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Clean up some macro definitions
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@ -200,6 +200,11 @@ NUM_ITEMS EQU const_value - 1
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__tmhm_value__ = 1
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add_tmnum: MACRO
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\1_TMNUM EQU __tmhm_value__
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__tmhm_value__ = __tmhm_value__ + 1
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ENDM
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add_tm: MACRO
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; Defines three constants:
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; - TM_\1: the item id, starting at $bf
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@ -217,8 +222,7 @@ endc
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MOVE_FOR_TM = \1
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PURGE MOVE_FOR_TM
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const TM_\1
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\1_TMNUM EQU __tmhm_value__
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__tmhm_value__ = __tmhm_value__ + 1
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add_tmnum \1
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ENDM
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; see data/moves/tmhm_moves.asm for moves
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@ -295,8 +299,7 @@ MOVE_FOR_HM = \1
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PURGE MOVE_FOR_HM
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PURGE HM_VALUE
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const HM_\1
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\1_TMNUM EQU __tmhm_value__
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__tmhm_value__ = __tmhm_value__ + 1
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add_tmnum \1
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ENDM
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add_hm CUT ; f3
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@ -321,8 +324,7 @@ endc
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MOVE_FOR_MT = \1
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PURGE MOVE_FOR_MT
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PURGE MT_VALUE
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\1_TMNUM EQU __tmhm_value__
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__tmhm_value__ = __tmhm_value__ + 1
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add_tmnum \1
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ENDM
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add_mt FLAMETHROWER
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@ -330,7 +332,7 @@ ENDM
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add_mt ICE_BEAM
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NUM_TUTORS = __tmhm_value__ - NUM_TMS - NUM_HMS - 1
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NUM_TM_HM_TUTOR EQU __tmhm_value__ - 1
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NUM_TM_HM_TUTOR EQU NUM_TMS + NUM_HMS + NUM_TUTORS
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const ITEM_FA ; fa
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@ -50,8 +50,8 @@ FIRST_MUSIC_CMD EQU const_value
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const octave_cmd ; $d0
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octave: MACRO
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assert 0 < (\1) && (\1) < 8, "octave must be 1-8"
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db octave_cmd | 8 - (\1) ; octave
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assert 1 <= (\1) && (\1) <= 8, "octave must be 1-8"
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db octave_cmd + 8 - (\1) ; octave
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ENDM
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const_skip 7 ; all octave values
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@ -1,12 +1,12 @@
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anim_wait: MACRO
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assert (\1) < $d0, "anim_wait argument must be less than $d0"
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db \1
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ENDM
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; BattleAnimCommands indexes (see engine/battle_anims/anim_commands.asm)
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const_def $d0
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FIRST_BATTLE_ANIM_CMD EQU const_value
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anim_wait: MACRO
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assert (\1) < FIRST_BATTLE_ANIM_CMD, "anim_wait argument must be less than {FIRST_BATTLE_ANIM_CMD}"
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db \1
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ENDM
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const anim_obj_command ; $d0
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anim_obj: MACRO
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db anim_obj_command
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