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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Comment more ROM labels as unreferenced
(Some unreferenced labels are above code which is still used via fallthrough!)
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@ -25,7 +25,7 @@
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const map_fade_music_and_palettes ; 06
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const map_play_music_bike ; 07
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const map_force_music ; 08
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const map_fade_in_music ; 09
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const map_fade_in_to_music ; 09
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const map_load_block_data ; 0a
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const map_load_connection_block_data ; 0b
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const map_save_screen ; 0c
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@ -37,7 +37,7 @@ MapSetupScript_Warp:
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db map_spawn_in_facing_down
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db map_refresh_sprites
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db map_play_music_bike
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db map_fade_in_music
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db map_fade_in_to_music
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db map_fade_in_palettes
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db map_activate_anims
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db map_load_wild_mon_data
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@ -215,32 +215,32 @@ _OakTimeIsItText::
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; Mobile Adapter
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UnknownText_0x1bc384::
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UnknownText_0x1bc384:: ; unreferenced
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text "There is nothing"
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line "connected."
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done
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UnknownText_0x1bc3a1::
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UnknownText_0x1bc3a1:: ; unreferenced
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text "Check cell phone"
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line "adapter."
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done
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UnknownText_0x1bc3bc::
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UnknownText_0x1bc3bc:: ; unreferenced
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text "Check CDMA"
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line "adapter."
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done
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UnknownText_0x1bc3d1::
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UnknownText_0x1bc3d1:: ; unreferenced
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text "Check DOCOMO PHS"
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line "adapter."
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done
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UnknownText_0x1bc3ec::
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UnknownText_0x1bc3ec:: ; unreferenced
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text "Check DDI PHS"
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line "adapter."
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done
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UnknownText_0x1bc404::
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UnknownText_0x1bc404:: ; unreferenced
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text "Check unlimited"
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line "battle mobile"
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cont "adapter."
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@ -1258,17 +1258,17 @@ UnknownText_0x1bd223::
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text "Closing link."
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done
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UnknownText_0x1bd232::
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UnknownText_0x1bd232:: ; unreferenced
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text "Clear the time"
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line "limit?"
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done
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UnknownText_0x1bd249::
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UnknownText_0x1bd249:: ; unreferenced
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text "The time limit was"
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line "cleared."
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done
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UnknownText_0x1bd266::
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UnknownText_0x1bd266:: ; unreferenced
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text "Pick which packet"
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line "as an error?"
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done
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@ -889,18 +889,15 @@ _MailMovedFromBoxText::
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line "from the MAILBOX."
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prompt
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; unreferenced
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_YesPromptText::
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_YesPromptText:: ; unreferenced
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text "Yes"
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prompt
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; unreferenced
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_NoPromptText::
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_NoPromptText:: ; unreferenced
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text "No"
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prompt
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; unreferenced
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_AnimationTypeText::
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_AnimationTypeText:: ; unreferenced
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text_decimal wcf64, 1, 3
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text " @"
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text_ram wStringBuffer1
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@ -911,8 +908,7 @@ _AnimationTypeText::
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text_end ; unreferenced
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; unreferenced
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_MonNumberText::
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_MonNumberText:: ; unreferenced
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text "#MON number?"
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done
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@ -1352,8 +1348,7 @@ _OakPCText4::
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line "OAK's PC closed."
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done
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; unreferenced
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_TrainerRankingExplanationText::
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_TrainerRankingExplanationText:: ; unreferenced
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text "Triple-theme"
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line "trainer ranking!"
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@ -1364,8 +1359,7 @@ _TrainerRankingExplanationText::
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para ""
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done
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; unreferenced
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_TrainerRankingNoDataText::
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_TrainerRankingNoDataText:: ; unreferenced
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text "There is no"
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line "ranking data."
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@ -22,7 +22,7 @@ _GiveOddEgg:
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jr z, .done
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.not_done
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; Break when [hRandom] <= de.
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; Break when the random word <= the next probability in de.
