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https://gitlab.com/xCrystal/pokecrystal-board.git
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Verify RAM table lengths
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@ -112,6 +112,8 @@ MAPOBJECT_SCRIPT_POINTER rw ; a
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MAPOBJECT_EVENT_FLAG rw ; c
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rb_skip 2
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MAPOBJECT_LENGTH EQU _RS
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NUM_OBJECTS EQU 16
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PLAYER_OBJECT EQU 0
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; SpriteMovementData struct members (see data/sprites/map_objects.asm)
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rsreset
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@ -184,10 +184,6 @@ SPAWN_RED EQU 2
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const FRIDAY ; 5
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const SATURDAY ; 6
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; wMapObjects::
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PLAYER_OBJECT EQU 0
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NUM_OBJECTS EQU 16
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; wStatusFlags::
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const_def
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const STATUSFLAGS_POKEDEX_F ; 0
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10
sram.asm
10
sram.asm
@ -6,23 +6,28 @@ sScratch:: ds $60 tiles
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SECTION "SRAM Bank 0", SRAM
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sPartyMail::
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table_width MAIL_STRUCT_LENGTH, sPartyMail
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sPartyMon1Mail:: mailmsg sPartyMon1Mail
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sPartyMon2Mail:: mailmsg sPartyMon2Mail
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sPartyMon3Mail:: mailmsg sPartyMon3Mail
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sPartyMon4Mail:: mailmsg sPartyMon4Mail
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sPartyMon5Mail:: mailmsg sPartyMon5Mail
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sPartyMon6Mail:: mailmsg sPartyMon6Mail
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assert_table_length PARTY_LENGTH
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sPartyMailBackup::
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table_width MAIL_STRUCT_LENGTH, sPartyMailBackup
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sPartyMon1MailBackup:: mailmsg sPartyMon1MailBackup
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sPartyMon2MailBackup:: mailmsg sPartyMon2MailBackup
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sPartyMon3MailBackup:: mailmsg sPartyMon3MailBackup
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sPartyMon4MailBackup:: mailmsg sPartyMon4MailBackup
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sPartyMon5MailBackup:: mailmsg sPartyMon5MailBackup
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sPartyMon6MailBackup:: mailmsg sPartyMon6MailBackup
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assert_table_length PARTY_LENGTH
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sMailboxCount:: db
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sMailboxes::
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table_width MAIL_STRUCT_LENGTH, sMailboxes
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sMailbox1:: mailmsg sMailbox1
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sMailbox2:: mailmsg sMailbox2
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sMailbox3:: mailmsg sMailbox3
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@ -33,9 +38,11 @@ sMailbox7:: mailmsg sMailbox7
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sMailbox8:: mailmsg sMailbox8
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sMailbox9:: mailmsg sMailbox9
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sMailbox10:: mailmsg sMailbox10
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assert_table_length MAILBOX_CAPACITY
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sMailboxCountBackup:: db
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sMailboxesBackup::
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table_width MAIL_STRUCT_LENGTH, sMailboxesBackup
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sMailbox1Backup:: mailmsg sMailbox1Backup
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sMailbox2Backup:: mailmsg sMailbox2Backup
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sMailbox3Backup:: mailmsg sMailbox3Backup
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@ -46,6 +53,7 @@ sMailbox7Backup:: mailmsg sMailbox7Backup
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sMailbox8Backup:: mailmsg sMailbox8Backup
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sMailbox9Backup:: mailmsg sMailbox9Backup
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sMailbox10Backup:: mailmsg sMailbox10Backup
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assert_table_length MAILBOX_CAPACITY
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sMysteryGiftData::
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sMysteryGiftItem:: db
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@ -145,6 +153,7 @@ sLinkBattleStatsEnd::
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SECTION "SRAM Hall of Fame", SRAM
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sHallOfFame::
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table_width HOF_LENGTH, sHallOfFame
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sHallOfFame01:: hall_of_fame sHallOfFame01
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sHallOfFame02:: hall_of_fame sHallOfFame02
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sHallOfFame03:: hall_of_fame sHallOfFame03
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@ -175,6 +184,7 @@ sHallOfFame27:: hall_of_fame sHallOfFame27
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sHallOfFame28:: hall_of_fame sHallOfFame28
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sHallOfFame29:: hall_of_fame sHallOfFame29
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sHallOfFame30:: hall_of_fame sHallOfFame30
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assert_table_length NUM_HOF_TEAMS
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sHallOfFameEnd::
