUFFER_3, COOLTRAINERM, GAVEN3
|
||||
farscall PhoneScript_GreetPhone_Male
|
||||
checkflag ENGINE_GAVEN
|
||||
checkflag ENGINE_GAVEN_READY_FOR_REMATCH
|
||||
iftrue .WaitingForBattle
|
||||
checkflag ENGINE_GAVEN_THURSDAY_MORNING
|
||||
iftrue .WaitingForBattle
|
||||
@ -37,7 +37,7 @@ GavenThursdayMorningScript:
|
||||
|
||||
GavenWantsRematch:
|
||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_26
|
||||
setflag ENGINE_GAVEN
|
||||
setflag ENGINE_GAVEN_READY_FOR_REMATCH
|
||||
farsjump PhoneScript_WantsToBattle_Male
|
||||
|
||||
GavenFoundRare:
|
||||
|
@ -1,6 +1,6 @@
|
||||
GinaPhoneCalleeScript:
|
||||
gettrainername STRING_BUFFER_3, PICNICKER, GINA1
|
||||
checkflag ENGINE_GINA
|
||||
checkflag ENGINE_GINA_READY_FOR_REMATCH
|
||||
iftrue .WantsBattle
|
||||
farscall PhoneScript_AnswerPhone_Female
|
||||
checkflag ENGINE_GINA_SUNDAY_AFTERNOON
|
||||
@ -33,7 +33,7 @@ GinaPhoneCallerScript:
|
||||
farscall PhoneScript_GreetPhone_Female
|
||||
checkflag ENGINE_ROCKETS_IN_RADIO_TOWER
|
||||
iftrue GinaRockets
|
||||
checkflag ENGINE_GINA
|
||||
checkflag ENGINE_GINA_READY_FOR_REMATCH
|
||||
iftrue .Generic
|
||||
checkflag ENGINE_GINA_SUNDAY_AFTERNOON
|
||||
iftrue .Generic
|
||||
@ -60,7 +60,7 @@ GinaSundayDay:
|
||||
|
||||
GinaWantsBattle:
|
||||
getlandmarkname STRING_BUFFER_5, LANDMARK_ROUTE_34
|
||||
setflag ENGINE_GINA
|
||||
setflag ENGINE_GINA_READY_FOR_REMATCH
|
||||
farsjump PhoneScript_WantsToBattle_Female
|
||||
|
||||
GinaRockets:
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user