.. |
audio_constants.asm
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Update audio macros and arguments
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2019-09-02 03:41:25 -05:00 |
battle_anim_constants.asm
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Identify wBattleAnimTemp0-3
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2020-11-09 15:05:14 -05:00 |
battle_constants.asm
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Terser damage calculation constants
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2020-11-09 16:12:19 -05:00 |
battle_tower_constants.asm
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Remove some more raw addresses
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2020-06-21 12:21:47 -04:00 |
collision_constants.asm
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Create data/collision/ for tile collision-related data
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2020-10-27 10:00:56 -04:00 |
credits_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-10 20:03:46 -04:00 |
cry_constants.asm
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Fix file permissions
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2018-04-01 17:05:10 +02:00 |
deco_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-10 20:03:46 -04:00 |
engine_flags.asm
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Updates to more closely sync with pokegold
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2020-10-29 23:23:57 -04:00 |
event_flags.asm
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Updates to more closely sync with pokegold
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2020-10-29 23:23:57 -04:00 |
gfx_constants.asm
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Updates to more closely sync with pokegold
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2020-10-29 23:23:57 -04:00 |
hardware_constants.asm
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Identify remaining Mystery Gift labels and constants
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2020-10-27 23:09:06 -04:00 |
icon_constants.asm
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Add meaningful aliases for wd265
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2018-07-29 00:25:52 -04:00 |
input_constants.asm
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Add constants for time-of-day boundaries
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2017-12-11 12:20:01 -05:00 |
item_constants.asm
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Eliminate enum: use const instead, with case-by-case parallel const implementations
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2020-07-08 15:30:23 -04:00 |
item_data_constants.asm
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Disassemble the final English debug ROM
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2020-07-13 15:18:28 -04:00 |
landmark_constants.asm
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Updates to more closely sync with pokegold
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2020-10-29 23:23:57 -04:00 |
map_constants.asm
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Comment, remove, or revise many unreferenced labels
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2020-10-26 20:29:58 -04:00 |
map_data_constants.asm
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Comment, remove, or revise many unreferenced labels
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2020-10-26 20:29:58 -04:00 |
map_object_constants.asm
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Identify remaining map object labels
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2020-10-22 21:30:21 -04:00 |
map_setup_constants.asm
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Define map setup commands as macros like other script commands
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2020-07-13 20:44:16 -04:00 |
mart_constants.asm
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More syncing with pokegold
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2020-11-03 10:13:06 -05:00 |
menu_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-10 20:03:46 -04:00 |
misc_constants.asm
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Resolve some "???" comments
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2020-11-17 11:09:02 -05:00 |
mobile_constants.asm
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More mobile SDK documentation
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2019-10-21 00:42:36 +02:00 |
move_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-10 20:03:46 -04:00 |
move_effect_constants.asm
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Remove redundant data/ filename prefixes
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2017-12-27 01:29:15 -05:00 |
music_constants.asm
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map_header → map_def; map_header_2 → map_data
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2018-01-16 23:25:00 -05:00 |
npc_trade_constants.asm
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Correct wTradeFlags length
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2018-07-13 17:18:19 -04:00 |
phone_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-10 20:03:46 -04:00 |
pokemon_constants.asm
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Updates to more closely sync with pokegold
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2020-10-29 23:23:57 -04:00 |
pokemon_data_constants.asm
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Comment, remove, or revise many unreferenced labels
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2020-10-26 20:29:58 -04:00 |
printer_constants.asm
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Fix file permissions
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2018-04-01 17:05:10 +02:00 |
radio_constants.asm
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Consistent constants for radio data table sizes (could still be better)
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2020-08-13 13:47:50 -04:00 |
scene_constants.asm
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SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene pattern)
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2018-02-01 15:06:06 -05:00 |
scgb_constants.asm
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grey -> gray
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2020-12-08 14:34:54 -05:00 |
script_constants.asm
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Use STRING_BUFFER_LENGTH for the wStringBuffers
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2020-11-24 20:11:17 -05:00 |
serial_constants.asm
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Identify link.asm WRAM labels based on ax6's research notes <https://pastebin.com/NTxjzKGQ>
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2020-12-08 21:24:48 -05:00 |
sfx_constants.asm
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Clarify naming of SFX_GET_EGG_* pointers
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2019-09-23 10:03:19 -07:00 |
sprite_anim_constants.asm
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Rename "dummy game" to "memory game"
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2020-11-08 19:32:57 -05:00 |
sprite_constants.asm
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SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE
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2020-07-17 13:01:48 -04:00 |
sprite_data_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-10 20:03:46 -04:00 |
text_constants.asm
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Use a FIRST_UNOWN_CHAR constant for the Unown font
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2020-05-06 10:34:51 -04:00 |
tileset_constants.asm
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Revert "Factor out tables into data/overworld/"
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2020-07-22 20:21:26 -04:00 |
trainer_constants.asm
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document unused male grunts
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2020-11-27 13:36:53 -08:00 |
trainer_data_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-10 20:03:46 -04:00 |
type_constants.asm
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Use const_skip and const_next macros for brevity
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2020-07-10 20:03:46 -04:00 |
wram_constants.asm
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Updates to more closely sync with pokegold
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2020-10-29 23:23:57 -04:00 |