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25
wram.asm
25
wram.asm
@ -20,16 +20,17 @@ SECTION "Audio RAM", WRAM0
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wMusicPlaying:: db
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wAudio::
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table_width CHANNEL_STRUCT_LENGTH, wAudio
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wChannel1:: channel_struct wChannel1
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wChannel2:: channel_struct wChannel2
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wChannel3:: channel_struct wChannel3
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wChannel4:: channel_struct wChannel4
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assert_table_length NUM_MUSIC_CHANS
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wChannel5:: channel_struct wChannel5
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wChannel6:: channel_struct wChannel6
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wChannel7:: channel_struct wChannel7
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wChannel8:: channel_struct wChannel8
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assert_table_length NUM_CHANNELS
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ds 1
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@ -224,6 +225,7 @@ wSpriteAnimDict::
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ds NUM_SPRITEANIMDICT_ENTRIES * 2
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wSpriteAnimationStructs::
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table_width SPRITEANIMSTRUCT_LENGTH, wSpriteAnimationStructs
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; field 0: index
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; fields 1-3: loaded from SpriteAnimSeqData
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wSpriteAnim1:: sprite_anim_struct wSpriteAnim1
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@ -236,6 +238,7 @@ wSpriteAnim7:: sprite_anim_struct wSpriteAnim7
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wSpriteAnim8:: sprite_anim_struct wSpriteAnim8
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wSpriteAnim9:: sprite_anim_struct wSpriteAnim9
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wSpriteAnim10:: sprite_anim_struct wSpriteAnim10
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assert_table_length NUM_SPRITE_ANIM_STRUCTS
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wSpriteAnimationStructsEnd::
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NEXTU
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@ -322,6 +325,7 @@ wMobileWRAMEnd::
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SECTION "Sprites", WRAM0
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wVirtualOAM::
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table_width SPRITEOAMSTRUCT_LENGTH, wVirtualOAM
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wVirtualOAMSprite00:: sprite_oam_struct wVirtualOAMSprite00
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wVirtualOAMSprite01:: sprite_oam_struct wVirtualOAMSprite01
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wVirtualOAMSprite02:: sprite_oam_struct wVirtualOAMSprite02
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@ -362,6 +366,7 @@ wVirtualOAMSprite36:: sprite_oam_struct wVirtualOAMSprite36
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wVirtualOAMSprite37:: sprite_oam_struct wVirtualOAMSprite37
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wVirtualOAMSprite38:: sprite_oam_struct wVirtualOAMSprite38
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wVirtualOAMSprite39:: sprite_oam_struct wVirtualOAMSprite39
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assert_table_length NUM_SPRITE_OAM_STRUCTS
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wVirtualOAMEnd::
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@ -981,24 +986,28 @@ wLinkPartyEnd:: db ; older code doesn't check PartyCount
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UNION
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; link player data
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wLinkPlayerData::
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table_width PARTYMON_STRUCT_LENGTH, wLinkPlayerData
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wLinkPlayerPartyMon1:: party_struct wLinkPlayerPartyMon1
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wLinkPlayerPartyMon2:: party_struct wLinkPlayerPartyMon2
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wLinkPlayerPartyMon3:: party_struct wLinkPlayerPartyMon3
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wLinkPlayerPartyMon4:: party_struct wLinkPlayerPartyMon4
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wLinkPlayerPartyMon5:: party_struct wLinkPlayerPartyMon5
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wLinkPlayerPartyMon6:: party_struct wLinkPlayerPartyMon6
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assert_table_length PARTY_LENGTH
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wLinkPlayerPartyMonOTNames:: ds NAME_LENGTH * PARTY_LENGTH
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wLinkPlayerPartyMonNicks:: ds MON_NAME_LENGTH * PARTY_LENGTH
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NEXTU
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; time capsule party data
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wTimeCapsulePlayerData::
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table_width REDMON_STRUCT_LENGTH, wTimeCapsulePlayerData
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wTimeCapsulePartyMon1:: red_party_struct wTimeCapsulePartyMon1
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wTimeCapsulePartyMon2:: red_party_struct wTimeCapsulePartyMon2
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wTimeCapsulePartyMon3:: red_party_struct wTimeCapsulePartyMon3
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wTimeCapsulePartyMon4:: red_party_struct wTimeCapsulePartyMon4
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wTimeCapsulePartyMon5:: red_party_struct wTimeCapsulePartyMon5
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wTimeCapsulePartyMon6:: red_party_struct wTimeCapsulePartyMon6
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assert_table_length PARTY_LENGTH
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wTimeCapsulePartyMonOTNames:: ds NAME_LENGTH * PARTY_LENGTH
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wTimeCapsulePartyMonNicks:: ds MON_NAME_LENGTH * PARTY_LENGTH