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ldh a, [hRandomSub]
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cp d
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jr c, .done
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@ -14,7 +14,7 @@ StdScripts::
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add_stdscript TownMapScript
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add_stdscript WindowScript
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add_stdscript TVScript
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add_stdscript HomepageScript
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add_stdscript HomepageScript ; unused
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add_stdscript Radio1Script
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add_stdscript Radio2Script
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add_stdscript TrashCanScript
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@ -297,15 +297,15 @@ Function81adb:
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hlcoord 1, 3
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lb bc, 7, 18
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ld a, DEBUGTEST_WHITE
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call Bank20_FillBoxWithByte
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call DebugColor_FillBoxWithByte
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hlcoord 11, 0
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lb bc, 2, 3
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ld a, DEBUGTEST_LIGHT
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call Bank20_FillBoxWithByte
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call DebugColor_FillBoxWithByte
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hlcoord 16, 0
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lb bc, 2, 3
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ld a, DEBUGTEST_DARK
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call Bank20_FillBoxWithByte
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call DebugColor_FillBoxWithByte
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call Function81bc0
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call Function81bf4
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ld a, [wcf66]
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@ -880,7 +880,7 @@ Function81ee3:
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jr nz, .asm_81ee3
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ret
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Bank20_FillBoxWithByte:
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DebugColor_FillBoxWithByte:
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; For some reason, we have another copy of FillBoxWithByte here
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.row
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push bc
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@ -69,7 +69,7 @@ MapSetupCommands:
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dba FadeMapMusicAndPalettes ; 06
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dba PlayMapMusicBike ; 07
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dba ForceMapMusic ; 08
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dba FadeInMusic ; 09
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dba FadeInToMusic ; 09
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dba LoadBlockData ; 0a (callback 1)
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dba LoadConnectionBlockData ; 0b
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dba SaveScreen ; 0c
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@ -190,10 +190,10 @@ INCLUDE "data/tilesets/underground_collision.asm"
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TilesetDarkCaveGFX::
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INCBIN "gfx/tilesets/dark_cave.2bpp.lz"
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UnusedTilesetJohtoMeta::
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UnusedTilesetJohtoMeta:: ; unreferenced
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INCBIN "data/tilesets/unused_johto_metatiles.bin"
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UnusedTilesetJohtoColl::
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UnusedTilesetJohtoColl:: ; unreferenced
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INCLUDE "data/tilesets/unused_johto_collision.asm"
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@ -286,12 +286,12 @@ MinVolume::
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ld [wVolume], a
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ret
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Unused_FadeOutMusic::
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FadeOutToMusic:: ; unreferenced
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ld a, 4
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ld [wMusicFade], a
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ret
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FadeInMusic::
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FadeInToMusic::
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ld a, 4 | (1 << MUSIC_FADE_IN_F)
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ld [wMusicFade], a
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ret
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@ -117,7 +117,7 @@ GetFarWRAMByte::
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ldh a, [hFarByte]
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ret
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GetFarWRAMWord::
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GetFarWRAMWord:: ; unreferenced
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ldh [hTempBank], a
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ldh a, [rSVBK]
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push af
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@ -24,6 +24,7 @@ FarCall_hl::
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ldh a, [hTempBank]
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rst Bankswitch
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call FarCall_JumpToHL
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; fallthrough
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ReturnFarCall::
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; We want to retain the contents of f.
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@ -337,6 +337,7 @@ Get2bpp::
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ldh a, [rLCDC]
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bit rLCDC_ENABLE, a
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jp nz, Request2bpp
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; fallthrough
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Copy2bpp:
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; copy c 2bpp tiles from b:de to hl
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@ -366,6 +367,7 @@ Get1bpp::
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ldh a, [rLCDC]
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bit rLCDC_ENABLE, a
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jp nz, Request1bpp
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; fallthrough
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Copy1bpp::
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; copy c 1bpp tiles from b:de to hl
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@ -261,19 +261,20 @@ StopAutoInput::
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ld [wInputType], a
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ret
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JoyTitleScreenInput::
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JoyTitleScreenInput:: ; unreferenced
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.loop
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call DelayFrame
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push bc
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call JoyTextDelay
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pop bc
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; Save data can be deleted by pressing Up + B + Select.
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ldh a, [hJoyDown]
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cp D_UP | SELECT | B_BUTTON
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jr z, .keycombo
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; Press Start or A to start the game.
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ldh a, [hJoyLast]
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and START | A_BUTTON
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jr nz, .keycombo
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@ -1109,14 +1109,14 @@ ObjectEventText::
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text_far _ObjectEventText
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text_end
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BGEvent::
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BGEvent:: ; unreferenced
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jumptext BGEventText
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BGEventText::
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text_far _BGEventText
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text_end
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CoordinatesEvent::
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CoordinatesEvent:: ; unreferenced
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jumptext CoordinatesEventText
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CoordinatesEventText::
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@ -2047,7 +2047,7 @@ SwitchToAnyMapAttributesBank::
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rst Bankswitch
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ret
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GetMapAttributesBank::
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GetMapAttributesBank:: ; unreferenced
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ld a, [wMapGroup]
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ld b, a
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ld a, [wMapNumber]
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@ -282,8 +282,9 @@ MenuBoxCoord2Attr::
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ld c, a
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ld a, [wMenuBorderTopCoord]
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ld b, a
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; fallthrough
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Coord2Attr::
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Coord2Attr:: ; unreferenced
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; Return the address of wAttrmap(c, b) in hl.
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xor a
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ld h, a
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@ -835,7 +836,7 @@ InterpretBattleMenu::
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ld a, [wMenuCursorBuffer]
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ret
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InterpretMobileMenu::
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InterpretMobileMenu:: ; unreferenced
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ldh a, [hROMBank]
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ld [wMenuData_2DMenuItemStringsBank], a
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farcall _InterpretMobileMenu
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@ -16,6 +16,7 @@ UpdateCGBPals::
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ldh a, [hCGBPalUpdate]
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and a
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ret z
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; fallthrough
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ForceUpdateCGBPals::
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ldh a, [rSVBK]
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@ -1,4 +1,4 @@
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Cosine::
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Cosine:: ; unreferenced
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; a = d * cos(a * pi/32)
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add %010000 ; cos(x) = sin(x + pi/2)
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; fallthrough
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1
hram.asm
1
hram.asm
@ -149,7 +149,6 @@ hTileAnimFrame:: db
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hLastTalked:: db
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hRandom::
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hRandomAdd:: db
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hRandomSub:: db
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@ -519,9 +519,9 @@ INCBIN "gfx/mobile/ez_chat_cursor.2bpp"
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Function8942b:
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ld de, vTiles0 tile $02
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ld hl, CardLargeSpriteGFX
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ld bc, 8 tiles
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ld a, BANK(CardLargeSpriteGFX)
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ld hl, CardLargeSpriteAndFolderGFX
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ld bc, 8 tiles ; just the large card sprite
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ld a, BANK(CardLargeSpriteAndFolderGFX)
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call FarCopyBytes
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ld de, vTiles0 tile $0a
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ld hl, CardSpriteGFX
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@ -544,10 +544,10 @@ Function89448:
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ret
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Function89455:
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ld hl, CardLargeSpriteGFX
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ld hl, CardLargeSpriteAndFolderGFX
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ld de, vTiles2 tile $0c
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ld bc, (8 + 65) tiles
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ld a, BANK(CardLargeSpriteGFX) ; aka BANK(CardFolderGFX)
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ld bc, (8 + 65) tiles ; large card sprite + folder
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ld a, BANK(CardLargeSpriteAndFolderGFX)
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call FarCopyBytes
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ret
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@ -10,10 +10,8 @@ INCBIN "gfx/mobile/kris_silhouette.2bpp"
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MobileCard2GFX::
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INCBIN "gfx/mobile/card_2.2bpp"
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CardLargeSpriteGFX::
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CardLargeSpriteAndFolderGFX::
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INCBIN "gfx/mobile/card_large_sprite.2bpp"
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CardFolderGFX::
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INCBIN "gfx/mobile/card_folder.2bpp"
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CardSpriteGFX::
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