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@ -2558,12 +2567,14 @@ ENDU
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UNION
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; ot party mons
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wOTPartyMons::
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table_width PARTYMON_STRUCT_LENGTH, wOTPartyMons
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wOTPartyMon1:: party_struct wOTPartyMon1
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wOTPartyMon2:: party_struct wOTPartyMon2
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wOTPartyMon3:: party_struct wOTPartyMon3
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wOTPartyMon4:: party_struct wOTPartyMon4
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wOTPartyMon5:: party_struct wOTPartyMon5
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wOTPartyMon6:: party_struct wOTPartyMon6
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assert_table_length PARTY_LENGTH
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wOTPartyMonsEnd::
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wOTPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH
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@ -2719,6 +2730,7 @@ wFollowerMovementQueueLength:: db
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wFollowMovementQueue:: ds 5
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wObjectStructs::
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table_width OBJECT_LENGTH, wObjectStructs
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wPlayerStruct:: object_struct wPlayer
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wObject1Struct:: object_struct wObject1
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wObject2Struct:: object_struct wObject2
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@ -2732,12 +2744,14 @@ wObject9Struct:: object_struct wObject9
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wObject10Struct:: object_struct wObject10
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wObject11Struct:: object_struct wObject11
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wObject12Struct:: object_struct wObject12
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assert_table_length NUM_OBJECT_STRUCTS
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wCmdQueue:: ds CMDQUEUE_CAPACITY * CMDQUEUE_ENTRY_SIZE
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ds 40
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wMapObjects::
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table_width MAPOBJECT_LENGTH, wMapObjects
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wPlayerObject:: map_object wPlayer
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wMap1Object:: map_object wMap1
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wMap2Object:: map_object wMap2
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@ -2754,6 +2768,7 @@ wMap12Object:: map_object wMap12
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wMap13Object:: map_object wMap13
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wMap14Object:: map_object wMap14
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wMap15Object:: map_object wMap15
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assert_table_length NUM_OBJECTS
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wObjectMasks:: ds NUM_OBJECTS
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@ -3117,12 +3132,14 @@ wPartySpecies:: ds PARTY_LENGTH
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wPartyEnd:: db ; older code doesn't check wPartyCount
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wPartyMons::
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table_width PARTYMON_STRUCT_LENGTH, wPartyMons
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wPartyMon1:: party_struct wPartyMon1
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wPartyMon2:: party_struct wPartyMon2
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wPartyMon3:: party_struct wPartyMon3
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wPartyMon4:: party_struct wPartyMon4
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wPartyMon5:: party_struct wPartyMon5
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wPartyMon6:: party_struct wPartyMon6
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assert_table_length PARTY_LENGTH
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wPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH
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@ -3343,6 +3360,7 @@ wBattleAnimTileDict::
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ds NUM_BATTLEANIMTILEDICT_ENTRIES * 2
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wActiveAnimObjects::
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table_width BATTLEANIMSTRUCT_LENGTH, wActiveAnimObjects
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wAnimObject01:: battle_anim_struct wAnimObject01
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wAnimObject02:: battle_anim_struct wAnimObject02
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wAnimObject03:: battle_anim_struct wAnimObject03
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@ -3353,13 +3371,16 @@ wAnimObject07:: battle_anim_struct wAnimObject07
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wAnimObject08:: battle_anim_struct wAnimObject08
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wAnimObject09:: battle_anim_struct wAnimObject09
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wAnimObject10:: battle_anim_struct wAnimObject10
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assert_table_length NUM_ANIM_OBJECTS
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wActiveBGEffects::
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table_width BG_EFFECT_STRUCT_LENGTH, wActiveBGEffects
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wBGEffect1:: battle_bg_effect wBGEffect1
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wBGEffect2:: battle_bg_effect wBGEffect2
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wBGEffect3:: battle_bg_effect wBGEffect3
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wBGEffect4:: battle_bg_effect wBGEffect4
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wBGEffect5:: battle_bg_effect wBGEffect5
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assert_table_length NUM_BG_EFFECTS
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wLastAnimObjectIndex:: db
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